Part II, the team wanted to show his advanced age while maintaining his identity from the first game. For his work on the game, Pierce was nominated for Performer in a Supporting Role at the 17th British Academy Games Awards. Dina Dina (Shannon Woodward) is Ellie's girlfriend. She originally hails from New Mexico and is Jewish, mentioning that her ancestors survived both the Spanish Inquisition and the Holocaust. She is an orphan who was forced to learn how to handle herself since the age of 10. The day after their first kiss at a dance, Dina and Ellie are assigned to patrol together. Taking shelter from a blizzard, they smoke marijuana and passionately kiss. When her ex-boyfriend Jesse finds them, they split up to find Joel. Dina eventually finds a beaten Ellie mourning over the death of Joel. She travels with Ellie to Seattle to seek revenge, but is forced to rest in a theater when she reveals her pregnancy with Jesse. When Abby ambushes the theater, she overpowers Dina and threatens to kill her, but ultimately spares her at Lev's insistence. Some time later, Dina and Ellie are living on a farm, raising her son, JJ. When Ellie discovers information of Abby's whereabouts, Dina pleads for her to stay, but Ellie refuses. When Ellie eventually returns, she finds the farm empty. Gross connected Woodward, with whom she had worked on Westworld, with Druckmann. A fan of Westworld, Druckmann spoke with Woodward for several months before offering her an audition to play Dina. Johnson recalled that the team had narrowed the potential cast to around four actors. After testing with Woodward, Johnson felt that they immediately had chemistry; Woodward was later cast as the character. Woodward found Dina to be an extension of herself. She felt that some people deal with trauma through comedy, and would often improvise jokes while recording. Dina underwent extensive design changes in development; early iterations featured patterns that were deemed impractical for stealth, though the team wanted her style to embody pre-pandemic life. Dina's face is based on actress Cascina Caradonna. Druckmann decided that Dina would be Jewish fairly early in development. He felt that she struggles with the religion, not believing every part of the Torah, but her relationship with it remains important to her. Her name means "judgment" in Hebrew, which he felt reflected on the game's themes. As a narrative function, Dina