BoardCell [ ] [ ] function ( ) { return board ; }
getter concode_field_sep int width concode_elem_sep BoardCell[][] board concode_elem_sep int height concode_field_sep void setBoard concode_elem_sep int getVertPosition concode_elem_sep BoardCell getCell concode_elem_sep boolean isEmpty concode_elem_sep int getWidth concode_elem_sep void setCell concode_elem_sep void setHeight concode_elem_sep void setWidth concode_elem_sep LinkedList<BoardCell> getStartCells concode_elem_sep LinkedList<BoardCell> getEndCells concode_elem_sep int getHorizPosition concode_elem_sep int getHeight concode_elem_sep String createPattern concode_elem_sep Board clone