void function ( int arg0 , int arg1 ) { mw . wakuMove ( arg0 , arg1 ) ; mw . wakuPaint ( true ) ; }
mouse moved concode_field_sep UnitWorks uw concode_elem_sep MapWorks mw concode_elem_sep UnitMap map concode_elem_sep PanelManager pm concode_field_sep void cancel concode_elem_sep void setSelectPlace concode_elem_sep boolean isNextPoint concode_elem_sep void gotoWalk concode_elem_sep void setHelp concode_elem_sep void setSelectBody concode_elem_sep void leftPressed concode_elem_sep void accept