Selector function ( Elements < ? > arg0 ) { for ( Element < ? > loc0 : arg0 ) { _childRemoveSlot . onEmit ( loc0 ) ; } arg0 . childAdded ( ) . disconnect ( _childAddSlot ) ; arg0 . childRemoved ( ) . disconnect ( _childRemoveSlot ) ; return this ; }
stops tracking the children of elements for setting the selection . concode_field_sep Slot<Element<?>> _childAddSlot concode_elem_sep Slot<Element<?>> _childRemoveSlot concode_elem_sep Slot<Element<?>> _clickSlot concode_elem_sep Value<Element<?>> selected concode_field_sep Selector add concode_elem_sep void onEmit concode_elem_sep void onEmit concode_elem_sep void onEmit