float function ( final int arg0 , final BoundingBox arg1 , final int arg2 ) { return ( float ) ( ( double ) ( arg2 - arg1 . getLeft ( ) ) / ( double ) arg1 . getWidth ( ) ) * arg0 ; }
non-scaled version . calculates the screen-coordinate to the given longitude . concode_field_sep double PI_180 concode_elem_sep int EARTH_RADIUS concode_elem_sep double _360_PI concode_elem_sep double PI_2 concode_elem_sep double PI_360 concode_elem_sep double MAX_LON concode_elem_sep double PI_4 concode_elem_sep double MAX_LAT concode_elem_sep double _180_PI concode_elem_sep int MAX_MLAT_E7 concode_field_sep double mercatorToLat concode_elem_sep float[] closestPoint concode_elem_sep int latE7ToMercatorE7 concode_elem_sep int mercatorE7ToLatE7 concode_elem_sep BoundingBox createBoundingBoxForCoordinates concode_elem_sep double mercatorE7ToLat concode_elem_sep long bearing concode_elem_sep int convertMetersToGeoDistanceE7 concode_elem_sep float latToY concode_elem_sep double convertMetersToGeoDistance concode_elem_sep double latToMercator concode_elem_sep int xToLonE7 concode_elem_sep double latE7ToMercator concode_elem_sep double getLineDistance concode_elem_sep double haversineDistance concode_elem_sep boolean isBetween concode_elem_sep boolean isBetween concode_elem_sep boolean isBetween concode_elem_sep boolean isBetween concode_elem_sep float latE7ToY concode_elem_sep int mercatorToLatE7 concode_elem_sep int yToLatE7