void function ( PacketBuffer arg0 ) { arg0 . writeVarIntToBuffer ( this . entityId ) ; arg0 . writeDouble ( this . posX ) ; arg0 . writeDouble ( this . posY ) ; arg0 . writeDouble ( this . posZ ) ; arg0 . writeByte ( this . yaw ) ; arg0 . writeByte ( this . pitch ) ; arg0 . writeBoolean ( this . onGround ) ; }
writes the raw packet data to the data stream . concode_field_sep double posX concode_elem_sep double posY concode_elem_sep double posZ concode_elem_sep boolean onGround concode_elem_sep int entityId concode_elem_sep byte pitch concode_elem_sep byte yaw concode_field_sep boolean getOnGround concode_elem_sep byte getYaw concode_elem_sep double getX concode_elem_sep double getY concode_elem_sep byte getPitch concode_elem_sep double getZ concode_elem_sep int getEntityId concode_elem_sep void processPacket concode_elem_sep void readPacketData