PrimitiveType function ( ) { return this . locus . factory . getBuiltInType ( "srini_string" ) ; }
returns the primitive type string . concode_field_sep String exception_noenablednodes concode_elem_sep String exception_illegalexecutionid concode_elem_sep ExecutionContext instance concode_elem_sep HashMap<ActivityNode,Breakpoint> breakpoints concode_elem_sep Locus locus concode_elem_sep EventHandler eventHandler concode_elem_sep HashMap<Integer,ParameterValueList> activityExecutionOutput concode_elem_sep Hashtable<String,OpaqueBehavior> opaqueBehaviors concode_elem_sep ExecutionStatus executionStatus concode_elem_sep TraceHandler traceHandler concode_elem_sep NodeSelectionStrategy nextNodeStrategy concode_elem_sep String exception_illegalactivitynode concode_field_sep void removeBreakpoint concode_elem_sep void executeStepwise concode_elem_sep OpaqueBehavior getOpaqueBehavior concode_elem_sep void addOpaqueBehavior concode_elem_sep PrimitiveType getPrimitivIntegerType concode_elem_sep ExtensionalValueList getExtensionalValues concode_elem_sep void resume concode_elem_sep void addBreakpoint concode_elem_sep void setNextNodeStrategy concode_elem_sep void setActivityExecutionOutput concode_elem_sep PrimitiveType createPrimitiveType concode_elem_sep PrimitiveType getPrimitiveUnlimitedNaturalType concode_elem_sep List<ActivityNode> getEnabledNodes concode_elem_sep Locus getLocus concode_elem_sep void execute concode_elem_sep PrimitiveType getPrimitiveBooleanType concode_elem_sep ParameterValueList getActivityOutput concode_elem_sep void removeEventListener concode_elem_sep ActivityNodeChoice getNextNode concode_elem_sep Breakpoint getBreakpoint concode_elem_sep void nextStep concode_elem_sep void nextStep concode_elem_sep void reset concode_elem_sep Trace getTrace concode_elem_sep ExecutionContext getInstance concode_elem_sep void terminate concode_elem_sep void addEventListener