void function ( double arg0 ) { this . y = arg0 ; }
sets the y coordinate of the block concode_field_sep Entity Entity concode_elem_sep float b concode_elem_sep double lasty concode_elem_sep float r concode_elem_sep float alpha concode_elem_sep double lastz concode_elem_sep double lastx concode_elem_sep double x concode_elem_sep double z concode_elem_sep double y concode_elem_sep double maxheight concode_elem_sep float g concode_field_sep float getG concode_elem_sep void setX concode_elem_sep void setR concode_elem_sep float getR concode_elem_sep void setZ concode_elem_sep float getAlpha concode_elem_sep void setEntity concode_elem_sep void setG concode_elem_sep double getLasty concode_elem_sep double getLastx concode_elem_sep double getMaxheight concode_elem_sep void setMaxheight concode_elem_sep double getLastz concode_elem_sep void setB concode_elem_sep float getB concode_elem_sep void setAlpha concode_elem_sep void setLastz concode_elem_sep void setLasty concode_elem_sep void setLastx concode_elem_sep void draw concode_elem_sep Entity getEntity concode_elem_sep double getX concode_elem_sep double getY concode_elem_sep double getZ concode_elem_sep String toString