float function ( float arg0 , float arg1 , float arg2 ) { if ( arg0 < arg1 ) return 0 ; if ( arg0 > arg2 ) return 1 ; return ( arg0 - arg1 ) / ( arg2 - arg1 ) ; }
normalize value between minimum and maximum . concode_field_sep PlaceHolder placeHolder concode_field_sep float reduce concode_elem_sep float customFunction concode_elem_sep float enlarge concode_elem_sep boolean isBetween concode_elem_sep float rotateX concode_elem_sep float rotateY concode_elem_sep float between concode_elem_sep int between concode_elem_sep float smooth