Bite the Bullet is a role-playing roguelite shooter developed by Mega Cat Studios. It was released for Linux, macOS, Microsoft Windows, Nintendo Switch on August 13, 2020, Xbox One on August 14, 2020, and PlayStation 4 on February 24, 2021. The game is a run, gun, and eat, and features arcade-inspired run and gun action combined with various eating mechanics. Bite the Bullet received mixed reviews from critics. Gameplay Bite the Bullet is a platform game in which players control a mercenary with the ability to consume enemies and parts of the environment. As the player progresses through the game, they are given the option to upgrade their character's attributes and abilities, such as the ability to freeze attacking enemies, via several diet-based skill trees and character classes. For example, the vegan Slaughterer of the Soil skill tree can only consume plants, while Gorivores can eat meat-based enemies and food objects. During a level, players can either destroy enemies outright with their weapons, or stun them and eat them. Combat becomes a series of trade-offs, as killing enemies outright is quicker and easier, while stunning and consuming them is more dangerous, as it leaves the player exposed to other threats while eating. Eating enemies, however, is necessary for the game's other systems. Consuming enemies adds fat, calories and protein to the player. The amount of each of these can change the play character's body composition and size. For example, character's with excessive amounts of fat will become larger and move slower, but will take less damage. If players consume enemies or items which are "rotten", the game enters a "gut-crafting" mode, in which players are given the opportunity to modify and enhance their weapons using calories, protein and fat picked up from consuming enemies. After consuming enough enemies, players can enter "Zombro" mode in which they lose access to their weapons while invulnerability, speed, jump height, and the ability to melee attack enemies. Bite the Bullet also features an in-game metabolism, and every action, from moving and jumping to shooting and using abilities, expends calories, protein, and fat. Enemies will sometimes drop weapons with unique modifiers with food-based names, such as the "Sprouted" modifier which causes tangling plants to grow at an enemy's feet, trapping them in place. Plot Bite the Bullet takes place in a futuristic, dystopic setting; mankind suffered a food crisis that resulted in the invention of