There may be up to three rounds of exchanging. If all pass, the cards are redealt. If only one plays, he wins immediately and deducts 5 points from his score; the others keeping their current scores. Play At least 2 players must elect to play for the deal to proceed. The player in forehand leads. Players must follow suit and overtake if possible. Scoring A player must take at least as many tricks as they exchanged cards. If they succeed, they deduct 1 point per trick taken. If they fail, they add 5 points multiplied by the number of tricks they fell short of the minimum. For example, if a player exchanges 2 cards and takes 2 tricks, they deduct 2 points. If they only take one trick, they add 5 points; if they take no tricks, they add 10 points to their score. The first player to reach 0 points is the winner. References Bibliography Swedish card games French deck card games Rams group Multi-player card games