int function ( ) { return benefit ; }
return the number of new tiles computed . concode_field_sep int xOff concode_elem_sep int w concode_elem_sep int h concode_elem_sep int occY concode_elem_sep int occX concode_elem_sep int occH concode_elem_sep int occW concode_elem_sep int yOff concode_elem_sep int benefit concode_elem_sep boolean[] occupied concode_field_sep int getWork concode_elem_sep int getWork concode_elem_sep int getHeight concode_elem_sep int getXLoc concode_elem_sep String toString concode_elem_sep int getYLoc concode_elem_sep int getWidth concode_elem_sep TileBlock[] getBestSplit concode_elem_sep boolean simplify concode_elem_sep TileBlock[] splitOneGo