boolean function ( final Engine arg0 , final NodeToken arg1 ) { return true ; }
returns true . can be overridden by subclasses . concode_field_sep String joinParam concode_elem_sep JoinType joinType concode_elem_sep String guard concode_elem_sep String name concode_elem_sep boolean start concode_elem_sep Long id concode_elem_sep String type concode_elem_sep Graph graph concode_field_sep void setName concode_elem_sep void setGraph concode_elem_sep String getName concode_elem_sep void setJoinType concode_elem_sep boolean isImportedFromExternal concode_elem_sep GuardResult guard concode_elem_sep Long getId concode_elem_sep String getGuard concode_elem_sep External getExternal concode_elem_sep String getJoinParam concode_elem_sep void setStart concode_elem_sep int hashCode concode_elem_sep void setId concode_elem_sep void create concode_elem_sep Node getOriginatingExternalNode concode_elem_sep Graph getGraph concode_elem_sep JoinStrategy getJoinStrategy concode_elem_sep boolean isStart concode_elem_sep void setType concode_elem_sep void execute concode_elem_sep void setGuard concode_elem_sep void setJoinParam concode_elem_sep String getType concode_elem_sep T getAdaptor concode_elem_sep JoinType getJoinType concode_elem_sep ReadEnv getExternalEnv concode_elem_sep boolean equals concode_elem_sep String toString concode_elem_sep void backtrack