the "Rivals" logo facing them after five minutes wins. Played by: Camila & Theresa vs. Cara Maria & Laurel Going Up: Each player runs and jumps into a water pit, and has to climb up their assigned rope to the top to ring a bell. If a tie occurs with one player from each team winning, then those two players will face off in a one-on-one elimination, with the player who makes it to the top first winning the Jungle for their team. Played by: Brandon & Ty vs. Kenny & Wes Unburied: One player is taken away ahead of time and locked in a coffin, buried under a pile of hay. The other partner must dig through the hay to find their partner, but they don't know which pile contains their partner. After they successfully get their partner out, they must solve a complicated brain-teaser puzzle. The first team to solve the puzzle will win the Jungle. Played by: Jasmine & Jonna vs. Katelynn & Sarah Rail Slide: Players are hanging from a pipe 25 feet above the ground, and have to slide their pipe together from one side of an obstacle course to the other. The first team to slide their pipe to the end of the obstacle course wins. Played by: Adam K. & CT vs. Evan & Nehemiah T-Bone: Players run up and down, through intersecting half-pipes, and have to transfer colored balls to their partner's ball rack. The first team to transfer five balls to their partner's ball rack wins. Played by: Adam K. & CT vs. Johnny & Tyler Final challenge The first part of the final challenge begins with each team being dragged 200 yards by a rope under water, from a boat, and once each team releases themselves from the boat, they have to swim to their designated kayaks, and paddle their way three miles to the end of the river. Once each team has changed into their team uniforms, they arrive at their first checkpoint, "Pet Rock," in they have to carry a heavy rock and chain. Once teams arrive at a "Memories" campsite, they have to memorize the details and placement of each item present at the example campsite for a later checkpoint. After studying the details of the campsite, each team advances to a "Pile Up" checkpoint, which involves shoveling mounds of dirt into a wheelbarrow, and transferring the