void function ( ChannelSftp arg0 ) { ConnectionInfo loc0 = con2infoMap . get ( arg0 ) ; HashSet < ChannelSftp > loc1 = idleConnections . get ( loc0 ) ; if ( loc1 == null ) { loc1 = new HashSet < ChannelSftp > ( ) ; idleConnections . put ( loc0 , loc1 ) ; } loc1 . add ( arg0 ) ; }
add the channel into pool . concode_field_sep int maxConnection concode_elem_sep Log LOG concode_elem_sep int liveConnectionCount concode_elem_sep HashMap<ChannelSftp,ConnectionInfo> con2infoMap concode_elem_sep int port concode_elem_sep String user concode_elem_sep String host concode_elem_sep HashMap<ConnectionInfo,HashSet<ChannelSftp>> idleConnections concode_field_sep void disconnect concode_elem_sep void setHost concode_elem_sep int getConnPoolSize concode_elem_sep String getUser concode_elem_sep void setPort concode_elem_sep int getMaxConnection concode_elem_sep int getPort concode_elem_sep ChannelSftp getFromPool concode_elem_sep int getIdleCount concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep int getLiveConnCount concode_elem_sep void setMaxConnection concode_elem_sep void setUser concode_elem_sep void shutdown concode_elem_sep ChannelSftp connect concode_elem_sep String getHost