WI: Cathcart. Shaffer, D. W. (2007). How Computer Games Help Children Learn. New York: Palgrave. Gee, J. P., & Shaffer, D. W. (September/October 2010). Looking Where the Light is Bad: Video Games and the Future of Assessment. Phi Delta Kappa International EDge, 6(1). Shaffer, D. W. (2009). Computers and the End of Progressive Education. In David Gibson (Ed.) Digital Simulations for Improving Education:Learning Through Artificial Teaching Environments (pp. 68–85).Hershey, PA: IGI Global. Shaffer, D. W. (2009). Wag the Kennel: Games, Frames, and the Problem of Assessment. In R. Fertig (Ed.), Handbook of Research on Effective Electronic Gaming in Education. (pp. 577–592). Hershey, PA: IGI Global. Shaffer, D. W., Hatfield, D., Svarovsky, G. N., Nash, P., Nulty, A., Bagley, E., Franke, K., Rupp, A. A., Mislevy, R. (2009). Epistemic Network Analysis: A prototype for 21st Century assessment of learning. The International Journal of Learning and Media. 1(2), 33–53. References External links Epistemic Games Group Epistemic Network Analysis Homepage WCER Staff Page Ed Psych Staff Page UW Experts Page Nelson Institute Profile Harvard University alumni Massachusetts Institute of Technology alumni University of Wisconsin–Madison faculty Writers from Massachusetts Writers from New York City Writers from Wisconsin 1964 births Living people