void function ( View arg0 ) { mRotationLayout . removeAllViews ( ) ; mRotationLayout . addView ( arg0 ) ; mContentView = arg0 ; final View loc0 = mRotationLayout . findViewById ( R . id . text ) ; mTextView = loc0 instanceof TextView ? ( TextView ) loc0 : null ; }
sets the child view for the icon . if the view contains a textview with the id `` text '' , operations such as #settextappearance and #makeicon string will operate upon that textview . concode_field_sep RotationLayout mRotationLayout concode_elem_sep int STYLE_ORANGE concode_elem_sep int STYLE_PURPLE concode_elem_sep int STYLE_GREEN concode_elem_sep int STYLE_RED concode_elem_sep int STYLE_BLUE concode_elem_sep ViewGroup mContainer concode_elem_sep Context mContext concode_elem_sep View mContentView concode_elem_sep int STYLE_WHITE concode_elem_sep int STYLE_DEFAULT concode_elem_sep BubbleDrawable mBackground concode_elem_sep TextView mTextView concode_elem_sep float mAnchorV concode_elem_sep int mRotation concode_elem_sep float mAnchorU concode_field_sep Bitmap makeIcon concode_elem_sep Bitmap makeIcon concode_elem_sep int getTextStyle concode_elem_sep int getStyleColor concode_elem_sep float getAnchorU concode_elem_sep float getAnchorV concode_elem_sep void setRotation concode_elem_sep void setBackground concode_elem_sep float rotateAnchor concode_elem_sep void setContentPadding concode_elem_sep void setContentRotation concode_elem_sep void setColor concode_elem_sep void setStyle concode_elem_sep void setTextAppearance concode_elem_sep void setTextAppearance