void function ( Bitmap arg0 , Bitmap arg1 , int arg2 ) { clearBitmap ( arg0 , arg2 ) ; Canvas loc0 = new Canvas ( arg1 ) ; loc0 . drawBitmap ( arg0 , 0 , 0 , null ) ; loc0 . setBitmap ( null ) ; }
drawing bitmap over dest bitmap with clearing last one before drawing concode_field_sep int CLEAR_COLOR concode_field_sep void drawInRound concode_elem_sep void drawInRound concode_elem_sep void drawRoundedCorners concode_elem_sep void drawRoundedCorners concode_elem_sep void drawMasked concode_elem_sep void drawMasked concode_elem_sep void clearBitmap concode_elem_sep void clearBitmap