void function ( double arg0 , double arg1 , boolean arg2 ) { if ( Double . isNaN ( arg1 ) ) { return ; } MyPoint loc0 = new MyPoint ( arg0 , arg1 , arg2 ) ; updateBounds ( loc0 ) ; pathPoints . add ( loc0 ) ; }
adds point to point list and keeps track of largest coordinate . concode_field_sep EuclidianViewInterfaceSlim view concode_elem_sep GRectangle bounds concode_elem_sep ArrayList<MyPoint> pathPoints concode_elem_sep GGeneralPath gp concode_elem_sep double largestCoord concode_elem_sep boolean needClosePath concode_elem_sep float MAX_COORD_VALUE concode_field_sep GGeneralPath getGeneralPath concode_elem_sep void addClippedSegments concode_elem_sep boolean intersects concode_elem_sep boolean intersects concode_elem_sep boolean intersects concode_elem_sep boolean intersects concode_elem_sep void closePath concode_elem_sep GPoint2D getCurrentPoint concode_elem_sep void lineTo concode_elem_sep GRectangle getBounds concode_elem_sep void addClippedLine concode_elem_sep void transform concode_elem_sep boolean contains concode_elem_sep boolean contains concode_elem_sep boolean contains concode_elem_sep boolean contains concode_elem_sep boolean contains concode_elem_sep boolean contains concode_elem_sep GPoint2D getPointCloseToScreen concode_elem_sep void updateBounds concode_elem_sep MyPoint firstPoint concode_elem_sep GPathIterator getPathIterator concode_elem_sep GRectangle2D getBounds2D concode_elem_sep void reset concode_elem_sep void addSimpleSegments concode_elem_sep void addToGeneralPath concode_elem_sep void moveTo