SWORDEntry function ( DepositResult arg0 , Deposit arg1 ) { this . reset ( ) ; this . entry = new SWORDEntry ( ) ; this . item = arg0 . getItem ( ) ; this . bitstream = arg0 . getBitstream ( ) ; this . result = arg0 ; this . deposit = arg1 ; this . constructEntry ( ) ; return entry ; }
construct the swordentry object which represents the given item with the given handle . an argument as to whether this is a noop request is required because in that event the assigned identifier for the item will not be added to the swordentry as it will be invalid . concode_field_sep SWORDEntry entry concode_elem_sep Bitstream bitstream concode_elem_sep Deposit deposit concode_elem_sep SWORDService swordService concode_elem_sep DepositResult result concode_elem_sep Item item concode_field_sep void addContentElement concode_elem_sep void addPublishDate concode_elem_sep void addRights concode_elem_sep void addTitle concode_elem_sep void addCategories concode_elem_sep void addSummary concode_elem_sep void addPackagingElement concode_elem_sep void constructEntry concode_elem_sep void addGenerator concode_elem_sep void addIdentifier concode_elem_sep void addAuthors concode_elem_sep void addTreatment concode_elem_sep void reset concode_elem_sep void addContributors concode_elem_sep void addLastUpdatedDate concode_elem_sep void addLinks