AccessibleState [ ] function ( ) { if ( states == null ) { return new AccessibleState [ 0 ] ; } else { AccessibleState [ ] loc0 = new AccessibleState [ states . size ( ) ] ; for ( int loc1 = 0 ; loc1 < loc0 . length ; loc1 ++ ) { loc0 [ loc1 ] = ( AccessibleState ) states . elementAt ( loc1 ) ; } return loc0 ; } }
returns the current state set as an array of accessiblestate concode_field_sep Vector<AccessibleState> states concode_field_sep boolean add concode_elem_sep boolean contains concode_elem_sep void addAll concode_elem_sep void clear concode_elem_sep String toString concode_elem_sep boolean remove