Go game formal revealing by Ising model
  Go gaming is a struggle for territory control between rival, black and white,
stones on a board. We model the Go dynamics in a game by means of the Ising
model whose interaction coefficients reflect essential rules and tactics
employed in Go to build long-term strategies. At any step of the game, the
energy functional of the model provides the control degree (strength) of a
player over the board. A close fit between predictions of the model with actual
games is obtained.
