RuleKey function ( ) { return getRuleKeyPair ( ) . getTotalRuleKey ( ) ; }
this method should be overridden only for unit testing . concode_field_sep ImmutableCollection<Path> inputsToCompareToOutputs concode_elem_sep SourcePathResolver resolver concode_elem_sep RuleKey.Builder.RuleKeyPair ruleKeyPair concode_elem_sep ImmutableSortedSet<BuildRule> declaredDeps concode_elem_sep RuleKeyBuilderFactory ruleKeyBuilderFactory concode_elem_sep ImmutableSortedSet<BuildRule> deps concode_elem_sep BuildRuleType buildRuleType concode_elem_sep BuildTarget buildTarget concode_field_sep ImmutableSortedSet<BuildRule> getDeps concode_elem_sep CacheMode getCacheMode concode_elem_sep BuildableProperties getProperties concode_elem_sep RuleKey.Builder.RuleKeyPair getRuleKeyPair concode_elem_sep RuleKey.Builder appendToRuleKey concode_elem_sep int compareTo concode_elem_sep ImmutableCollection<Path> getInputsToCompareToOutput concode_elem_sep RuleKey.Builder appendDetailsToRuleKey concode_elem_sep BuildRuleType getType concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep ImmutableCollection<Path> getInputs concode_elem_sep String toString concode_elem_sep RuleKey getRuleKeyWithoutDeps concode_elem_sep String getFullyQualifiedName concode_elem_sep SourcePathResolver getResolver concode_elem_sep ImmutableSortedSet<BuildRule> getDeclaredDeps concode_elem_sep BuildTarget getBuildTarget