void function ( ) { uw . setMensEnd ( ) ; }
event concode_field_sep UnitWorks uw concode_elem_sep Point ps concode_elem_sep int max concode_elem_sep int MAX concode_elem_sep List<Body> playerList concode_elem_sep List<Body> charaList concode_elem_sep MapWorks mw concode_elem_sep UnitMap map concode_elem_sep PanelManager pm concode_elem_sep int n concode_field_sep void cancel concode_elem_sep void nextChara concode_elem_sep void moveChara concode_elem_sep boolean pickChara concode_elem_sep boolean isNextPoint concode_elem_sep void setHelp concode_elem_sep void changeChara concode_elem_sep void setSelectBody concode_elem_sep void setColor concode_elem_sep boolean putChara concode_elem_sep void setSelectPlace concode_elem_sep void autoPut concode_elem_sep void leftPressed concode_elem_sep void mouseMoved