After all the students had completed the iMD-VR component and the CHARMM component, they were required to fill out a 22-question digital questionnaire about their experiences which was integrated into an online form hosted on the Bristol School of Chemistry Digital Laboratory Manual (DLM). The 22 questions were designed to gauge the student sentiment regarding the more traditional CHARMM/VMD approach compared to the iMD-VR component, and also to assess their prior experience with gaming, VR and CHARMM/VMD. Twenty of the questions asked gathered responses using a Likert scale and the final two (Q21 and Q22) collected long-form feedback.