double function ( double arg0 , double arg1 , double arg2 ) { double loc0 = ( double ) this . getX ( ) - arg0 ; double loc1 = ( double ) this . getY ( ) - arg1 ; double loc2 = ( double ) this . getZ ( ) - arg2 ; return loc0 * loc0 + loc1 * loc1 + loc2 * loc2 ; }
calculate squared distance to the given coordinates concode_field_sep Vec3i NULL_VECTOR concode_elem_sep int x concode_elem_sep int y concode_elem_sep int z concode_field_sep double getDistance concode_elem_sep Vec3i crossProduct concode_elem_sep int getX concode_elem_sep double distanceSqToCenter concode_elem_sep int getY concode_elem_sep int getZ concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep String toString concode_elem_sep int compareTo