void function ( ) { glyphTexts . clear ( ) ; strokeColor = null ; font = null ; }
dispose this textsprite object . concode_field_sep ArrayList<GlyphText> glyphTexts concode_elem_sep AffineTransform graphicStateTransform concode_elem_sep Rectangle2D.Float bounds concode_elem_sep boolean OPTIMIZED_DRAWING_ENABLED concode_elem_sep Color strokeColor concode_elem_sep int rmode concode_elem_sep FontFile font concode_field_sep AffineTransform getGraphicStateTransform concode_elem_sep void setRMode concode_elem_sep boolean intersects concode_elem_sep GlyphText addText concode_elem_sep void paint concode_elem_sep String toString concode_elem_sep void setStrokeColor concode_elem_sep ArrayList<GlyphText> getGlyphSprites concode_elem_sep void setGraphicStateTransform concode_elem_sep Rectangle2D.Float getBounds