boolean function ( ) { return hasLabelPrefix ( LABEL_PROGRESS ) ; }
returns true when this state is and progress state . a state is an progress state whenit has a label that starts with `` progress '' . concode_field_sep String LABEL_ACCEPT concode_elem_sep String LABEL_END concode_elem_sep Automaton automaton concode_elem_sep List<Transition> in concode_elem_sep int stateId concode_elem_sep Iterable<Transition> output concode_elem_sep boolean inAtomic concode_elem_sep Iterable<Transition> input concode_elem_sep String LABEL_PROGRESS concode_elem_sep int id concode_elem_sep List<Transition> out concode_elem_sep List<String> labels concode_field_sep Transition getIn concode_elem_sep void removeOut concode_elem_sep boolean hasLabelPrefix concode_elem_sep boolean hasLabelPrefix concode_elem_sep void addLabels concode_elem_sep void delete concode_elem_sep Transition getOut concode_elem_sep void addLabel concode_elem_sep int nextId concode_elem_sep Iterator<Transition> iterator concode_elem_sep Iterator<Transition> iterator concode_elem_sep List<String> getLabels concode_elem_sep Automaton getAutomaton concode_elem_sep void merge concode_elem_sep void addOut concode_elem_sep void addOut concode_elem_sep boolean isAcceptState concode_elem_sep void setLabels concode_elem_sep void setStateId concode_elem_sep void addIn concode_elem_sep void removeIn concode_elem_sep boolean hasLabel concode_elem_sep Transition newTransition concode_elem_sep Transition newTransition concode_elem_sep boolean isEndingState concode_elem_sep int getStateId concode_elem_sep void setInAtomic concode_elem_sep boolean isLocal concode_elem_sep int sizeOut concode_elem_sep boolean isInAtomic concode_elem_sep String toString concode_elem_sep int sizeIn