Legend of Zelda: Battle Quest) The Legend of Zelda: Battle Quest Based upon The Legend of Zelda series. Up to three players (respectively dressed in red, blue, and yellow) use their Wii Remotes as swords to fight AI enemies. One more player (in green) uses the Wii U GamePad to control a character in the rear of the pack using a bow and arrow. The player with the GamePad can also lift their controller to spy for sniping AI. To reload their bow and arrow, the player aims the GamePad down. Metroid Blast Based upon the Metroid series and the "Battle Mii" tech demo from E3 2011. It is an action-adventure game, similar to its original series. The player using the Wii U GamePad controls Samus' Gunship, while up to four players with Wii Remotes and Nunchuks control Mii characters on foot, wearing Varia Suits. There are three modes, "Assault Mission", "Surface-Air Combat", and "Ground Battle". In "Assault Mission", the players cooperate to defeat waves of enemies and complete missions. In "Surface-Air Combat", the players with Wii Remotes and Nunchuks try to shoot down the player with the GamePad. In "Ground Battle" all players use Wii Remotes and Nunchuks in a battle for tokens. Pikmin Adventure Based on the Pikmin series. One player controls Captain Olimar who can command tiny Pikmin using the Wii U GamePad, whilst four additional players (as red, blue, yellow and white Pikmin) can control larger Pikmin using the Wii Remotes. Players must work together to help navigate levels and defeat enemies, including a boss at the end of the stage. When the boss is defeated, the players board Olimar's ship. There is also a Versus Mode where the players compete for candy. Competitive attractions Number of players: 2–5 Mario Chase Mario Chase, inspired by the Super Mario series, is a tag-based game that takes place inside an arena consisting of large obstacles, hills, and slides. One player using the GamePad, whose Mii is dressed as Mario, runs away from up to four players, whose Mii characters are dressed in Toad costumes, whose goal is to pursue and catch the single player. The Mario player, who views the action on the Wii U GamePad screen from a top-down perspective, has a map of the entire arena and can see the location of all the Toad players. The Toad players view the action on the television in