void function ( ) { play ( null ) ; }
validate this effect . concode_field_sep Map<String,SpecialEffect> effects concode_elem_sep Configuration params concode_elem_sep float masterVolume concode_elem_sep float volumeMult concode_elem_sep ConfigurationSection conf concode_elem_sep Map<String,Set<String>> validArgs concode_elem_sep EffectType type concode_field_sep void args concode_elem_sep void play concode_elem_sep Color[] getColors concode_elem_sep boolean isValidArg concode_elem_sep void playEffect concode_elem_sep SpecialEffect getEffect