the client and logged on they are able to choose a side to play for the duration of the match. They can pick between the following teams: Union of Sol, Lunar Directorate, or the Martian Commonwealth and play their part in shaping the lore surrounding Sovereign Space. Starborne: Sovereign Space offers six different factions to play and each has its unique advantages, and that in conjunction with upgradeable policy cards offers multiple ways to specialize. Players can also purchase the following factions: Mars Prosper League, Tianchao, and XAOC. There are also four factions for the Dead Zone game variant: Gatos Fritos, Les Apaches, Nightcorps, and Surpasum. Each faction has unique characteristics. After logging in players are able to access a tutorial that guides them through their first step in the game. Each game is designed to run for up to eight weeks. Players are also able to play a four hour variant of Starborne in the “Dead Zone” game mode. Players can play on many different servers but not more than one account per server. Game Modes Currently there are two game modes of Starborne. Sovereign Space This is a game mode that comes in a handful of variants but is designed to last between 4-10 weeks. In Sovereign Space, thousands of players compete to gain victory and forge alliances. The game has changed significantly since the alpha test. At the beginning of each standard game, every empire is granted beginner protection. It ends either when one player attacks another who does not have beginner protection, or after 5-7 days, depending on game server settings. Dead Zone The Dead Zone is a condensed game mode of Starborne designed to be played in a few 3-4 hours by up to 25 people on a small map based around a single system. There are no solar flares, missions or alliances in Dead Zone. Players are also limited to four factions: Gatos Fritos, Les Apaches, Nightcorps and Surpasum. The Dead Zone game mode also has environmental effects in the form of radiation that can spawn randomly, or be effectively moved from one location to another by player actions. The Lore Sovereign Space In the 25th century, humanity has mastered the stars. A galaxy-spanning network of colonies, outposts, and industrial hubs is connected by Tenebris-Rosen Bridges - tunnels in spacetime that allow faster than light travel. To generate the vast amount of energy necessary