void function ( GL arg0 ) { arg0 . glDisable ( mode ) ; }
disables texturing for this texture 's texture type 1d/2d/3d / cubemap concode_field_sep String identifier concode_elem_sep Buffer[] data concode_elem_sep int internalFormat concode_elem_sep int textureFormat concode_elem_sep int dataFormat concode_elem_sep HashMap<String,Texture> textureMap concode_elem_sep int wrapMode concode_elem_sep int textureID concode_elem_sep int mode concode_elem_sep int filterMode concode_elem_sep boolean initializing concode_elem_sep int width concode_elem_sep boolean initialized concode_elem_sep boolean mipMapOn concode_elem_sep int height concode_field_sep void bindTexture concode_elem_sep Iterator<String> getTextureList concode_elem_sep void initializeTexture concode_elem_sep List<String> getSortedTextureList concode_elem_sep Texture createCubeMapFromFile concode_elem_sep int getTextureFormat concode_elem_sep Buffer createBufferFromImage concode_elem_sep int getWidth concode_elem_sep Texture getTexture concode_elem_sep Texture create2DTextureFromFile concode_elem_sep Texture createEmptyTexture concode_elem_sep int getHeight concode_elem_sep String toString concode_elem_sep void blit concode_elem_sep Texture createTexture concode_elem_sep int getMode concode_elem_sep BufferedImage loadImageFromFile