NWVector function ( NWVector arg0 ) { return new NWVector ( x - arg0 . x , y - arg0 . y , z - arg0 . z ) ; }
substract another vector from this one , returning a new vector . concode_field_sep long serialVersionUID concode_elem_sep NWVector ORIGIN concode_elem_sep float x concode_elem_sep float y concode_elem_sep float z concode_field_sep NWVector add concode_elem_sep NWVector add concode_elem_sep float angleTo concode_elem_sep NWVector apply concode_elem_sep NWVector normalized concode_elem_sep float dot concode_elem_sep float distanceTo concode_elem_sep float getX concode_elem_sep NWVector positionFrom concode_elem_sep float getY concode_elem_sep float getZ concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep float x concode_elem_sep float y concode_elem_sep float angle concode_elem_sep float z concode_elem_sep NWVector divide concode_elem_sep NWVector divide concode_elem_sep float magnitude concode_elem_sep String toString concode_elem_sep NWVector multiply concode_elem_sep NWVector multiply concode_elem_sep String asNWNXString