Object function ( ) { return new Sprite ( anim ) ; }
clones this sprite . does not clone position or velocity info . concode_field_sep float dx concode_elem_sep float dy concode_elem_sep float x concode_elem_sep float y concode_elem_sep Animation anim concode_field_sep void setY concode_elem_sep float getX concode_elem_sep int getHeight concode_elem_sep void setX concode_elem_sep float getY concode_elem_sep void setVelocityY concode_elem_sep float getVelocityY concode_elem_sep void update concode_elem_sep int getWidth concode_elem_sep void setVelocityX concode_elem_sep float getVelocityX concode_elem_sep Image getImage