Toy Bizarre is a platform game written by Mark Turmell for the Commodore 64 and published by Activision in 1984. A port to the ZX Spectrum was released in 1985. Gameplay Players control Merton, a maintenance man who works at a toy factory, represented by a series of platforms and valves. During one of his shifts, the toys come to life and rebel. Merton has to capture all the toys while avoiding a life-sized doll named Hefty Hilda. Hilda and Merton can freely travel through the factory, jumping on to the various platforms and toggling the valves on or off. While turned on, the valves create balloons. If Merton does not pop the balloon in time, it hatches a toy. Merton can not ordinarily touch the toys or Hilda; doing so causes him to lose one of his five lives. Certain special platforms are linked to each other. If Merton jumps on one of these platforms, any toys on the linked platform are stunned, and he can capture them. Both Hilda and Merton can be killed through this same process if another character activates a linked platform, though Hilda eventually returns. Once all the toys are captured, a new level is loaded. Higher levels feature more toys and valves. Bonus levels, called intermissions, allow the player to collect extra lives. Release Toy Bizarre was announced alongside Zenji and several ports of Activision's previous Atari 2600 titles to the Commodore 64. The C64 version was designed and programmed by Mark Turmell. The ZX Spectrum version was released in May 1985, adapted from the C64 original by James Software Ltd. Reception Reviewing the Commodore 64 version, Peter Worlock of Personal Computer News wrote that it "looks like standard platform game" but adds many complications. Worlock praised the animation and soundtrack, calling it "enjoyable for all the family". Your Commodores reviewer called it an addictive game with good graphics and sound, recommending it to players who enjoy difficult games. Reviewing the Spectrum version, John Minson of Popular Computing Weekly called it "enjoyable for a while" but criticized the graphics and gameplay, which he said "lacks finesse". Your Computer also criticized the Spectrum version's gameplay, calling it repetitive and unoriginal. Your Sinclair had three authors review the game; one mentioned the platform game format was becoming played out by that point but said Toy Bizarre had "reasonable entertainment value"; the other two criticized it