Object function ( InputStream arg0 ) { ObjectInputStream loc0 ; Object loc1 ; if ( ! ( arg0 instanceof BufferedInputStream ) ) arg0 = new BufferedInputStream ( arg0 ) ; loc0 = new ObjectInputStream ( arg0 ) ; loc1 = loc0 . readObject ( ) ; loc0 . close ( ) ; return loc1 ; }
deserializes from the given stream and returns the object from it . concode_field_sep String SERIAL_VERSION_UID concode_field_sep boolean hasUID concode_elem_sep boolean hasUID concode_elem_sep long getUID concode_elem_sep long getUID concode_elem_sep void writeAll concode_elem_sep void writeAll concode_elem_sep boolean needsUID concode_elem_sep boolean needsUID concode_elem_sep boolean isSerializable concode_elem_sep boolean isSerializable concode_elem_sep void main concode_elem_sep void write concode_elem_sep void write concode_elem_sep Object[] readAll concode_elem_sep Object[] readAll concode_elem_sep String getRevision