void function ( Socket arg0 ) { if ( arg0 != null ) { try { arg0 . close ( ) ; } catch ( RuntimeException loc0 ) { throw loc0 ; } catch ( Exception loc0 ) { } } }
closes socket , ignoring any checked exceptions . does nothing if socket is null . concode_field_sep Charset US_ASCII concode_elem_sep byte[] EMPTY_BYTE_ARRAY concode_elem_sep AtomicReference<byte[]> skipBuffer concode_elem_sep Charset UTF_8 concode_elem_sep String[] EMPTY_STRING_ARRAY concode_elem_sep Charset ISO_8859_1 concode_field_sep void checkOffsetAndCount concode_elem_sep void pokeInt concode_elem_sep String readAsciiLine concode_elem_sep int getEffectivePort concode_elem_sep int getEffectivePort concode_elem_sep int getEffectivePort concode_elem_sep int getDefaultPort concode_elem_sep long skipByReading concode_elem_sep void closeAll concode_elem_sep boolean equal concode_elem_sep void deleteContents concode_elem_sep void readFully concode_elem_sep void readFully concode_elem_sep String readFully concode_elem_sep void writeSingleByte concode_elem_sep int copy concode_elem_sep void skipAll concode_elem_sep int readSingleByte