void function ( ) { if ( this . running ) { this . timer . stop ( ) ; this . running = false ; } }
please refer to super class method documentation . concode_field_sep boolean running concode_elem_sep long lastTicks concode_elem_sep AdvancedTimer timer concode_elem_sep int fps concode_elem_sep long sleepTime concode_elem_sep FPSCounter fpsCounter concode_elem_sep long startTime concode_elem_sep long resolution concode_field_sep long sleep concode_elem_sep int getCurrentFPS concode_elem_sep boolean isRunning concode_elem_sep void setFPS concode_elem_sep long getTime concode_elem_sep void startTimer concode_elem_sep void refresh concode_elem_sep int getFPS