void function ( Color arg0 ) { color = new double [ 3 ] ; color [ 0 ] = arg0 . getRed ( ) / 255. ; color [ 1 ] = arg0 . getGreen ( ) / 255. ; color [ 2 ] = arg0 . getBlue ( ) / 255. ; }
sets the new light color , newcolor should be in srgb . concode_field_sep double[] color concode_field_sep double[][] getLightRow concode_elem_sep boolean isConstant concode_elem_sep double sRGBToLsRGB concode_elem_sep double[][][] getLightMap concode_elem_sep double[] getColor