void function ( float arg0 , float arg1 ) { loadIdentity ( ) ; mMat [ 0 ] = arg0 ; mMat [ 4 ] = arg1 ; }
makes the upper 2x2 a scale matrix of given dimensions concode_field_sep float[] mMat concode_field_sep void rotate concode_elem_sep void rotate concode_elem_sep void set concode_elem_sep float[] getArray concode_elem_sep void loadIdentity concode_elem_sep void loadRotate concode_elem_sep void loadRotate concode_elem_sep void scale concode_elem_sep void scale concode_elem_sep void translate concode_elem_sep void loadTranslate concode_elem_sep void load concode_elem_sep float get concode_elem_sep void loadMultiply concode_elem_sep void transpose concode_elem_sep void multiply