Object function ( FacesContext arg0 , UIComponent arg1 ) { if ( haveSavedValue ) return savedValue ; else return getValue ( arg0 , arg1 ) ; }
if we did save away the value , then just access it , but if we did n't save it away , then we 'll want the most up-to-date value concode_field_sep Object savedValue concode_elem_sep Object submittedValue concode_elem_sep Log log concode_elem_sep String name concode_elem_sep boolean haveSavedValue concode_elem_sep boolean setSubmittedInLocalValue concode_elem_sep boolean setLocalValueInValueBinding concode_elem_sep Object value concode_field_sep void restoreState concode_elem_sep void clearSubmittedValue concode_elem_sep Object[] saveState concode_elem_sep void saveValue concode_elem_sep Object getSubmittedValue concode_elem_sep void discontinueSettingLocalValueInValueBinding concode_elem_sep void clearValue concode_elem_sep Object getValue concode_elem_sep void updateModel concode_elem_sep void setValue concode_elem_sep void setSubmittedValue concode_elem_sep boolean isComponentValid concode_elem_sep String getDesc concode_elem_sep void setInvalid concode_elem_sep void validate