void function ( ) { effects . clear ( ) ; enabled . clear ( ) ; }
removes all effects from the effect chain . concode_field_sep Vector<AudioEffect> effects concode_elem_sep HashSet<AudioEffect> enabled concode_field_sep void add concode_elem_sep void process concode_elem_sep void process concode_elem_sep boolean contains concode_elem_sep boolean hasEnabled concode_elem_sep int size concode_elem_sep void enable concode_elem_sep void enable concode_elem_sep void disable concode_elem_sep void disable concode_elem_sep void enableAll concode_elem_sep AudioEffect get concode_elem_sep boolean isEnabled concode_elem_sep void disableAll concode_elem_sep void remove concode_elem_sep AudioEffect remove