void function ( byte arg0 , byte arg1 , byte arg2 , byte arg3 ) { this . alpha = arg0 >= 0 ? arg0 / 255.0f : 1.0f - ~ arg0 / 255.0f ; this . red = arg1 >= 0 ? arg1 / 255.0f : 1.0f - ~ arg1 / 255.0f ; this . green = arg2 >= 0 ? arg2 / 255.0f : 1.0f - ~ arg2 / 255.0f ; this . blue = arg3 >= 0 ? arg3 / 255.0f : 1.0f - ~ arg3 / 255.0f ; }
copies the values from the given values . concode_field_sep float intensity concode_elem_sep float red concode_elem_sep float green concode_elem_sep float blue concode_elem_sep float alpha concode_field_sep void mult concode_elem_sep void toRGBA8 concode_elem_sep void fromPixel concode_elem_sep byte getB8 concode_elem_sep void merge concode_elem_sep short getA16 concode_elem_sep short getB16 concode_elem_sep void divide concode_elem_sep void fromColor concode_elem_sep void toRGBA concode_elem_sep void fromIntensity concode_elem_sep void fromIntensity concode_elem_sep void mix concode_elem_sep short getG16 concode_elem_sep void clamp concode_elem_sep void add concode_elem_sep void add concode_elem_sep int toARGB8 concode_elem_sep byte getR8 concode_elem_sep void clear concode_elem_sep void setAlpha concode_elem_sep void setAlpha concode_elem_sep short getR16 concode_elem_sep void fromARGB16 concode_elem_sep void fromARGB concode_elem_sep byte getInt concode_elem_sep byte getA8 concode_elem_sep void negate concode_elem_sep Object clone concode_elem_sep String toString concode_elem_sep byte getG8