Rethinking of AlphaStar
  We present a different view for AlphaStar (AS), the program achieving
Grand-Master level in the game StarCraft II. It is considered big progress for
AI research. However, in this paper, we present problems with the AS, some of
which are the defects of it, and some of which are important details that are
neglected in its article. These problems arise two questions. One is that what
can we get from the built of AS? The other is that does the battle between it
with humans fair? After the discussion, we present the future research
directions for these problems. Our study is based on a reproduction code of the
AS, and the codes are available online.
