void function ( ) { this . rows = 0 ; this . columns = 0 ; for ( int loc0 = 0 ; loc0 < this . data . length ; loc0 ++ ) { if ( this . data [ loc0 ] != null ) { Arrays . fill ( this . data [ loc0 ] , null ) ; } } }
clears the table . concode_field_sep Object[][] data concode_elem_sep int rowIncrement concode_elem_sep long serialVersionUID concode_elem_sep int columns concode_elem_sep int columnIncrement concode_elem_sep int rows concode_field_sep Object getObject concode_elem_sep int getRowCount concode_elem_sep void setData concode_elem_sep int getColumnIncrement concode_elem_sep void writeObject concode_elem_sep void copyColumn concode_elem_sep int getColumnCount concode_elem_sep void setObject concode_elem_sep void writeSerializedData concode_elem_sep void readObject concode_elem_sep void copyRow concode_elem_sep void ensureRowCapacity concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep int getRowIncrement concode_elem_sep void ensureCapacity concode_elem_sep Object readSerializedData concode_elem_sep Object[][] getData