void function ( List < String > arg0 ) { this . buildingRulesDir = arg0 ; }
sets the building rules dir . concode_field_sep double minHeight concode_elem_sep double maxHeight concode_elem_sep List<String> buildingRulesDir concode_elem_sep double minLength concode_elem_sep double numberBuildingsXInput concode_elem_sep double minWidth concode_elem_sep double numberBuildingsZInput concode_elem_sep double maxLength concode_elem_sep double maxWidth concode_field_sep void setMinWidth concode_elem_sep List<String> getBuildingRulesDir concode_elem_sep void setNumberBuildingsXInput concode_elem_sep void setMaxWidth concode_elem_sep double getMinLength concode_elem_sep double getNumberBuildingsXInput concode_elem_sep double getMaxWidth concode_elem_sep double getMinWidth concode_elem_sep double getMinHeight concode_elem_sep double getMaxLength concode_elem_sep double getNumberBuildingsZInput concode_elem_sep void setMaxHeight concode_elem_sep void setMinLength concode_elem_sep void setNumberBuildingsZInput concode_elem_sep void setMinHeight concode_elem_sep void setMaxLength concode_elem_sep double getMaxHeight