void function ( int arg0 , int arg1 ) { checkCurrent ( ) ; selector . or ( ) ; }
handle an operator concode_field_sep Operator currentOp concode_elem_sep DataType<?> currentType concode_elem_sep String query concode_elem_sep IAccessor<T> accessor concode_elem_sep SelectorBuilder<T> selector concode_elem_sep String currentField concode_field_sep void check concode_elem_sep void less concode_elem_sep void geq concode_elem_sep void field concode_elem_sep void and concode_elem_sep void equals concode_elem_sep void invalid concode_elem_sep void leq concode_elem_sep void end concode_elem_sep void neq concode_elem_sep void begin concode_elem_sep void greater concode_elem_sep void value concode_elem_sep String escape concode_elem_sep void setCurrent concode_elem_sep void setCurrent concode_elem_sep void checkCurrent