into seven main regions with an array of terrain, ranging from urban areas and dense jungles, to mountain ranges and open oceans. Gameplay focuses on armed and close-quarters combat. Players are able to use a wide array of conventional weapons (such as sidearms, assault rifles, submachine guns, shotguns, light-machine guns, sniper rifles and grenade launchers). Firearms can be customized using materials found throughout the world. In a new addition to the series, the game features several prototypes of special weaponry, called "Resolver weapons", each offering a certain perk to the player's loadout, for example a silent close-range nailgun or a sling-shot projectile weapon which fires CDs. Another new addition is the "Supremo" backpacks, allowing augmentation of the playstyle by assigning more perks to the player's loadout, such as firing homing missiles or seeing enemies through solid objects. Unlike the previous titles in the series, players are able to holster weapons; as a result, enemy NPCs will not attack the player on sight, unless within restricted areas. The game introduces a "Rank Level" system which indicates the player's rank and highlights the level of a specific region. As the game progresses and the player explores more of the world, enemy forces will be equipped with more powerful gear and target locations become more heavily fortified. Like previous games in the series, outposts are scattered throughout the world, allowing the player to kill or neutralize the enemy presence to reduce the dominance of forces in a particular area. The game also implements a new notoriety and reputation-style gameplay mechanic. If a high notoriety level is earned, as a result of actions taken against enemy NPCs for example, the player will be hunted by special forces. The notoriety meter can be reduced by fleeing combat and staying hidden for a specific period of time. The player has the ability to construct and upgrade guerrilla bases called "Camp Facilities", which provide useful resources and in-game bonuses to increase the skillset of the character, specialize perks in hunting animals, unlock fast travel locations throughout Yara, enlist new recruits and manage their equipment, or launch friendly NPC operations. The game's version of Far Cry 5s "Fangs for Hire" companion system returns, called "Amigos", which features recruitable animals with a variety of abilities and perks tasked to assist the player in combat and exploration. Plot Far Cry 6 takes place in 2021 in Yara, a fictional Caribbean