void function ( String arg0 , EnumCreatureType arg1 , Biome ... arg2 ) { Class < ? extends Entity > loc0 = EntityList . NAME_TO_CLASS . get ( arg0 ) ; if ( EntityLiving . class . isAssignableFrom ( loc0 ) ) { removeSpawn ( ( Class < ? extends EntityLiving > ) loc0 , arg1 , arg2 ) ; } }
remove the spawn entry for the supplied entity concode_field_sep ModContainer container concode_elem_sep boolean sendsVelocityUpdates concode_elem_sep Class<? extends Entity> entityClass concode_elem_sep BiMap<Class<? extends Entity>,EntityRegistration> entityClassRegistrations concode_elem_sep int trackingRange concode_elem_sep Function<EntitySpawnMessage,Entity> customSpawnCallback concode_elem_sep EntityRegistry INSTANCE concode_elem_sep int modId concode_elem_sep Map<String,ModContainer> entityNames concode_elem_sep boolean usesVanillaSpawning concode_elem_sep String entityName concode_elem_sep ListMultimap<ModContainer,EntityRegistration> entityRegistrations concode_elem_sep int updateFrequency concode_field_sep boolean sendsVelocityUpdates concode_elem_sep boolean hasCustomSpawning concode_elem_sep EntityRegistry instance concode_elem_sep ModContainer getContainer concode_elem_sep void registerModEntity concode_elem_sep void registerModEntity concode_elem_sep void doModEntityRegistration concode_elem_sep EntityRegistration lookupModSpawn concode_elem_sep EntityRegistration lookupModSpawn concode_elem_sep int getUpdateFrequency concode_elem_sep int getTrackingRange concode_elem_sep void addSpawn concode_elem_sep void addSpawn concode_elem_sep Class<? extends Entity> getEntityClass concode_elem_sep int getModEntityId concode_elem_sep boolean usesVanillaSpawning concode_elem_sep Entity doCustomSpawning concode_elem_sep boolean tryTrackingEntity concode_elem_sep void setCustomSpawning concode_elem_sep void registerEgg concode_elem_sep String getEntityName