void function ( Path arg0 , float arg1 , float arg2 , float arg3 , float arg4 ) { arg0 . moveTo ( arg1 , arg2 - arg4 / 2.0f ) ; arg0 . lineTo ( arg1 + arg3 , arg2 ) ; arg0 . lineTo ( arg1 , arg2 + arg4 / 2.0f ) ; arg0 . close ( ) ; }
adds a horizontal arrow to the given path . concode_field_sep float mColorGreen concode_elem_sep float mColorBlue concode_elem_sep long mOldOffset concode_elem_sep long mCitySwitchTime concode_elem_sep int MILLISECONDS_PER_HOUR concode_elem_sep int MILLISECONDS_PER_MINUTE concode_elem_sep City mCity concode_elem_sep Interpolator mClockHandInterpolator concode_elem_sep long mTime concode_elem_sep float mColorRed concode_field_sep void setCity concode_elem_sep long getOffset concode_elem_sep void drawLine concode_elem_sep void drawClock concode_elem_sep void drawVArrow concode_elem_sep void setTime