Mutation rates of 10% and above had a median champion of 1, with very low standard deviations. Low mutation rates of 1% and 5% found champions of median rank 14 and 4, respectively, with very large standard deviations. Examining the individual runs (ESI Table ) revealed that one run found a champion of 1,180 for 1% and 5% mutation rates, with multiple others finding a champion above 100. With mutation rates of 10% and higher, the worst champion dramatically decreases.