GroundedValue function ( ) { if ( start == 0 && end == items . length ) { return new SequenceExtent ( items ) ; } else { SequenceExtent loc0 = new SequenceExtent ( items ) ; return new SequenceExtent ( loc0 , start , end - start ) ; } }
return a sequencevalue containing all the items in the sequence returned by this sequenceiterator concode_field_sep Item current concode_elem_sep int start concode_elem_sep int index concode_elem_sep int end concode_elem_sep Item[] items concode_field_sep Item next concode_elem_sep SequenceIterator getReverseIterator concode_elem_sep int getProperties concode_elem_sep Item[] getArray concode_elem_sep int getEndPosition concode_elem_sep boolean hasNext concode_elem_sep int getLastPosition concode_elem_sep int getStartPosition concode_elem_sep Item current concode_elem_sep SequenceIterator makeSliceIterator concode_elem_sep int position concode_elem_sep SequenceIterator getAnother concode_elem_sep void close