void function ( SocketChannel arg0 ) { buffer . clear ( ) ; buffer . put ( "srini_string" . getBytes ( ) ) ; buffer . flip ( ) ; arg0 . write ( buffer ) ; }
spew a greeting to the incoming client connection . concode_field_sep ByteBuffer buffer concode_elem_sep int PORT_NUMBER concode_field_sep void registerChannel concode_elem_sep void go concode_elem_sep void main concode_elem_sep void readDataFromSocket