void function ( RuleType arg0 ) { this . engine = new PhoneticEngine ( this . engine . getNameType ( ) , arg0 , this . engine . isConcat ( ) ) ; }
sets the rule type to apply . this will widen or narrow the range of phonetic encodings considered . concode_field_sep PhoneticEngine engine concode_field_sep Object encode concode_elem_sep String encode concode_elem_sep void setNameType concode_elem_sep boolean isConcat concode_elem_sep NameType getNameType concode_elem_sep RuleType getRuleType concode_elem_sep void setConcat