void function ( ) { penDown = false ; }
lift the pen up . moving afterwards will not leave a line on the canvas . concode_field_sep int xPosition concode_elem_sep Random random concode_elem_sep Canvas canvas concode_elem_sep Color color concode_elem_sep int SQIGGLE_COUNT concode_elem_sep int SQIGGLE_SIZE concode_elem_sep int yPosition concode_elem_sep int rotation concode_elem_sep boolean penDown concode_field_sep void turnTo concode_elem_sep void move concode_elem_sep void setColor concode_elem_sep void penDown concode_elem_sep void turn concode_elem_sep void randomSquiggle concode_elem_sep void moveTo