float function ( int arg0 ) { return highScoresW * arg0 / Gdx . graphics . getWidth ( ) ; }
getter for the x 's relative position concode_field_sep Music music concode_elem_sep MyGame myGame concode_elem_sep Texture background concode_elem_sep Circle back concode_elem_sep int highScoresH concode_elem_sep BitmapFont text concode_elem_sep OrthographicCamera highScoresCamera concode_elem_sep int highScoresW concode_elem_sep Vector<Integer> topScores concode_field_sep void resume concode_elem_sep void hide concode_elem_sep boolean touchUp concode_elem_sep void show concode_elem_sep void resize concode_elem_sep void dispose concode_elem_sep void render concode_elem_sep void pause concode_elem_sep float getRelativeY