byte [ ] function ( Configuration arg0 ) { CryptoCodec loc0 = CryptoCodec . getInstance ( arg0 ) ; if ( isEncryptedSpillEnabled ( arg0 ) ) { byte [ ] loc1 = new byte [ loc0 . getCipherSuite ( ) . getAlgorithmBlockSize ( ) ] ; loc0 . generateSecureRandom ( loc1 ) ; return loc1 ; } else { return null ; } }
this method creates and initializes an iv initialization vector concode_field_sep Log LOG concode_field_sep byte[] getEncryptionKey concode_elem_sep boolean isEncryptedSpillEnabled concode_elem_sep int getBufferSize concode_elem_sep int cryptoPadding concode_elem_sep FSDataOutputStream wrapIfNecessary concode_elem_sep InputStream wrapIfNecessary concode_elem_sep FSDataInputStream wrapIfNecessary