Interaction function ( String arg0 ) { return INTERACTIONS . get ( arg0 ) ; }
finds an interaction from its label concode_field_sep String LABEL_E1 concode_elem_sep String LABEL_R2 concode_elem_sep Map<String,Result> RESULTS concode_elem_sep int BOREDOME_LEVEL concode_elem_sep Experiment previousExperiment concode_elem_sep Mood mood concode_elem_sep Map<String,Experiment> EXPERIENCES concode_elem_sep String LABEL_E2 concode_elem_sep Map<String,Interaction> INTERACTIONS concode_elem_sep String LABEL_R1 concode_elem_sep int selfSatisfactionCounter concode_field_sep Experiment getOtherExperience concode_elem_sep Interaction addOrGetInteraction concode_elem_sep Experiment addOrGetExperience concode_elem_sep Result createOrGetResult concode_elem_sep void incSelfSatisfactionCounter concode_elem_sep void setPreviousExperiment concode_elem_sep int getSelfSatisfactionCounter concode_elem_sep Result returnResult010 concode_elem_sep Interaction addOrGetPrimitiveInteraction concode_elem_sep Mood getMood concode_elem_sep void setSelfSatisfactionCounter concode_elem_sep Experiment createExperience concode_elem_sep void setMood concode_elem_sep void initExistence concode_elem_sep Result predict concode_elem_sep Experiment getPreviousExperiment concode_elem_sep String step concode_elem_sep Interaction010 createInteraction