void function ( final Graphics2D arg0 ) { if ( GlobalConstants . DEBUG ) { paintDebugInfoImpl ( arg0 ) ; } }
paints time debug information . call this when you want to paint time debug information . concode_field_sep PlaceHolder placeHolder concode_field_sep void paintDebugInfoImpl concode_elem_sep void paintBorderDebugInfo concode_elem_sep void paintBorderDebugInfo concode_elem_sep void initTimeDebugInfo