universal-economy system a useless feature. Bloodworth was puzzled by the game's unlock system, which he said hindered its credibility. Sales Ubisoft hoped that Tom Clancy's Splinter Cell: Blacklist would sell at least five million copies. The game debuted at number two on the UK retail software sales chart in its first week of release, behind Saints Row IV. It was August's fourth-bestselling game in the United States. On October 16, 2013 Ubisoft announced that Blacklist had failed to meet sales expectations, and on November 13 it was announced that the game had sold two million copies worldwide. References External links 2013 video games Action-adventure games Kinect games Nintendo Network games PlayStation 3 games Stealth video games Tom Clancy games Tom Clancy's Splinter Cell Ubisoft games Unreal Engine games Video games developed in Canada Video games set in the 2010s Video games set in Afghanistan Video games set in Antarctica Video games set in Australia Video games set in Bangladesh Video games set in California Video games set in Canada Video games set in Chechnya Video games set in Chicago Video games set in Colombia Video games set in Cuba Video games set in Denver Video games set in Equatorial Guinea Video games set in Estonia Video games set in Guam Video games set in India Video games set in Iran Video games set in Iraq Video games set in Jordan Video games set in Kazakhstan Video games set in Lebanon Video games set in Libya Video games set in London Video games set in Louisiana Video games set in Mexico Video games set in Namibia Video games set in New Jersey Video games set in Paraguay Video games set in Philadelphia Video games set in Russia Video games set in Rwanda Video games set in Slovakia Video games set in Turkey Video games set in the United Kingdom Video games set in the United States Video games set in Yemen Guantanamo Bay detention camp Wii U eShop games Wii U games Windows games Xbox 360 games Multiplayer and single-player video games Asymmetrical multiplayer video games