long function ( Vertex arg0 ) { return ( ( Long ) arg0 . getId ( ) ) . longValue ( ) ; }
translate a blueprints vertex to a dex vertex concode_field_sep PlaceHolder placeHolder concode_field_sep EdgesDirection translateDirection concode_elem_sep long translateEdge concode_elem_sep String[] getEdgeLabels concode_elem_sep long[] translateEdges concode_elem_sep String[] getNodeLabels concode_elem_sep DataType translateDataTypeFromFGF concode_elem_sep int[] getEdgeTypes concode_elem_sep int[] getEdgeTypes concode_elem_sep Value translateValue concode_elem_sep Value translateValue concode_elem_sep int[] findAttributes concode_elem_sep Objects getUsingIndex concode_elem_sep long[] translateVertices concode_elem_sep int[] getNodeTypes concode_elem_sep int getOrCreateAttributeHandle