HashSet < Edge > function ( ) { HashSet < Edge > loc0 = new HashSet < Edge > ( getEdgesFrom ( ) ) ; loc0 . addAll ( getEdgesTo ( ) ) ; return ( loc0 ) ; }
gives all the connecting edges . concode_field_sep int ANIMATEYINCREMENT concode_elem_sep Object match concode_elem_sep String contour concode_elem_sep int ANIMATEXINCREMENT concode_elem_sep NodeType type concode_elem_sep Point centre concode_elem_sep boolean visited concode_elem_sep ArrayList<Edge> edgesFrom concode_elem_sep Shape shape concode_elem_sep double score concode_elem_sep ArrayList<Edge> edgesTo concode_elem_sep String label concode_field_sep void setY concode_elem_sep void setY concode_elem_sep String getLabel concode_elem_sep void setX concode_elem_sep void setX concode_elem_sep Object getMatch concode_elem_sep HashSet<Node> connectingNodes concode_elem_sep HashSet<Node> unvisitedConnectingNodes concode_elem_sep Point getCentre concode_elem_sep ArrayList<Edge> getEdgesTo concode_elem_sep void setMatch concode_elem_sep boolean addEdgeTo concode_elem_sep boolean removeEdgeFrom concode_elem_sep String getContour concode_elem_sep void setCentre concode_elem_sep Shape shape concode_elem_sep int degree concode_elem_sep Shape generateShape concode_elem_sep boolean consistent concode_elem_sep boolean getVisited concode_elem_sep boolean removeEdgeTo concode_elem_sep void setType concode_elem_sep void setContour concode_elem_sep boolean addEdgeFrom concode_elem_sep int getX concode_elem_sep int getY concode_elem_sep HashSet<Edge> unvisitedConnectingEdges concode_elem_sep NodeType getType concode_elem_sep void setVisited concode_elem_sep void setLabel concode_elem_sep String toString concode_elem_sep double getScore concode_elem_sep ArrayList<Edge> getEdgesFrom concode_elem_sep void setScore