void function ( String arg0 ) { this . name = arg0 ; }
set the visual name . concode_field_sep String name concode_elem_sep int textureWidth concode_elem_sep String contentNodeName concode_elem_sep int textureHeight concode_elem_sep Collection<Geometry> geometries concode_elem_sep String NAME_PREFIX concode_elem_sep int[] texturePixels concode_field_sep boolean hasTexture concode_elem_sep String getName concode_elem_sep void setTexture concode_elem_sep String getContentNodeName concode_elem_sep void addGeometry concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep VisualAttributesIdentifier getID concode_elem_sep Collection<Geometry> getGeometries concode_elem_sep Image getTexture