int function ( int arg0 , int arg1 ) { return this . board [ arg1 ] [ arg0 ] ; }
getting a specific value in the x , y coordinate . concode_field_sep Random random concode_elem_sep int maximumNumber concode_elem_sep Board clone concode_elem_sep int SIZE_X concode_elem_sep int minimumNumber concode_elem_sep int SIZE_Y concode_elem_sep int[][] board concode_field_sep int getSizeY concode_elem_sep int getSizeX concode_elem_sep Board clone concode_elem_sep void setPlayer concode_elem_sep void initialize