IMessage function ( ) { if ( null == content || null == channel ) { throw new RuntimeException ( "srini_string" ) ; } else { return channel . sendMessage ( content , tts ) ; } }
galactic law requires i have a build method in my builder classes . sends and creates the message object . concode_field_sep String content concode_elem_sep boolean tts concode_elem_sep IChannel channel concode_elem_sep String markdown concode_elem_sep IDiscordClient client concode_elem_sep String reverseMarkdown concode_field_sep String getReverseMarkdown concode_elem_sep String getContent concode_elem_sep MessageBuilder withTTS concode_elem_sep MessageBuilder withContent concode_elem_sep MessageBuilder withContent concode_elem_sep MessageBuilder appendQuote concode_elem_sep MessageBuilder appendContent concode_elem_sep MessageBuilder appendContent concode_elem_sep MessageBuilder withChannel concode_elem_sep MessageBuilder withChannel concode_elem_sep MessageBuilder withQuote concode_elem_sep MessageBuilder appendCode concode_elem_sep IChannel getChannel concode_elem_sep MessageBuilder withCode concode_elem_sep String getMarkdown concode_elem_sep String toString concode_elem_sep IMessage send