LuaString function ( ) { realloc ( length , 0 ) ; return LuaString . valueOf ( bytes , offset , length ) ; }
convert the buffer to a luastring concode_field_sep int offset concode_elem_sep byte[] NOBYTES concode_elem_sep byte[] bytes concode_elem_sep int length concode_elem_sep int DEFAULT_CAPACITY concode_elem_sep LuaValue value concode_field_sep Buffer concatTo concode_elem_sep Buffer concatTo concode_elem_sep Buffer concatTo concode_elem_sep Buffer setvalue concode_elem_sep Buffer prepend concode_elem_sep String toString concode_elem_sep void realloc concode_elem_sep LuaValue value concode_elem_sep String tojstring concode_elem_sep Buffer append concode_elem_sep Buffer append concode_elem_sep Buffer append concode_elem_sep Buffer append concode_elem_sep void makeroom