void function ( int arg0 ) { boardState [ arg0 ] = 1 ; }
place friendly piece in position newmove in array boardstate . concode_field_sep int[] boardState concode_elem_sep int boardSize concode_elem_sep Logger logger concode_field_sep boolean checkForWin concode_elem_sep boolean checkForTie concode_elem_sep void swap concode_elem_sep String displayBoard concode_elem_sep void initializeBoard concode_elem_sep boolean checkLegalMove concode_elem_sep int getBoardSize concode_elem_sep int[] getBoardState