any gamemaster could adapt the adventures to whatever role-playing system they were using. Because the products would use a 1" grid, gamemasters could customize or extend the dungeon floor plans using Dungeon Floor Plans products. The package also included information about how the adventure and maps could be adapted for use as a Warhammer wargame combat. The first product in this line, Dungeon Planner Set 1: Caverns of the Dead, was written by Albie Fiore and Robert Neville, with artwork by Fiore and Neville as well as Gary Chalk. It was published by Games Workshop in 1984 as a boxed set. The following year, Games Workshop released the sequel, Dungeon Planner Set 2: Nightmare in Blackmarsh. However, no further products in this line were ever published, as Games Workshop moved away from role-playing products to focus on Warhammer. Reception In the May 1984 edition of White Dwarf (Issue 53), Richard Meadows noted that although the adventure was supposedly suitable for any role-playing system, "the monsters used in the text are undeniably AD&D style monsters." Meadows liked the production values, saying, "The product is colourful and attractively boxed... The map itself is very nicely drawn, and has a good fantasy 'feel' to it." He noted that unlike the highly detailed D&D adventures published by TSR, the details of this adventure were only sketched in: "Plenty of space is left for the DM to add the necessary details which will bring the descriptions of the rooms to life by supplying active inhabitants and other trappings (which will also mean that each adventure into the tombs can be different, exciting and used for more than one scenario.)" Meadows concluded by giving Dungeon Planner 1 an average rating of 7 out of 10, saying, "Compared to a D&D module, Caverns of the Dead may seem poor value for money. However, it is a useful way to help players design their own dungeon adventures, and provides useful foundations of a world background for the DM to develop." Doug Cowie reviewed Caverns of the Dead for Imagine magazine, and stated that "Caverns of the Dead is, in essence, the Play Sheet. The rest is scaffolding designed to make it stand up as a viable RPG accessory. Conclusion : you are better off buying a box of Games Workshop's splendid Dungeon Floor Plans (you can almost afford two sets for the price of CoD) and designing your