void function ( INetHandlerPlayClient arg0 ) { arg0 . handleRemoveEntityEffect ( this ) ; }
passes this packet on to the nethandler for processing . concode_field_sep Potion effectId concode_elem_sep int entityId concode_field_sep Potion getPotion concode_elem_sep void writePacketData concode_elem_sep Entity getEntity concode_elem_sep void readPacketData