void function ( ) { if ( isOpen ( ) ) { flushImpl ( ) ; } }
waits for any buffered audio samples to be played by the audio device . this method should only be called prior to closing the device . concode_field_sep Decoder decoder concode_elem_sep boolean open concode_field_sep void closeImpl concode_elem_sep void flushImpl concode_elem_sep void setOpen concode_elem_sep Decoder getDecoder concode_elem_sep boolean isOpen concode_elem_sep void writeImpl concode_elem_sep void openImpl concode_elem_sep void close concode_elem_sep void write concode_elem_sep void open