void function ( int arg0 ) { awards . add ( new Award ( arg0 ) ) ; }
add an award to the team 's history . the parameter value is the identifier for the award you would like to add . the award class has static constants for use in identifying awards . this does n't work the way i want it to . will fix . concode_field_sep ArrayList<Award> awards concode_elem_sep long serialVersionUID concode_elem_sep int teamNumber concode_elem_sep int rp concode_elem_sep int totalPoints concode_elem_sep int totalMatches concode_elem_sep int qp concode_elem_sep String description concode_elem_sep String teamsDataPath concode_elem_sep String teamName concode_elem_sep String teamsFileExt concode_elem_sep ConsoleWindow cons concode_field_sep int getTeamNumber concode_elem_sep void setRP concode_elem_sep void setQP concode_elem_sep void addQP concode_elem_sep int getAverageScore concode_elem_sep void save concode_elem_sep void main concode_elem_sep void setTeamNumber concode_elem_sep void setDescription concode_elem_sep void addToAveragePoints concode_elem_sep String getDescription concode_elem_sep int getQP concode_elem_sep int getRP concode_elem_sep void setTeamName concode_elem_sep String[] getAwardsList concode_elem_sep Team load concode_elem_sep void addRP concode_elem_sep String toString concode_elem_sep String getSaveFileName concode_elem_sep String getTeamName