void function ( float arg0 ) { tcp . arg0 = arg0 ; }
if the percent of the tcp write buffer that is filled is less than the specified threshold , listener #idle connection will be called for each network thread update . default is 0.1 . concode_field_sep TcpConnection tcp concode_elem_sep UdpConnection udp concode_elem_sep int lastPingID concode_elem_sep KryoNetException lastProtocolError concode_elem_sep boolean isConnected concode_elem_sep int id concode_elem_sep EndPoint endPoint concode_elem_sep Object listenerLock concode_elem_sep long lastPingSendTime concode_elem_sep String name concode_elem_sep Listener[] listeners concode_elem_sep InetSocketAddress udpRemoteAddress concode_elem_sep int returnTripTime concode_field_sep void setName concode_elem_sep int getTcpWriteBufferSize concode_elem_sep void setBufferPositionFix concode_elem_sep void updateReturnTripTime concode_elem_sep boolean isConnected concode_elem_sep void notifyDisconnected concode_elem_sep int getReturnTripTime concode_elem_sep int sendUDP concode_elem_sep void close concode_elem_sep void addListener concode_elem_sep InetSocketAddress getRemoteAddressUDP concode_elem_sep void notifyReceived concode_elem_sep int getID concode_elem_sep void removeListener concode_elem_sep void notifyConnected concode_elem_sep void setTimeout concode_elem_sep void setKeepAliveTCP concode_elem_sep EndPoint getEndPoint concode_elem_sep void notifyIdle concode_elem_sep KryoNetException getLastProtocolError concode_elem_sep boolean isIdle concode_elem_sep String toString concode_elem_sep void initialize concode_elem_sep int sendTCP concode_elem_sep void setConnected concode_elem_sep InetSocketAddress getRemoteAddressTCP