void function ( ) { List < QueryControllerEntity > loc0 = getElements ( ) ; for ( QueryControllerEntity loc1 : loc0 ) { fireElementRemoved ( loc1 ) ; } entities . clear ( ) ; }
removes all the elements from the vector querycontrollerentity concode_field_sep long serialVersionUID concode_elem_sep List<QueryControllerListener> listeners concode_elem_sep List<QueryControllerEntity> entities concode_elem_sep boolean eventDisabled concode_field_sep void createGroup concode_elem_sep void setEventsDisabled concode_elem_sep void removeAllListeners concode_elem_sep void removeListener concode_elem_sep void fireElementChanged concode_elem_sep void fireElementChanged concode_elem_sep boolean getEventsDisabled concode_elem_sep void removeGroup concode_elem_sep QueryControllerQuery addQuery concode_elem_sep QueryControllerQuery addQuery concode_elem_sep void fireElementRemoved concode_elem_sep void fireElementRemoved concode_elem_sep QueryControllerGroup getGroup concode_elem_sep List<QueryControllerEntity> getElements concode_elem_sep void reset concode_elem_sep List<QueryControllerGroup> getGroups concode_elem_sep int getElementPosition concode_elem_sep void addListener concode_elem_sep void removeQuery concode_elem_sep void fireElementAdded concode_elem_sep void fireElementAdded