void function ( Model arg0 ) { Model . CONNECTED_MODEL_SET . add ( arg0 ) ; if ( ! models . contains ( arg0 ) ) { models . add ( arg0 ) ; arg0 . addModelListener ( this ) ; } }
adds a sub-model to this model . if the model is already in the list then it does nothing . concode_field_sep boolean isValidState concode_elem_sep ArrayList<Variable> variables concode_elem_sep Model.ListenerHelper listenerHelper concode_elem_sep ArrayList<Statistic> statistics concode_elem_sep ArrayList<Model> models concode_elem_sep String name concode_elem_sep String id concode_field_sep void removeModelListener concode_elem_sep void acceptModelState concode_elem_sep void addModelRestoreListener concode_elem_sep void restoreState concode_elem_sep void removeModel concode_elem_sep Statistic getStatistic concode_elem_sep Statistic getStatistic concode_elem_sep void sendState concode_elem_sep void modelChangedEvent concode_elem_sep String getId concode_elem_sep String getModelName concode_elem_sep void addModelListener concode_elem_sep void addVariable concode_elem_sep void addStatistic concode_elem_sep void modelRestored concode_elem_sep void setId concode_elem_sep void removeVariable concode_elem_sep void handleVariableChangedEvent concode_elem_sep void restoreModelState concode_elem_sep void sendStateNoParameters concode_elem_sep Model getModel concode_elem_sep void removeStatistic concode_elem_sep int getStatisticCount concode_elem_sep void receiveStateNoParameters concode_elem_sep Element createElement concode_elem_sep void variableChangedEvent concode_elem_sep Variable getVariable concode_elem_sep boolean isUsed concode_elem_sep boolean hasVariable concode_elem_sep int getModelCount concode_elem_sep boolean isValidState concode_elem_sep int getVariableCount concode_elem_sep void receiveState concode_elem_sep void handleModelChangedEvent concode_elem_sep void acceptState concode_elem_sep void storeState concode_elem_sep String toString concode_elem_sep void fireModelChanged concode_elem_sep void fireModelChanged concode_elem_sep void fireModelChanged concode_elem_sep void storeModelState