BlendComposite function ( BlendingMode arg0 , float arg1 ) { return new BlendComposite ( arg0 , arg1 ) ; }
creates a new composite based on the blending mode and opacity passed as parameters . the opacity must be a value between 0.0 and 1.0 . concode_field_sep BlendComposite Darken concode_elem_sep BlendComposite Green concode_elem_sep BlendComposite Luminosity concode_elem_sep BlendComposite Average concode_elem_sep BlendComposite Multiply concode_elem_sep BlendComposite Exclusion concode_elem_sep BlendComposite Screen concode_elem_sep BlendComposite Glow concode_elem_sep BlendComposite SoftLight concode_elem_sep BlendComposite Hue concode_elem_sep BlendComposite Blue concode_elem_sep BlendComposite Color concode_elem_sep BlendingMode mode concode_elem_sep BlendComposite InverseColorDodge concode_elem_sep BlendComposite Subtract concode_elem_sep BlendComposite Add concode_elem_sep BlendComposite HardLight concode_elem_sep BlendComposite Heat concode_elem_sep BlendComposite Stamp concode_elem_sep float alpha concode_elem_sep BlendComposite Reflect concode_elem_sep BlendComposite Freeze concode_elem_sep BlendComposite ColorBurn concode_elem_sep BlendComposite SoftDodge concode_elem_sep BlendComposite Overlay concode_elem_sep BlendComposite Saturation concode_elem_sep BlendComposite Lighten concode_elem_sep BlendComposite ColorDodge concode_elem_sep BlendComposite SoftBurn concode_elem_sep BlendComposite Red concode_elem_sep BlendComposite Negation concode_elem_sep BlendComposite InverseColorBurn concode_elem_sep BlendComposite Difference concode_field_sep boolean checkComponentsOrder concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep BlendingMode getMode concode_elem_sep CompositeContext createContext concode_elem_sep BlendComposite derive concode_elem_sep BlendComposite derive concode_elem_sep float getAlpha