Point [ ] function ( ) { return fBlocks ; }
returns an array containing the relative point positions around the centre piece . i.e. 0 , -1 for 1 block above . concode_field_sep byte Z_PIECE concode_elem_sep byte fRotation concode_elem_sep byte fType concode_elem_sep byte S_PIECE concode_elem_sep byte O_PIECE concode_elem_sep byte T_PIECE concode_elem_sep Point fCentrePoint concode_elem_sep byte J_PIECE concode_elem_sep Point[] fBlocks concode_elem_sep byte L_PIECE concode_elem_sep byte I_PIECE concode_elem_sep byte fMaxRotate concode_field_sep void setCentrePoint concode_elem_sep Point getCentrePoint concode_elem_sep byte getType concode_elem_sep void setRelativePoints concode_elem_sep void initializeBlocks concode_elem_sep void rotateClockwise concode_elem_sep void rotateClockwiseNow concode_elem_sep String toString concode_elem_sep void setType concode_elem_sep int getfRotation concode_elem_sep TetrisPiece getRandomPiece