package hu.pj.obj;

public class Item {

    protected String name    = "";
    protected int weight     = 0;
    protected int value      = 0;
    protected int bounding   = 1; // the maximal limit of item's pieces
    protected int inKnapsack = 0; // the pieces of item in solution

    public Item() {}

    public Item(Item item) {
        setName(item.name);
        setWeight(item.weight);
        setValue(item.value);
        setBounding(item.bounding);
    }

    public Item(int _weight, int _value) {
        setWeight(_weight);
        setValue(_value);
    }

    public Item(int _weight, int _value, int _bounding) {
        setWeight(_weight);
        setValue(_value);
        setBounding(_bounding);
    }

    public Item(String _name, int _weight, int _value) {
        setName(_name);
        setWeight(_weight);
        setValue(_value);
    }

    public Item(String _name, int _weight, int _value, int _bounding) {
        setName(_name);
        setWeight(_weight);
        setValue(_value);
        setBounding(_bounding);
    }

    public void setName(String _name) {name = _name;}
    public void setWeight(int _weight) {weight = Math.max(_weight, 0);}
    public void setValue(int _value) {value = Math.max(_value, 0);}

    public void setInKnapsack(int _inKnapsack) {
        inKnapsack = Math.min(getBounding(), Math.max(_inKnapsack, 0));
    }

    public void setBounding(int _bounding) {
        bounding = Math.max(_bounding, 0);
        if (bounding == 0)
            inKnapsack = 0;
    }

    public void checkMembers() {
        setWeight(weight);
        setValue(value);
        setBounding(bounding);
        setInKnapsack(inKnapsack);
    }

    public String getName() {return name;}
    public int getWeight() {return weight;}
    public int getValue() {return value;}
    public int getInKnapsack() {return inKnapsack;}
    public int getBounding() {return bounding;}

} // class
