ArrayList < WoodCamp > function ( ) { return woodCamps ; }
wood camp array list getter concode_field_sep Map<String,GameObject> getGameObjectByIdMap concode_elem_sep ArrayList<Farm> farms concode_elem_sep ArrayList<Cavalry> cavalries concode_elem_sep GeneralPlayerInfo playerInfo concode_elem_sep ArrayList<Axman> axmans concode_elem_sep boolean[][] mapVisiblity concode_elem_sep long serialVersionUID concode_elem_sep ArrayList<AgileCavalry> agileCavalries concode_elem_sep ArrayList<Soldier> soldiers concode_elem_sep ArrayList<Scholar> scholars concode_elem_sep ArrayList<Port> ports concode_elem_sep ArrayList<GameObject> gameObjects concode_elem_sep ArrayList<GoldMine> goldMines concode_elem_sep ArrayList<StoneMine> stoneMines concode_elem_sep ArrayList<Spearman> spearmans concode_elem_sep String id concode_elem_sep ArrayList<Building> buildings concode_elem_sep ArrayList<Barrack> barracks concode_elem_sep ArrayList<WoodCamp> woodCamps concode_elem_sep ArrayList<String> doneActions concode_elem_sep ArrayList<Stable> stables concode_elem_sep ArrayList<Infantry> infantries concode_elem_sep ArrayList<HorseMaceman> horseMacemans concode_elem_sep ArrayList<Boat> boats concode_elem_sep GameMap myMap concode_elem_sep ArrayList<Worker> workers concode_elem_sep ArrayList<Stockpile> stockpiles concode_elem_sep ArrayList<University> universities concode_elem_sep Game myGame concode_elem_sep ArrayList<MainBuilding> mainBuildings concode_elem_sep ArrayList<Human> humans concode_elem_sep ArrayList<Market> markets concode_field_sep Map<String,GameObject> getGameObjectByIdMap concode_elem_sep GeneralPlayerInfo getPlayerInfo concode_elem_sep ArrayList<GoldMine> getGoldMines concode_elem_sep ArrayList<Infantry> getInfantries concode_elem_sep ArrayList<University> getUniversities concode_elem_sep ArrayList<HorseMaceman> getHorseMacemans concode_elem_sep ArrayList<StoneMine> getStoneMines concode_elem_sep String getId concode_elem_sep ArrayList<Worker> getWorkers concode_elem_sep ArrayList<Boat> getBoats concode_elem_sep GameMap getMyMap concode_elem_sep ArrayList<Scholar> getScholars concode_elem_sep ArrayList<Market> getMarkets concode_elem_sep ArrayList<Stable> getStables concode_elem_sep void collectTax concode_elem_sep Game getMyGame concode_elem_sep void setId concode_elem_sep boolean[][] getMapVisiblity concode_elem_sep ArrayList<String> getDoneActions concode_elem_sep ArrayList<MainBuilding> getMainBuildings concode_elem_sep ArrayList<Port> getPorts concode_elem_sep void initializeMapVisiblity concode_elem_sep void startTurn concode_elem_sep ArrayList<Axman> getAxmans concode_elem_sep ArrayList<Human> getHumans concode_elem_sep ArrayList<Farm> getFarms concode_elem_sep ArrayList<AgileCavalry> getAgileCavalries concode_elem_sep ArrayList<Cavalry> getCavalries concode_elem_sep ArrayList<Soldier> getSoldiers concode_elem_sep void nextTurn concode_elem_sep ArrayList<GameObject> getGameObjects concode_elem_sep ArrayList<Barrack> getBarracks concode_elem_sep ArrayList<Building> getBuildings concode_elem_sep ArrayList<Spearman> getSpearmans concode_elem_sep ArrayList<Stockpile> getStockpiles