The actual frequencies and amplitudes of the stretching that real networks undergo can be hard to match in simulation, as the natural motion of the eye takes place over seconds or milliseconds. Instead of applying a single maximum amplitude, we can sim-ulate stretching networks at increasingly large amplitudes until they break. Such a simulation allows us to assess the initial breaking amplitude of a network and observe cumulative damage on an accelerated timescale. Changing the simulation cell naturally has the effect of pumping energy into the system, and it is partially this added kinetic energy that causes the damage. By changing the frequency of the simulation cell oscillations, it is possible to increase or decrease the amount of energy added to the network, and to change how much time the polymers in the network have to relax and accommodate their new arrangements.