void function ( Object arg0 ) { if ( arg0 == null ) { return ; } final IoBuffer [ ] loc0 = ( IoBuffer [ ] ) arg0 ; for ( int loc1 = 0 ; loc1 < loc0 . length ; loc1 ++ ) { loc0 [ loc1 ] . free ( ) ; loc0 [ loc1 ] = null ; } }
disposes cached object . concode_field_sep PlaceHolder placeHolder concode_field_sep byte getCacheId concode_elem_sep IoBuffer[] chunkBuffer