ResourceRequirement . Builder function ( ) { return new ResourceRequirement . Builder ( this ) ; }
use to create a resourcerequirement compatible with this resourcepool . concode_field_sep double[] softBound concode_elem_sep double[] hardBound concode_elem_sep double DEFAULT_DIMENSION_TOLERANCE concode_elem_sep ImmutableMap<String,Integer> dimensionIndex concode_elem_sep double[] defaultResourceUse concode_field_sep ResourcePool contractPool concode_elem_sep boolean exceedsSoftBound concode_elem_sep String toString concode_elem_sep int getNumDimensions concode_elem_sep String stringifyRequirement concode_elem_sep String vectorToString concode_elem_sep boolean exceedsHardBound concode_elem_sep double[] getDefaultResourceUse