List < ITriangleMesh > function ( BuildingSettings arg0 ) { ShapeGrammar loc0 = new ShapeGrammar ( ) ; VirtualFormTree loc1 = loc0 . performGrammar ( arg0 ) ; List < ITriangleMesh > loc2 = new ArrayList < ITriangleMesh > ( ) ; generateBuilding ( loc2 , loc1 . getRootNode ( ) ) ; return loc2 ; }
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