void function ( ItemDescriptor arg0 ) { for ( String loc0 : equipment . keys ( ) ) { if ( equipment . get ( loc0 ) . equals ( arg0 ) ) { equipment . remove ( loc0 ) ; return ; } } }
removes the first instance of an equip . todo : accessories !! concode_field_sep Array<SkillDefinition> skills concode_elem_sep ObjectMap<String,ItemDescriptor> equipment concode_elem_sep MemberStats stats concode_elem_sep String heroId concode_elem_sep Entity battler concode_field_sep HeroDefinition getDefinition concode_elem_sep MemberStats getStats concode_elem_sep EquipType getType concode_elem_sep float getDeltaStat concode_elem_sep void setBattleEntity concode_elem_sep Entity getBattler concode_elem_sep ObjectMap<String,ItemDescriptor> getEquipment concode_elem_sep float getSecondaryStat