int function ( ) { return ( int ) ( Math . cos ( this . angle ) * this . distance ) - this . shadowSize ; }
calculates the x-offset for drawing the shadow image relative to the source . concode_field_sep int distance concode_elem_sep double angle concode_elem_sep int shadowSize concode_elem_sep float shadowOpacity concode_elem_sep long serialVersionUID concode_elem_sep Color shadowColor concode_field_sep int getDistance concode_elem_sep float getShadowOpacity concode_elem_sep double getAngle concode_elem_sep BufferedImage createDropShadow concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep Color getShadowColor concode_elem_sep void applyShadow concode_elem_sep int getShadowSize concode_elem_sep int calculateOffsetY