void function ( Collection arg0 ) { for ( Iterator loc0 = arg0 . iterator ( ) ; loc0 . hasNext ( ) ; ) { Geometry loc1 = ( Geometry ) loc0 . next ( ) ; add ( loc1 ) ; } }
adds a collection of geometries to the edges to be polygonized . may be called multiple times . any dimension of geometry may be added ; the constituent linework will be extracted and used . concode_field_sep List shellList concode_elem_sep boolean extractOnlyPolygonal concode_elem_sep boolean isCheckingRingsValid concode_elem_sep LineStringAdder lineStringAdder concode_elem_sep List holeList concode_elem_sep Collection dangles concode_elem_sep List invalidRingLines concode_elem_sep GeometryFactory geomFactory concode_elem_sep PolygonizeGraph graph concode_elem_sep List cutEdges concode_elem_sep List polyList concode_field_sep void assignHolesToShells concode_elem_sep void findOuterShells concode_elem_sep void findDisjointShells concode_elem_sep void findValidRings concode_elem_sep Geometry getGeometry concode_elem_sep void polygonize concode_elem_sep Collection getDangles concode_elem_sep void filter concode_elem_sep List extractPolygons concode_elem_sep Collection getInvalidRingLines concode_elem_sep void setCheckRingsValid concode_elem_sep void assignHoleToShell concode_elem_sep Collection getPolygons concode_elem_sep void findShellsAndHoles concode_elem_sep Collection getCutEdges