boolean function ( Object arg0 ) { if ( arg0 == this ) { return true ; } if ( ! ( arg0 instanceof Outlier ) ) { return false ; } Outlier loc0 = ( Outlier ) arg0 ; if ( ! this . point . equals ( loc0 . point ) ) { return false ; } if ( this . radius != loc0 . radius ) { return false ; } return true ; }
tests this outlier for equality with an arbitrary object . concode_field_sep double radius concode_elem_sep Point2D point concode_field_sep Point2D getPoint concode_elem_sep double getX concode_elem_sep double getY concode_elem_sep void setPoint concode_elem_sep boolean overlaps concode_elem_sep String toString concode_elem_sep int compareTo concode_elem_sep double getRadius concode_elem_sep void setRadius