ByteBuffer function ( final ByteBuffer arg0 , final int arg1 ) { arg0 . limit ( arg0 . position ( ) ) ; arg0 . rewind ( ) ; final int loc0 = arg0 . capacity ( ) * 2 ; final ByteBuffer loc1 = ByteBuffer . allocate ( loc0 < arg1 ? arg1 : loc0 ) ; loc1 . put ( arg0 ) ; return loc1 ; }
grow a byte buffer , so it has a minimal capacity or at least the double capacity of the original buffer concode_field_sep byte[] HEX_DIGITS concode_elem_sep ZipEncoding UTF8_ZIP_ENCODING concode_elem_sep Map<String,SimpleEncodingHolder> simpleEncodings concode_elem_sep char[] highChars concode_elem_sep String UTF_DASH_8 concode_elem_sep Simple8BitZipEncoding encoding concode_elem_sep String UTF8 concode_field_sep Simple8BitZipEncoding getEncoding concode_elem_sep void appendSurrogate concode_elem_sep ZipEncoding getZipEncoding concode_elem_sep boolean isUTF8