void function ( ) { mRequestProcessingStartTime = SystemClock . elapsedRealtime ( ) ; }
notifies the logger that this request has been selected from the processing queue for processing . engine latency / total time is measured from this baseline . concode_field_sep int mCallerPid concode_elem_sep long mPlaybackStartTime concode_elem_sep long mReceivedTime concode_elem_sep boolean mLogWritten concode_elem_sep int mCallerUid concode_elem_sep long mRequestProcessingStartTime concode_elem_sep String mServiceApp concode_elem_sep long mEngineCompleteTime concode_elem_sep long mEngineStartTime concode_field_sep void logSuccess concode_elem_sep void logFailure concode_elem_sep void onAudioDataWritten concode_elem_sep void onEngineComplete concode_elem_sep void onCompleted concode_elem_sep void onEngineDataReceived