floor, the table on the wrong side of the net or in the wrong order will lose the point. A turn is not completed if the ball falls down the crack, and the player that played the stroke will lose the point. Serving To serve a player should play the ball off their own side of the table, followed by the wall, followed by the opponents side of the table. Play then continues as normal. The point can be won directly off the serve if the ball is not returned. If the ball touches the net but still completes the required bounces in order a let is called and the serve is replayed. If the required order of bounces is not completed the point is lost by the server. Scoring A player can only score on his own serve, if a player wins the point against the serve they will then take the serve but not score a point. The server is always the player who won the previous point. Games are played as the first to eleven, but in order to win a player must win by 2 points or more, if this is not the case on reaching 11 points, play will continue until one player has a two point lead, this player is the winner of the game. When one player reaches 6 points players should swap sides and continues play, unless an agreement is reached beforehand to remain on the same side throughout the game. Fouls If a player steps on the floor over the imaginary line extending from the net, a foul is called and the offending player loses the point. If a player interferes with another players shot by reaching over the imaginary line a foul is also called. Alternate rules There are several variations on the official rules that are frequently played, major examples of these include; Quick matches Matches are played as first to 5, a format often used to complete mini-tournaments where many matches need to be played. The old rules A term relating to the origins of the game when rules were less defined. In this version of the game, a point is not over until the ball strikes the floor, comes to a complete halt or hits a players racket twice without hitting anything else. This allows players to make multiple hits and allows for longer and more complex