void function ( @ Nullable Object arg0 ) { keepGoing = false ; send ( nodeId , arg0 ) ; }
this method sends the response message to the original sender node and instructs underlying implementation to stop receiving new messages and unregister the message listener . note that subclasses can call any of respond , stop or skip methods anynumber of times . only the last executed method will determine whether or not the implementation will continue listen for the new messages . concode_field_sep Ignite ignite concode_elem_sep IgniteLogger log concode_elem_sep boolean keepGoing concode_elem_sep long serialVersionUID concode_elem_sep UUID nodeId concode_field_sep Ignite ignite concode_elem_sep void receive concode_elem_sep void onError concode_elem_sep boolean apply concode_elem_sep void checkReversing concode_elem_sep void skip concode_elem_sep String toString concode_elem_sep void respond concode_elem_sep void respond concode_elem_sep void send