void function ( ) { try { this . connection . close ( ) ; } catch ( IOException loc0 ) { this . disconnectedException = loc0 ; } if ( this . partnerThread != null ) { this . partnerThread . interrupt ( ) ; } }
closes the connection to the virtualmachine . concode_field_sep Connection connection concode_elem_sep IOException disconnectedException concode_elem_sep Thread partnerThread concode_field_sep Connection getConnection concode_elem_sep void setPartnerThread concode_elem_sep IOException getDisconnectedException concode_elem_sep boolean isDisconnected