Builder function ( EnvironmentCollection arg0 ) { mapBuilder . putAll ( arg0 . map ) ; return this ; }
inserts the contents of another environmentcollection into this one . concode_field_sep Label environment concode_elem_sep ImmutableMultimap<EnvironmentGroup,Label> map concode_elem_sep EnvironmentGroup group concode_elem_sep EnvironmentCollection EMPTY concode_elem_sep ImmutableMultimap.Builder<EnvironmentGroup,Label> mapBuilder concode_field_sep ImmutableCollection<Label> getEnvironments concode_elem_sep ImmutableCollection<Label> getEnvironments concode_elem_sep Label environment concode_elem_sep EnvironmentCollection build concode_elem_sep ImmutableCollection<EnvironmentWithGroup> getGroupedEnvironments concode_elem_sep ImmutableSet<EnvironmentGroup> getGroups concode_elem_sep Builder put concode_elem_sep EnvironmentGroup group