void function ( ) { Gdx . gl20 . glBindBuffer ( GL20 . GL_ELEMENT_ARRAY_BUFFER , 0 ) ; Gdx . gl20 . glDeleteBuffer ( bufferHandle ) ; bufferHandle = 0 ; BufferUtils . disposeUnsafeByteBuffer ( byteBuffer ) ; }
disposes this indexbufferobject and all its associated opengl resources . concode_field_sep boolean isDirty concode_elem_sep int usage concode_elem_sep boolean isBound concode_elem_sep int bufferHandle concode_elem_sep ShortBuffer buffer concode_elem_sep ByteBuffer byteBuffer concode_elem_sep boolean isDirect concode_elem_sep boolean empty concode_field_sep void setIndices concode_elem_sep void setIndices concode_elem_sep int getNumIndices concode_elem_sep void bind concode_elem_sep ShortBuffer getBuffer concode_elem_sep void unbind concode_elem_sep void invalidate concode_elem_sep int getNumMaxIndices