void function ( double arg0 , double arg1 , double arg2 , double arg3 ) { double loc0 = Math . abs ( arg2 - arg0 ) ; double loc1 = Math . abs ( arg3 - arg1 ) ; setFrame ( arg0 - loc0 , arg1 - loc1 , loc0 + loc0 , loc1 + loc1 ) ; }
set the framing rectangle of this shape using the center of the frame , and one of the four corners . the area will be positive . concode_field_sep PlaceHolder placeHolder concode_field_sep boolean intersects concode_elem_sep Rectangle2D getFrame concode_elem_sep double getMaxX concode_elem_sep boolean isEmpty concode_elem_sep double getMaxY concode_elem_sep double getWidth concode_elem_sep Rectangle getBounds concode_elem_sep void setFrameFromDiagonal concode_elem_sep void setFrameFromDiagonal concode_elem_sep double getX concode_elem_sep double getHeight concode_elem_sep boolean contains concode_elem_sep boolean contains concode_elem_sep double getY concode_elem_sep PathIterator getPathIterator concode_elem_sep void setFrame concode_elem_sep void setFrame concode_elem_sep void setFrame concode_elem_sep Object clone concode_elem_sep double getCenterY concode_elem_sep double getMinX concode_elem_sep double getCenterX concode_elem_sep double getMinY