void function ( int arg0 , int arg1 ) { pm . setHelpLocation ( arg0 , arg1 ) ; mw . wakuPaint ( arg0 , arg1 , true ) ; }
mouse moved concode_field_sep UnitWorks uw concode_elem_sep TurnManager tm concode_elem_sep MapWorks mw concode_elem_sep StageMap map concode_elem_sep PanelManager pm concode_field_sep void cancel concode_elem_sep void setSelectPlace concode_elem_sep boolean isNextPoint concode_elem_sep void gotoWalk concode_elem_sep void setHelp concode_elem_sep void setSelectBody concode_elem_sep void leftPressed concode_elem_sep void accept