Rectangle2D function ( ) { return ( Rectangle2D ) localClipStack . peek ( ) ; }
returns the clipping region in the local coordinate system applied by graphics . concode_field_sep int HIGH_QUALITY_RENDERING concode_elem_sep PStack cameraStack concode_elem_sep FontRenderContext RENDER_QUALITY_LOW_FRC concode_elem_sep PStack clipStack concode_elem_sep PStack transformStack concode_elem_sep double[] PTS concode_elem_sep FontRenderContext RENDER_QUALITY_HIGH_FRC concode_elem_sep int LOW_QUALITY_RENDERING concode_elem_sep PStack localClipStack concode_elem_sep PStack compositeStack concode_elem_sep int renderQuality concode_elem_sep Graphics2D graphics concode_field_sep int getRenderQuality concode_elem_sep void popTransform concode_elem_sep void pushCamera concode_elem_sep PCamera getCamera concode_elem_sep void setRenderQuality concode_elem_sep void popClip concode_elem_sep double getScale concode_elem_sep void pushTransform concode_elem_sep void pushClip concode_elem_sep Graphics2D getGraphics concode_elem_sep void setRenderQualityToLow concode_elem_sep void popCamera concode_elem_sep void pushTransparency concode_elem_sep void setRenderQualityToHigh concode_elem_sep void popTransparency