void function ( int arg0 ) { sDebugPortBase = arg0 ; }
sets the debug port used by the first client . once a port is used , the next client will use port + 1 . quitting applications will release their debug port , and new clients will be able to reuse them . this must be called before androiddebugbridge #init boolean . concode_field_sep boolean DEFAULT_INITIAL_HEAP_UPDATE concode_elem_sep boolean sThreadUpdate concode_elem_sep LogLevel DEFAULT_LOG_LEVEL concode_elem_sep int sTimeOut concode_elem_sep LogLevel sLogLevel concode_elem_sep int sDebugPortBase concode_elem_sep int DEFAULT_SELECTED_DEBUG_PORT concode_elem_sep boolean sInitialHeapUpdate concode_elem_sep int DEFAULT_DEBUG_PORT_BASE concode_elem_sep int sSelectedDebugPort concode_elem_sep boolean DEFAULT_INITIAL_THREAD_UPDATE concode_elem_sep int DEFAULT_TIMEOUT concode_field_sep boolean getInitialThreadUpdate concode_elem_sep void setTimeOut concode_elem_sep void setInitialThreadUpdate concode_elem_sep void setInitialHeapUpdate concode_elem_sep void setLogLevel concode_elem_sep int getSelectedDebugPort concode_elem_sep int getTimeOut concode_elem_sep LogLevel getLogLevel concode_elem_sep int getDebugPortBase concode_elem_sep void setSelectedDebugPort concode_elem_sep boolean getInitialHeapUpdate