boolean function ( int arg0 ) { return ( ( 30 * Color . red ( arg0 ) + 59 * Color . green ( arg0 ) + 11 * Color . blue ( arg0 ) ) / 100 ) <= BRIGHTNESS_THRESHOLD ; }
calculate whether a color is light or dark , based on a commonly known brightness formula . concode_field_sep StringBuilder sBuilder concode_elem_sep long CONFERENCE_END_MILLIS concode_elem_sep int BRIGHTNESS_THRESHOLD concode_elem_sep int TIME_FLAGS concode_elem_sep long CONFERENCE_START_MILLIS concode_elem_sep TimeZone CONFERENCE_TIME_ZONE concode_elem_sep StyleSpan sBoldSpan concode_field_sep Spannable buildStyledSnippet concode_elem_sep String formatSessionSubtitle concode_elem_sep void setTextMaybeHtml concode_elem_sep void setLastUsedTrackID concode_elem_sep boolean isHoneycombTablet concode_elem_sep boolean isHoneycomb concode_elem_sep Drawable getIconForIntent concode_elem_sep void setSessionTitleColor concode_elem_sep long getCurrentTime concode_elem_sep Class getMapActivityClass concode_elem_sep String getLastUsedTrackID