int function ( ) { return mVertexCount ; }
returns the number of vertices stored in the vertex array . concode_field_sep int mCoordsPerVertex concode_elem_sep FloatBuffer NORMAL_RECTANGLE_TEX_BUF concode_elem_sep FloatBuffer TRIANGLE_BUF concode_elem_sep int SIZEOF_FLOAT concode_elem_sep float TRIANGLE_COORDS[] concode_elem_sep FloatBuffer RECTANGLE_TEX_BUF concode_elem_sep float CIRCLE_TEX_COORDS[] concode_elem_sep float TRIANGLE_TEX_COORDS[] concode_elem_sep FloatBuffer mTexCoordArray concode_elem_sep FloatBuffer TRIANGLE_TEX_BUF concode_elem_sep FloatBuffer MIRROR_RECTANGLE_TEX_BUF concode_elem_sep int mVertexStride concode_elem_sep FloatBuffer CIRCLE_BUF concode_elem_sep float RECTANGLE_COORDS[] concode_elem_sep float MIRROR_RECTANGLE_TEX_COORDS[] concode_elem_sep FloatBuffer CIRCLE_TEX_BUF concode_elem_sep float RECTANGLE_TEX_COORDS[] concode_elem_sep float FULL_RECTANGLE_TEX_COORDS[] concode_elem_sep float CIRCLE_COORDS[] concode_elem_sep float FULL_RECTANGLE_COORDS[] concode_elem_sep int mShape concode_elem_sep int mTexCoordStride concode_elem_sep FloatBuffer FULL_RECTANGLE_TEX_BUF concode_elem_sep FloatBuffer RECTANGLE_BUF concode_elem_sep int mVertexCount concode_elem_sep FloatBuffer FULL_RECTANGLE_BUF concode_elem_sep float NORMAL_RECTANGLE_TEX_COORDS[] concode_elem_sep FloatBuffer mVertexArray concode_field_sep FloatBuffer getTexCoordArray concode_elem_sep int getVertexStride concode_elem_sep int getTexCoordStride concode_elem_sep float[] initCircleTexCoords concode_elem_sep int getCoordsPerVertex concode_elem_sep String toString concode_elem_sep float[] initCircleCoords concode_elem_sep FloatBuffer getVertexArray