void function ( Rule arg0 , RuleComponent arg1 ) { this . associations . put ( arg0 , arg1 ) ; }
creates an association between this node and the rule + rule component that caused the creation of this node . since nodes might be shared , there might be more than one source for each node . concode_field_sep Map<Rule,RuleComponent> associations concode_elem_sep RuleBasePartitionId partitionId concode_elem_sep boolean streamMode concode_elem_sep int id concode_elem_sep boolean partitionsEnabled concode_field_sep void writeExternal concode_elem_sep void registerUnlinkedPaths concode_elem_sep void removeAssociation concode_elem_sep int getId concode_elem_sep Map<Rule,RuleComponent> getAssociations concode_elem_sep void remove concode_elem_sep void doRemove concode_elem_sep int hashCode concode_elem_sep void networkUpdated concode_elem_sep void readExternal concode_elem_sep void setPartitionId concode_elem_sep void setId concode_elem_sep RuleBasePartitionId getPartitionId concode_elem_sep String toString concode_elem_sep void attach concode_elem_sep void attach concode_elem_sep boolean isInUse concode_elem_sep boolean isStreamMode