"bionodes," implants that enabled humans to consume inorganic matter, but also resulted in mutations. The mutated humans, dubbed "ghouls", were left behind on Earth as the rest of humanity colonized other planets in an event known as the Great Exodus. The game follows a pair of mercenaries. Chewie and Chewella, tasked with collecting DNA from Earth's ghouls by eating them. Collected ghoul DNA becomes part of the Compendium, a database of all organic matter and genetic information in the galaxy. The player's employer, Vora, is the CEO of the DarwinCorp, the megacorporation that runs the Compendium and assigns missions to the mercenaries. As the game progresses, Chewie and Chewella encounter members of the ghoul resistance and begin to question their mission. Development Bite the Bullet was announced by Mega Cat Studios in June 2019 via a blog entry on their official website. While the game is currently in development for Windows, the developers are planning on a Linux release In August 2019, Mega Cat announced that the game was also being developed for the Xbox One and Nintendo Switch. The game was also be released on the PlayStation 4 on February 24, 2021. Additionally, Mega Cat Studios is adding a Synthwave Mode, which features altered visuals and songs from synthwave musicians Waveshaper, Night Runner, Retroxx, and Magic Sword. Reception Both the Xbox One and the Nintendo Switch versions of Bite the Bullet received "mixed or average reviews" according to the review aggregator Metacritic. The game was featured as part of the Indie Megabooth during PAX East 2019 and 2020; press at the event described the game as being "like Contra with a twist". The game was also featured as part of 2019's Media Indie Exchange in Seattle and Los Angeles. References External links Publisher's Page Fictional mercenaries in video games PlayStation 4 games Windows games Xbox One games Nintendo Switch games Platform games Indie video games Video games developed in the United States 2020 video games