void function ( AnimeWorks arg0 ) { while ( ! arr . end ( ) ) { arr . move ( ) ; arg0 . setLocation ( arr . getX ( ) , arr . getY ( ) ) ; arg0 . repaint ( ) ; arg0 . sleep ( sleep ) ; } arg0 . sleep ( sleep ) ; }
animation concode_field_sep Arrow arr concode_elem_sep int sleep concode_field_sep void paint