FloatRectangle function ( float arg0 ) { return new FloatRectangle ( minx - arg0 , miny - arg0 , maxx + arg0 , maxy + arg0 ) ; }
shrinks the rectangle by the given amount . the center of the new rectangle is the same as the one of the old one , but its size is in each direction 2border bigger . concode_field_sep float miny concode_elem_sep float minx concode_elem_sep float maxy concode_elem_sep float maxx concode_field_sep float getHeight concode_elem_sep boolean contains concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep float getMaxX concode_elem_sep float getMaxY concode_elem_sep String toString concode_elem_sep float getWidth concode_elem_sep float getCenterY concode_elem_sep float getMinX concode_elem_sep float getCenterX concode_elem_sep float getMinY