boolean function ( MotionEvent arg0 ) { InputDevice loc0 = arg0 . getDevice ( ) ; if ( loc0 == null ) return false ; if ( isDeviceMatch ( loc0 ) ) return true ; setJoystickDevice ( loc0 ) ; return true ; }
setjoystickdevice concode_field_sep String LF concode_elem_sep String TAG concode_elem_sep int STATUS_NONE concode_elem_sep float x concode_elem_sep float mFirstMoveAxisValue concode_elem_sep float z concode_elem_sep int[] mAxes concode_elem_sep float y concode_elem_sep float rz concode_elem_sep List<Pos> mPosList concode_elem_sep long step concode_elem_sep InputDevice mInputDevice concode_elem_sep SparseArray<Float> mSparseAxis concode_elem_sep boolean D concode_elem_sep int mFirstMoveStatus concode_elem_sep boolean isDetectZero concode_elem_sep int mFirstMoveAxis concode_elem_sep int STATUS_DETECTED concode_elem_sep boolean isDetectValue concode_field_sep void trcaeMotionEvent concode_elem_sep void procJoystickMotionHistory concode_elem_sep float getCenteredAxis concode_elem_sep float getCenteredAxis concode_elem_sep SparseArray<Float> getSparseAxis concode_elem_sep float getFirstMoveAxisValue concode_elem_sep float getAxisValue concode_elem_sep boolean isSourceClass concode_elem_sep void log_d concode_elem_sep int getFirstMoveAxis concode_elem_sep void clearFirstMove concode_elem_sep boolean isJoystickClass concode_elem_sep boolean isFirstMove concode_elem_sep boolean isDeviceMatch concode_elem_sep boolean execGenericMotionEvent concode_elem_sep boolean execGenericMotionEventHistory concode_elem_sep List<Pos> getPosList concode_elem_sep void procJoystickMotion concode_elem_sep void procJoystickMotion concode_elem_sep String getAxisLable