List < CDOMSingleRef < Ability >> function ( ) { List < CDOMSingleRef < Ability >> loc0 = theModifierList ; if ( loc0 == null ) { loc0 = new ArrayList < CDOMSingleRef < Ability >> ( ) ; } return Collections . unmodifiableList ( loc0 ) ; }
get the modifiers concode_field_sep int theCount concode_elem_sep Spell spell concode_elem_sep PCClass theClass concode_elem_sep String bookName concode_elem_sep List<CDOMSingleRef<Ability>> theModifierList concode_field_sep PCClass getPCClass concode_elem_sep Spell getSpell concode_elem_sep String getBookName concode_elem_sep String toString concode_elem_sep void setPCClass concode_elem_sep int getCopies