Pixmap function ( FileHandle arg0 ) { return CIM . read ( arg0 ) ; }
reads the pixmap from the given file , assuming the pixmap was written with the pixmapio #writecim filehandle , pixmap method . throws a gdxruntimeexception in case the file could n't be read . concode_field_sep int ZLIB_BLOCK_SIZE concode_elem_sep int BUFFER_SIZE concode_elem_sep byte[] readBuffer concode_elem_sep int[] crcTable concode_elem_sep byte[] writeBuffer concode_field_sep Pixmap read concode_elem_sep byte[] createTrailerChunk concode_elem_sep void createCRCTable concode_elem_sep int calcADLER32 concode_elem_sep byte[] createHeaderChunk concode_elem_sep void writeUncompressedDeflateBlock concode_elem_sep byte[] toChunk concode_elem_sep byte[] createDataChunk concode_elem_sep void writeCIM concode_elem_sep void writePNG concode_elem_sep int updateCRC concode_elem_sep void write concode_elem_sep byte[] write concode_elem_sep byte[] toZLIB