void function ( ) { stage . draw ( ) ; }
draw scenes . concode_field_sep int ref concode_elem_sep Stage stage concode_elem_sep TGSceneManager sceneManager concode_field_sep Stage getStage concode_elem_sep void setSceneManager concode_elem_sep void ref concode_elem_sep void act concode_elem_sep void resize concode_elem_sep void setStage concode_elem_sep TGSceneManager getSceneManager concode_elem_sep void onZeroRef concode_elem_sep void unref