void function ( ) { mNetworkData . clear ( ) ; }
clear the data remained by the object concode_field_sep ArrayList<networkInfo> mNetworkData concode_elem_sep String TAG concode_elem_sep Network mInstance concode_field_sep void add concode_elem_sep ArrayList<networkInfo> getNetworkData concode_elem_sep String getInterfaceStatus concode_elem_sep NetworkInfo getNetworkInfo concode_elem_sep boolean isConnectedMobile concode_elem_sep boolean isConnected concode_elem_sep Network getInstance concode_elem_sep boolean isConnectedWifi concode_elem_sep boolean isConnectedFast concode_elem_sep Integer getWifiConnectionSpeed concode_elem_sep boolean isConnectionFast