where he/she has to choose the right mixing parameters values (mixing speed and time) in order to be allowed to start the mixing of the pre-prepared slurry (the so-called pre-mixing process is not represented, for simplicity purposes). The mixing process starts by pressing the start button and is simulated dynamically by the game with a timescale much shorter (a few seconds) instead of the several hours typically used with real mixers, and this for playability purposes. Once the mixing is finished, the player has to take the graphite slurry container and place it near the coating/drying machine (Figure ). After finding the correct parameters values (coating speed and comma gap) in the corresponding control panel, the player is allowed to start the coating and drying processes which are animated dynamically by the game (Figure ). Then the player has to go to the opposite side of the coating/drying machine and pick the coated current collector (Figure ). He/she has then to bring it to the cutting machine (Figure ). This machine does not require any parameterization and just need to be launched by the player by pressing the start button available in the corresponding control panel. The player then sees the cutting process of the electrode, consisting of the removal of the excess metallic foil. Once the latter is finished, the player has to take the electrode and put it in the calendering machine (Figure ). In the associated control panel, the player has to find the correct parameters values (the gap between the calendering rolls, their temperature and speed) to be allowed to start the calendering process that is simulated by the game dynamically (Figure ). Then the player needs to go to the other side of the calendering machine, take the calendered graphite electrode and place it in the winding machine, where a separator band is already placed (Figure ). Subsequently the player has to restart the entire process for fabricating a NMC electrode, by going again to the table where there is the NMC electrode slurry container (made of a suspension of NMC active material particles, carbon additive particles and binder in a nonaqueous solvent such as NMP), then to the mixing machine, and so on. The game has different representations of the type of current collector depending if one is addressing the fabrication of a negative electrode (e.g. graphite electrode on a cooper foil) or a positive electrode (e.g. NMC electrode on an aluminum foil)).