void function ( ) { Display loc0 = new Display ( ) ; Shell loc1 = new Shell ( loc0 ) ; loc1 . setText ( "srini_string" ) ; createContents ( loc1 ) ; loc1 . setSize ( 200 , 200 ) ; loc1 . open ( ) ; while ( ! loc1 . isDisposed ( ) ) { if ( ! loc0 . readAndDispatch ( ) ) { loc0 . sleep ( ) ; } } loc0 . dispose ( ) ; }
runs the application concode_field_sep CTabFolder tabFolder concode_field_sep void createContents concode_elem_sep void main