void function ( ) { checkState ( key != Long . MIN_VALUE ) ; prev . next = next ; next . prev = prev ; prev = next = null ; type = null ; }
removes the node from the list . concode_field_sep Node next concode_elem_sep boolean marked concode_elem_sep int sizeT2 concode_elem_sep int sizeT1 concode_elem_sep Long2ObjectMap<Node> data concode_elem_sep Node headB2 concode_elem_sep PolicyStats policyStats concode_elem_sep Node prev concode_elem_sep Node headT1 concode_elem_sep Node headT2 concode_elem_sep int sizeB2 concode_elem_sep QueueType type concode_elem_sep int sizeB1 concode_elem_sep int p concode_elem_sep int maximumSize concode_elem_sep Node headB1 concode_elem_sep long key concode_field_sep boolean isGhost concode_elem_sep void demote concode_elem_sep boolean isHit concode_elem_sep PolicyStats stats concode_elem_sep void record concode_elem_sep void onMiss concode_elem_sep Set<Policy> policies concode_elem_sep void finished concode_elem_sep String toString concode_elem_sep void onHit concode_elem_sep void appendToTail