void function ( Particle arg0 , Particle arg1 , double arg2 ) { double [ ] loc0 = Particle . MoveVector ( arg0 , arg1 , arg2 ) ; double [ ] loc1 = Particle . MoveVector ( arg0 , arg1 , arg2 ) ; for ( int loc2 = 0 ; loc2 < arg0 . pos . length ( ) ; loc2 ++ ) arg0 . pos . elements [ loc2 ] += loc0 [ loc2 ] ; for ( int loc2 = 0 ; loc2 < arg1 . pos . length ( ) ; loc2 ++ ) arg1 . pos . elements [ loc2 ] += loc1 [ loc2 ] ; }
move two particles closer to each other based on input gravitational constant . concode_field_sep UnionFind uf concode_elem_sep double ALPHA concode_elem_sep double G concode_elem_sep ArrayList<Particle> elements concode_elem_sep double EPS concode_elem_sep boolean USE_UNIT_MASS concode_elem_sep ArrayList<Particle> outliers concode_elem_sep ArrayList<Particle> particles concode_elem_sep double GAMMA concode_elem_sep double DELTA_G concode_field_sep boolean set concode_elem_sep double mass concode_elem_sep void merge concode_elem_sep HashMap<Integer,ParticleCluster> run