void function ( int arg0 , int arg1 ) { stage . getViewport ( ) . update ( arg0 , arg1 , false ) ; }
adapt the stage to window size concode_field_sep boolean levelLoaded concode_elem_sep LibreDragonJarvis game concode_elem_sep Stage stage concode_field_sep void resume concode_elem_sep void hide concode_elem_sep void show concode_elem_sep void dispose concode_elem_sep void render concode_elem_sep void pause