// dllmain.cpp : Defines the entry point for the DLL application.
#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
#include <windows.h>


BOOL APIENTRY DllMain(HMODULE hModule,
                      DWORD  ul_reason_for_call,
                      LPVOID lpReserved
                     )
{
    switch (ul_reason_for_call) {
    case DLL_PROCESS_ATTACH:
    case DLL_THREAD_ATTACH:
    case DLL_THREAD_DETACH:
    case DLL_PROCESS_DETACH:
        break;
    }
    return TRUE;
}

