void function ( Canvas arg0 , Paint arg1 ) { if ( mCachedPath == null ) { makePath ( ) ; } arg0 . drawPath ( mCachedPath , arg1 ) ; }
draws the stroke with a given canvas and paint . concode_field_sep RectF boundingBox concode_elem_sep float TOUCH_TOLERANCE concode_elem_sep long[] timestamps concode_elem_sep Path mCachedPath concode_elem_sep float length concode_elem_sep float[] points concode_field_sep void serialize concode_elem_sep Path toPath concode_elem_sep Object clone concode_elem_sep Path getPath concode_elem_sep void makePath concode_elem_sep OrientedBoundingBox computeOrientedBoundingBox concode_elem_sep GestureStroke deserialize concode_elem_sep void clearPath