void function ( JComponent arg0 , Graphics arg1 ) { arg0 . print ( arg1 ) ; }
paints the given jcomponent in single-buffered mode , which is needed to avoid rendering artifacts when capturing a non-opaque swing component hierarchy into an offscreen image . concode_field_sep JComponent component concode_elem_sep int x concode_elem_sep int width concode_elem_sep int y concode_elem_sep Image componentSnapshot concode_elem_sep int height concode_field_sep int getX concode_elem_sep int getHeight concode_elem_sep int getY concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep Image createSnapshot concode_elem_sep void paintHierarchySingleBuffered concode_elem_sep String toString concode_elem_sep int getWidth concode_elem_sep JComponent getComponent concode_elem_sep Image getSnapshot