String function ( ) { if ( debug == null ) { return "srini_string" ; } else { return debug ; } }
gets the value of the debug property . concode_field_sep List<Game> game concode_elem_sep String debug concode_elem_sep String build concode_elem_sep Header header concode_field_sep String getBuild concode_elem_sep List<Game> getGame concode_elem_sep void setBuild concode_elem_sep void setDebug concode_elem_sep void setHeader concode_elem_sep Header getHeader