For configuring and customising the application, instructors have access to a configuration panel (Figure ). The configuration panel is a Graphical User Interface (GUI) that can be accessed by authorized users connected to the server by entering the assigned server address in a browser window. From the GUI, one can manage each room (instances) and reset/load/save their state. A state contains the memory of all the actions performed in the application and the current position and time of all objects in the application at any instant. The GUI also includes five notebooks within the application. The instructor can write in them to provide advice, instructions, or recommendations, and users can consult them as needed. By typing the instructions/tips and pressing the "apply" button, the instructor can send the new text to the particular notebook instantly (Figure in Supporting Information). This feature allows users to search for entities (such as machines, users, or interactable objects like bottles and electrodes) in the room, each represented as a small rectangle. By hovering over one of the rectangles, the instructor can see more information about the entity, such as its name, processes performed on it, its availability, and so on. To get the most recent state, the instructor has to press 'refresh' in the GUI. By pressing 'Export digest', one can generate an HTML file with the results of the work of the users evolving in the BMM.