B function ( javafx . scene . effect . Effect arg0 ) { this . input = arg0 ; __set |= 1 << 0 ; return ( B ) this ; }
set the value of the javafx.scene.effect.gaussianblur #getinput input property for the instance constructed by this builder . concode_field_sep javafx.scene.effect.Effect input concode_elem_sep int __set concode_elem_sep double radius concode_field_sep void applyTo concode_elem_sep javafx.scene.effect.GaussianBlur build concode_elem_sep javafx.scene.effect.GaussianBlurBuilder<?> create concode_elem_sep B radius