void function ( int arg0 , int arg1 , int arg2 , int arg3 , int arg4 , boolean arg5 ) { isClip = arg5 ; if ( arg2 < arg4 ) { this . x0 = arg1 ; this . y0 = arg2 ; this . x1 = arg3 ; this . y1 = arg4 ; } else { this . x0 = arg3 ; this . y0 = arg4 ; this . x1 = arg1 ; this . y1 = arg2 ; } slope = Fixed . div ( arg0 , this . x1 - this . x0 , this . y1 - this . y0 ) ; }
re - initializes this edge . concode_field_sep PolyEdge scanlineNext concode_elem_sep int xIntersection concode_elem_sep int y0 concode_elem_sep PolyEdge poolNext concode_elem_sep int x0 concode_elem_sep int y1 concode_elem_sep int x1 concode_elem_sep boolean isClip concode_elem_sep int slope concode_field_sep void intersect concode_elem_sep String toString concode_elem_sep int compareTo