int function ( ) { return - 1 ; }
gets the light value for this subtileentity , this is a int -1 to default to the flower concode_field_sep String TAG_TYPE concode_elem_sep int ticksExisted concode_elem_sep String TAG_TICKS_EXISTED concode_elem_sep TileEntity supertile concode_field_sep int getPowerLevel concode_elem_sep boolean onBlockActivated concode_elem_sep String getUnlocalizedName concode_elem_sep boolean onWanded concode_elem_sep ChunkCoordinates toChunkCoordinates concode_elem_sep void writeToPacketNBT concode_elem_sep ChunkCoordinates getBinding concode_elem_sep LexiconEntry getEntry concode_elem_sep void setSupertile concode_elem_sep boolean canUpdate concode_elem_sep void writeToPacketNBTInternal concode_elem_sep void onBlockHarvested concode_elem_sep void renderHUD concode_elem_sep void onBlockAdded concode_elem_sep void sync concode_elem_sep RadiusDescriptor getRadius concode_elem_sep boolean bindTo concode_elem_sep IIcon getIcon concode_elem_sep int getComparatorInputOverride concode_elem_sep void readFromPacketNBT concode_elem_sep boolean canSelect concode_elem_sep void onBlockPlacedBy concode_elem_sep ArrayList<ItemStack> getDrops concode_elem_sep void readFromPacketNBTInternal concode_elem_sep void onUpdate