void function ( State arg0 , CharSequence arg1 , int arg2 ) { final int loc0 = arg1 . length ( ) ; while ( arg2 < loc0 ) { int loc1 = Character . codePointAt ( arg1 , arg2 ) ; arg0 = arg0 . newState ( loc1 ) ; arg2 += Character . charCount ( loc1 ) ; } arg0 . is_final = true ; }
add a suffix of current starting at fromindex inclusive to state state . concode_field_sep State[] states concode_elem_sep int[] labels concode_elem_sep boolean is_final concode_elem_sep CharsRef previous concode_elem_sep State[] NO_STATES concode_elem_sep Comparator<CharsRef> comparator concode_elem_sep State root concode_elem_sep HashMap<State,State> stateRegistry concode_elem_sep int[] NO_LABELS concode_field_sep void add concode_elem_sep void replaceLastChild concode_elem_sep boolean hasChildren concode_elem_sep int convert concode_elem_sep State getState concode_elem_sep Automaton build concode_elem_sep int hashCode concode_elem_sep State lastChild concode_elem_sep State lastChild concode_elem_sep boolean equals concode_elem_sep void replaceOrRegister concode_elem_sep boolean referenceEquals concode_elem_sep State complete concode_elem_sep State newState concode_elem_sep boolean setPrevious