void function ( AffineTransform arg0 ) { pageMatrix = new AffineTransform ( arg0 ) ; }
call this method in order to inform this class about the transformation that is necessary to map the pattern 's coordinate space to the default coordinate system of the parent 's content stream in our case the flipping of the page . concode_field_sep List<Entry> paintList concode_elem_sep AffineTransform pageMatrix concode_elem_sep PDFWriter pdf concode_elem_sep int currentNumber concode_elem_sep String name concode_elem_sep Paint paint concode_elem_sep String writeAs concode_elem_sep AffineTransform trafo concode_elem_sep boolean written concode_field_sep PDFName delayPaint concode_elem_sep void addTexturePaint concode_elem_sep int addPatterns concode_elem_sep void addLinearFunction concode_elem_sep void addCyclicFunction concode_elem_sep void addGradientPaint concode_elem_sep void setMatrix concode_elem_sep void processAll