Binding function ( ) { Binding loc0 = null ; Iterator loc1 = bindings . iterator ( ) ; while ( loc1 . hasNext ( ) ) { Binding loc2 = ( Binding ) loc1 . next ( ) ; if ( ! loc2 . isBound ( ) ) { loc0 = loc2 ; break ; } } return loc0 ; }
get the first unbound binding in the list concode_field_sep int COUNT concode_elem_sep List removedBindings concode_elem_sep Set<IBindingListViewer> changeListeners concode_elem_sep List<Binding> bindings concode_field_sep Binding getNextTypeConflict concode_elem_sep void insert concode_elem_sep void remove concode_elem_sep void addChangeListener concode_elem_sep void removeAll concode_elem_sep Binding get concode_elem_sep Binding getRemovedBindingMatch concode_elem_sep boolean hasRemovedBindingMatch concode_elem_sep void moveTop concode_elem_sep void bindingChanged concode_elem_sep int indexOf concode_elem_sep void moveUp concode_elem_sep void moveBottom concode_elem_sep void add concode_elem_sep List getAll concode_elem_sep List getRemovedList concode_elem_sep void swap concode_elem_sep void refresh concode_elem_sep void moveDown concode_elem_sep Binding getNextUnbound concode_elem_sep boolean hasTypeConflict concode_elem_sep void removeChangeListener concode_elem_sep int size concode_elem_sep Binding getFirstBound concode_elem_sep void addAll concode_elem_sep Binding getNextBound concode_elem_sep Binding getFirstTypeConflict