void function ( TraceInterface arg0 ) { this . traceInterface = arg0 ; }
setting current trace interface for actor system concode_field_sep float THREAD_MULTIPLIER concode_elem_sep int THREAD_MAX_COUNT concode_elem_sep ActorSystem mainSystem concode_elem_sep HashMap<String,ActorDispatcher> dispatchers concode_elem_sep TraceInterface traceInterface concode_elem_sep String DEFAULT_DISPATCHER concode_field_sep ActorSystem system concode_elem_sep void addDispatcher concode_elem_sep void addDispatcher concode_elem_sep TraceInterface getTraceInterface concode_elem_sep ActorRef actorOf concode_elem_sep ActorRef actorOf concode_elem_sep ActorRef actorOf concode_elem_sep ActorRef actorOf concode_elem_sep ActorRef actorOf concode_elem_sep ActorRef actorOf concode_elem_sep ActorRef actorOf concode_elem_sep ActorRef actorOf