Node function ( int arg0 , int arg1 ) { if ( arg1 >= 0 && arg1 < mGrid . length && arg0 >= 0 && arg0 < mGrid [ arg1 ] . length ) { return mGrid [ arg1 ] [ arg0 ] ; } return null ; }
gets the node on the given position . concode_field_sep boolean mDirty concode_elem_sep Node[][] mGrid concode_field_sep Graph createFromIntArray concode_elem_sep float calculatePathLength concode_elem_sep int getWidth concode_elem_sep boolean wasProcessed concode_elem_sep boolean wasProcessed concode_elem_sep boolean isWalkable concode_elem_sep boolean isWalkable concode_elem_sep String serialize concode_elem_sep int getHeight concode_elem_sep void setWalkable concode_elem_sep void setWalkable concode_elem_sep void reset concode_elem_sep void resize concode_elem_sep List<Point> findPath concode_elem_sep List<Node> findNodeNeighbors concode_elem_sep void setAllWalkable concode_elem_sep void deserialize