Properties function ( final int arg0 ) { return props . get ( new Integer ( arg0 ) ) ; }
get the properties for a specific tile in this tileset concode_field_sep int tileSpacing concode_elem_sep int index concode_elem_sep int tilesDown concode_elem_sep int firstGID concode_elem_sep int tileWidth concode_elem_sep int tileMargin concode_elem_sep SpriteSheet tiles concode_elem_sep int tilesAcross concode_elem_sep HashMap<Integer,Properties> props concode_elem_sep String name concode_elem_sep int lastGID concode_elem_sep CloneTiledMap map concode_elem_sep int tileHeight concode_field_sep int getTileHeight concode_elem_sep int getTileWidth concode_elem_sep boolean contains concode_elem_sep int getTileY concode_elem_sep int getTileX concode_elem_sep void setLimit concode_elem_sep void dispose concode_elem_sep int getTileSpacing concode_elem_sep int getTileMargin concode_elem_sep void setTileSetImage