double function ( EntityLiving arg0 ) { return Math . sqrt ( ( arg0 . motionX * arg0 . motionX ) + ( arg0 . motionZ * arg0 . motionZ ) ) ; }
returns the absolute movement speed of an entity in coordinate space concode_field_sep int candidates_allowdrops[][] concode_elem_sep int candidates[][] concode_field_sep AS_PathEntity translateAStarPathtoPathEntity concode_elem_sep boolean isLadder concode_elem_sep AStarNode[] getAccessNodesSorted concode_elem_sep boolean isPassableBlock concode_elem_sep boolean isViable concode_elem_sep boolean isViable concode_elem_sep double getDistanceBetweenCoords concode_elem_sep double getDistanceBetweenNodes concode_elem_sep int getIntCoordFromDoubleCoord