people involved in wars and their coping mechanisms. Abby's face is based on Jocelyn Mettler, a visual effects artist who formerly worked at Naughty Dog, while her body was based on athlete Colleen Fotsch. Abby's character was well-received, though her playable chapters were controversial among players, and Bailey became the target of online death threats; some critics felt that the character had been unfairly maligned, and that criticisms of her muscular physique was a result of the lack of body diversity in games. Bailey received acclaim for her performance; she won accolades at the British Academy Games Awards, the Game Awards, and the NAVGTR Awards. Joel Joel Miller (Troy Baker) is Ellie's surrogate father, and the protagonist of the first game. In the prologue to The Last of Us Part II, Joel confesses his guilt to his brother Tommy. Flashbacks in the game reveal Joel taking Ellie on a birthday trip to a museum, and him finally admitting the truth to her when she travels to the hospital. Four years after the first game, Joel and Ellie have built a life in Jackson, though their relationship is strained due to Ellie finding out the truth. While on patrol, Joel and Tommy save Abby, a stranger, from Infected and they escape a large horde, returning to an outpost run by Abby's group. Joel and Tommy are attacked by Abby's group, revealed to be ex-Fireflies who are now part of the WLF, a militia group based in Seattle. Ellie finds them but is assaulted and watches helplessly as Abby beats Joel to death. Druckmann felt that Joel's character arc was complete after the first game. Joel's death was a core part of the game's narrative structure from early in development; though it initially caused some internal resistance, the team felt compelled when more of the narrative was built out. An early version of Joel's death scene had him utter "Sarah", his daughter's name, until Baker suggested that he should remain silent. While Sarah's death in the first game intended to evoke sadness, Joel's death aims to elicit anger. Druckmann felt that witnessing Joel's death through Ellie's perspective emphasized the anger of the player. He wanted it to be portrayed as "gross, unceremonious, and humiliating" instead of heroic. He predicted that it might lead to negative reactions from players, but felt it was necessary to tell the story; he particularly felt that Naughty