void function ( Node arg0 ) { if ( buffer . containsKey ( arg0 . getIdentifier ( ) ) ) { dirtyNodes . add ( arg0 ) ; } else { putNode ( arg0 ) ; dirtyNodes . add ( arg0 ) ; } }
adds a node to the storage . concode_field_sep String BUFFER_SIZE_PROPERTY concode_elem_sep Logger logger concode_elem_sep int buffer_size concode_elem_sep DiskStorage storage concode_elem_sep Map<NodeIdentifier,Node> buffer concode_elem_sep Set<Node> dirtyNodes concode_field_sep void addFeatureType concode_elem_sep Storage createInstance concode_elem_sep Storage createInstance concode_elem_sep void clearFeatureTypes concode_elem_sep void clear concode_elem_sep void setBounds concode_elem_sep void remove concode_elem_sep ReferencedEnvelope getBounds concode_elem_sep NodeIdentifier findUniqueInstance concode_elem_sep void flush concode_elem_sep Collection<FeatureType> getFeatureTypes concode_elem_sep Properties getPropertySet concode_elem_sep Node get concode_elem_sep void putNode concode_elem_sep void dispose