void function ( ISimpleAction arg0 ) { actions . add ( arg0 ) ; }
add an action that is called when the contents changes . concode_field_sep Button button concode_elem_sep Color errorColor concode_elem_sep Button labelButton concode_elem_sep LinkedList<ISimpleAction> actions concode_elem_sep String tooltip concode_elem_sep Label label concode_elem_sep Text text concode_elem_sep String[] filterNames concode_elem_sep String[] filterExts concode_elem_sep Color textBackgroundColor concode_field_sep void updateEnabledState concode_elem_sep void setErrorString concode_elem_sep void setEnabled concode_elem_sep void reallySetToolTipText concode_elem_sep void setToolTipText concode_elem_sep void setFilterExtensions concode_elem_sep void setFilterNames concode_elem_sep String getPath concode_elem_sep void setPath concode_elem_sep void setLabel concode_elem_sep void executeActions