void function ( float arg0 ) { angleOffsetToSpeaker = arg0 ; }
set angle offset to speaker concode_field_sep float distanceToSpeaker concode_elem_sep int totalChannels concode_elem_sep int fileDescriptor concode_elem_sep int channelsAvailable concode_elem_sep int audioPlaybackType concode_elem_sep float angleOffsetToSpeaker concode_field_sep int getChannelsUsedForSound concode_elem_sep int getChannelsAvailable concode_elem_sep int getTotalChannels concode_elem_sep int getAudioPlaybackType concode_elem_sep void setCenterEarToSpeaker concode_elem_sep float getCenterEarToSpeaker concode_elem_sep boolean initialize concode_elem_sep void setAudioPlaybackType concode_elem_sep boolean close concode_elem_sep float getAngleOffsetToSpeaker