int function ( ) { throw new UnsupportedOperationException ( "srini_string" ) ; }
returns the number of mesh animation channels . each channel affects a single mesh and defines vertex-based animation . this method will return the same value as getmeshchannels . size concode_field_sep double m_ticksPerSecond concode_elem_sep String m_name concode_elem_sep double m_duration concode_elem_sep List<AiNodeAnim> m_nodeAnims concode_field_sep String getName concode_elem_sep double getDuration concode_elem_sep List<AiNodeAnim> getChannels concode_elem_sep List<AiMeshAnim> getMeshChannels concode_elem_sep double getTicksPerSecond concode_elem_sep int getNumChannels