void function ( Binding arg0 , Binding arg1 ) { int loc0 = indexOf ( arg0 ) ; int loc1 = indexOf ( arg1 ) ; if ( loc0 > - 1 && loc1 > - 1 ) { Binding loc2 = bindings . get ( loc0 ) ; Binding loc3 = bindings . get ( loc1 ) ; bindings . set ( loc1 , loc2 ) ; bindings . set ( loc0 , loc3 ) ; refresh ( true ) ; } }
swap bindings in the list concode_field_sep int COUNT concode_elem_sep List removedBindings concode_elem_sep Set<IBindingListViewer> changeListeners concode_elem_sep List<Binding> bindings concode_field_sep Binding getNextTypeConflict concode_elem_sep void insert concode_elem_sep void remove concode_elem_sep void addChangeListener concode_elem_sep void removeAll concode_elem_sep Binding get concode_elem_sep Binding getRemovedBindingMatch concode_elem_sep boolean hasRemovedBindingMatch concode_elem_sep void moveTop concode_elem_sep void bindingChanged concode_elem_sep int indexOf concode_elem_sep void moveUp concode_elem_sep void moveBottom concode_elem_sep void add concode_elem_sep List getAll concode_elem_sep List getRemovedList concode_elem_sep void refresh concode_elem_sep Binding getFirstUnbound concode_elem_sep void moveDown concode_elem_sep Binding getNextUnbound concode_elem_sep boolean hasTypeConflict concode_elem_sep void removeChangeListener concode_elem_sep int size concode_elem_sep Binding getFirstBound concode_elem_sep void addAll concode_elem_sep Binding getNextBound concode_elem_sep Binding getFirstTypeConflict