void function ( float arg0 , float arg1 , float arg2 ) { loadIdentity ( ) ; mMat [ 0 ] = arg0 ; mMat [ 5 ] = arg1 ; mMat [ 10 ] = arg2 ; }
sets current values to be a scale matrix of given dimensions concode_field_sep float[] mMat concode_field_sep void rotate concode_elem_sep boolean inverse concode_elem_sep void loadPerspective concode_elem_sep void set concode_elem_sep void loadOrtho concode_elem_sep void loadFrustum concode_elem_sep boolean inverseTranspose concode_elem_sep float[] getArray concode_elem_sep void loadIdentity concode_elem_sep void loadRotate concode_elem_sep void scale concode_elem_sep void translate concode_elem_sep void loadOrthoWindow concode_elem_sep void loadTranslate concode_elem_sep void load concode_elem_sep float get concode_elem_sep void loadMultiply concode_elem_sep float computeCofactor concode_elem_sep void transpose concode_elem_sep void multiply concode_elem_sep void loadProjectionNormalized