ByteBuffer function ( int arg0 ) { if ( extraBuffers == 0 || arg0 < 0 || arg0 >= extraBuffers ) { return null ; } return extraPools [ arg0 ] . getResource ( ) ; }
get extra buffer at specified position . concode_field_sep ByteBuffer input concode_elem_sep int currentPosition concode_elem_sep WebSocketChannel channel concode_elem_sep Pooled<ByteBuffer>[] extraPools concode_elem_sep int filled concode_elem_sep int flushedPosition concode_elem_sep boolean flushed concode_elem_sep int flushedBuffer concode_elem_sep int extraBuffers concode_field_sep ByteBuffer getBuffer concode_elem_sep ByteBuffer currentBuffer concode_elem_sep ByteBuffer getExtraRemainingBuffer concode_elem_sep int getFilled concode_elem_sep ByteBuffer getInput concode_elem_sep void put concode_elem_sep boolean hasExtra concode_elem_sep void checkPosition concode_elem_sep int getPosition concode_elem_sep byte get concode_elem_sep void flipExtra concode_elem_sep int flushExtra concode_elem_sep void free concode_elem_sep void extraBuffer concode_elem_sep int getExtra concode_elem_sep boolean hasExtraRemaining