Shell function ( ) { if ( CommonUIUtils . getActiveWorkbenchWindow ( ) != null ) { return CommonUIUtils . getActiveWorkbenchWindow ( ) . getShell ( ) ; } return null ; }
returns the currently active workbench window shell or null if none . concode_field_sep PlaceHolder placeHolder concode_field_sep void runInUiThread concode_elem_sep IWorkbenchWindow getActiveWorkbenchWindow concode_elem_sep Display getStandardDisplay