void function ( final Object arg0 , final Throwable arg1 ) { output ( LEVEL_WARN , LEVEL_WARN_STR , arg0 , arg1 ) ; }
log a warn message with an associated throwable . concode_field_sep int LEVEL_WARN concode_elem_sep int level concode_elem_sep int LEVEL_FATAL concode_elem_sep String LEVEL_INFO_STR concode_elem_sep String LEVEL_TRACE_STR concode_elem_sep int LEVEL_TRACE concode_elem_sep int LEVEL_NONE concode_elem_sep int LEVEL_ERROR concode_elem_sep String LEVEL_WARN_STR concode_elem_sep PrintStream output concode_elem_sep String LEVEL_FATAL_STR concode_elem_sep String LEVEL_ERROR_STR concode_elem_sep int LEVEL_ALL concode_elem_sep int LEVEL_INFO concode_elem_sep int LEVEL_DEBUG concode_elem_sep String LEVEL_DEBUG_STR concode_field_sep void debug concode_elem_sep void debug concode_elem_sep boolean isWarnEnabled concode_elem_sep void error concode_elem_sep void error concode_elem_sep boolean isFatalEnabled concode_elem_sep void fatal concode_elem_sep void fatal concode_elem_sep Logger getChildLogger concode_elem_sep void output concode_elem_sep int getLevel concode_elem_sep void trace concode_elem_sep void trace concode_elem_sep void doOutput concode_elem_sep boolean isInfoEnabled concode_elem_sep boolean isErrorEnabled concode_elem_sep boolean isTraceEnabled concode_elem_sep boolean isDebugEnabled concode_elem_sep void info concode_elem_sep void info