void function ( ) { if ( null != mPoints ) { mPoints . clear ( ) ; } mPoints = null ; }
empty out the collection of points that we have . concode_field_sep float mPix concode_elem_sep float m15Pix concode_elem_sep Paint mPaint concode_elem_sep StorageService mService concode_elem_sep int MAXUDW concode_elem_sep List<Waypoint> mPoints concode_elem_sep Context mContext concode_elem_sep float m2Pix concode_elem_sep String UDWDESCRIPTION concode_field_sep void add concode_elem_sep void search concode_elem_sep void populate concode_elem_sep void setDipToPix concode_elem_sep Waypoint get concode_elem_sep void draw concode_elem_sep String whereAndHowFar concode_elem_sep int getCount concode_elem_sep void forceReload concode_elem_sep void remove