boolean function ( ) { return twoSided ; }
is this surface two sided ? concode_field_sep int LINE concode_elem_sep float[][] textCoords concode_elem_sep boolean shaded concode_elem_sep int material concode_elem_sep int POLYGON concode_elem_sep boolean twoSided concode_elem_sep int[] surfVerts concode_elem_sep int type concode_elem_sep int CLOSED_LINE concode_field_sep boolean isShaded concode_elem_sep int getMaterial concode_elem_sep int[] getVertexReferences concode_elem_sep int getVertexReferenceCount concode_elem_sep int getType concode_elem_sep float[][] getTextureCoordinates concode_elem_sep boolean isLine