void function ( Binding arg0 ) { int loc0 = indexOf ( arg0 ) ; if ( loc0 > 0 ) { Binding loc1 = bindings . remove ( loc0 ) ; bindings . add ( 0 , loc1 ) ; refresh ( true ) ; } }
move a binding up to top of the list concode_field_sep int COUNT concode_elem_sep List removedBindings concode_elem_sep Set<IBindingListViewer> changeListeners concode_elem_sep List<Binding> bindings concode_field_sep Binding getNextTypeConflict concode_elem_sep void insert concode_elem_sep void remove concode_elem_sep void addChangeListener concode_elem_sep void removeAll concode_elem_sep Binding get concode_elem_sep Binding getRemovedBindingMatch concode_elem_sep boolean hasRemovedBindingMatch concode_elem_sep void bindingChanged concode_elem_sep int indexOf concode_elem_sep void moveUp concode_elem_sep void moveBottom concode_elem_sep void add concode_elem_sep List getAll concode_elem_sep List getRemovedList concode_elem_sep void swap concode_elem_sep void refresh concode_elem_sep Binding getFirstUnbound concode_elem_sep void moveDown concode_elem_sep Binding getNextUnbound concode_elem_sep boolean hasTypeConflict concode_elem_sep void removeChangeListener concode_elem_sep int size concode_elem_sep Binding getFirstBound concode_elem_sep void addAll concode_elem_sep Binding getNextBound concode_elem_sep Binding getFirstTypeConflict