void function ( float arg0 , float arg1 , float arg2 ) { Matrix4f loc0 = new Matrix4f ( ) ; loc0 . loadScale ( arg0 , arg1 , arg2 ) ; multiply ( loc0 ) ; }
modifies the current matrix by post-multiplying it with a scale matrix of given dimensions concode_field_sep float[] mMat concode_field_sep void rotate concode_elem_sep boolean inverse concode_elem_sep void loadPerspective concode_elem_sep void set concode_elem_sep void loadOrtho concode_elem_sep void loadScale concode_elem_sep void loadFrustum concode_elem_sep boolean inverseTranspose concode_elem_sep float[] getArray concode_elem_sep void loadIdentity concode_elem_sep void loadRotate concode_elem_sep void translate concode_elem_sep void loadOrthoWindow concode_elem_sep void loadTranslate concode_elem_sep void load concode_elem_sep float get concode_elem_sep void loadMultiply concode_elem_sep float computeCofactor concode_elem_sep void transpose concode_elem_sep void multiply concode_elem_sep void loadProjectionNormalized