void function ( float arg0 ) { }
sets the refresh rate , if supported . concode_field_sep Rect mCurrentDisplayRect concode_elem_sep Rect mCurrentLayerStackRect concode_elem_sep DisplayAdapter mDisplayAdapter concode_elem_sep int mCurrentLayerStack concode_elem_sep Surface mCurrentSurface concode_elem_sep String mUniqueId concode_elem_sep IBinder mDisplayToken concode_elem_sep int mCurrentOrientation concode_field_sep void setProjectionInTransactionLocked concode_elem_sep void populateViewportLocked concode_elem_sep IBinder getDisplayTokenLocked concode_elem_sep String getNameLocked concode_elem_sep DisplayAdapter getAdapterLocked concode_elem_sep String getUniqueId concode_elem_sep void setSurfaceInTransactionLocked concode_elem_sep void dumpLocked concode_elem_sep void performTraversalInTransactionLocked concode_elem_sep void applyPendingDisplayDeviceInfoChangesLocked concode_elem_sep void setLayerStackInTransactionLocked concode_elem_sep Runnable requestDisplayStateLocked concode_elem_sep DisplayDeviceInfo getDisplayDeviceInfoLocked