void function ( PDAction arg0 ) { actions . setItem ( "srini_string" , arg0 ) ; }
this will set an action to be performed when the annotation loses the input focus . the name bl stands for `` blurred '' . concode_field_sep COSDictionary actions concode_field_sep void setX concode_elem_sep PDAction getFo concode_elem_sep void setPO concode_elem_sep void setU concode_elem_sep PDAction getPV concode_elem_sep void setPV concode_elem_sep PDAction getPO concode_elem_sep PDAction getU concode_elem_sep void setFo concode_elem_sep void setPC concode_elem_sep PDAction getX concode_elem_sep PDAction getPC concode_elem_sep PDAction getPI concode_elem_sep void setE concode_elem_sep void setD concode_elem_sep COSBase getCOSObject concode_elem_sep PDAction getBl concode_elem_sep COSDictionary getCOSDictionary concode_elem_sep PDAction getD concode_elem_sep PDAction getE concode_elem_sep void setPI