void function ( final Object arg0 ) { this . children . clear ( ) ; this . children . add ( arg0 ) ; }
replaces the current body of this node with the passed object . concode_field_sep Node parent concode_elem_sep List children concode_elem_sep Stack replacementNodeStack concode_elem_sep Map attributeNamespaces concode_elem_sep String name concode_elem_sep Map attributes concode_elem_sep String namespaceURI concode_field_sep Node parent concode_elem_sep void appendNode concode_elem_sep Iterator childNodes concode_elem_sep void buildChildren concode_elem_sep List<String> localText concode_elem_sep Writer writeTo concode_elem_sep List children concode_elem_sep void build concode_elem_sep String getTagFor concode_elem_sep String findNamespaceTag concode_elem_sep void replaceNode concode_elem_sep String name concode_elem_sep String namespaceURI concode_elem_sep Map attributes concode_elem_sep String text concode_elem_sep void addChild