Set < T > function ( PlayerCharacter arg0 ) { Set < T > loc0 = new HashSet < T > ( ) ; for ( PrimitiveChoiceSet < T > loc1 : pcsSet ) { loc0 . addAll ( loc1 . getSet ( arg0 ) ) ; } return loc0 ; }
returns a set containing the objects which this compoundorchoiceset contains . ownership of the set returned by this method will be transferred to the calling object . modification of the returned set should not result in modifying the compoundorchoiceset , and modifying the compoundorchoiceset after the set is returned should not modify the set . however , modification of the pcclass objects contained within the returned set will result in modification of the pcclass objects contained within this compoundorchoiceset . concode_field_sep Set<PrimitiveChoiceSet<T>> pcsSet concode_elem_sep String separator concode_field_sep int hashCode concode_elem_sep String getLSTformat concode_elem_sep boolean equals concode_elem_sep Class<? super T> getChoiceClass concode_elem_sep GroupingState getGroupingState