void function ( float arg0 ) { speedLimit = arg0 ; }
set the speed limit , or maximum velocity value allowed by this simulator . concode_field_sep float speedLimit concode_elem_sep ArrayList springs concode_elem_sep int sflen concode_elem_sep Force[] sforces concode_elem_sep Integrator integrator concode_elem_sep ArrayList items concode_elem_sep Force[] iforces concode_elem_sep int iflen concode_field_sep Iterator getSprings concode_elem_sep boolean removeItem concode_elem_sep void clear concode_elem_sep Force[] getForces concode_elem_sep float getSpeedLimit concode_elem_sep void runSimulator concode_elem_sep Integrator getIntegrator concode_elem_sep void addItem concode_elem_sep Iterator getItems concode_elem_sep void setIntegrator concode_elem_sep void accumulate concode_elem_sep Spring addSpring concode_elem_sep Spring addSpring concode_elem_sep Spring addSpring concode_elem_sep void addForce