void function ( DVariable arg0 ) { m_activationObject = arg0 ; m_locals . remove ( arg0 . getName ( ) ) ; }
removes the specified variable from the list of locals , and remembers that the specified variable is the `` activation object '' for this frame . see bug 155031 . concode_field_sep DVariable m_this concode_elem_sep int m_offset concode_elem_sep int m_depth concode_elem_sep int m_module concode_elem_sep Map<String,DVariable> m_args concode_elem_sep int m_line concode_elem_sep DModule m_source concode_elem_sep List<DVariable> m_scopeChain concode_elem_sep int m_isolateId concode_elem_sep String m_functionSignature concode_elem_sep Map<String,DVariable> m_locals concode_elem_sep boolean m_populated concode_elem_sep DVariable m_activationObject concode_elem_sep DLocation m_location concode_elem_sep int m_swfIndex concode_field_sep int getModule concode_elem_sep void removeAllLocals concode_elem_sep Location getLocation concode_elem_sep void addLocal concode_elem_sep void setIsolateId concode_elem_sep int getIsolateId concode_elem_sep void removeAllScopeChainEntries concode_elem_sep String getCallSignature concode_elem_sep void addScopeChainEntry concode_elem_sep DVariable getActivationObject concode_elem_sep int getLine concode_elem_sep void removeAllArguments concode_elem_sep Variable[] getScopeChain concode_elem_sep void setThis concode_elem_sep Variable getThis concode_elem_sep DVariable getThis concode_elem_sep void addArgument concode_elem_sep Variable[] getLocals concode_elem_sep void populate concode_elem_sep void setOffset concode_elem_sep void markStale concode_elem_sep void setSwfIndex concode_elem_sep Variable[] getArguments concode_elem_sep void removeAllVariables concode_elem_sep void setDepth