float function ( ) { return opacity ; }
returns layer opacity . concode_field_sep int ROTATE_180 concode_elem_sep int ROTATE_90 concode_elem_sep int MIRROR_HORIZONTAL concode_elem_sep Properties properties concode_elem_sep int ROTATE_270 concode_elem_sep String name concode_elem_sep Map myMap concode_elem_sep Rectangle bounds concode_elem_sep int MIRROR_VERTICAL concode_elem_sep boolean isVisible concode_elem_sep float opacity concode_field_sep void setName concode_elem_sep void rotate concode_elem_sep void maskedMergeOnto concode_elem_sep void mirror concode_elem_sep String getName concode_elem_sep void setProperties concode_elem_sep void mergeOnto concode_elem_sep int getWidth concode_elem_sep void translate concode_elem_sep Rectangle getBounds concode_elem_sep void getBounds concode_elem_sep void copyTo concode_elem_sep int getHeight concode_elem_sep void setOffset concode_elem_sep void setMap concode_elem_sep void setVisible concode_elem_sep Properties getProperties concode_elem_sep boolean isEmpty concode_elem_sep boolean isVisible concode_elem_sep void setBounds concode_elem_sep Map getMap concode_elem_sep void copyFrom concode_elem_sep boolean contains concode_elem_sep void maskedCopyFrom concode_elem_sep MapLayer createDiff concode_elem_sep Object clone concode_elem_sep void resize concode_elem_sep void setOpacity