boolean function ( float arg0 , float arg1 , float arg2 , float arg3 , float arg4 ) { if ( Math . abs ( arg0 - arg2 ) <= arg4 && Math . abs ( arg1 - arg3 ) <= arg4 ) { return true ; } return false ; }
determines if the specified coordinate is in the target touch zone for a corner handle . concode_field_sep int TARGET_RADIUS_DP concode_field_sep boolean isInHorizontalTargetZone concode_elem_sep boolean focusCenter concode_elem_sep Handle getPressedHandle concode_elem_sep boolean isInVerticalTargetZone concode_elem_sep Pair<Float,Float> getOffset concode_elem_sep float getTargetRadius concode_elem_sep boolean isInCenterTargetZone