void function ( T arg0 ) { checkComplete ( ) ; this . result = arg0 ; succeeded = true ; checkCallHandler ( ) ; }
set the result . any handler will be called , if there is one concode_field_sep T result concode_elem_sep Handler<AsyncResult<T>> handler concode_elem_sep Throwable throwable concode_elem_sep boolean failed concode_elem_sep boolean succeeded concode_field_sep T result concode_elem_sep void checkComplete concode_elem_sep Future<T> setHandler concode_elem_sep void fail concode_elem_sep void fail concode_elem_sep Throwable cause concode_elem_sep Handler<AsyncResult<T>> completer concode_elem_sep void handle concode_elem_sep void handle concode_elem_sep boolean failed concode_elem_sep void checkCallHandler concode_elem_sep boolean succeeded concode_elem_sep boolean isComplete