released in conjunction with the game. Watch Dogs was marketed with a live-action sequence directed by Devin Graham and a three-part documentary series by Motherboard, Phreaked Out. After promotional material was sent to Australian media as a safe containing the game and a voicemail explaining the delivery, the Sydney offices of Nine.com.au (unaware of the voicemail) called a bomb disposal unit when the safe beeped; Ubisoft apologized to the staff. A story expansion titled Bad Blood was released in September 2014. It is set one year after the events of Watch Dogs and follows the exploits of Raymond Kenney after Aiden Pearce left Chicago. The expansion is separate from the main game and features ten story missions, as well as new side content and gameplay mechanics, such as an RC car. Reception Watch Dogs reveal at E3 2012 generated favorable reception from critics. According to leaked marketing material, it received over eighty E3 awards and nominations and G4tv called it a "truly next-gen adventure". At E3 2013, the game received over fifty awards and nominations. The following year, Ubisoft was accused of graphical downgrading after a NeoGAF forum post compared its 2012 visuals to 2014 video footage. According to Ubisoft researcher Thomas Geffroyd, studies and quantitative analysis indicated that about sixty percent of gamers changed their view of technology after playing Watch Dogs. Chris Carter of Destructoid liked the virtual rendition of Chicago and the detail of non-player characters, concluding that the gameplay was fun. His favorite feature was the extra content, like collectibles and minigames. Eurogamers Dan Whitehead found the car-handling "slick and intuitive" and called the visuals "dazzling". In Game Informer, Jeff Marchiafava wrote that the hacking added meaning to the combat, the shooting mechanic "make[s] full-scale firefights enjoyable", and praised the stealth approach. He found that the variety of gameplay and environments in the campaign missions provided an "entertaining" experience. Kevin VanOrd of GameSpot thought the game's primary strength was in combat and was grateful for the hacking component's contribution. VanOrd said that the story only flourished when it left behind the "revenge-story cliches", and he felt more attached to supporting characters than to Aiden Pearce. He praised the game's open world, particularly its extra content. At GamesRadar, Andy Hartup said he enjoyed the set pieces and individual missions: "You'll enjoy Watch Dogs narrative in piecemeal, rather than as a whole". He praised the setting's details (which