float [ ] function ( ) { float [ ] loc0 = new float [ maxFrame ] ; float loc1 = maxTime / maxFrame ; float loc2 = 0 ; for ( int loc3 = 0 ; loc3 < maxFrame ; ++ loc3 ) { loc0 [ loc3 ] = loc2 ; loc2 += loc1 ; } return loc0 ; }
the method creates times for the track based on the given maximum values . concode_field_sep float maxTime concode_elem_sep ArrayList<Vector3f> translations concode_elem_sep ArrayList<Vector3f> scales concode_elem_sep String name concode_elem_sep int maxFrame concode_elem_sep ArrayList<Quaternion> rotations concode_field_sep BoneTrack getAsBoneTrack concode_elem_sep ArrayList<T> createList concode_elem_sep void setTransform concode_elem_sep String toString concode_elem_sep SpatialTrack getAsSpatialTrack concode_elem_sep void append