Open source iMD-VR represents an intuitive set of computational research tools that solve the problem of 3D colocation, as shown in the video at vimeo.com/244670465. In this article we have utilized iMD-VR in traditional highereducation laboratory modules to train students in computational approaches to molecular science, and also as a compliment to understanding the fundamentals responsible for observations made during wet-lab work. We demonstrate how our open-source iMD-VR framework can be used to aid teaching about molecular interactions, molecular forces, enzymology, mechanism generation, and protein-ligand docking. We show that students have a favorable response to this technology, which enables them to learn about dynamical aspects of molecular behavior they often find difficult to understand. The iMD-VR software we use for the real-time dynamical interactivity, Narupa, 26 is a state-of-theart open source project 1 which enables multiple participants to cohabit the same iMD-VR environment to 'reach out and touch' real-time research-quality molecular dynamics simulations, 'feeling' their dynamical responses, and manipulating their motion in real-time. The source code is available at gitlab.com/intangiblerealities 26 along with a stable beta executable at irl.itch.io/narupaxr. Narupa builds on the capabilities of the proof-of-principle framework which we recently described, including several key upgrades, enabling users to: (1) cohabit the same iMD-VR environment with other users; (2) set up their own quantum chemistry or molecular mechanics simulations using a flexible force API; 1-2 (3) run the VR client and force server on local networks, avoiding problems associated with network latency; and (4) access a range of tools (e.g., a flexible selection interface) which streamline the use of iMD-VR for complex applications. In designing Narupa, we have actively engaged with designers, artists, and human-computer interaction (HCI) experts, in order to create a framework which not only has scientific utility, but which represents best HCI practice, and which is aesthetically compelling.