int function ( ) { int loc0 = HashUtilities . hashCode ( 17 , this . shadowSize ) ; loc0 = HashUtilities . hashCode ( loc0 , this . shadowColor ) ; loc0 = HashUtilities . hashCode ( loc0 , this . shadowOpacity ) ; loc0 = HashUtilities . hashCode ( loc0 , this . distance ) ; loc0 = HashUtilities . hashCode ( loc0 , this . angle ) ; return loc0 ; }
returns a hash code for this instance . concode_field_sep int distance concode_elem_sep double angle concode_elem_sep int shadowSize concode_elem_sep float shadowOpacity concode_elem_sep long serialVersionUID concode_elem_sep Color shadowColor concode_field_sep int getDistance concode_elem_sep int calculateOffsetX concode_elem_sep float getShadowOpacity concode_elem_sep double getAngle concode_elem_sep BufferedImage createDropShadow concode_elem_sep boolean equals concode_elem_sep Color getShadowColor concode_elem_sep void applyShadow concode_elem_sep int getShadowSize concode_elem_sep int calculateOffsetY