void function ( ) { loadLibrary ( NATIVE_LIB_VUFORIA ) ; loadLibrary ( NATIVE_LIB_VUFORIAWRAPPER ) ; loadLibrary ( NATIVE_LIB_UNITYPLAYER ) ; }
load native libraries stored in `` libs/armeabi '' concode_field_sep String NATIVE_LIB_VUFORIA concode_elem_sep String NATIVE_LIB_UNITYPLAYER concode_elem_sep String NATIVE_LIB_VUFORIAWRAPPER concode_field_sep boolean loadLibrary concode_elem_sep int initVuforia concode_elem_sep void initPlatformNative concode_elem_sep void initPlatform