territory they are able to place buildings. These are accessed via Starbornes building planner. They can be upgraded or downgraded and fulfill a wide variety of purposes. Buildings in Starborne fall into five categories: Military buildings - Provide bonuses to fleets or unlock new military ships. Domain buildings - Provide bonuses to espionage/stealth and Scout or Recon ships. Industry buildings - Provides bonuses to cargo capacity, solar flare harvesting, or other economic goals. Production buildings - Designed to create new resources. Unique buildings - Provide significant bonuses to that station or unlock specific empire-wide abilities. A subset of buildings are organizations. These are special buildings you can construct in your stations that can add various gameplay effects. Organizations require a minimum station level equal to the tier of the organization. Development Starborne: Sovereign Space is currently undergoing development by the Icelandic gaming studio Solid Clouds. It is the company’s first game, although the development team has included members of the team behind EVE Online: Hrafnkell Oskarsson, CCP first game designer, and Ásgeir Ásgeirsson the art director of Eve-Online. In an interview with wfmag.cc issue 34, lead designer and Solid Clouds CEO Stefán Gunnarsson stated that Starborne was an idea “born out of frustration” with the direction that the MMORTS genre had taken since its heyday. He saw that while MMORPGs had stagnated, there were a number of very enjoyable single-player RTS games being invented. In 2013 Solid Clouds was founded to create a game that would combine an MMO with the deep strategic gameplayer of a single-player RTS. Starbornes first open alpha was in 2016. It went through nine alpha development rounds before finally being released as an open beta in April 2020. The game has continued to be refined over the course of the open beta. Reception Starborne has received favorable coverage by video game press for its sixth and seventh alpha development rounds. it also received generally positive feedback from game reviewers. This included generally positive feedback from big gaming publications such as Rock Paper Shotgun and PCGamer. Typically reviewers have praised the game for its in-depth approach to strategy and more calm pacing compared to similar titles, such as Neptune's Pride. The game has also received positive feedback for its focus on grand scale strategy combined with the deeply personal interactions, including deception, found in EVE online. Certain reviewers have also positively compared the gameplay in Starborne