for PlayStation 3, PlayStation 4 and Windows on July 2, 2015. The last DLC, Reckoning, was released for the Xbox 360 and Xbox One on August 4, 2015. It was released for the remaining platforms on September 3, 2015. The release of Reckoning on these platforms marked the end of the exclusivity deal between Activision and Microsoft. Reception Critical reception Call of Duty: Advanced Warfare received "generally favorable reviews", according to review aggregator Metacritic. Josh Harmon from Electronic Gaming Monthly gave the game a 9/10. He praised the engaging combat mechanics, coherent story (which he described as "a welcome shift for Call of Duty"), new mobility options, as well as in-depth specialization and the multiplayer, which he described as "The deepest, most enjoyable and the most skill-based Call of Duty multiplayer to date". He also praised the futuristic gadgetry which he described as "a feature that breathes new life into the franchise". However, he criticized the single-mission level design for being similar to the previous installments, as well as a predictable, disappointing plot twist, unimpressive co-operative mode and clumsy vehicle-involved single-player mission. Brian Albert from IGN gave the game 9.1/10. He praised the iteration of the game set in the mid 21st century, calling it the biggest and most successful departure from what's expected in the Call of Duty series since the Modern Warfare trilogy brought the series into the 21st century. Albert gave praise to the campaign, singling out the performances of Troy Baker and Kevin Spacey in their roles as Mitchell and Jonathan Irons respectively, but criticized the campaign's hindrance of its characters' relationships and the exposition dialogue. He praised the creativity of the campaign levels, singling out certain missions that allow freedom to complete objectives. Albert gave praise to the Exo suit, while despite not having full use during the campaign, was a welcome addition for multiplayer which made it more intuitive and fun. He also mentions that the Exo suit allows him to have advantages in multiplayer that weren't possible in earlier Call of Duty titles, and mentioning that certain modes like Capture the Flag felt more intense than expected. He also praised the accelerated pace of rewards given to players who level up during multiplayer, citing supply drops of cosmetic items, new weapons and temporary perks like double experience points as examples. Albert also praised the Pick 13 System, an expansion of the Pick 10