WebEngine function ( ) { WebEngine loc0 = new WebEngine ( ) ; applyTo ( loc0 ) ; return loc0 ; }
creates an instance of the webengine classbased on the properties set on this builder . concode_field_sep boolean onResizedSet concode_elem_sep boolean onAlertSet concode_elem_sep boolean locationSet concode_elem_sep boolean createPopupHandlerSet concode_elem_sep EventHandler<WebEvent<String>> onStatusChanged concode_elem_sep boolean onStatusChangedSet concode_elem_sep Callback<String,Boolean> confirmHandler concode_elem_sep EventHandler<WebEvent<String>> onAlert concode_elem_sep EventHandler<WebEvent<Boolean>> onVisibilityChanged concode_elem_sep boolean onVisibilityChangedSet concode_elem_sep boolean promptHandlerSet concode_elem_sep Callback<PopupFeatures,WebEngine> createPopupHandler concode_elem_sep EventHandler<WebEvent<Rectangle2D>> onResized concode_elem_sep String location concode_elem_sep boolean confirmHandlerSet concode_elem_sep Callback<PromptData,String> promptHandler concode_field_sep void applyTo concode_elem_sep WebEngineBuilder onAlert concode_elem_sep WebEngineBuilder onVisibilityChanged concode_elem_sep WebEngineBuilder createPopupHandler concode_elem_sep WebEngineBuilder create concode_elem_sep WebEngineBuilder onStatusChanged concode_elem_sep WebEngineBuilder onResized concode_elem_sep WebEngineBuilder location concode_elem_sep WebEngineBuilder confirmHandler concode_elem_sep WebEngineBuilder promptHandler