Vector < Alarm > function ( ) { Vector < Alarm > loc0 ; synchronized ( theirAlarms ) { loc0 = new Vector < Alarm > ( theirAlarms . size ( ) ) ; Iterator < Alarm > loc1 = theirAlarms . values ( ) . iterator ( ) ; while ( loc1 . hasNext ( ) ) { Alarm loc2 = loc1 . next ( ) ; loc0 . add ( loc2 ) ; } } return loc0 ; }
get the list of all alarms currently defined in the system . concode_field_sep String lastMapped concode_elem_sep HashSet<String> alarmingIgnores concode_elem_sep RelTime theirPollInterval concode_elem_sep boolean autoAlarms concode_elem_sep HashSet<String> ignoreList concode_elem_sep HashMap<String,AlarmPopupFrame> popupMap concode_elem_sep ArrayList<AlarmEventListener> theirListeners concode_elem_sep HashMap<PointDescription,Alarm> theirAlarms concode_elem_sep RelTime theirWaitingInterval concode_field_sep Vector<Alarm> getAlarms concode_elem_sep void displayAlarmNotification concode_elem_sep void run concode_elem_sep void main concode_elem_sep void removeListener concode_elem_sep void fireAlarmEvent concode_elem_sep boolean setAcknowledged concode_elem_sep boolean setAcknowledged concode_elem_sep boolean setShelved concode_elem_sep boolean setShelved concode_elem_sep void removeIgnorePoint concode_elem_sep void addIgnorePoint concode_elem_sep void setAlarm concode_elem_sep Alarm getAlarm concode_elem_sep Alarm getAlarm concode_elem_sep void addListener