Job function ( ) { Job loc0 = new Job ( this . jobNumber ) ; loc0 . arrivalTime = this . arrivalTime ; loc0 . burst = this . burst ; loc0 . priority = this . priority ; loc0 . remaining = this . remaining ; return loc0 ; }
create a copy with only the start data of the job note : this is used for restarting the simulation concode_field_sep int arrivalTime concode_elem_sep int start concode_elem_sep boolean finished concode_elem_sep int finish concode_elem_sep int burst concode_elem_sep int priority concode_elem_sep int jobNumber concode_elem_sep int remaining concode_field_sep void setFinish concode_elem_sep int getWaitTime concode_elem_sep int getTurnaround concode_elem_sep void setRemainTime concode_elem_sep int getStart concode_elem_sep boolean isShortRemain concode_elem_sep void ShowData concode_elem_sep boolean isPrior concode_elem_sep int getFinish concode_elem_sep void jobWorked concode_elem_sep boolean isFirst concode_elem_sep void setStart concode_elem_sep int getPercent concode_elem_sep int getRemainTime concode_elem_sep boolean isShort concode_elem_sep Job copyJob