void function ( AttributeSet arg0 ) { addAttribute ( ResolveAttribute , arg0 ) ; }
sets the reolving parent for this set . when looking up an attribute , if it is not found in this set , then the resolving parent is also used for the lookup . note that the parent is stored as an attribute , and will contribute 1 to the count returned by #getattributecount . concode_field_sep AttributeSet EMPTY concode_elem_sep long serialVersionUID concode_elem_sep Hashtable tab concode_field_sep boolean containsAttributeLocally concode_elem_sep void addAttributes concode_elem_sep boolean isEqual concode_elem_sep boolean containsAttribute concode_elem_sep boolean isEmpty concode_elem_sep AttributeSet copyAttributes concode_elem_sep int getAttributeCount concode_elem_sep AttributeSet getResolveParent concode_elem_sep Object getAttribute concode_elem_sep void addAttribute concode_elem_sep boolean containsAttributes concode_elem_sep Enumeration<?> getAttributeNames concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep boolean isDefined concode_elem_sep Object clone concode_elem_sep String toString concode_elem_sep void removeAttributes concode_elem_sep void removeAttributes concode_elem_sep void removeAttribute