Capcom held its Marvel vs Capcom 3 launch party last night at the Mezzanine in San Francisco and I decided to stop by. I was expecting a few kiosks, but instead, I was greeted with a huge party that featured… Continue Reading →

Along with MvC3 playable at different stations, Capcom also had Super Street Fighter 4 playable on the Nintendo 3DS. I had a quick hands-on with the game, and it works well. There were two perspectives: normal (the traditional side view) and dynamic which puts the camera over the shoulder of your fighter. It shows off the game’s 3D visuals, which are gorgeous. What was interesting is that the touchscreen was used for instant special moves. All you had to do was press the touchscreen to toss out a hadoken or hit the Ultra button to bust out an ultra. My one gripe and worry is that the analog nub wasn’t holding up well on the system and could be an issue. It got stuck in the up position and made my fighter jump repeatedly. Not good. I stuck with the D-pad below.

Overall, the 3D doesn’t do too much for the gameplay except make it look really good. For the full effect, you have to be staring straight at it, but that wasn’t too much of a problem. Seeing the Nintendo 3DS again makes me want the system more. March 27 can’t come soon enough.