Castle, the player uses the GamePad's touchscreen to launch paper shuriken at waves of enemy ninjas. The controller can be tilted in order to change the trajectory of the throws. On boss ninjas or ninjas who are at close range, the players uses a katana. Donkey Kong's Crash Course The player uses the GamePad's gyroscope abilities to tilt a trolley through a platform-based obstacle course, influenced by the original Donkey Kong arcade game. In addition to the tilt input to move the trolley, the player controls the GamePad's two analog sticks, L and R shoulder buttons, and microphone to activate various levers, elevators, and pathways to advance themselves throughout the course. Captain Falcon's Twister Race A single-player game based on Nintendo's futuristic racing series F-Zero, where the player must race down a track while avoiding obstacles in 12 different areas. The GamePad is held vertically and its internal gyroscope is used to steer the vehicle when the player rotates the GamePad. The GamePad provides an aerial view (a more strategical view) of the track while the TV provides a third-person view on the track. Balloon Trip Breeze In this single-player game, based on Nintendo's Balloon Fight, the player will control their Mii on a play-field similar to the Balloon Trip mode. The player does this by swiping the stylus on the GamePad's touch screen to create gusts of wind that will move the Mii around. The GamePad will offer a zoomed-in view for more precise input whereas the TV will offer a zoomed-out view to see more of the level. The levels are divided into morning, afternoon, evening and night, which are all ended by landing on an island. Occasionally, there are packages on islands that the player can pick up to protect and deliver to the next island. Yoshi's Fruit Cart This attraction is based on the Yoshi series. The player uses the stylus on the GamePad touchscreen to draw a trail that guides Yoshi to the finish goal of each level while collecting all the fruit in the area. The fruit is only visible on the TV screen, so the player must use reference points in the level's background to draw the path on the GamePad. As the player advances in level, obstacles will appear that take away a life from Yoshi if he is led into one. Octopus Dance This attraction is based on Game & Watch