void function ( String arg0 ) { Label loc0 = label ( ) ; if ( loc0 != null ) { loc0 . setFromString ( arg0 ) ; } }
make a new label with this string as the `` name '' , perhaps by doing some appropriate decoding of the string . concode_field_sep PlaceHolder placeHolder concode_field_sep int start concode_elem_sep Label label concode_elem_sep boolean crosses concode_elem_sep boolean crosses concode_elem_sep Collection<Label> labels concode_elem_sep double score concode_elem_sep boolean contains concode_elem_sep int size concode_elem_sep void setStart concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep void setValue concode_elem_sep void setLabel concode_elem_sep int end concode_elem_sep String toString concode_elem_sep void setEnd concode_elem_sep void setLabels concode_elem_sep String value concode_elem_sep void setScore concode_elem_sep String toSentenceString