void function ( ) { for ( int loc0 = 0 ; loc0 < SimulatorConstants . MAX_STATE ; loc0 ++ ) { enzymes . get ( loc0 ) . clear ( ) ; } for ( Atom loc0 : getAllAtoms ( ) ) { for ( ReactionData loc1 : loc0 . getReactions ( ) ) { if ( loc1 != null ) { addToEnzymeMap ( loc1 , loc0 ) ; } } } }
reforms the enzymes list used when reading from a file concode_field_sep ArrayList<HashMultimap<ReactionData,Atom>> enzymes concode_field_sep int getDistance concode_elem_sep void move concode_elem_sep void updateEnzymes concode_elem_sep List<ILocation> newlyInRange concode_elem_sep boolean isOnGrid concode_elem_sep ArrayList<Atom> getAdjacentAtoms concode_elem_sep ArrayList<Atom> getAdjacentAtoms concode_elem_sep void addAtom concode_elem_sep void addToEnzymeMap concode_elem_sep void addToEnzymeMap concode_elem_sep List<Atom> getAllAtoms concode_elem_sep ArrayList<ILocation> getLocationsWithinRange concode_elem_sep HashSet<ILocation> getCrossedZone concode_elem_sep Atom getAtomAtLocation concode_elem_sep void removeFromEnzymeMap concode_elem_sep void removeFromEnzymeMap concode_elem_sep Class<? extends ILocation> getLocationType concode_elem_sep ArrayList<ILocation> getAllLocations concode_elem_sep boolean crossed concode_elem_sep void render