ByteBuffer function ( ) { if ( disposed ) throw new GdxRuntimeException ( "srini_string" ) ; return pixmap . getPixels ( ) ; }
returns the direct bytebuffer holding the pixel data . for the format alpha each value is encoded as a byte . for the format luminancealpha the luminance is the first byte and the alpha is the second byte of the pixel . for the formats rgb888 and rgba8888 the color components are stored in a single byte each in the order red , green , blue alpha . for the formats rgb565 and rgba4444 the pixel colors are stored in shorts in machine dependent order . concode_field_sep Blending blending concode_elem_sep Gdx2DPixmap pixmap concode_elem_sep boolean disposed concode_elem_sep int color concode_field_sep int getGLFormat concode_elem_sep int toGlType concode_elem_sep void drawPixmap concode_elem_sep void drawPixmap concode_elem_sep void drawPixmap concode_elem_sep void drawPixel concode_elem_sep void drawPixel concode_elem_sep int getWidth concode_elem_sep void setBlending concode_elem_sep int toGdx2DPixmapFormat concode_elem_sep int getHeight concode_elem_sep Format fromGdx2DPixmapFormat concode_elem_sep void drawRectangle concode_elem_sep Format getFormat concode_elem_sep int toGlFormat concode_elem_sep Blending getBlending concode_elem_sep int getGLType concode_elem_sep void drawCircle concode_elem_sep int getPixel concode_elem_sep void drawLine concode_elem_sep int getGLInternalFormat concode_elem_sep void fill concode_elem_sep void setFilter concode_elem_sep void setColor concode_elem_sep void setColor concode_elem_sep void setColor concode_elem_sep void fillCircle concode_elem_sep void dispose concode_elem_sep void fillTriangle concode_elem_sep void fillRectangle