void function ( Call arg0 ) { calls . removeElement ( arg0 ) ; }
unregister a call concode_field_sep Vector calls concode_elem_sep String name concode_elem_sep int areacode concode_field_sep Call call concode_elem_sep int getAreacode concode_elem_sep void merge concode_elem_sep void pickup concode_elem_sep String toString concode_elem_sep void addCall concode_elem_sep boolean localTo concode_elem_sep void hangup