 The VR task entails navigating in a virtual outdoor environment, which, unbeknownst to the participants is divided into a safe and a dangerous context, which are recognizable by environmental characteristics e.g., mountain, clouds. The dangerous context is associated with probabilistic shocks, which are never encountered in the safe context. Participants learn about these two contexts as they collect flowers cues, one at a time, in either context. In the dangerous context, the flowers are associated with 50 chance of a shock 