BuildConfiguration function ( Target arg0 ) { return configuration ; }
associating configurations to top-level targets can be implemented by overriding this hook . concode_field_sep Map<? extends Transition,ConfigurationHolder> transitionTable concode_elem_sep ImmutableList<BuildConfiguration> targetConfigurations concode_elem_sep BuildConfiguration configuration concode_elem_sep ListMultimap<? super SplitTransition<?>,BuildConfiguration> splitTransitionTable concode_field_sep Collection<BuildConfiguration> getAllConfigurations concode_elem_sep void dumpAsDotGraph concode_elem_sep BuildConfiguration getArtifactOwnerConfiguration concode_elem_sep BuildConfiguration configureTopLevelTarget concode_elem_sep void addDirectlyReachableConfigurations concode_elem_sep ListMultimap<? super SplitTransition<?>,BuildConfiguration> getSplitTransitionTable concode_elem_sep BuildConfiguration getConfiguration concode_elem_sep BuildConfiguration getConfiguration concode_elem_sep int hashCode concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep boolean equals concode_elem_sep Map<? extends Transition,ConfigurationHolder> getTransitionTable concode_elem_sep List<BuildConfiguration> getSplitConfigurations concode_elem_sep ImmutableList<BuildConfiguration> getTargetConfigurations concode_elem_sep BuildConfiguration configurationHook