Point2D function ( double arg0 , double arg1 ) { return new Point2D ( x + arg0 , y + arg1 ) ; }
create a new point2d that is a translation of this point . concode_field_sep double x concode_elem_sep double y concode_elem_sep PointRegion region concode_field_sep Vector2D minus concode_elem_sep double getX concode_elem_sep double getY concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep Region getBoundingRegion concode_elem_sep String toString concode_elem_sep Point2D plus