T function ( double arg0 , double arg1 ) { return this . root . get ( arg0 , arg1 , new AbstractDouble ( Double . POSITIVE_INFINITY ) ) ; }
gets the object closest to x , y concode_field_sep QuadNode<T> root concode_elem_sep int size concode_elem_sep AbstractCollection<T> values concode_field_sep QuadLeaf<T> firstLeaf concode_elem_sep AbstractCollection<T> values concode_elem_sep void clear concode_elem_sep double getMaxX concode_elem_sep double getMaxY concode_elem_sep void increaseSize concode_elem_sep int execute concode_elem_sep int execute concode_elem_sep void execute concode_elem_sep boolean put concode_elem_sep boolean remove concode_elem_sep ArrayList<T> getNNearestNeighbours concode_elem_sep QuadLeaf<T> nextLeaf concode_elem_sep int size concode_elem_sep void decreaseSize concode_elem_sep double getMinX concode_elem_sep double getMinY