void function ( ) { app . registerPreDrawAction ( this ) ; }
called by the inputmanager when this inputsource is registered with the application . this method should not be invoked directly ! concode_field_sep ArrayDeque<MTInputEvent> eventQueue concode_elem_sep AbstractMTApplication app concode_elem_sep ArrayList<IinputSourceListener> inputListeners concode_elem_sep ArrayList<IinputSourceListener> inputProcessorsToFireTo concode_field_sep void flushEvents concode_elem_sep void pre concode_elem_sep void processAction concode_elem_sep void removeInputListener concode_elem_sep IinputSourceListener[] getInputListeners concode_elem_sep void enqueueInputEvent concode_elem_sep void onUnregistered concode_elem_sep void addInputListener concode_elem_sep boolean isLoop concode_elem_sep void fireInputEvent