float function ( float arg0 ) { return Math . max ( 0.0f , Math . min ( 1.0f , arg0 ) ) ; }
returns the given value restricted to the range 0.0 , 1.0 . concode_field_sep Map<Phase,PhaseTracking> phases concode_field_sep long getSize concode_elem_sep Iterable<Phase> getPhases concode_elem_sep StepTracking getStepTracking concode_elem_sep Iterable<Step> getSteps concode_elem_sep long getTotal concode_elem_sep long getTotal concode_elem_sep Status getStatus concode_elem_sep long getCount concode_elem_sep long getCount concode_elem_sep String getFile concode_elem_sep long getElapsedTime concode_elem_sep long getElapsedTime concode_elem_sep long getElapsedTime concode_elem_sep long getElapsedTime concode_elem_sep long getElapsedTime concode_elem_sep float getPercentComplete concode_elem_sep float getPercentComplete concode_elem_sep float getPercentComplete