void function ( final FastFloatBuffer arg0 ) { final ByteBuffer loc0 = this . mByteBuffer ; loc0 . put ( arg0 . mByteBuffer ) ; this . mFloatBuffer . position ( loc0 . position ( ) >> 2 ) ; this . mIntBuffer . position ( loc0 . position ( ) >> 2 ) ; }
see floatbuffer #put floatbuffer concode_field_sep ByteBuffer mByteBuffer concode_elem_sep SoftReference<int[]> sWeakIntArray concode_elem_sep FloatBuffer mFloatBuffer concode_elem_sep IntBuffer mIntBuffer concode_field_sep FloatBuffer slice concode_elem_sep int limit concode_elem_sep void clear concode_elem_sep int[] convert concode_elem_sep int position concode_elem_sep void position concode_elem_sep void flip concode_elem_sep int remaining concode_elem_sep int capacity