Buffer function ( int arg0 ) { positionImpl ( arg0 ) ; return this ; }
sets the position of this buffer . if the mark is set and it is greater than the new position , then it is cleared . concode_field_sep int UNSET_MARK concode_elem_sep int _elementSizeShift concode_elem_sep int limit concode_elem_sep long effectiveDirectAddress concode_elem_sep int position concode_elem_sep int mark concode_elem_sep int capacity concode_field_sep boolean hasArray concode_elem_sep boolean hasRemaining concode_elem_sep void checkIndex concode_elem_sep void checkIndex concode_elem_sep Buffer clear concode_elem_sep void positionImpl concode_elem_sep int remaining concode_elem_sep int capacity concode_elem_sep void checkStartEndRemaining concode_elem_sep int checkGetBounds concode_elem_sep boolean isReadOnly concode_elem_sep void checkWritable concode_elem_sep Buffer rewind concode_elem_sep Object array concode_elem_sep int checkPutBounds concode_elem_sep int limit concode_elem_sep Buffer limit concode_elem_sep int arrayOffset concode_elem_sep Buffer reset concode_elem_sep String toString concode_elem_sep int getElementSizeShift concode_elem_sep Buffer flip concode_elem_sep boolean isDirect concode_elem_sep Buffer mark