void function ( int arg0 , float arg1 , float arg2 ) { instance = current ; this . id = arg0 ; this . u = arg1 ; this . v = arg2 ; }
record an intersection with the specified primitive id . the parent object is assumed to be the current instance . the u and v parameters are used to pinpoint the location on the surface if needed . concode_field_sep int node concode_elem_sep StackNode[] stack concode_elem_sep Instance current concode_elem_sep Instance instance concode_elem_sep float u concode_elem_sep float[] rstack concode_elem_sep float v concode_elem_sep float far concode_elem_sep int MAX_STACK_SIZE concode_elem_sep int id concode_elem_sep float near concode_field_sep boolean hit concode_elem_sep float[] getRobustStack concode_elem_sep StackNode[] getStack concode_elem_sep int getStackTop