void function ( String arg0 , String arg1 ) { clientSocket . sendObject ( new MessageObject ( arg0 , arg1 , null ) ) ; }
call this to send a message . the protocal and the client must understand the message and message type . concode_field_sep boolean hasRequestedShutdown concode_elem_sep ObjectSocketWrapper clientSocket concode_elem_sep ObserverLord<O> observerLord concode_elem_sep boolean isServerRunning concode_elem_sep P protocol concode_elem_sep Logger logger concode_elem_sep int port concode_elem_sep ServerSocket serverSocket concode_elem_sep Thread communicationThread concode_field_sep void connectionAccepted concode_elem_sep boolean isServerRunning concode_elem_sep boolean start concode_elem_sep void readFailureOccurred concode_elem_sep void removeServerObserver concode_elem_sep void clientCommunicationStopped concode_elem_sep void serverExited concode_elem_sep void communicationsStarted concode_elem_sep void listenForConnections concode_elem_sep int getPort concode_elem_sep boolean continueConnection concode_elem_sep void stop concode_elem_sep void processCommunications concode_elem_sep void messageReceived concode_elem_sep void addServerObserver concode_elem_sep void initialize concode_elem_sep void requestShutdown concode_elem_sep void notifyServerExited concode_elem_sep int connect