ColorUIResource function ( ColorUIResource arg0 ) { if ( s_colorType == NORMAL ) return arg0 ; return new ColorUIResource ( getDichromatColorUIResource ( arg0 , s_colorType ) ) ; }
convert `` normal '' color to dichromat color based on set color type concode_field_sep String[] COLORBLIND_TYPE concode_elem_sep double[][] RGBtoXYZMatrix concode_elem_sep double[][] confusionPoints concode_elem_sep int DEUTERANOPIA concode_elem_sep int NORMAL concode_elem_sep int s_colorType concode_elem_sep int PROTANOPIA concode_elem_sep double[][][] colorAxes concode_elem_sep Logger log concode_elem_sep double[][] XYZtoRGBMatrix concode_elem_sep double gamma concode_elem_sep int TRITANOPIA concode_elem_sep double[] whitePoint concode_field_sep int getColorType concode_elem_sep Color getDichromatColor concode_elem_sep Color getDichromatColor concode_elem_sep void setColorType