void function ( double arg0 ) { JsonObject loc0 = new JsonObject ( ) ; loc0 . addProperty ( "srini_string" , arg0 ) ; lcds . call ( uuid , mode , "srini_string" , loc0 ) ; }
decline a player concode_field_sep GameMode mode concode_elem_sep Gson gson concode_elem_sep LcdsServiceProxy lcds concode_elem_sep String SERVICE concode_elem_sep RtmpClient client concode_elem_sep String uuid concode_field_sep void createGroup concode_elem_sep void retrievePlayerInfo concode_elem_sep void specifyRole concode_elem_sep void startGroupBuildingPhase concode_elem_sep Object call concode_elem_sep void pickChampion concode_elem_sep LcdsHandle createHandle concode_elem_sep void specifyAdvertisedRole concode_elem_sep void acceptCandidate concode_elem_sep void startMatchmakingPhase concode_elem_sep void specifyPosition concode_elem_sep LobbyStatus createGroupFinderLobby concode_elem_sep void retrieveFeatureToggles concode_elem_sep void startSoloSpecPhase