V3 function ( AiWrapperProvider < V3 , M4 , C , N , Q > arg0 ) { return ( V3 ) m_lookAt ; }
returns the ` lookat ' - vector of the camera coordinate system . the returned vector is relative to the coordinate space defined by the corresponding node . this is the viewing direction of the user . the default value is 0 | 0 | 1 . the vector may be normalized , but it need n't . this method is part of the wrapped api see aiwrapperprovider for details on wrappers . the built-in behavior is to return a aivector . concode_field_sep float m_clipNear concode_elem_sep String m_name concode_elem_sep float m_aspect concode_elem_sep Object m_position concode_elem_sep float m_clipFar concode_elem_sep float m_horizontalFOV concode_elem_sep Object m_up concode_elem_sep Object m_lookAt concode_field_sep float getClipPlaneFar concode_elem_sep String getName concode_elem_sep V3 getPosition concode_elem_sep float getHorizontalFOV concode_elem_sep float getAspect concode_elem_sep V3 getUp concode_elem_sep float getClipPlaneNear