void function ( Button arg0 ) { this . renameButton = updateButton ( this . renameButton , arg0 ) ; }
assigns me my `` rename ... '' button . concode_field_sep WorkspaceSnapshot workspace concode_elem_sep Button buildButton concode_elem_sep IWorkingSetProxy.ISnapshot currentWorkingSet concode_elem_sep TreeViewer tree concode_elem_sep Button removeButton concode_elem_sep IWorkingSetProxy.ISnapshot initialWorkingSet concode_elem_sep Button addButton concode_elem_sep Button activateButton concode_elem_sep IWorkingSetConfiguration.ISnapshot currentConfig concode_elem_sep ProjectConfigsController projectsController concode_elem_sep Button renameButton concode_field_sep void updateButtons concode_elem_sep void setBuildButton concode_elem_sep void widgetSelected concode_elem_sep void setAddButton concode_elem_sep void renameConfig concode_elem_sep void removeConfig concode_elem_sep void widgetDefaultSelected concode_elem_sep void buildConfig concode_elem_sep void setRemoveButton concode_elem_sep void setProjectConfigsController concode_elem_sep void addConfig concode_elem_sep void projectSelectionsChanged concode_elem_sep void selectionChanged concode_elem_sep Button updateButton concode_elem_sep void updateForActivation concode_elem_sep void setTreeViewer concode_elem_sep void setActivateButton concode_elem_sep void activateConfig