void function ( Window arg0 ) { Dimension loc0 = arg0 . getSize ( ) ; int loc1 = center . loc1 - ( loc0 . width / 2 ) ; int loc2 = center . loc2 - ( loc0 . height / 2 ) ; fitIntoScreen ( loc1 , loc2 , arg0 ) ; }
centers the window around the specified center concode_field_sep ArrayList<FrameControllerListener> listenerList concode_elem_sep Logger logger concode_elem_sep Point center concode_elem_sep Window mainWindow concode_elem_sep Stack<FrameController> openFrameController concode_field_sep void add concode_elem_sep void removeFrameControllerListener concode_elem_sep void addFrameControllerListener concode_elem_sep void placeRelativeToWindow concode_elem_sep FrameControllerListener[] getFrameControllerListeners concode_elem_sep void setCenter concode_elem_sep void setCenter concode_elem_sep Logger getLogger concode_elem_sep void closeAll concode_elem_sep void centerWindowOnScreen concode_elem_sep void fireFrameClosed concode_elem_sep void remove concode_elem_sep void fitIntoScreen concode_elem_sep Window getMainWindow concode_elem_sep void placeRelativeToMain concode_elem_sep void fireListEmpty concode_elem_sep void placeRelativeToComponent concode_elem_sep void setMainWindow concode_elem_sep void setCursor