void function ( ) { out = new ObjectOutputStream ( connectionHandled . getOutputStream ( ) ) ; in = new ObjectInputStream ( connectionHandled . getInputStream ( ) ) ; System . out . println ( "srini_string" + userNumber + "srini_string" ) ; }
creates streams from socket int this class concode_field_sep Socket connectionHandled concode_elem_sep ObjectInputStream in concode_elem_sep HashMap<Integer,String> messeagesToBeSentMap concode_elem_sep boolean isLogged concode_elem_sep Message newMessage concode_elem_sep String userName concode_elem_sep int userNumber concode_elem_sep DB database concode_elem_sep ObjectOutputStream out concode_elem_sep HashMap<Integer,ClientComponent> clientsMap concode_field_sep void checkForMesseagesToUser concode_elem_sep int getUserNumber concode_elem_sep void deregisterUser concode_elem_sep void closeClientStreams concode_elem_sep void registerUser concode_elem_sep void sendMessage concode_elem_sep void run concode_elem_sep ObjectOutputStream getOutputStream concode_elem_sep ObjectInputStream getInputStream