void function ( ) { clear ( ) ; }
clears this object , recycling the underlying node if owned . this object should not be used after this method is called . concode_field_sep boolean mOwned concode_elem_sep AccessibilityNodeInfoCompat mNode concode_field_sep AccessibilityNodeInfoRef obtain concode_elem_sep boolean parent concode_elem_sep boolean previousInOrder concode_elem_sep AccessibilityNodeInfoRef refreshed concode_elem_sep AccessibilityNodeInfoCompat release concode_elem_sep void clear concode_elem_sep boolean nextSibling concode_elem_sep AccessibilityNodeInfoRef makeOwned concode_elem_sep AccessibilityNodeInfoRef unOwned concode_elem_sep boolean nextInOrder concode_elem_sep int getChildNumber concode_elem_sep AccessibilityNodeInfoRef owned concode_elem_sep boolean lastChild concode_elem_sep boolean firstChild concode_elem_sep AccessibilityNodeInfoCompat get concode_elem_sep boolean isNull concode_elem_sep boolean previousSibling concode_elem_sep void reset concode_elem_sep void reset concode_elem_sep boolean lastDescendant