void function ( float [ ] [ ] arg0 ) { for ( int loc0 = 0 ; loc0 < 4 ; loc0 ++ ) for ( int loc1 = 0 ; loc1 < 4 ; loc1 ++ ) arg0 [ loc0 ] [ loc1 ] = ( loc0 == loc1 ) ? 1 : 0 ; }
create the identity matrix i concode_field_sep PlaceHolder placeHolder concode_field_sep void minus concode_elem_sep void minus concode_elem_sep void scalarMultiply concode_elem_sep void scalarMultiply concode_elem_sep float dot concode_elem_sep void cross concode_elem_sep void cross concode_elem_sep void plus concode_elem_sep void plus concode_elem_sep void printMatrix concode_elem_sep void homogenize concode_elem_sep void normalize concode_elem_sep void normalize concode_elem_sep void printVector concode_elem_sep float magnitude concode_elem_sep int magnitude concode_elem_sep void transpose concode_elem_sep void transpose concode_elem_sep void copy concode_elem_sep void multiply concode_elem_sep void multiply concode_elem_sep void rotateY concode_elem_sep void rotateZ