void function ( Position arg0 ) { this . intersectionPosition = arg0 ; }
specifies the intersection position , which should be a position computed from the intersection point . concode_field_sep Position intersectionPosition concode_elem_sep boolean isTangent concode_elem_sep Vec4 intersectionPoint concode_elem_sep Object object concode_field_sep Object getObject concode_elem_sep Vec4 getIntersectionPoint concode_elem_sep boolean isTangent concode_elem_sep Position getIntersectionPosition concode_elem_sep void setTangent concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep String toString concode_elem_sep Queue<Intersection> sort concode_elem_sep void setIntersectionPoint concode_elem_sep void setObject