void function ( int arg0 ) { this . texHeight = arg0 ; setHeight ( ) ; }
set the height of this texture concode_field_sep int texWidth concode_elem_sep float widthRatio concode_elem_sep int width concode_elem_sep int textureID concode_elem_sep int texHeight concode_elem_sep float heightRatio concode_elem_sep int target concode_elem_sep int height concode_field_sep float getHeight concode_elem_sep void bind concode_elem_sep void setTextureWidth concode_elem_sep int getImageWidth concode_elem_sep float getWidth concode_elem_sep void setHeight concode_elem_sep void setHeight concode_elem_sep void setWidth concode_elem_sep void setWidth concode_elem_sep int getImageHeight