File function ( ) { return createDir ( new File ( cwd , "srini_string" ) ) ; }
returns the directory containing the battle files . concode_field_sep File cwd concode_field_sep File getRobotDatabaseFile concode_elem_sep File getEditorThemeConfigDir concode_elem_sep boolean isFilenameValid concode_elem_sep File getRobotsDir concode_elem_sep File getRobocodeConfigFile concode_elem_sep File getEditorConfigFile concode_elem_sep void setCwd concode_elem_sep File getRobotsDataDir concode_elem_sep String getFileType concode_elem_sep String getFileType concode_elem_sep File getConfigDir concode_elem_sep File getCwd concode_elem_sep String quoteFileName concode_elem_sep File getWindowConfigFile concode_elem_sep void cleanupStream concode_elem_sep File createDir concode_elem_sep void copy concode_elem_sep String getClassName concode_elem_sep File getScreenshotsDir concode_elem_sep boolean deleteDir concode_elem_sep File getCompilerConfigFile