void function ( ObjectInputStream arg0 ) { arg0 . defaultReadObject ( ) ; this . outlinePaint = SerialUtilities . readPaint ( arg0 ) ; this . outlineStroke = SerialUtilities . readStroke ( arg0 ) ; this . backgroundPaint = SerialUtilities . readPaint ( arg0 ) ; }
provides serialization support . concode_field_sep Paint outlinePaint concode_elem_sep Stroke outlineStroke concode_elem_sep Paint backgroundPaint concode_elem_sep Range range concode_elem_sep String label concode_elem_sep long serialVersionUID concode_field_sep Paint getBackgroundPaint concode_elem_sep String getLabel concode_elem_sep Range getRange concode_elem_sep void writeObject concode_elem_sep boolean equals concode_elem_sep Stroke getOutlineStroke concode_elem_sep Paint getOutlinePaint