choose their weapons wisely. Cooper found several flaws in the systems, such as characters not acknowledging the death of a previous player character and forcing players to replay some game segments. Klepek found the gunplay to be mediocre, but thematically correct. Sterling found the use of the Wii U GamePad "hit-and-miss", stating that the scanning and radar functions are enjoyable. He noted that he was annoyed by the lock-picking and barricading minigames, which required players to press the touchscreen rapidly. According to Sterling, the latter two functions were pointless filler. Stanton praised the scanning system for immersing players in the game. Turi found the two-screen experience a noble effort, but was dissatisfied with its controls. According to McGee, the GamePad adds little to the game and some of its functions are better handled with a controller. Klepek called most of GamePad features well-implemented with the exception of the gyroscope controls. Mitchell wrote that the GamePad enhanced the overall gameplay, but disliked the screen-taping minigame in certain GamePad features. Sterling compared its graphics to a Wii title and noted technical flaws, including glitches and slow loading times. He and Stanton thought that some of the game's assets were used excessively. Turi severely criticized the game's lighting system, saying that it looked blurry even given its nighttime setting. Miller also noted the game's sub-par texture, and was disappointed by its lack of visual appeal. Turi and Gies noted the difficulty of dragging items with the GamePad, but Gies thought it added tension to the game. Sterling called the multiplayer mode King of Zombie being fun to play; playing as King Boris was more enjoyable than playing a zombie survivor. Turi echoed him, noting that a player should only play as a human survivor with a Pro Controller; playing with the nunchuck was "unbearable". McGee enjoyed this mode more than the single-player campaign for its action. Cooper liked the mode, but felt that the lack of online multiplayer limited its longevity. Klepek also liked the mode's concept but called the two-player mode a bit limited and not sufficiently enjoyable, a sentiment shared by Mitchell. Schilling thought the mode offered only "brief entertainment" and was an "afterthought". Larry Frum from CNN listed ZombiU in their top 10 best video games of 2012, calling the story "dark" and that the game "captured" his attention for "its unique style of gameplay and gritty scenarios". The game's