int function ( ) { return mMaxVertexTextureImageUnits ; }
the maximum supported texture image units that can be used to access texture maps from the vertex shader . concode_field_sep int mMaxTextureSize concode_elem_sep int mMaxTextureImageUnits concode_elem_sep int mMaxCombinedTextureImageUnits concode_elem_sep int mMaxAliasedPointSize concode_elem_sep int mMaxFragmentUniformVectors concode_elem_sep int mMaxCubeMapTextureSize concode_elem_sep int mMaxRenderbufferSize concode_elem_sep int mMaxVertexUniformVectors concode_elem_sep int mMinAliasedLineWidth concode_elem_sep int mMaxVertexTextureImageUnits concode_elem_sep int[] mParam concode_elem_sep int mMaxAliasedLineWidth concode_elem_sep Capabilities instance concode_elem_sep int mMaxViewportHeight concode_elem_sep int mMaxViewportWidth concode_elem_sep int mMinAliasedPointSize concode_elem_sep int mMaxVertexAttribs concode_elem_sep int mMaxVaryingVectors concode_field_sep int getMaxCombinedTextureUnits concode_elem_sep int getMaxViewportWidth concode_elem_sep int getMaxCubeMapTextureSize concode_elem_sep int getMaxTextureImageUnits concode_elem_sep int getMaxTextureSize concode_elem_sep int getMaxVertexAttribs concode_elem_sep int getMaxVertexUniformVectors concode_elem_sep int getMinAliasedPointSize concode_elem_sep int getInt concode_elem_sep int getInt concode_elem_sep int getMaxRenderbufferSize concode_elem_sep int getMaxAliasedLineWidth concode_elem_sep int getMaxVaryingVectors concode_elem_sep int getMinAliasedLineWidth concode_elem_sep int getMaxViewportHeight concode_elem_sep int getMaxAliasedPointSize concode_elem_sep int getMaxFragmentUniformVectors concode_elem_sep String toString concode_elem_sep Capabilities getInstance concode_elem_sep void initialize