void function ( ) { hold -- ; }
unsethold concode_field_sep int xspeed concode_elem_sep float ypos concode_elem_sep float xpos concode_elem_sep boolean treten concode_elem_sep Soundplayer sound concode_elem_sep float score concode_elem_sep BufferedImage look concode_elem_sep boolean left concode_elem_sep Soundplayer sound1 concode_elem_sep Soundplayer sound2 concode_elem_sep int hold concode_elem_sep float life concode_elem_sep int width concode_elem_sep boolean ducken concode_elem_sep boolean schlagen concode_elem_sep int height concode_field_sep float getLife concode_elem_sep boolean getCrouch concode_elem_sep float getXPos concode_elem_sep void update concode_elem_sep void setHold concode_elem_sep String debugInfo concode_elem_sep void draw concode_elem_sep void setDamage concode_elem_sep int getScore