int function ( ) { return tiles . length ; }
gets the width of this tilemap number of tiles across . concode_field_sep Image[][] tiles concode_elem_sep LinkedList sprites concode_elem_sep Sprite player concode_field_sep void setTile concode_elem_sep void removeSprite concode_elem_sep Image getTile concode_elem_sep int getHeight concode_elem_sep Sprite getPlayer concode_elem_sep void addSprite concode_elem_sep Iterator getSprites concode_elem_sep void setPlayer