float function ( float arg0 , float arg1 , float arg2 ) { return MathUtils . max ( arg1 , MathUtils . min ( arg0 , arg2 ) ) ; }
returns the closest value to ` a ' that is in between ` low ' and ` high ' concode_field_sep PlaceHolder placeHolder concode_field_sep boolean isPowerOfTwo concode_elem_sep float min concode_elem_sep float abs concode_elem_sep float max concode_elem_sep int nextPowerOfTwo concode_elem_sep float degToRad concode_elem_sep float radToDeg