suction tube that leads to the top level. Alternatively, there is a mouse hole on the bottom level which is either empty, shows white eyes, or very rarely shows red eyes if both buttons have been hit. If a ball is shot into the mouse hole while the red eyes are displayed, that player completes the level automatically and the secret level is activated (see next hole below). At any other time, the ball is pushed out of the hole and the shot may be re-attempted. In a multiplayer game, only one player needs to successfully enter the mouse hole. Any other surviving players that use the regular hole are also allowed to proceed to the Mystery Hole. Mystery (Par 4): This bonus hole is accessed by either completing the rest of the course under par (26) or by putting into a secret hole on the Energy level with exact timing. This level consists of a Breakout-style scenario where the player must destroy targets while given control of a paddle with the mouse. After all the targets are destroyed, corner escape holes are activated which lead to a checkerboard-like putting green (if the hole is hit before the targets are destroyed, the ball will shoot back out and all previously hit targets will reappear). Certain squares on the green flash, which if rolled over at any time (not just while flashing) will teleport the ball back to the start of the green. Ports Due to the lack of a mouse or similar pointing device, the Sega Genesis edition of the game omitted the "Magic Carpet" hole. Instead, the 'Mystery' bonus hole from the computer game appears after "Ant Hill," although it was renamed "Knockout Nightmare." The DOS version uses a code wheel as a form of copy protection. Before the Hamburger hole, the game gives a prompt which requires the player to rotate the wheel into a certain position. Giving the correct result allows the player to continue the game. The musical score in the original version uses the 15-voice Ensoniq audio chip in the Apple IIGS computer. Ports considerably scale down the music quality. Reception The game was reviewed in 1989 in Dragon #144 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. Compute! described Zany Golf as "a moderately challenging game with topnotch graphics and