PacketEvent function ( PacketContainer arg0 , Player arg1 , NetworkMarker arg2 ) { PacketEvent loc0 = PacketEvent . fromClient ( this , arg0 , arg2 , arg1 ) ; invoker . invokePacketRecieving ( loc0 ) ; return loc0 ; }
called to inform the event listeners of a received packet . concode_field_sep boolean debug concode_elem_sep ErrorReporter reporter concode_elem_sep PacketTypeSet bufferedPackets concode_elem_sep PacketTypeSet sendingFilters concode_elem_sep ListenerInvoker invoker concode_elem_sep List<VolatileField> bootstrapFields concode_elem_sep TemporaryPlayerFactory playerFactory concode_elem_sep PacketTypeSet mainThreadFilters concode_elem_sep List<Object> networkManagers concode_elem_sep PacketTypeSet reveivedFilters concode_elem_sep InjectionFactory injectionFactory concode_elem_sep ReportType REPORT_CANNOT_INJECT_INCOMING_CHANNEL concode_elem_sep boolean injected concode_elem_sep boolean closed concode_field_sep boolean hasMainThreadListener concode_elem_sep void injectPlayer concode_elem_sep PacketEvent onPacketSending concode_elem_sep void setDebug concode_elem_sep PlayerInjectionHandler getPlayerInjector concode_elem_sep boolean isDebug concode_elem_sep ErrorReporter getReporter concode_elem_sep PacketEvent packetQueued concode_elem_sep PacketEvent onPacketReceiving concode_elem_sep boolean includeBuffer concode_elem_sep List<VolatileField> getBootstrapFields concode_elem_sep PacketInjector getPacketInjector concode_elem_sep void inject concode_elem_sep void close concode_elem_sep boolean hasListener