void function ( Component arg0 ) { RepaintManager loc0 = RepaintManager . loc0 ( arg0 ) ; loc0 . setDoubleBufferingEnabled ( false ) ; }
the speed and quality of printing suffers dramatically if any of the containers have double buffering turned on . so this turns if off globally . concode_field_sep Component componentToBePrinted concode_field_sep void print concode_elem_sep int print concode_elem_sep void enableDoubleBuffering concode_elem_sep void printComponent