void function ( IAction arg0 ) { WizardMainZathura loc0 = new WizardMainZathura ( ) ; WizardDialog loc1 = new WizardDialog ( window . getShell ( ) , loc0 ) ; loc1 . create ( ) ; loc1 . open ( ) ; }
the action has been activated . the argument of the method represents the ` real ' action sitting in the workbench ui . concode_field_sep IWorkbenchWindow window concode_field_sep void init concode_elem_sep void selectionChanged concode_elem_sep void dispose