PointCloud3D function ( ) { return center ( null ) ; }
updates all points in the cloud so that their new centroid is at the origin . concode_field_sep Vec3D min concode_elem_sep Vec3D max concode_elem_sep Vec3D centroid concode_elem_sep float radiusSquared concode_elem_sep List<Vec3D> points concode_field_sep Sphere getBoundingSphere concode_elem_sep PointCloud3D applyMatrix concode_elem_sep Iterator<Vec3D> iterator concode_elem_sep PointCloud3D updateBounds concode_elem_sep int size concode_elem_sep PointCloud3D addAll concode_elem_sep Vec3D getCentroid concode_elem_sep boolean removePoint concode_elem_sep PointCloud3D clear concode_elem_sep PointCloud3D copy concode_elem_sep AABB getBoundingBox concode_elem_sep PointCloud3D addPoint