float function ( ) { return x * x + y * y + z * z + w * w ; }
calculates the squared length of the vector . concode_field_sep float w concode_elem_sep float x concode_elem_sep float y concode_elem_sep float z concode_field_sep Vec4 add concode_elem_sep FloatBuffer getBuffer concode_elem_sep Vec4 lerp concode_elem_sep Vec4 negate concode_elem_sep Vec4 normalize concode_elem_sep Vec4 subtract concode_elem_sep float length concode_elem_sep float dot concode_elem_sep Vec4 scale concode_elem_sep Vec4 divide