Math.E; //e
Math.PI; //pi
Math.sqrt(x); //square root--cube root also available (cbrt)
Math.log(x); //natural logarithm--log base 10 also available (log10)
Math.exp(x); //exponential
Math.abs(x); //absolute value
Math.floor(x); //floor
Math.ceil(x); //ceiling
Math.pow(x,y); //power
