void function ( final Object arg0 , final Object arg1 ) { writeLock ( arg0 ) ; SoftReference loc0 = new SoftReference ( arg1 ) ; cache . put ( arg0 , loc0 ) ; writeUnLock ( arg0 ) ; }
stores a value concode_field_sep Map cache concode_elem_sep Map locks concode_field_sep void writeLock concode_elem_sep void writeUnLock concode_elem_sep Object get concode_elem_sep void clear concode_elem_sep Set<Object> getKeys concode_elem_sep void remove concode_elem_sep Object peek