boolean function ( ) { return ability . isAbility ( ) ; }
isability . concode_field_sep SpellAbility_StackInstance subInstace concode_elem_sep String activatedFrom concode_elem_sep String stackDescription concode_elem_sep Target_Choices tc concode_elem_sep HashMap<String,CardList> paidHash concode_elem_sep SpellAbility ability concode_elem_sep int xManaPaid concode_elem_sep HashMap<String,Object> triggeringObjects concode_elem_sep Player activatingPlayer concode_field_sep String getStackDescription concode_elem_sep SpellAbility getSpellAbility concode_elem_sep Card getSourceCard concode_elem_sep Player getActivatingPlayer concode_elem_sep boolean isTrigger concode_elem_sep boolean isSpell