MINT also supports a trekking feature which allows players to navigate the surface of the protein molecule as if they were walking inside a cavern. Trekking is a special form of teleportation that allows the player to move to points of the surface while keeping the relative local space unaltered. When the trekking tool is enabled, the player points their offhand at any point along the surface of the receptor. A transparent disk is shown at the point of contact, along with a perpendicular pole that shows where the player's up vector will point after the move. Upon pressing the designated button on their controller, the player is quickly warped to the new location. In addition, the scale of the world is increased dramatically, inspiring the impression that they are standing on a surface of titanic proportions. To reduce simulator sickness, the screen is blurred slightly, and their position is quickly linearly interpolated between their origin and destination. Any additional change in rotational orientation is performed instantly to avoid nausea.