void function ( ) { Debugger . debug ( "srini_string" + getName ( ) + "srini_string" ) ; EventManager . register ( this ) ; }
fired when the module is enabled be sure to include a call to super if you override this concode_field_sep String MODULE_KEY_BASE concode_elem_sep Minecraft mc concode_elem_sep String name concode_elem_sep Cobalt cobalt concode_elem_sep boolean isEnabled concode_field_sep String getKey concode_elem_sep void updateKeybind concode_elem_sep String getName concode_elem_sep Keybind makeKeybind concode_elem_sep boolean isEnabled concode_elem_sep void toggle concode_elem_sep void createAndRegisterKeybind concode_elem_sep void onDisable concode_elem_sep void registerKeybind