//#include <Stratega/Representation/Buff.h>
//#include <Stratega/Representation/BuffType.h>
//namespace SGA
//{
//	//Buff::Buff(const BuffType& type) : type(type), elapsedTicks(0), ownerID(0), id(0) {}
//
//
//	static Buff Buff::createBuff(const BuffType& type, int entityID, int buffID)
//    {
//       Buff b;
//       b.ownerID = entityID;
//       b.id = buffID;
//       b.type = *type;
//       return b;
//    }
//}