void function ( ) { Gdx . input . setInputProcessor ( stage ) ; }
function called when the screen is shown concode_field_sep boolean levelLoaded concode_elem_sep LibreDragonJarvis game concode_elem_sep Stage stage concode_field_sep void resume concode_elem_sep void hide concode_elem_sep void resize concode_elem_sep void dispose concode_elem_sep void render concode_elem_sep void pause