float function ( BlockCoordinates arg0 ) { return this . getDistanceSquared ( arg0 . x , arg0 . y , arg0 . z ) ; }
return the squared distance between this coordinates and the chunkcoordinates given as argument . concode_field_sep int x concode_elem_sep int y concode_elem_sep int z concode_field_sep void writeNBT concode_elem_sep void set concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep float getDistanceSquared concode_elem_sep int compareWorldCoordinate concode_elem_sep int compareTo concode_elem_sep void readNBT