void function ( boolean arg0 ) { isFocussed = arg0 ; }
internal only . set whether event 's entity had focus at the time the event was distributed . note : this must be called by the eventdistributor at event distribution time . concode_field_sep int EVENT_CLASS_ID concode_elem_sep Logger logger concode_elem_sep SmallIntegerAllocator classIdAllocator concode_elem_sep boolean isFocussed concode_elem_sep Entity entity concode_field_sep int getClassID concode_elem_sep int allocateEventClassID concode_elem_sep Event clone concode_elem_sep void free concode_elem_sep Entity getEntity concode_elem_sep boolean isFocussed concode_elem_sep void setEntity