T function ( File arg0 ) { try { return deserialize ( arg0 ) ; } catch ( SerializationException loc0 ) { throw new RuntimeException ( loc0 ) ; } }
deserialize object from a file using serializationmanager #deserialize file and wrap all exceptions intoa runtimeexception . concode_field_sep Map<Type,ObjectSerializer<? extends Object>> defaultSerializers concode_elem_sep Logger logger concode_elem_sep Map<Integer,ObjectSerializer<? extends Object>> deserializers concode_field_sep void registerAdditional concode_elem_sep SerializationInput getAppropriateSerializationInput concode_elem_sep ObjectSerializer<T> resolveSerializer concode_elem_sep void unregister concode_elem_sep void registerDeserializer concode_elem_sep Class<?> getSerializerObjectType concode_elem_sep void registerSerializer concode_elem_sep void serialize concode_elem_sep void serialize concode_elem_sep void serialize concode_elem_sep boolean isGzipped concode_elem_sep void serializeWrapExceptions concode_elem_sep void serializeStream concode_elem_sep void registerOverride concode_elem_sep Sequence<T> deserializeStream concode_elem_sep void register concode_elem_sep T deserialize concode_elem_sep T deserialize concode_elem_sep SerializationManager createDefault