void function ( BigInteger arg0 ) { this . size = arg0 ; }
sets the value of the size property . concode_field_sep PlayerData.Alliance alliance concode_elem_sep List<PlayerData.Planets.Planet> planet concode_elem_sep PlayerData.Positions positions concode_elem_sep Integer type concode_elem_sep String serverId concode_elem_sep Long score concode_elem_sep PlayerData.Planets.Planet.Moon moon concode_elem_sep Long ships concode_elem_sep PlayerData.Planets planets concode_elem_sep BigInteger size concode_elem_sep String name concode_elem_sep String tag concode_elem_sep BigInteger id concode_elem_sep List<PlayerData.Positions.Position> position concode_elem_sep String coords concode_elem_sep BigInteger timestamp concode_field_sep void setName concode_elem_sep void setName concode_elem_sep void setName concode_elem_sep String getName concode_elem_sep String getName concode_elem_sep String getName concode_elem_sep String getCoords concode_elem_sep void setShips concode_elem_sep void setServerId concode_elem_sep BigInteger getId concode_elem_sep BigInteger getId concode_elem_sep BigInteger getId concode_elem_sep void setMoon concode_elem_sep BigInteger getTimestamp concode_elem_sep void setPlanets concode_elem_sep PlayerData.Positions getPositions concode_elem_sep void setId concode_elem_sep void setId concode_elem_sep void setId concode_elem_sep void setTag concode_elem_sep List<PlayerData.Planets.Planet> getPlanet concode_elem_sep void setTimestamp concode_elem_sep Long getShips concode_elem_sep PlayerData.Alliance getAlliance concode_elem_sep void setPositions concode_elem_sep String getTag concode_elem_sep void setCoords concode_elem_sep void setType concode_elem_sep BigInteger getSize concode_elem_sep List<PlayerData.Positions.Position> getPosition concode_elem_sep PlayerData.Planets.Planet.Moon getMoon concode_elem_sep Integer getType concode_elem_sep PlayerData.Planets getPlanets concode_elem_sep String getServerId concode_elem_sep Long getScore concode_elem_sep void setScore concode_elem_sep void setAlliance