boolean function ( ) { return ( n == max ) ; }
end judge concode_field_sep MineImage[] image concode_elem_sep Point goal concode_elem_sep int max concode_elem_sep Point start concode_elem_sep int x concode_elem_sep int y concode_elem_sep boolean mflag concode_elem_sep double theta concode_elem_sep int n concode_field_sep void move concode_elem_sep int getX concode_elem_sep int getY concode_elem_sep void setTheta concode_elem_sep void paint concode_elem_sep double getTheta concode_elem_sep void addTheta