int function ( float arg0 , Context arg1 ) { Resources loc0 = arg1 . getResources ( ) ; DisplayMetrics loc1 = loc0 . getDisplayMetrics ( ) ; int loc2 = Math . round ( arg0 * ( loc1 . densityDpi / DisplayMetrics . DENSITY_DEFAULT ) ) ; return loc2 ; }
this method converts dp unit to equivalent pixels , depending on device density . concode_field_sep PlaceHolder placeHolder concode_field_sep void picassoImplementation concode_elem_sep void picassoImplementation concode_elem_sep void hybridImplementation concode_elem_sep void hybridImplementation concode_elem_sep float convertPixelsToDp concode_elem_sep void glideImplementation concode_elem_sep void glideImplementation concode_elem_sep Uri getUri