float function ( ) { return this . flipV ? this . baseIcon . getMinV ( ) : this . baseIcon . getMaxV ( ) ; }
returns the maximum v coordinate to use when rendering with this icon . concode_field_sep IIcon baseIcon concode_elem_sep boolean flipU concode_elem_sep boolean flipV concode_elem_sep String __OBFID concode_field_sep int getIconWidth concode_elem_sep String getIconName concode_elem_sep int getIconHeight concode_elem_sep float getMaxU concode_elem_sep float getMinV concode_elem_sep float getInterpolatedU concode_elem_sep float getMinU concode_elem_sep float getInterpolatedV