Iterator < AttachedEntity > function ( ) { final List < AttachedEntity > loc0 = new ArrayList < AttachedEntity > ( ) ; for ( Map . Entry < EntityInvocationHandler , AttachedEntityStatus > loc1 : allAttachedEntities . entrySet ( ) ) { loc0 . add ( new AttachedEntity ( loc1 . getKey ( ) , loc1 . getValue ( ) ) ) ; } return loc0 . iterator ( ) ; }
iterator . concode_field_sep Map<EntityInvocationHandler,AttachedEntityStatus> allAttachedEntities concode_elem_sep Map<EntityUUID,EntityInvocationHandler> searchableEntities concode_elem_sep List<URI> furtherDeletes concode_field_sep void detachAll concode_elem_sep void attachNew concode_elem_sep void detach concode_elem_sep List<URI> getFurtherDeletes concode_elem_sep boolean isAttached concode_elem_sep void addFurtherDeletes concode_elem_sep void attach concode_elem_sep void attach concode_elem_sep void attach concode_elem_sep EntityInvocationHandler getEntity concode_elem_sep AttachedEntityStatus getStatus concode_elem_sep void setStatus