void function ( ) { int loc0 = getIconWidth ( ) ; int loc1 = getIconHeight ( ) ; calcDimensions ( ) ; if ( loc0 != getIconWidth ( ) || loc1 != getIconHeight ( ) ) fComponent . invalidate ( ) ; }
calculates the dimensions . if they 've changed , invalidates the component concode_field_sep int[] fCharWidths concode_elem_sep String IN_FAR_TOP_RIGHT concode_elem_sep double NINETY_DEGREES concode_elem_sep int LEGAL_MUST_ROTATE concode_elem_sep String fLabel concode_elem_sep int fDescent concode_elem_sep int fWidth concode_elem_sep int LEGAL_ROMAN concode_elem_sep int ROTATE_LEFT concode_elem_sep String IN_TOP_RIGHT concode_elem_sep int ROTATE_DEFAULT concode_elem_sep int[] fPosition concode_elem_sep int DEFAULT_ROMAN concode_elem_sep int K_BUFFER_SPACE concode_elem_sep int POSITION_TOP_RIGHT concode_elem_sep int ROTATE_RIGHT concode_elem_sep int DEFAULT_CJK concode_elem_sep int fRotation concode_elem_sep Component fComponent concode_elem_sep int fHeight concode_elem_sep int fCharHeight concode_elem_sep int POSITION_NORMAL concode_elem_sep int POSITION_FAR_TOP_RIGHT concode_elem_sep int DEFAULT_MUST_ROTATE concode_elem_sep String[] fCharStrings concode_elem_sep int ROTATE_NONE concode_field_sep int getIconWidth concode_elem_sep int getIconHeight concode_elem_sep void calcDimensions concode_elem_sep int verifyRotation concode_elem_sep void setLabel concode_elem_sep void propertyChange concode_elem_sep void paintIcon