void function ( InputStream arg0 ) { int [ ] [ ] [ ] [ ] loc0 = new int [ this . types ] [ this . actions ] [ this . materials ] [ this . directions ] ; addEntryToMap ( loc0 , null , null , null , null , DEFAULT_ITEM , - 1 ) ; try { readFromFile ( arg0 , loc0 ) ; } catch ( IOException loc1 ) { } }
reads the map from the given file . concode_field_sep Pattern linePattern concode_elem_sep int types concode_elem_sep SettlerImageMap instance concode_elem_sep ImageProvider imageProvider concode_elem_sep int directions concode_elem_sep int materials concode_elem_sep SettlerImageMapItem DEFAULT_ITEM concode_elem_sep SettlerImageMapItem[][][][] map concode_elem_sep int actions concode_field_sep EMovableType parseType concode_elem_sep void addByLine concode_elem_sep Image getImageForSettler concode_elem_sep Image getImageForSettler concode_elem_sep EAction parseAction concode_elem_sep int calculatePriority concode_elem_sep SettlerImageMap getInstance concode_elem_sep EDirection parseDirection concode_elem_sep Matcher parseLine concode_elem_sep SettlerImageMapItem getMapItem concode_elem_sep EMaterialType parseMaterial concode_elem_sep void addEntryToMap