void function ( ChessPiece arg0 , int arg1 , int arg2 ) { arg0 . setColumn ( arg1 ) ; arg0 . setRow ( arg2 ) ; pieceOffsets . put ( arg2 * width + arg1 , arg0 ) ; }
place a chess piece on the board at position column , row . does not verify whether the piece can be attacked buy other present pieces or that it can attack any of them . concode_field_sep int NULL_OFFSET concode_elem_sep int boardLength concode_elem_sep int width concode_elem_sep HashMap<Integer,ChessPiece> pieceOffsets concode_elem_sep ChessPiece NULL_PIECE concode_elem_sep int completionAttempt concode_elem_sep int hash concode_field_sep int placePieceInNextAvailablePosition concode_elem_sep int placePieceInNextAvailablePosition concode_elem_sep String getLayoutText concode_elem_sep void removeChessPiece concode_elem_sep void printBoard concode_elem_sep String getColumnsText concode_elem_sep int getCompletionAttempt concode_elem_sep int hashCode concode_elem_sep int getBoardLength concode_elem_sep ChessLayout clone concode_elem_sep boolean canPlacePieceAtPosition concode_elem_sep void setCompletionAttempt