void function ( ITriangleMesh arg0 , double arg1 ) { arg1 ( arg0 , VectorFactory . createVector3 ( arg1 , arg1 , arg1 ) ) ; }
scale all vertices in the mesh . concode_field_sep PlaceHolder placeHolder concode_field_sep void transform concode_elem_sep void scale concode_elem_sep void scale concode_elem_sep void multiply concode_elem_sep void translate