void function ( Node arg0 ) { nodeMap . add ( arg0 ) ; }
adds a node to the map , replacing any that is already at that location . only subclasses can add nodes , to ensure nodes are of the right type . concode_field_sep Set edges concode_elem_sep Set dirEdges concode_elem_sep NodeMap nodeMap concode_field_sep boolean contains concode_elem_sep boolean contains concode_elem_sep Iterator nodeIterator concode_elem_sep Collection getNodes concode_elem_sep Iterator edgeIterator concode_elem_sep List findNodesOfDegree concode_elem_sep Iterator dirEdgeIterator concode_elem_sep Node findNode concode_elem_sep Collection getEdges concode_elem_sep void remove concode_elem_sep void remove concode_elem_sep void remove