boolean function ( Object arg0 ) { if ( ! ( arg0 instanceof Coordinate ) ) { return false ; } return equals2D ( ( Coordinate ) arg0 ) ; }
returns true if other has the same values for the x and y ordinates . since coordinates are 2.5 d , this routine ignores the z value when making the comparison . concode_field_sep double NULL_ORDINATE concode_elem_sep double x concode_elem_sep double y concode_elem_sep int X concode_elem_sep double z concode_elem_sep int Y concode_elem_sep int dimensionsToTest concode_elem_sep long serialVersionUID concode_elem_sep int Z concode_field_sep double getOrdinate concode_elem_sep int compare concode_elem_sep int compare concode_elem_sep double distance concode_elem_sep boolean equalInZ concode_elem_sep int compareTo concode_elem_sep void setOrdinate concode_elem_sep boolean equals2D concode_elem_sep boolean equals2D concode_elem_sep int hashCode concode_elem_sep int hashCode concode_elem_sep boolean equals3D concode_elem_sep Object clone concode_elem_sep double distance3D concode_elem_sep void setCoordinate concode_elem_sep String toString