TextChange function ( IJavaScriptUnit arg0 ) { TextChange loc0 = ( TextChange ) fMap . get ( arg0 ) ; if ( loc0 == null ) { loc0 = new CompilationUnitChange ( arg0 . getElementName ( ) , arg0 ) ; loc0 . setKeepPreviewEdits ( fKeepExecutedTextEdits ) ; fMap . put ( arg0 , loc0 ) ; } return loc0 ; }
returns the textchange associated with the given compilation unit . if the manager does not already manage an association it creates a one . concode_field_sep Map fMap concode_elem_sep boolean fKeepExecutedTextEdits concode_field_sep boolean containsChangesIn concode_elem_sep void clear concode_elem_sep TextChange remove concode_elem_sep TextChange[] getAllChanges concode_elem_sep IJavaScriptUnit[] getAllCompilationUnits concode_elem_sep void manage