time to rest and recuperate in the fort while Serana and the player hunt down the other two Elder Scrolls. In order to enter the Soul Cairn, the player must be blooded as a vampire by Serana or be partially soul-trapped to gain access. Aside from these details, the quest lines follow a similar path to the Volkihar, but it diverges during the last story mission, when the player leads the Dawnguard's final assault on Harkon and his court to slaughter them and prevent the fulfillment of the prophecy. The player and Serana succeed in killing Harkon in a climactic showdown, effectively eliminating the great vampire threat in Skyrim. Isran thanks Serana for her support, showing newfound respect for her, and offers the player a chance to continue helping the Dawnguard in weeding out vampires that still pose a problem in Skyrim. Release Dawnguard was announced by Bethesda Softworks on May 1, 2012, via a teaser image on the Bethesda Blog. The first trailer for the add-on was released on May 31, 2012. This showed the first gameplay footage of the add-on, which was later shown in a demo at the Electronic Entertainment Expo 2012. Bethesda announced a Dawnguard beta for Xbox 360 on June 1, 2012. On February 1, 2013, Bethesda announced on Facebook that Dawnguard will be available for the PlayStation 3 on February 26, 2013. Reception Dawnguard was released to a generally positive critical reception. IGN stated that, "Dawnguard is neither as meaty nor as cohesive as Shivering Isles, its Oblivion expansion pack counterpart, but then again it is not as expensive either. The other issue, as with any Elder Scrolls add-on content, is usefulness... but Dawnguard is certainly worth the investment." UK newspaper The Guardian was impressed with the content of the expansion, but felt that there were a few bugs in it; the newspaper stated, "If you already own a copy of Skyrim, buying Dawnguard isn't so much a good decision to make as it is a no-brainer." Wired UK was generally positive about the expansion, writing about its plot: "Dawnguard puts its own spin on the vampire theme by weaving in Elder Scrolls lore and history into the story, and offers Skyrim fans a mostly enjoyable ten to 15 hours of entertainment as a result." GameSpot enjoyed what Dawnguard had to offer, commenting on its "excellent new areas to explore" and "number of great