void function ( int arg0 , int arg1 ) { int loc0 = arg1 * rowSize + ( arg0 >> 5 ) ; bits [ loc0 ] ^= 1 << ( arg0 & 0x1f ) ; mBitmap . setPixel ( arg0 , arg1 , get ( arg0 , arg1 ) ? Color . WHITE : Color . BLACK ) ; }
flips the given bit . concode_field_sep Canvas mCanvas concode_elem_sep Paint pblack concode_elem_sep int width concode_elem_sep int[] bits concode_elem_sep Bitmap mBitmap concode_elem_sep int height concode_elem_sep int rowSize concode_field_sep void setRegion concode_elem_sep void set concode_elem_sep int[] getEnclosingRectangle concode_elem_sep void clear concode_elem_sep void rotate180 concode_elem_sep int getWidth concode_elem_sep BitArray getRow concode_elem_sep int getHeight concode_elem_sep Bitmap getBitmap concode_elem_sep void setBARow concode_elem_sep int[] getTopLeftOnBit concode_elem_sep int hashCode concode_elem_sep boolean get concode_elem_sep boolean equals concode_elem_sep BitMatrix clone concode_elem_sep void setRow concode_elem_sep String toString concode_elem_sep int[] getBottomRightOnBit concode_elem_sep Canvas getCanvas