void function ( final String arg0 ) { classKeyName = arg0 ; }
set the class at this level concode_field_sep int skillPointsGained concode_elem_sep int classLevel concode_elem_sep List<PCLevelInfoStat> statsPreModified concode_elem_sep String classKeyName concode_elem_sep int skillPointsRemaining concode_elem_sep List<PCLevelInfoStat> statsPostModified concode_field_sep int getClassLevel concode_elem_sep int getBonusSkillPool concode_elem_sep void setFixedSkillPointsGained concode_elem_sep List<PCLevelInfoStat> getModifiedStats concode_elem_sep void addModifiedStat concode_elem_sep void setClassLevel concode_elem_sep void setSkillPointsRemaining concode_elem_sep int getSkillPointsRemaining concode_elem_sep void setSkillPointsGained concode_elem_sep int getTotalStatMod concode_elem_sep int getSkillPointsGained concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep PCLevelInfo clone concode_elem_sep String getClassKeyName