//==============================================================================
//	
//	Copyright (c) 2002-
//	Authors:
//	* Andrew Hinton <ug60axh@cs.bham.ac.uk> (University of Birmingham)
//	* Dave Parker <david.parker@comlab.ox.ac.uk> (University of Oxford, formerly University of Birmingham)
//	
//------------------------------------------------------------------------------
//	
//	This file is part of PRISM.
//	
//	PRISM is free software; you can redistribute it and/or modify
//	it under the terms of the GNU General Public License as published by
//	the Free Software Foundation; either version 2 of the License, or
//	(at your option) any later version.
//	
//	PRISM is distributed in the hope that it will be useful,
//	but WITHOUT ANY WARRANTY; without even the implied warranty of
//	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//	GNU General Public License for more details.
//	
//	You should have received a copy of the GNU General Public License
//	along with PRISM; if not, write to the Free Software Foundation,
//	Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//	
//==============================================================================

package userinterface;

import javax.swing.*;


/** This class is really for convienience.  It extends JLabel.  It sets up desirable properties for a
 * bar at the bottom of the screen describing what is currently going on and also
 * provides a simple method of removing text.
 */
public class GUITaskBar extends JLabel
{
    //CONSTANTS
    public static final int MINIMUM_WIDTH = 45;
    public static final int MINIMUM_HEIGHT = 20;
    //Constructor
    
    /** Creates a new GUITaskBar. */
    public GUITaskBar()
    {
	super();
	setHorizontalAlignment(javax.swing.SwingConstants.LEFT);
	//setBorder(new javax.swing.border.EtchedBorder());
	setMinimumSize(new java.awt.Dimension(MINIMUM_WIDTH, MINIMUM_HEIGHT));
    }
    
    //Update methods
    
    /** Removes all text from this label. */
    public void removeText()
    {
	setText(" ");
	repaint();
    }
    
}
