boolean function ( ResourceList arg0 ) { return getConflict ( arg0 ) != null ; }
checks if this resource list and that resource list has any conflicting resource access . concode_field_sep Set<Resource> all concode_elem_sep Map<Resource,Integer> write concode_elem_sep Logger LOGGER concode_elem_sep Integer MAX_INT concode_elem_sep ResourceList EMPTY concode_field_sep ResourceList r concode_elem_sep int unbox concode_elem_sep ResourceList w concode_elem_sep Resource _getConflict concode_elem_sep String toString concode_elem_sep ResourceList union concode_elem_sep ResourceList union concode_elem_sep Resource getConflict