void function ( float [ ] arg0 , Point3D arg1 ) { arg1 . x = arg0 [ 0 ] ; arg1 . y = arg0 [ 1 ] ; arg1 . z = arg0 [ 2 ] ; }
copies the values of a float array to a vector concode_field_sep float x concode_elem_sep float z concode_elem_sep float y concode_field_sep void setLength concode_elem_sep void logVector concode_elem_sep void normalize concode_elem_sep double dot concode_elem_sep void cross concode_elem_sep void cross concode_elem_sep float length concode_elem_sep void reverse concode_elem_sep double rotToRad concode_elem_sep void rotateX concode_elem_sep void rotateY concode_elem_sep void rotateZ