boolean function ( Point2D arg0 ) { double loc0 = this . x - arg0 . getX ( ) ; double loc1 = this . y - arg0 . getY ( ) ; return ( ( loc0 * loc0 ) + ( loc1 * loc1 ) ) < ( this . radius * this . radius ) ; }
verifies weather the circle contains a node or not . point laying at the border of the circle are not contained by the circle . concode_field_sep double radius concode_elem_sep double x concode_elem_sep double y concode_field_sep Point2D getCenter concode_elem_sep void setY concode_elem_sep double getX concode_elem_sep void setX concode_elem_sep double getY concode_elem_sep double CalcCircle concode_elem_sep void setValues concode_elem_sep boolean isPerpendicular concode_elem_sep Rectangle2D getRectangle concode_elem_sep String toString concode_elem_sep double getRadius concode_elem_sep void setRadius