void function ( byte arg0 ) { this . type = ( ( arg0 & 0x000000FF ) < zoneTypes . length ) ? zoneTypes [ arg0 & 0x000000FF ] : null ; this . alwaysInAlarm = ( ( arg0 == 2 ) || ( arg0 == 3 ) || ( arg0 == 9 ) || ( arg0 == 10 ) || ( arg0 == 11 ) || ( arg0 == 14 ) ) ; }
set the zone type concode_field_sep boolean[] partitions concode_elem_sep boolean alwaysInAlarm concode_elem_sep String sensorType concode_elem_sep String name concode_elem_sep String[] zoneTypes concode_elem_sep String[] zoneChimes concode_elem_sep String type concode_elem_sep String chime concode_field_sep void setName concode_elem_sep boolean isInPartition concode_elem_sep String getName concode_elem_sep String getType concode_elem_sep String getChime concode_elem_sep boolean isAlwaysInAlarm concode_elem_sep String getSensorType concode_elem_sep void setSensorType