void function ( ) { listening = false ; try { if ( _server != null ) { _server . close ( ) ; } } catch ( IOException loc0 ) { } _server = null ; }
stop listening for client connections temporarily concode_field_sep ServerSocket _server concode_elem_sep boolean listening concode_elem_sep LIModuleGUI _gui concode_elem_sep int numberConnections concode_elem_sep HoneyRJ _parent concode_elem_sep TreeMap<Date,LogFile> _logFiles concode_elem_sep LIProtocol _protocol concode_elem_sep Thread _thread concode_field_sep void stopInteractionModule concode_elem_sep HoneyRJ getParent concode_elem_sep void registerWithGUI concode_elem_sep void registerParent concode_elem_sep void incrementConnections concode_elem_sep void run concode_elem_sep LIProtocol getProtocol concode_elem_sep boolean isStarted concode_elem_sep int getNumberOfActiveConnections concode_elem_sep int getPort concode_elem_sep void startInteractionModule concode_elem_sep String toString concode_elem_sep void receiveLogFileFromThread concode_elem_sep File getLoggingDirectory concode_elem_sep boolean resumeListeningForConnections