God Box in the First Garden, which they can enter from the Homestead. In the Garden, they confront Leandra and can restore her soulforge with Icara if they have unearthed the means to do so in the Phantom Forest earlier: in this case, she recognizes how evil she has become and leaves with Icara and Zandalor to repent; otherwise, they must fight and kill her. Reaching the God Box, the Source Hunters join forces with Astarte to destroy the Trife, but not before it summons the Void Dragon itself. In a titanic battle, they manage to banish the Dragon back into the Box, and Astarte stays to guard it again for all eternity, thanking the Source Hunters and revealing to them that other gods knowingly let the Source be corrupted. The Source Hunters then leave the First Garden to embark on a new adventure. Development A crowdfunding campaigning was launched on Kickstarter on 27 March 2013. By using the platform, Larian aimed to secure additional funds to expand the content of the game and the reactivity of the game world. The Kickstarter was successfully funded by 26 April, raising almost $950,000, with donations from other sources bringing the total to over $1,000,000 of the game's final budget of €4 million. The game was expected to be released in late 2013, but was delayed to 28 February 2014. The release date was subsequently delayed again until 30 June 2014. Originally Larian intended to release Windows and OS X versions of the game simultaneously, and stated that once the OS X version was completed a Linux port would not be difficult. However, they decided to delay the OS X and Linux versions to focus on gameplay. Support for Linux and Mac was delivered on 23 December 2015 in the form of the Enhanced Edition of the game. An enhanced edition version of the game, which includes new content, such as an expanded storyline and new gameplay options, was announced for the PlayStation 4 and Xbox One consoles in May 2015. The re-issue was then released for Windows on 27 October 2015, followed by Linux and OS X versions on 23 December 2015. The console version of the game was published by Focus Home Interactive. The version was also free to all the players who have already purchased the PC version of the game. Reception Divinity: Original Sin received generally favorable reception, according