Matrix4 function ( ) { return w2c == null ? Matrix4 . IDENTITY : w2c [ 0 ] ; }
returns a transformation matrix mapping world space to camera space . concode_field_sep Matrix4[] c2w concode_elem_sep Matrix4[] w2c concode_elem_sep CameraLens lens concode_field_sep boolean updateCameraMatrix concode_elem_sep boolean update concode_elem_sep Ray getRay concode_elem_sep Ray getRay concode_elem_sep Matrix4 getCameraToWorld