int function ( int arg0 ) { int loc0 = usableBitSetSizes [ 0 ] ; for ( int loc1 = 0 ; loc1 < usableBitSetSizes . length ; loc1 ++ ) { if ( usableBitSetSizes [ loc1 ] <= arg0 ) { loc0 = usableBitSetSizes [ loc1 ] ; } } return loc0 ; }
rounds down required maxnumberofbits to the nearest number that is made up of all ones as a binary number . use this method where controlling memory use is paramount . concode_field_sep FixedBitSet filter concode_elem_sep HashFunction hashFunction concode_elem_sep int bloomSize concode_elem_sep int usableBitSetSizes[] concode_elem_sep int VERSION_SPI concode_elem_sep int VERSION_CURRENT concode_elem_sep int VERSION_START concode_field_sep FuzzySet createSetBasedOnMaxMemory concode_elem_sep HashFunction hashFunctionForVersion concode_elem_sep float getSaturation concode_elem_sep int getEstimatedUniqueValues concode_elem_sep long ramBytesUsed concode_elem_sep void serialize concode_elem_sep ContainsResult contains concode_elem_sep int getEstimatedNumberUniqueValuesAllowingForCollisions concode_elem_sep ContainsResult mayContainValue concode_elem_sep String toString concode_elem_sep FuzzySet createSetBasedOnQuality concode_elem_sep FuzzySet downsize concode_elem_sep FuzzySet deserialize concode_elem_sep void addValue