void function ( float arg0 , float arg1 , float arg2 ) { AL10 . alListener3f ( AL10 . AL_VELOCITY , arg0 , arg1 , arg2 ) ; }
sets the velocity of the listener concode_field_sep Map<String,Sound> sounds concode_elem_sep Map<Integer,List<SoundSource>> sources concode_elem_sep Camera camera concode_field_sep void setOrientation concode_elem_sep void init concode_elem_sep void pauseChannel concode_elem_sep void addSound concode_elem_sep void pauseAllSounds concode_elem_sep void update concode_elem_sep void setPosition concode_elem_sep void addSource concode_elem_sep void stopChannel concode_elem_sep void playSound concode_elem_sep void stopAllSounds concode_elem_sep void dispose concode_elem_sep void pauseSound concode_elem_sep Sound getSound concode_elem_sep void bindCamera