void function ( XmlName arg0 ) { this . elementName = arg0 ; }
set the element that this information describes . concode_field_sep List<SwordValidationInfo> unmarshallAttributeInfo concode_elem_sep String MISSING_ATTRIBUTE_WARNING concode_elem_sep List<SwordValidationInfo> unmarshallElementInfo concode_elem_sep String MISSING_ELEMENT_ERROR concode_elem_sep String message concode_elem_sep SwordValidationInfoType type concode_elem_sep List<SwordValidationInfo> elementInfo concode_elem_sep String DUPLICATE_ELEMENT concode_elem_sep String UNKNOWN_ATTRIBUTE concode_elem_sep XmlName elementName concode_elem_sep String ERROR_WITH_CONTENT concode_elem_sep List<SwordValidationInfo> attributeInfo concode_elem_sep String MISSING_ELEMENT_WARNING concode_elem_sep String contentDescription concode_elem_sep String UNKNOWN_ELEMENT concode_elem_sep XmlName attributeName concode_elem_sep String MISSING_CONTENT concode_field_sep void addAttributeValidationInfo concode_elem_sep Iterator<SwordValidationInfo> getValidationElementInfoIterator concode_elem_sep void createString concode_elem_sep String getMessage concode_elem_sep void resetType concode_elem_sep void resetType concode_elem_sep String getContentDescription concode_elem_sep void addValidationInfo concode_elem_sep void setMessage concode_elem_sep void setType concode_elem_sep void addUnmarshallValidationInfo concode_elem_sep void addUnmarshallValidationInfo concode_elem_sep Iterator<SwordValidationInfo> getValidationAttributeInfoIterator concode_elem_sep void setAttribute concode_elem_sep XmlName getAttribute concode_elem_sep Iterator<SwordValidationInfo> getUnmarshallElementInfoIterator concode_elem_sep SwordValidationInfoType getType concode_elem_sep XmlName getElement concode_elem_sep void addUnmarshallElementInfo concode_elem_sep Iterator<SwordValidationInfo> getUnmarshallAttributeInfoIterator concode_elem_sep String toString concode_elem_sep void setContentDescription concode_elem_sep void addUnmarshallAttributeInfo concode_elem_sep void clearValidationItems concode_elem_sep void clearUnmarshallItems