void function ( double arg0 , RectangleEdge arg1 ) { if ( arg1 == RectangleEdge . TOP ) { cursorUp ( arg0 ) ; } else if ( arg1 == RectangleEdge . BOTTOM ) { cursorDown ( arg0 ) ; } else if ( arg1 == RectangleEdge . LEFT ) { cursorLeft ( arg0 ) ; } else if ( arg1 == RectangleEdge . RIGHT ) { cursorRight ( arg0 ) ; } }
moves the cursor outwards by the specified number of units . concode_field_sep double cursor concode_elem_sep List ticks concode_elem_sep double max concode_field_sep void setMax concode_elem_sep double getCursor concode_elem_sep List getTicks concode_elem_sep void cursorRight concode_elem_sep double getMax concode_elem_sep void cursorDown concode_elem_sep void cursorLeft concode_elem_sep void setCursor concode_elem_sep void setTicks concode_elem_sep void cursorUp