void function ( Token arg0 ) { this . oUID = arg0 ; }
sets uid . concode_field_sep int CLASS concode_elem_sep Vector<?> oGenCodeLocations concode_elem_sep int iID concode_elem_sep boolean bMultilplyDefined concode_elem_sep int FUNCTION concode_elem_sep SymbolTable oLocalSymTab concode_elem_sep int VARIABLE concode_elem_sep Token oUID concode_elem_sep SymDataType oDataType concode_elem_sep Vector<Point> oLocationsList concode_elem_sep String strName concode_elem_sep boolean bReserved concode_elem_sep boolean bDeclared concode_elem_sep int iEntryType concode_field_sep void setMultiplyDefined concode_elem_sep void setMultiplyDefined concode_elem_sep void setDeclared concode_elem_sep Token getUID concode_elem_sep SymbolTable getLocalSymTab concode_elem_sep boolean isDeclared concode_elem_sep SymDataType getDataType concode_elem_sep Vector<Point> getLocationsList concode_elem_sep void setID concode_elem_sep int getID concode_elem_sep void addLocation concode_elem_sep boolean isMultiplyDefined