V function ( int arg0 ) { int loc0 = computeHash ( arg0 ) ; for ( IntHashMap . Entry < V > loc1 = this . slots [ getSlotIndex ( loc0 , this . slots . length ) ] ; loc1 != null ; loc1 = loc1 . nextEntry ) { if ( loc1 . arg0 == arg0 ) { return loc1 . valueEntry ; } } return ( V ) null ; }
returns the object associated to a key concode_field_sep IntHashMap.Entry<V> nextEntry concode_elem_sep int threshold concode_elem_sep int hashEntry concode_elem_sep int count concode_elem_sep V valueEntry concode_elem_sep float growFactor concode_elem_sep IntHashMap.Entry<V>[] slots concode_elem_sep int slotHash concode_field_sep IntHashMap.Entry<V> removeEntry concode_elem_sep void grow concode_elem_sep int getHash concode_elem_sep boolean containsItem concode_elem_sep int computeHash concode_elem_sep void insert concode_elem_sep void addKey concode_elem_sep IntHashMap.Entry<V> lookupEntry concode_elem_sep V removeObject concode_elem_sep void copyTo concode_elem_sep V getValue concode_elem_sep void clearMap concode_elem_sep int getSlotIndex concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep String toString