void function ( IStatus arg0 ) { if ( arg0 == null ) { setSeverity ( STATUS_MESSAGE_ID , IStatus . OK , null ) ; } else { setSeverity ( STATUS_MESSAGE_ID , arg0 . getSeverity ( ) , arg0 . getMessage ( ) ) ; } }
convenience method taking an istatus as input . concode_field_sep int severity concode_elem_sep Image warnImage concode_elem_sep String NEW_LINE concode_elem_sep String STATUS_MESSAGE_ID concode_elem_sep List<StatusMessage> statusMessageList concode_elem_sep DecoratedLabel label concode_elem_sep String message concode_elem_sep Image blankImage concode_elem_sep int MAX_MESSAGES concode_elem_sep String id concode_elem_sep Image infoImage concode_elem_sep String ETCETERA concode_elem_sep Image errorImage concode_field_sep DecoratedLabel getLabel concode_elem_sep Control getControl concode_elem_sep int getSeverity concode_elem_sep String getText concode_elem_sep List<String> getMessageList concode_elem_sep void clear concode_elem_sep void clear concode_elem_sep String getMessage concode_elem_sep void appendToolTipTextList concode_elem_sep String getId concode_elem_sep void initSharedImages concode_elem_sep void setMessage concode_elem_sep void setLayoutData concode_elem_sep void setStatusMessageList concode_elem_sep void setSeverity concode_elem_sep void setSeverity concode_elem_sep void setSeverity concode_elem_sep void setSeverity concode_elem_sep void addSeverity concode_elem_sep void addSeverity concode_elem_sep List<StatusMessage> getStatusMessageList concode_elem_sep void addStatus concode_elem_sep void updateLabel concode_elem_sep void setId concode_elem_sep int getHighestSeverity concode_elem_sep Object getLayoutData concode_elem_sep String getToolTipText concode_elem_sep void setText