void function ( boolean arg0 ) { this . mute = arg0 ; if ( sourceDataLine != null ) { BooleanControl loc0 = ( BooleanControl ) sourceDataLine . getControl ( BooleanControl . Type . MUTE ) ; loc0 . setValue ( arg0 ) ; if ( ! arg0 ) { setVolume ( volume ) ; } } }
sets the mute state of the audio device . concode_field_sep boolean opened concode_elem_sep int BUFFER_SIZE concode_elem_sep boolean mute concode_elem_sep int volume concode_elem_sep SourceDataLine sourceDataLine concode_elem_sep boolean playing concode_field_sep void play concode_elem_sep boolean isOpened concode_elem_sep boolean isReady concode_elem_sep void setVolume concode_elem_sep void write concode_elem_sep void close concode_elem_sep SourceDataLine getSourceDataLine concode_elem_sep void open concode_elem_sep void pause