boolean function ( ) { int loc0 = resCounter + 1 ; if ( loc0 % ( resolution ) == 0 ) return true ; return false ; }
is this the last resolution tick in the step concode_field_sep int pressedRow concode_elem_sep int STEP concode_elem_sep int lastTriggeredStep concode_elem_sep int type concode_elem_sep int resolution concode_elem_sep boolean[] trigger concode_elem_sep int MOMENTARY concode_elem_sep int SHOT concode_elem_sep int HIT concode_elem_sep int SLICE concode_elem_sep int startOffset concode_elem_sep int chokeGroup concode_elem_sep int DEFAULT_RESOLUTION concode_elem_sep int iteration concode_elem_sep int NO_CHOKE_GROUP concode_elem_sep int resCounter concode_elem_sep int LOOP concode_elem_sep int step concode_elem_sep int NOT_PLAYING concode_field_sep int getResolution concode_elem_sep int getStep concode_elem_sep int getLastTriggedStep concode_elem_sep boolean isLastResStep concode_elem_sep Element toJDOMXMLElement concode_elem_sep int getPressedRow concode_elem_sep int getIteration concode_elem_sep int getChokeGroup concode_elem_sep int getResCounter concode_elem_sep void setStep concode_elem_sep boolean isPlaying concode_elem_sep boolean getTrigger concode_elem_sep int getStartOffset concode_elem_sep void setPressedRow concode_elem_sep void setTrigger concode_elem_sep void setType concode_elem_sep void setChokeGroup concode_elem_sep void setStartOffset concode_elem_sep void setLength concode_elem_sep void stop concode_elem_sep void nextResCount concode_elem_sep int getType concode_elem_sep void nextStep concode_elem_sep float getLength concode_elem_sep void loadJDOMXMLElement