void function ( ObjectOutputStream arg0 ) { arg0 . defaultWriteObject ( ) ; SerialUtilities . writePaintType ( this . paintType , arg0 ) ; }
provides serialization support . concode_field_sep long serialVersionUID concode_elem_sep PaintType defaultPaintType concode_elem_sep double upperBound concode_elem_sep List lookupTable concode_elem_sep PaintType paintLightGray concode_elem_sep PaintType paintType concode_elem_sep double lowerBound concode_elem_sep long serialVersionUID concode_elem_sep double value concode_field_sep PaintType getDefaultPaintType concode_elem_sep void add concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep Object clone concode_elem_sep int compareTo concode_elem_sep double getLowerBound concode_elem_sep double getUpperBound concode_elem_sep PaintType getPaintType concode_elem_sep void readObject concode_elem_sep void readObject