void function ( int arg0 ) { levels . get ( -- levelCount ) . clean ( arg0 ) ; }
informs this collector that the current scope was closed . concode_field_sep AnalyzeStack analyzeStack concode_elem_sep Map<Entry,Integer> running concode_elem_sep Set<K> nonactives concode_elem_sep List<Level> levels concode_elem_sep Set<Entry> actives concode_elem_sep int levelCount concode_elem_sep RangedCollection<T> collection concode_elem_sep T value concode_elem_sep K key concode_elem_sep int height concode_field_sep boolean isNotActive concode_elem_sep boolean alive concode_elem_sep void active concode_elem_sep void active concode_elem_sep void active concode_elem_sep void clean concode_elem_sep boolean isActive concode_elem_sep Entry getActiveEntry concode_elem_sep void push concode_elem_sep void put concode_elem_sep void notactive concode_elem_sep void notactive concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep void override concode_elem_sep RangedCollection<T> close concode_elem_sep RangedCollection<T> createCollection