GameSessionDetail function ( ProtectionPolicy arg0 ) { setProtectionPolicy ( arg0 ) ; return this ; }
current status of protection for the game session . noprotection : the game session can be terminated during a scale-down event . fullprotection : if the game session is in an active status , it can not be terminated during a scale-down event . concode_field_sep String protectionPolicy concode_elem_sep GameSession gameSession concode_field_sep void setGameSession concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep GameSessionDetail clone concode_elem_sep GameSessionDetail withGameSession concode_elem_sep void setProtectionPolicy concode_elem_sep void setProtectionPolicy concode_elem_sep String toString concode_elem_sep String getProtectionPolicy concode_elem_sep GameSession getGameSession