void function ( ChannelState arg0 , ErrorInfo arg1 ) { synchronized ( this ) { notify ( ) ; } }
channelstatelistener interface concode_field_sep ErrorInfo reason concode_elem_sep Set<Member> pending concode_elem_sep Map<ConnectionState,Counter> stateCounts concode_elem_sep boolean success concode_elem_sep Channel channel concode_elem_sep Action action concode_elem_sep List<ProtocolMessage> receivedMessages concode_elem_sep Connection connection concode_elem_sep ErrorInfo error concode_elem_sep int value concode_elem_sep Set<ErrorInfo> errors concode_field_sep Member add concode_elem_sep boolean compareString concode_elem_sep void onError concode_elem_sep void onError concode_elem_sep int incr concode_elem_sep void onConnectionStateChanged concode_elem_sep void onPresenceMessage concode_elem_sep boolean compareMessage concode_elem_sep void onRawMessage concode_elem_sep PresenceMessage contains concode_elem_sep PresenceMessage contains concode_elem_sep PresenceMessage contains concode_elem_sep JSONObject loadJSON concode_elem_sep boolean compareBytes concode_elem_sep void reset concode_elem_sep void reset concode_elem_sep void reset concode_elem_sep void reset concode_elem_sep void onMessage concode_elem_sep ErrorInfo waitFor concode_elem_sep void waitFor concode_elem_sep void waitFor concode_elem_sep void waitFor concode_elem_sep void waitFor concode_elem_sep void waitFor concode_elem_sep ErrorInfo waitFor concode_elem_sep void waitFor concode_elem_sep ErrorInfo waitFor concode_elem_sep void waitFor concode_elem_sep void waitFor concode_elem_sep ErrorInfo[] waitFor concode_elem_sep int getCount concode_elem_sep void onSuccess concode_elem_sep void onSuccess