String function ( final String arg0 , final InputType arg1 ) { final InputStream loc0 = this . getClass ( ) . getResourceAsStream ( arg0 ) ; try { final String loc1 = compile ( loc0 , arg1 ) ; return loc1 ; } finally { closeStream ( loc0 ) ; } }
convenience implementation , taking rules from the classpath . it is recommended to use the stream version , as you can then change rules dynamically . that is a lot of the benefit of rule engines ! . concode_field_sep Logger logger concode_field_sep String listenerToString concode_elem_sep void closeStream concode_elem_sep RuleSheetListener getRuleSheetListener concode_elem_sep void parseResource