void function ( double [ ] arg0 ) { if ( arg0 != null ) { L . add ( arg0 ) ; } else { System . out . println ( "srini_string" ) ; } }
adds a point to the list . skip action on null parameter . concode_field_sep int val concode_elem_sep double[] current_c concode_elem_sep Miniball_b B concode_elem_sep double[][] v concode_elem_sep double current_sqr_r concode_elem_sep int d concode_elem_sep ArrayList L concode_elem_sep int m concode_elem_sep double[][] c concode_elem_sep double[] sqr_r concode_elem_sep int s concode_elem_sep double[] z concode_elem_sep double[][] a concode_elem_sep double[] q0 concode_elem_sep double[] f concode_elem_sep int support_end concode_field_sep int support_size concode_elem_sep double[] getCenter concode_elem_sep int points_begin concode_elem_sep double accuracy concode_elem_sep int support_points_end concode_elem_sep void pop concode_elem_sep void pivot_mb concode_elem_sep double excess concode_elem_sep double slack concode_elem_sep double radius concode_elem_sep void setVal concode_elem_sep double squared_radius concode_elem_sep double squared_radius concode_elem_sep int getVal concode_elem_sep double max_excess concode_elem_sep int support_points_begin concode_elem_sep void mtf_mb concode_elem_sep double[] center concode_elem_sep void clear concode_elem_sep boolean push concode_elem_sep int nr_support_points concode_elem_sep int size concode_elem_sep int nr_points concode_elem_sep void build concode_elem_sep int points_end concode_elem_sep void move_to_front concode_elem_sep boolean is_valid concode_elem_sep double mb_sqr concode_elem_sep void reset