Vector3 function ( Vector3 arg0 , float arg1 ) { return new Vector3 ( arg1 * arg0 . x , arg1 * arg0 . y , arg1 * arg0 . z ) ; }
scales the vector by the given amount concode_field_sep float RADIANS_TO_DEGREES concode_elem_sep float DEGREES_TO_RADIANS concode_field_sep Vector3 vectorProduct concode_elem_sep Vector3 addVectors concode_elem_sep Matrix33 calculateRotationMatrix concode_elem_sep float mod2pi concode_elem_sep Matrix33 matrixMultiply concode_elem_sep float abs_floor concode_elem_sep Vector3 matrixVectorMultiply concode_elem_sep GeocentricCoordinates getXYZ concode_elem_sep float cosineSimilarity concode_elem_sep RaDec calculateRADecOfZenith concode_elem_sep float scalarProduct