void function ( float arg0 ) { float loc0 = ( float ) Math . cos ( arg0 ) , loc1 = ( float ) Math . sin ( arg0 ) ; vals [ COS ] = loc0 ; vals [ SIN ] = loc1 ; }
sets the rotation of this transform concode_field_sep int COS concode_elem_sep Vector2 position concode_elem_sep int POS_Y concode_elem_sep int SIN concode_elem_sep float[] vals concode_elem_sep int POS_X concode_field_sep Vector2 getPosition concode_elem_sep Vector2 mul concode_elem_sep float getRotation concode_elem_sep void setPosition