void function ( ) { if ( this . sound . isPaused ( ) ) { this . sound . play ( ) ; } }
plays the sound concode_field_sep boolean isPlaying concode_elem_sep Sound sound concode_elem_sep float x concode_elem_sep String name concode_elem_sep int channel concode_elem_sep float y concode_elem_sep float z concode_elem_sep int source concode_field_sep void move concode_elem_sep float getX concode_elem_sep float getY concode_elem_sep void stop concode_elem_sep float getZ concode_elem_sep void setVelocity concode_elem_sep void dispose concode_elem_sep void pitch concode_elem_sep void translate concode_elem_sep void pause concode_elem_sep void gain