long [ ] function ( Vertex [ ] arg0 ) { long [ ] loc0 = new long [ arg0 . length ] ; for ( int loc1 = 0 ; loc1 < arg0 . length ; loc1 ++ ) { loc0 [ loc1 ] = ( ( Long ) arg0 [ loc1 ] . getId ( ) ) . longValue ( ) ; } return loc0 ; }
translate an array of blueprints vertices to dex vertices concode_field_sep PlaceHolder placeHolder concode_field_sep EdgesDirection translateDirection concode_elem_sep long translateVertex concode_elem_sep long translateEdge concode_elem_sep String[] getEdgeLabels concode_elem_sep long[] translateEdges concode_elem_sep String[] getNodeLabels concode_elem_sep DataType translateDataTypeFromFGF concode_elem_sep int[] getEdgeTypes concode_elem_sep int[] getEdgeTypes concode_elem_sep Value translateValue concode_elem_sep Value translateValue concode_elem_sep int[] findAttributes concode_elem_sep Objects getUsingIndex concode_elem_sep int[] getNodeTypes concode_elem_sep int getOrCreateAttributeHandle