void function ( boolean arg0 ) { if ( arg0 && ! Platform . isSupported ( ConditionalFeature . SCENE3D ) ) { String loc0 = SnapshotParameters . class . getName ( ) ; PlatformLogger . getLogger ( loc0 ) . warning ( "srini_string" + "srini_string" ) ; } this . depthBuffer = arg0 ; }
sets the depthbuffer flag to the specified value . the default value is false . note that this is a conditional feature . see javafx.application.conditionalfeature #scene3d conditionalfeature.scene3d concode_field_sep Transform transform concode_elem_sep boolean depthBuffer concode_elem_sep Rectangle2D viewport concode_elem_sep Camera defaultCamera concode_elem_sep Camera camera concode_elem_sep Paint fill concode_field_sep void setCamera concode_elem_sep Camera getEffectiveCamera concode_elem_sep Rectangle2D getViewport concode_elem_sep void setTransform concode_elem_sep Paint getFill concode_elem_sep boolean isDepthBufferInternal concode_elem_sep Camera getCamera concode_elem_sep SnapshotParameters copy concode_elem_sep boolean isDepthBuffer concode_elem_sep Transform getTransform concode_elem_sep void setViewport concode_elem_sep void setFill