user-made objects such as houses and (usable) vehicles. In game the user can blend in an embedded Google Maps of real Earth that is synchronized with the current camera position. See also Hyperreality Hyperrealism (visual arts) Truth claim (photography) References External links Second Earth by Roush, W. AR Will Spark the Next Big Tech Platform—Call It Mirrorworld by Kelly, Kevin, Wired, February 12, 2019 Augmented reality Virtual reality Persistent worlds