void function ( final int arg0 ) { kill ( connections . get ( arg0 ) ) ; }
disconnects and kill the associated network manager . concode_field_sep ConcurrentMap<Integer,OClientConnection> connections concode_elem_sep AtomicInteger connectionSerial concode_field_sep OClientConnection getConnection concode_elem_sep OClientConnection getConnection concode_elem_sep boolean disconnect concode_elem_sep void disconnect concode_elem_sep void cleanExpiredConnections concode_elem_sep void killAllChannels concode_elem_sep void pushDistribCfg2Clients concode_elem_sep void interrupt concode_elem_sep int getTotal concode_elem_sep boolean has concode_elem_sep OClientConnection connect concode_elem_sep List<OClientConnection> getConnections concode_elem_sep void shutdown