void function ( ) { sCInterface . clearEvents ( ) ; i1 = false ; i2 = false ; }
this method resets the incoming events time events included . concode_field_sep boolean e concode_elem_sep SCInterfaceImpl sCInterface concode_elem_sep boolean f concode_elem_sep boolean i1 concode_elem_sep boolean i2 concode_elem_sep int nextStateIndex concode_elem_sep State[] stateVector concode_field_sep SCInterface getSCInterface concode_elem_sep void react_r1__entry_Default concode_elem_sep void runCycle concode_elem_sep void exitSequence_r1_B concode_elem_sep void raiseE concode_elem_sep void raiseE concode_elem_sep void raiseF concode_elem_sep void raiseF concode_elem_sep void exitSequence_r1_A concode_elem_sep void exitSequence_r2_C concode_elem_sep void exitSequence_r2_D concode_elem_sep void exitSequence_r1 concode_elem_sep boolean check_r1_A_lr0 concode_elem_sep void react_r2__entry_Default concode_elem_sep void effect_r1_A_lr0 concode_elem_sep void enterSequence_r1_default concode_elem_sep boolean check_r1_A_tr0 concode_elem_sep void enter concode_elem_sep boolean check_r2_C_tr0 concode_elem_sep void enterSequence_r2_default concode_elem_sep void init concode_elem_sep void exitAction concode_elem_sep void enterSequence_r2_D_default concode_elem_sep void enterSequence_r2_C_default concode_elem_sep void effect_r2_C_tr0 concode_elem_sep boolean check_r2_D_tr0 concode_elem_sep boolean check_r1_B_tr0 concode_elem_sep void effect_r1_A_tr0 concode_elem_sep void exitSequence_r2 concode_elem_sep void exit concode_elem_sep void enterSequence_r1_B_default concode_elem_sep void react_r1_A concode_elem_sep void react_r1_B concode_elem_sep void react_r2_C concode_elem_sep boolean isStateActive concode_elem_sep void react_r2_D concode_elem_sep void effect_r1_B_tr0 concode_elem_sep void effect_r2_D_tr0 concode_elem_sep void raiseI2 concode_elem_sep void raiseI1 concode_elem_sep void enterSequence_r1_A_default concode_elem_sep void clearOutEvents concode_elem_sep void entryAction