GVRScriptFile function ( IScriptable arg0 ) { return mScriptMap . get ( arg0 ) ; }
gets a script file from a scriptable target . concode_field_sep String VAR_NAME_GVRF concode_elem_sep Map<String,ScriptEngine> mEngines concode_elem_sep Map<String,Object> mGlobalVariables concode_elem_sep Map<String,TargetResolver> sBuiltinTargetMap concode_elem_sep GVRContext mGvrContext concode_elem_sep String LANG_JAVASCRIPT concode_elem_sep int BIND_MASK_GVRSCRIPT concode_elem_sep String LANG_LUA concode_elem_sep String TARGET_GVRACTIVITY concode_elem_sep int BIND_MASK_SCENE_OBJECTS concode_elem_sep String TARGET_PREFIX concode_elem_sep int BIND_MASK_GVRACTIVITY concode_elem_sep Map<IScriptable,GVRScriptFile> mScriptMap concode_elem_sep String TAG concode_elem_sep String TARGET_GVRSCRIPT concode_field_sep GVRScriptFile loadScript concode_elem_sep void attachScriptFile concode_elem_sep void bindBundleToSceneObject concode_elem_sep void addVariable concode_elem_sep void bindScriptBundle concode_elem_sep IScriptable getTarget concode_elem_sep IScriptable getTarget concode_elem_sep IScriptable getTarget concode_elem_sep void addGlobalBindings concode_elem_sep void initializeEngines concode_elem_sep void detachScriptFile concode_elem_sep void bindHelper concode_elem_sep ScriptEngine getEngine concode_elem_sep void bindScriptBundleToScene concode_elem_sep void initializeGlobalVariables concode_elem_sep void refreshGlobalBindings concode_elem_sep GVRScriptBundle loadScriptBundle