fleet. Jergingha, leader of the aliens, does not give up and appears in a planet-sized fortress with an even bigger fleet. Platinum Robo flies to attack the fortress, while Chewgi and Vorkken arrive to help break through its defences. Upon being confronted, Jerrgingha reveals the Geathjerk are actually from 1,500 years in the future where Earth becomes an evil empire called the Greater Galactic Coalition using the technology of the Wonderful Ones and the CENTINELS, which has destroyed the homeworlds of the Geathjerk leaders. Geathjerk has come back in time to destroy Earth to prevent the Coalition from ever existing. Jergingha's fortress turns into a giant robot, even bigger than Platinum Robo, but the Wonderful Ones, Immorta, and Vorkken all combine their power and destroy it, saving the world. The Guyzoch leave with Vorkken to help rebuild the worlds they attacked. The Wonderful Ones vow to make sure Earth never becomes an evil empire like Jergingha seemingly predicted. Luka joins the Wonderful 100 to help make up for his mistakes. As a result, the team is renamed the "Wonderful 101". The epilogue shows Luka (now "Wonder-Goggles") and the other heroes saving a school bus from the aliens, paralleling the game's opening. The story ends with the heroes continuing their fight against the remaining Geathjerk forces. Development The development of what would become The Wonderful 101 began during the lifetime of the Wii. The original idea came from PlatinumGames' president, Tatsuya Minami, who wanted to bring a group of popular or iconic video game characters together in one game. Because different gamers would prefer certain characters over others, the idea of being forced to play as a certain character at various points in the game was quickly scrapped. Instead, all of the characters would be on-screen at once so the player could choose between them at any time. PlatinumGames initially thought of using Nintendo first-party characters, who would work together to get past obstacles, but when the idea was presented to Nintendo, they questioned how the mechanic would fill an entire game. Director Hideki Kamiya also doubted that the "conflicting elements" of the different Nintendo characters could be successfully "put into a consistent formula" like in the Super Smash Bros. series. Further brainstorming was put on hold while he worked on another game, but when progress on that game was halted a year later, work on The Wonderful 101 resumed. Kamiya