However, immersive technologies such as VR and AR are not the only solution for providing educational training. It is essential that training tools are usable and efficient from a pedagogical point of view. Despite trainees' interest for VR and AR, some studies show relative or limited contribution of these technologies for learning compared to traditional training . We need to bear in mind that VR, AR and MR are technologies that can increase the interest and understanding of trainees, but the content of the training also needs to be worked on [23] .