ItemStack function ( InventoryRange arg0 , int arg1 ) { ItemStack loc0 = arg0 . arg0 . getStackInSlot ( arg1 ) ; if ( loc0 == null || ! arg0 . canExtractItem ( arg1 , loc0 ) ) return null ; return loc0 ; }
gets the stack in slot if it can be extracted concode_field_sep PlaceHolder placeHolder concode_field_sep ItemStack decrStackSize concode_elem_sep ItemStack copyStack concode_elem_sep int actualDamage concode_elem_sep ItemStack newItemStack concode_elem_sep boolean areStacksIdentical concode_elem_sep IInventory getChest concode_elem_sep void consumeItem concode_elem_sep void dropItem concode_elem_sep NBTTagCompound savePersistant concode_elem_sep int incrStackSize concode_elem_sep int incrStackSize concode_elem_sep int stackSize concode_elem_sep void dropOnClose concode_elem_sep boolean canStack concode_elem_sep int fitStackInSlot concode_elem_sep int fitStackInSlot concode_elem_sep NBTTagList writeItemStacksToTag concode_elem_sep NBTTagList writeItemStacksToTag concode_elem_sep ItemStack loadPersistant concode_elem_sep IInventory getInventory concode_elem_sep void readItemStacksFromTag concode_elem_sep ItemStack getStackInSlotOnClosing concode_elem_sep int getInsertibleQuantity concode_elem_sep int getInsertibleQuantity concode_elem_sep int insertItem concode_elem_sep int insertItem