<prompt> Bheka isigaba esingezansi bese uphendula umbuzo emva kwalokho ngolimi olufanayo nesigaba: I-Passage: Silent Hill ithole ukubuyekezwa okuhle, ithola isamba esingu-86100 kwiwebhusayithi yokulinganisa iMetacritic, ngokulandelana. Umdlalo wathengisa amakhophi angaphezu kwezigidi ezimbili, okwenza iSilent Hill yathola indawo ekukhululweni kwesabelomali se-American PlayStation Greatest Hits. NgoNovemba 1999, i-Verband der Unterhaltungssoftware Deutschland VUD yanikeza iSilent Hill umklomelo Wegolide, okukhombisa ukuthengiswa okungenani amayunithi ayi-100,000 kulo lonke elaseJalimane, e-Austria naseSwitzerland. ISilent Hill iqhathaniswe nochungechunge lwe-Resident Evil lwemidlalo yamavidiyo okusinda. UBobba Fatt weGamePro wabiza iSilent Hill ngokuthi i-Resident Evil clone engenamahloni kodwa ehlakaniphile, kuyilapho u-Edge eyichaza ngokuthi yi-sim nightmare ecishe iphelele. Abanye babecabanga ukuthi iSilent Hill kwakuyimpendulo kaKonami ochungechungeni lweResident Evil ngoba, ngenkathi bebona ukufana, iSilent Hill isebenzise uhlobo oluhlukile lokwethuka ukudala ukwesaba, izama ukwakha umoya ophazamisa umdlali, ngokungafani nokwethuka okucashile kanye nendlela esuselwa esenzweni yeResident Evil. Ukwengeza emkhathini kwakuyi-audio, eyamukelwa kahle; UBilly Matjiunis we-TVG wachaza umculo ozungezile ngokuthi u-engrossing; umbuyekezi we-Game Revolution naye wancoma umsindo, ephawula ukuthi umsindo nomculo kuzokubeka onqenqemeni. Okuncane okwamukelwa kahle kwakuyi-voice acting okuthi, yize abanye ababuyekezi baphawula ukuthi kwakungcono kunalokho okutholakala ochungechungeni lweResident Evil, kutholakale ukuthi kubi jikelele ngababuyekezi, futhi kuhambisana nokuphumula phakathi kwemigqa eyayisebenzela ukonakalisa umoya. Ababuyekezi baphawule ukuthi iSilent Hill isebenzise izindawo ze-3D zesikhathi sangempela, ngokungafani nezindawo ezenziwe ngaphambilini ezitholakala kuResident Evil. Inkungu nobumnyama kwakusetshenziselwa kakhulu ukufihla ukulinganiselwa kwezinto ezisetshenziswayo. Kanye nokwakheka okunezinhlamvu - futhi ngenxa yemikhawulo yehadiwe - ababuyekezi abaningi banomuzwa wokuthi lezi zinto empeleni zisebenze kahle kulo mdlalo; UFrancesca Reyes we-IGN uyichaze ngokuthi enezela emkhathini wokuwohloka nokubola. Nokho, ekusebenziseni izindawo ze-3D, ukulawula kwaba inkinga, futhi ezindaweni ezinzima,... Umbuzo: Iyiphi iwebhusayithi yokulinganisa lapho iSilent Hill ithole khona amaphuzu angu-86100?  <response>: I-Metacritic 