int function ( int arg0 , int arg1 ) { return arg0 & arg1 ; }
returns the internal position of a block within a chunk . concode_field_sep PlaceHolder placeHolder concode_field_sep int calcBlockPosZ concode_elem_sep Region3i getChunkRegionAroundWorldPos concode_elem_sep int calcBlockPosY concode_elem_sep int calcChunkPosX concode_elem_sep int calcChunkPosY concode_elem_sep int calcChunkPosZ concode_elem_sep Vector3i calcBlockPos concode_elem_sep Vector3i calcBlockPos concode_elem_sep Vector3i calcBlockPos concode_elem_sep Region3i getEdgeRegion concode_elem_sep Vector3i calcChunkPos concode_elem_sep Vector3i calcChunkPos concode_elem_sep Vector3i calcChunkPos concode_elem_sep Vector3i calcChunkPos concode_elem_sep Vector3i[] calcChunkPos concode_elem_sep Vector3i calcChunkPos concode_elem_sep Vector3i[] calcChunkPos concode_elem_sep Side getSecondaryPlacementDirection concode_elem_sep void populateMinAdjacent2D