#pragma once

#include <Stratega/Agent/Agent.h>
#include <gmock/gmock.h>

//namespace SGA {
//	class MockAgent: public Agent
//	{
//    public:
//       MockAgent(std::string name) : Agent(name)
//       {
//
//       }
//
//        MOCK_METHOD(ActionAssignment, computeAction, (GameState state, const ForwardModel& forwardModel, Timer timer), ( override));
//
//        MOCK_METHOD(void, setPlayerID, (int playerID), ( override));
//       
//	};
//
//}  