Flags function ( ) { return newFlags ; }
return the new flags for the message concode_field_sep MessageUid uid concode_elem_sep Flags modifiedFlags concode_elem_sep Flags newFlags concode_elem_sep Optional<Long> modSeq concode_elem_sep Flags oldFlags concode_elem_sep long modSeq concode_field_sep boolean isUnchanged concode_elem_sep boolean isModifiedToSet concode_elem_sep boolean flagsChanged concode_elem_sep boolean flagsChanged concode_elem_sep boolean isModifiedToUnset concode_elem_sep Builder uid concode_elem_sep long getModSeq concode_elem_sep MessageUid getUid concode_elem_sep Builder newFlags concode_elem_sep Iterator<String> userFlagIterator concode_elem_sep Builder oldFlags concode_elem_sep UpdatedFlags build concode_elem_sep void addModifiedUserFlags concode_elem_sep void addModifiedUserFlags concode_elem_sep Builder modSeq concode_elem_sep boolean isChanged concode_elem_sep boolean isChanged concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep Builder builder concode_elem_sep Iterator<Flags.Flag> systemFlagIterator concode_elem_sep Flags getOldFlags concode_elem_sep String toString concode_elem_sep void addModifiedSystemFlags