Symbol function ( int arg0 ) { if ( ( arg0 >= 0 ) & ( arg0 < pRuleSymbols . count ( ) ) ) { return pRuleSymbols . getMember ( arg0 ) ; } return null ; }
getsymbols will return the symbol at the index specified . it will do this if and only if the index is not less than 0 and greater than the symbol count . concode_field_sep SymbolList pRuleSymbols concode_elem_sep Symbol pRuleNonterminal concode_elem_sep int pTableIndex concode_field_sep int getTableIndex concode_elem_sep void addItem concode_elem_sep int getSymbolCount concode_elem_sep void setRuleNonTerminal concode_elem_sep Symbol getRuleNonTerminal concode_elem_sep void setTableIndex concode_elem_sep String getText concode_elem_sep boolean isEqual concode_elem_sep String name concode_elem_sep String definition concode_elem_sep boolean containsOneNonTerminal