void function ( PMatrix3D arg0 ) { if ( secondTransformation == null ) { this . secondTransformation = new PMatrix3D ( arg0 ) ; } else { this . secondTransformation . set ( arg0 ) ; } }
set a second transformation applied after tracking transform . concode_field_sep PApplet parent concode_elem_sep boolean isFloatArrayUpdating concode_elem_sep int nbPaperPosRender concode_elem_sep PMatrix3D transformation concode_elem_sep HomographyCalibration worldToScreen concode_elem_sep float[] posFloat concode_elem_sep float scale concode_elem_sep boolean isDrawing concode_elem_sep Plane plane concode_elem_sep float halfEyeDist concode_elem_sep PVector size concode_elem_sep PGraphicsOpenGL thisGraphics concode_elem_sep PMatrix3D initPosM concode_elem_sep HomographyCreator homography concode_elem_sep boolean isOpenGL concode_elem_sep PVector[] paperPosCorners3D concode_elem_sep PMatrix3D secondTransformation concode_field_sep int getDrawSizeY concode_elem_sep PMatrix3D getLocation concode_elem_sep int getDrawSizeX concode_elem_sep boolean isDrawing concode_elem_sep void initHomography concode_elem_sep void setHalfEyeDist concode_elem_sep void computeScreenPosTransform concode_elem_sep void setMainLocation concode_elem_sep void endDrawPerspective concode_elem_sep boolean isOpenGL concode_elem_sep void setTranslation concode_elem_sep void setTranslation concode_elem_sep void initDraw concode_elem_sep void initDraw concode_elem_sep void initDraw concode_elem_sep PGraphicsOpenGL getTexture concode_elem_sep PVector[] getCornerPos concode_elem_sep float getHalfEyeDist concode_elem_sep PVector getSize concode_elem_sep PMatrix3D getPosition concode_elem_sep float getScale concode_elem_sep void setDrawing concode_elem_sep void resetPos concode_elem_sep void updatePos concode_elem_sep PGraphicsOpenGL getGraphics concode_elem_sep Plane getPlane concode_elem_sep HomographyCalibration getWorldToScreen