GameObject function ( float arg0 ) { body . setLinearVelocity ( - arg0 , 0f ) ; return this ; }
set speed of object in box2d units concode_field_sep int itemID concode_elem_sep float width concode_elem_sep Body body concode_elem_sep boolean remove concode_elem_sep float height concode_field_sep float getHeight concode_elem_sep float getX concode_elem_sep int getItemID concode_elem_sep void markRemove concode_elem_sep float getY concode_elem_sep Body getBody concode_elem_sep boolean checkRemove concode_elem_sep boolean checkRemove concode_elem_sep void setID concode_elem_sep int getID concode_elem_sep float getWidth concode_elem_sep void setItemID concode_elem_sep GameObject setPosition