void function ( String arg0 ) { fLabel = arg0 ; fRotation = verifyRotation ( arg0 , fRotation ) ; recalcDimensions ( ) ; }
sets the label to the given string , updating the orientation as needed and invalidating the layout if the size changes concode_field_sep int[] fCharWidths concode_elem_sep double NINETY_DEGREES concode_elem_sep int LEGAL_MUST_ROTATE concode_elem_sep String fLabel concode_elem_sep int fDescent concode_elem_sep int fWidth concode_elem_sep String sDrawsInTopRight concode_elem_sep int kBufferSpace concode_elem_sep int LEGAL_ROMAN concode_elem_sep int ROTATE_LEFT concode_elem_sep String sDrawsInFarTopRight concode_elem_sep int ROTATE_DEFAULT concode_elem_sep int[] fPosition concode_elem_sep int DEFAULT_ROMAN concode_elem_sep int POSITION_TOP_RIGHT concode_elem_sep int ROTATE_RIGHT concode_elem_sep int DEFAULT_CJK concode_elem_sep int fRotation concode_elem_sep Component fComponent concode_elem_sep int fHeight concode_elem_sep int fCharHeight concode_elem_sep int POSITION_NORMAL concode_elem_sep int POSITION_FAR_TOP_RIGHT concode_elem_sep int DEFAULT_MUST_ROTATE concode_elem_sep String[] fCharStrings concode_elem_sep int ROTATE_NONE concode_field_sep int getIconWidth concode_elem_sep void recalcDimensions concode_elem_sep int getIconHeight concode_elem_sep void calcDimensions concode_elem_sep int verifyRotation concode_elem_sep void propertyChange concode_elem_sep void paintIcon