He concluded on a positive note, saying, "Harkwood is a good adventure. Strong in medieval flavor, it is ideal for players who like a low magic background to their adventures. Plus, it makes an ideal starting point for any GURPS Fantasy or medieval campaign. While lacking a strong fantasy flavor, Harkwood is well structured and presented, and I recommend it highly." In the 1989 edition of Riimukiwi (Issue 4), Mikko Kurki-Suonio didn't think much of the background information about Harkwood was usable in a non-GURPS campaign, but the included adventure was very adaptable to different role-playing rules. He thought the adventure was set up well, and noted that "the gamemaster can choose from six villains [...] and a crooked referee may even put a few too many clues." Kurki-Suonio called the adventure "a bit linear, with a certain feeling of being pulled by the nose," and also noted that some work had to be done on the dungeons to prepare them for play, and some non-player characters were missing equipment and statistics. But he called the jousting tournament information a nice addition. He concluded with a recommendation, saying, "In terms of price, Harkwood is still a much better buy than many other commercial adventures — even for non-GURPS players." Other reviews One Thousand and One Nights and One Night Vol. 1, Issue 23 (February 2008) References Fantasy role-playing game adventures GURPS books Role-playing game supplements introduced in 1988 Yrth