int function ( Node arg0 , int arg1 ) { arg1 ++ ; int loc0 = arg1 , loc1 = 0 ; Edge loc2 ; for ( int loc3 = 0 ; ( loc2 = arg0 . getChild ( loc3 ) ) != null && arg0 . getCVisible ( ) ; loc3 ++ ) { loc1 = getHeight ( loc2 . getTarget ( ) , arg1 ) ; if ( loc1 > loc0 ) { loc0 = loc1 ; } } return loc0 ; }
recursively finds the number of visible levels there are . concode_field_sep String m_label concode_elem_sep boolean m_visible concode_elem_sep boolean m_root concode_elem_sep Instances m_theData concode_elem_sep double m_center concode_elem_sep Vector m_children concode_elem_sep int m_shape concode_elem_sep Vector m_parent concode_elem_sep int m_backstyle concode_elem_sep boolean m_cVisible concode_elem_sep Vector m_lines concode_elem_sep double m_top concode_elem_sep String m_data concode_elem_sep String m_refer concode_elem_sep Color m_color concode_field_sep double getCenter concode_elem_sep String getLabel concode_elem_sep int getTotalGCount concode_elem_sep int getShape concode_elem_sep int getTotalCount concode_elem_sep void childVis concode_elem_sep Dimension stringSize concode_elem_sep void setTop concode_elem_sep double getTop concode_elem_sep String getRefer concode_elem_sep void setParent concode_elem_sep void childInv concode_elem_sep boolean getRoot concode_elem_sep int getCount concode_elem_sep void setRefer concode_elem_sep void setCVisible concode_elem_sep void setVisible concode_elem_sep int getGCount concode_elem_sep Instances getInstances concode_elem_sep void adjustCenter concode_elem_sep Edge getParent concode_elem_sep boolean getVisible concode_elem_sep Edge getChild concode_elem_sep void breakupLabel concode_elem_sep String getLine concode_elem_sep void setCenter concode_elem_sep Color getColor concode_elem_sep void setRoot concode_elem_sep void setShape concode_elem_sep void setColor concode_elem_sep int getTotalHeight concode_elem_sep boolean getCVisible concode_elem_sep void addChild