void function ( ) { Sprite loc0 = sprite . loc0 ( 10 , 10 , 64 , 10 ) ; assertTrue ( loc0 instanceof EmptySprite ) ; }
verifies that a split that is n't within the actual sprite returns an empty sprite . concode_field_sep Sprite sprite concode_elem_sep int spriteSize concode_elem_sep SpriteStore store concode_field_sep void spriteHeight concode_elem_sep void animationHeight concode_elem_sep void splitWidth concode_elem_sep void setUp concode_elem_sep void splitHeight concode_elem_sep void animationWidth concode_elem_sep void spriteWidth concode_elem_sep void resourceMissing