void function ( EProgressState arg0 , float arg1 ) { String loc0 = Labels . getProgress ( arg0 ) ; int loc1 = ( int ) ( arg1 * 100 ) ; view . setJoiningProgress ( loc0 , loc1 ) ; }
ijoininggamelistener imeplementation concode_field_sep JoinMultiPlayerPickerView view concode_elem_sep IJoiningGame joiningGame concode_elem_sep GameStarter gameStarter concode_elem_sep MainMenuNavigator navigator concode_elem_sep ChangingList<IJoinableGame> changingJoinableGames concode_elem_sep IMapDefinition mapDefinition concode_field_sep void listChanged concode_elem_sep void initView concode_elem_sep void abort concode_elem_sep void dispose concode_elem_sep void updateViewJoinableGames concode_elem_sep void viewFinished concode_elem_sep void joinableGameSelected concode_elem_sep void gameJoined