long function ( final MutableInt3D arg0 ) { return Math . abs ( ( long ) this . x - arg0 . x ) + Math . abs ( ( long ) this . y - arg0 . y ) + Math . abs ( ( long ) this . z - arg0 . z ) ; }
returns the manhattan distance from this int3d to the specified point . concode_field_sep int x concode_elem_sep int y concode_elem_sep int z concode_field_sep void setY concode_elem_sep String toCoordinates concode_elem_sep void setX concode_elem_sep double distance concode_elem_sep double distance concode_elem_sep double distance concode_elem_sep double distance concode_elem_sep void setZ concode_elem_sep double distanceSq concode_elem_sep double distanceSq concode_elem_sep double distanceSq concode_elem_sep double distanceSq concode_elem_sep int getX concode_elem_sep int getY concode_elem_sep int getZ concode_elem_sep void setLocation concode_elem_sep void setLocation concode_elem_sep void setLocation concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep Object clone concode_elem_sep void setTo concode_elem_sep void setTo concode_elem_sep void setTo concode_elem_sep String toString