void function ( ) { List < Connection > loc0 ; synchronized ( this ) { loc0 = new ArrayList < Connection > ( this . connections ) ; this . connections . clear ( ) ; } for ( Connection loc1 : loc0 ) { Util . closeQuietly ( loc1 ) ; } }
close and remove all connections in the pool . concode_field_sep ConnectionPool systemDefault concode_elem_sep LinkedList<Connection> connections concode_elem_sep long keepAliveDurationNs concode_elem_sep long DEFAULT_KEEP_ALIVE_DURATION_MS concode_elem_sep int MAX_CONNECTIONS_TO_CLEANUP concode_elem_sep Callable<Void> connectionsCleanupCallable concode_elem_sep ExecutorService executorService concode_elem_sep int maxIdleConnections concode_field_sep Void call concode_elem_sep void waitForCleanupCallableToRun concode_elem_sep int getHttpConnectionCount concode_elem_sep int getSpdyConnectionCount concode_elem_sep Connection get concode_elem_sep void recycle concode_elem_sep void maybeShare concode_elem_sep ConnectionPool getDefault concode_elem_sep List<Connection> getConnections concode_elem_sep int getConnectionCount