void function ( Vector3 arg0 ) { controlPoints . add ( arg0 ) ; }
adds a new control point concode_field_sep List<Vector3> controlPoints concode_elem_sep Vector3 T2 concode_elem_sep Vector3 T1 concode_elem_sep long serialVersionUID concode_field_sep List<Vector3> getTangentNormals concode_elem_sep List<Vector3> getTangentNormals concode_elem_sep List<Vector3> getControlPoints concode_elem_sep List<Vector3> getPath concode_elem_sep void getPath concode_elem_sep List<Vector3> getTangentNormals2D concode_elem_sep List<Vector3> getTangents