Resource function ( final ResourceList arg0 ) { try { return _withLock ( new Callable < Resource > ( ) { @ Override public Resource call ( ) { return arg0 . getConflict ( inUse ) ; } } ) ; } catch ( Exception loc0 ) { throw new IllegalStateException ( "srini_string" ) ; } }
of the resource in the given resource list , return the one that 's currently in use . if more than one such resource exists , one is chosen and returned . this method is used for reporting what 's causing the blockage . concode_field_sep Set<ResourceActivity> inProgress concode_elem_sep Collection<ResourceList> resourceView concode_elem_sep ResourceList inUse concode_field_sep void _signalAll concode_elem_sep Iterator<ResourceList> iterator concode_elem_sep boolean canRun concode_elem_sep int size concode_elem_sep ResourceActivity getBlockingActivity concode_elem_sep void execute concode_elem_sep void _await concode_elem_sep void _withLock concode_elem_sep V _withLock