void function ( ) { FrictionJoint loc0 = new FrictionJoint ( b1 , b2 , new Vector2 ( ) ) ; loc0 . setMaximumForce ( - 2.0 ) ; }
tests a negative maximum force value . concode_field_sep Body b2 concode_elem_sep Body b1 concode_field_sep void createNullAnchor concode_elem_sep void createSameBody concode_elem_sep void setNegativeMaxTorque concode_elem_sep void setMaxTorque concode_elem_sep void setup concode_elem_sep void setMaxForce concode_elem_sep void createSuccess concode_elem_sep void friction1