boolean function ( int arg0 ) { return ! locked && edgesFailureScore . remove ( arg0 ) != null && edges . remove ( arg0 ) != null ; }
remove an edge between this node and another . concode_field_sep Vector3f pos concode_elem_sep boolean locked concode_elem_sep Vector edgesFailureScore concode_elem_sep Vector edges concode_field_sep void unlockNode concode_elem_sep void lockNode concode_elem_sep Vector3f getObjectPosition concode_elem_sep boolean isLocked concode_elem_sep String toDetailedString concode_elem_sep String toString concode_elem_sep Waypoint[] getEdges concode_elem_sep boolean addEdge concode_elem_sep boolean setPosition concode_elem_sep boolean setPosition concode_elem_sep boolean setPosition