for power saving reasons. Ace Attorney series art director Tatsuro Iwamoto illustrated an image of characters from the series saying "Let's work hard and not be defeated by the earthquake!!", specifically making usage of how character Miles Edgeworth has a canonical fear of earthquakes. Nintendo's American subsidiary in Redmond, Washington provided updates on the status of the company headquarters and its employees. Delays and cancellations When asked if the Nintendo 3DS' launch in Europe and North America would be affected by the situation, Nintendo gave indication that the former will be unaffected. It elaborated that business operations and future product shipments would be unaffected. Video games analyst Michael Pachter commented that it was difficult to assess how much impact the disaster will have, commenting that a company like Nintendo will not suffer as many set backs in the release of software as other companies have, such as Sony. He noted that if the threat of a nuclear plant meltdown grows stronger, the industry could be placed in much more dire straits. Pachter also noted that while Japanese software delays would not impact the United States market, hardware shortages could. Related hardware manufacturing industries have also indirectly affected video gaming. For example, Japan's manufacturers make up 70% of world's supply of anisotropic conductive films for LCD production, and can, among other devices, affect Nintendo DS panel production. The iPad, which companies began developing games for soon after its release, was expected to be available in short supply due to components that are manufactured in Japan. Apple indefinitely delayed the Japanese release of the iPad 2. Due to production disruptions, Sony announced that it may decide to limit the initial release of PlayStation Vita to one region by the end of 2011. Investment research company Zachs described the situation as uncertain, adding that if there is a radiation leak at Fukushima's nuclear plants, it could shut down operations all over Japan. The disaster's effects on Japan has affected a number of planned releases. Jesse Divnich, an analyst for EEDAR, expected video game delays to be the biggest impact of the disaster on the video game industry, asserting this as being due to the inflexibility of development schedules. Kevin Gifford of 1UP.com noted that the country's "strained" distribution networks and the number of consumers focused on the events of the disaster would result in losses should a video game be released. Some games,