void function ( ) { kakusei = getKakuseiData ( ) ; setStatus ( ) ; uw . changeChara ( sister , kakusei ) ; action ( ) ; }
event concode_field_sep UnitWorks uw concode_elem_sep MapWorks mw concode_elem_sep Body kakusei concode_elem_sep UnitMap map concode_elem_sep PanelManager pm concode_elem_sep AnimeManager anime concode_elem_sep Body sister concode_field_sep void cancel concode_elem_sep void setSelectPlace concode_elem_sep boolean isNextPoint concode_elem_sep void action concode_elem_sep Body getKakuseiData concode_elem_sep void setSelectBody concode_elem_sep void leftPressed concode_elem_sep void mouseMoved concode_elem_sep void setStatus