Call . State function ( ) { Call loc0 ; loc0 = getCall ( ) ; if ( loc0 == null ) { return Call . State . IDLE ; } else { return loc0 . getState ( ) ; } }
if this connection is connected , then it is associated with a call . returns getcall . getstate or call.state.idle if not connected concode_field_sep long date concode_elem_sep String ACTION_CM_SIP concode_elem_sep boolean incoming concode_elem_sep Object userData concode_elem_sep String address concode_elem_sep Call c concode_elem_sep String address2 concode_elem_sep String EXTRA_SIP_URI concode_field_sep String getAddress2 concode_elem_sep void setAddress concode_elem_sep void log concode_elem_sep void setCall concode_elem_sep Call getCall concode_elem_sep boolean isRinging concode_elem_sep boolean isIncoming concode_elem_sep boolean isAlive concode_elem_sep void setIncoming concode_elem_sep String getAddress concode_elem_sep DisconnectCause getDisconnectCause concode_elem_sep Object getUserData concode_elem_sep Uri addCall concode_elem_sep void setUserData