void function ( EditSession arg0 ) { for ( int loc0 = 0 ; loc0 < size . getBlockX ( ) ; ++ loc0 ) { for ( int loc1 = 0 ; loc1 < size . getBlockY ( ) ; ++ loc1 ) { for ( int loc2 = 0 ; loc2 < size . getBlockZ ( ) ; ++ loc2 ) { data [ loc0 ] [ loc1 ] [ loc2 ] = arg0 . getBlock ( new Vector ( loc0 , loc1 , loc2 ) . add ( getOrigin ( ) ) ) ; } } } }
copy to the clipboard . concode_field_sep BaseBlock[][][] data concode_elem_sep Vector offset concode_elem_sep Vector size concode_elem_sep Vector origin concode_elem_sep Vector relativePosition concode_elem_sep LocalEntity entity concode_elem_sep List<CopiedEntity> entities concode_field_sep LocalEntity[] pasteEntities concode_elem_sep BaseBlock getPoint concode_elem_sep Vector getOrigin concode_elem_sep void setOrigin concode_elem_sep Vector getOffset concode_elem_sep void setBlock concode_elem_sep void storeEntity concode_elem_sep int getWidth concode_elem_sep void paste concode_elem_sep void paste concode_elem_sep int getHeight concode_elem_sep Vector getSize concode_elem_sep void saveSchematic concode_elem_sep void rotate2D concode_elem_sep void setOffset concode_elem_sep int getLength concode_elem_sep void place concode_elem_sep void flip concode_elem_sep void flip concode_elem_sep CuboidClipboard loadSchematic