void function ( ) { for ( IAxis loc0 : getAxes ( ) ) { ( ( Axis ) loc0 ) . updateLayoutData ( ) ; } }
updates the layout data . concode_field_sep HashMap<Integer,Axis> xAxisMap concode_elem_sep HashMap<Integer,Axis> yAxisMap concode_elem_sep Chart chart concode_field_sep IAxis getYAxis concode_elem_sep int createXAxis concode_elem_sep IAxis[] getAxes concode_elem_sep void deleteXAxis concode_elem_sep void zoomIn concode_elem_sep HashMap<Integer,Axis> getAxisMap concode_elem_sep int createAxis concode_elem_sep void deleteAxis concode_elem_sep void adjustRange concode_elem_sep void refresh concode_elem_sep IAxis getAxis concode_elem_sep void zoomOut concode_elem_sep int[] getXAxisIds concode_elem_sep int[] getAxisIds concode_elem_sep IAxis[] getYAxes concode_elem_sep int getUniqueId concode_elem_sep int[] getYAxisIds concode_elem_sep int createYAxis concode_elem_sep void deleteYAxis concode_elem_sep void dispose concode_elem_sep IAxis getXAxis concode_elem_sep IAxis[] getXAxes