void function ( Biome [ ] [ ] arg0 ) { this . biome = arg0 ; }
set the array biomes . concode_field_sep int MAX_NUM_BIOMES concode_elem_sep int xIndex concode_elem_sep Biome[][] biome concode_elem_sep int yIndex concode_elem_sep String name concode_field_sep Biome next concode_elem_sep void resetIndices concode_elem_sep boolean hasNext concode_elem_sep String toString concode_elem_sep void logBiomesVillagesByNameToConsole concode_elem_sep int getyIndex concode_elem_sep int getMaxNumBiomes concode_elem_sep Villager getVillagerByName concode_elem_sep Map<Biome,Village> getBiomesVillagesByName concode_elem_sep Biome getBiomeByName concode_elem_sep Biome[][] getBiome concode_elem_sep Biome getBiome concode_elem_sep int getxIndex