void function ( ) { loadLibrary ( NATIVE_LIB_QCAR ) ; loadLibrary ( NATIVE_LIB_QCARWRAPPER ) ; loadLibrary ( NATIVE_LIB_UNITYPLAYER ) ; }
load native libraries stored in `` libs/armeabi '' concode_field_sep String NATIVE_LIB_UNITYPLAYER concode_elem_sep String NATIVE_LIB_QCAR concode_elem_sep String NATIVE_LIB_QCARWRAPPER concode_field_sep boolean loadLibrary concode_elem_sep void initPlatformNative concode_elem_sep void initPlatform concode_elem_sep int initQCAR