long function ( final double arg0 ) { final long loc0 = StrictMath . round ( arg0 * 10000f ) ; return StrictMath . round ( loc0 * CORRECTION_FACTOR / 10000.0 ) ; }
converts the given awt value into a strict value . concode_field_sep double CORRECTION_FACTOR concode_elem_sep long MAX_AUTO concode_field_sep double toFontMetricsValue concode_elem_sep long fromFontMetricsValue concode_elem_sep StrictBounds createBounds concode_elem_sep double toExternalValue concode_elem_sep Rectangle2D createAWTRectangle concode_elem_sep Rectangle2D createAWTRectangle concode_elem_sep StrictPoint createPoint concode_elem_sep long multiply concode_elem_sep StrictDimension createDimension concode_elem_sep Dimension2D createAWTDimension