void function ( Shape [ ] arg0 , int arg1 ) { final int loc0 = 40 ; int loc1 = loc0 / 2 ; int loc2 = loc0 / 2 ; for ( Shape loc3 : arg0 ) { int loc4 = loc1 - loc3 . getCenterX ( ) ; int loc5 = loc2 - loc3 . getCenterY ( ) ; loc3 . move ( loc4 , loc5 ) ; loc1 = loc1 + loc0 ; if ( loc1 >= arg1 ) { loc1 = loc0 / 2 ; loc2 = loc2 + loc0 ; } } }
lines up shapes in rows . concode_field_sep PlaceHolder placeHolder concode_field_sep void fillWithRandom concode_elem_sep void moveBySmallAmount concode_elem_sep void main