package EvaluateGameState;

import rts.GameState;

public class NoInfo implements  EvaluateGS {

	public NoInfo() {
		// TODO Auto-generated constructor stub
	}

	@Override
	public void evaluate(GameState gs, int play) {
		// TODO Auto-generated method stub

	}

	@Override
	public double getValue() {
		// TODO Auto-generated method stub
		return 0;
	}

	@Override
	public void Resert() {
		// TODO Auto-generated method stub

	}


}
