Distribution function ( int arg0 ) { return axes . get ( arg0 ) ; }
get distribution along generator axis i. concode_field_sep int retries concode_elem_sep Random random concode_elem_sep double[] clipmin concode_elem_sep double[] clipmax concode_elem_sep int size concode_elem_sep String name concode_elem_sep int dim concode_elem_sep double densitycorrection concode_elem_sep List<Distribution> axes concode_elem_sep int discarded concode_elem_sep AffineTransformation trans concode_field_sep void addTranslation concode_elem_sep boolean testClipping concode_elem_sep void setDensityCorrection concode_elem_sep void incrementDiscarded concode_elem_sep Model makeModel concode_elem_sep AffineTransformation getTransformation concode_elem_sep double[] getClipmax concode_elem_sep String getName concode_elem_sep double getDensity concode_elem_sep int getDiscarded concode_elem_sep void addGenerator concode_elem_sep double[] getClipmin concode_elem_sep int getSize concode_elem_sep double[] computeMean concode_elem_sep int getRetries concode_elem_sep void setClipping concode_elem_sep void addRotation concode_elem_sep int getDim concode_elem_sep Random getNewRandomGenerator concode_elem_sep List<double[]> generate concode_elem_sep double getDensityCorrection