Vector function ( Vector arg0 ) { double loc0 = getX ( ) , loc1 = getY ( ) ; double loc2 = arg0 . getX ( ) , loc3 = arg0 . getY ( ) ; return new Vector ( ( loc0 * loc2 ) + ( loc1 * loc3 ) , ( loc0 * loc3 ) - ( loc1 * loc2 ) ) ; }
rotates this vector by an other vector . concode_field_sep double x concode_elem_sep double y concode_field_sep Vector add concode_elem_sep double crossProduct concode_elem_sep double distance concode_elem_sep Vector unrotate concode_elem_sep Vector lerp concode_elem_sep Vector subtract concode_elem_sep double length concode_elem_sep Vector scale concode_elem_sep Vector project concode_elem_sep Vector clampLength concode_elem_sep int compareTo concode_elem_sep Vector towards concode_elem_sep double dotProduct concode_elem_sep Vector perpendicularHorizontal concode_elem_sep Vector normalise concode_elem_sep double getX concode_elem_sep Vector perpendicularVertical concode_elem_sep double getY concode_elem_sep boolean equals concode_elem_sep String toString