void function ( Dispatch < MethodInvocation > arg0 ) { broadcast . add ( arg0 ) ; }
adds a dispatch to receive events from this broadcast . concode_field_sep BroadcastDispatch<T> broadcast concode_elem_sep ProxyDispatchAdapter<T> source concode_elem_sep Class<T> type concode_field_sep void removeAll concode_elem_sep void removeAll concode_elem_sep void dispatch concode_elem_sep Class<T> getType concode_elem_sep void addAll concode_elem_sep T getSource concode_elem_sep boolean isEmpty concode_elem_sep void remove