File function ( String arg0 ) { return new File ( this . mapDataDir , arg0 + "srini_string" ) ; }
gets the file location of the given map concode_field_sep File mapDataDir concode_elem_sep TemplateManager structureTemplateManager concode_elem_sep String saveDirectoryName concode_elem_sep File worldDirectory concode_elem_sep DataFixer dataFixer concode_elem_sep Logger LOGGER concode_elem_sep File playersDirectory concode_elem_sep long initializationTime concode_field_sep WorldInfo loadWorldInfo concode_elem_sep void writePlayerData concode_elem_sep File getWorldDirectory concode_elem_sep void saveWorldInfo concode_elem_sep IPlayerFileData getPlayerNBTManager concode_elem_sep IChunkLoader getChunkLoader concode_elem_sep NBTTagCompound readPlayerData concode_elem_sep NBTTagCompound getPlayerNBT concode_elem_sep void flush concode_elem_sep TemplateManager getStructureTemplateManager concode_elem_sep void saveWorldInfoWithPlayer concode_elem_sep void setSessionLock concode_elem_sep void checkSessionLock concode_elem_sep String[] getAvailablePlayerDat