HashMap < String , String > function ( ) { if ( this . properties == null ) this . properties = new HashMap < String , String > ( ) ; return properties ; }
return a hashmap with all properties , name as key , value as value concode_field_sep Shape parent concode_elem_sep ArrayList<Shape> incoming concode_elem_sep String resourceId concode_elem_sep Bounds bounds concode_elem_sep StencilType stencil concode_elem_sep ArrayList<Point> dockers concode_elem_sep HashMap<String,String> properties concode_elem_sep ArrayList<Shape> childShapes concode_elem_sep ArrayList<Shape> outgoings concode_elem_sep ArrayList<String> glossaryIds concode_elem_sep Shape target concode_field_sep void setProperties concode_elem_sep void setGlossaryIds concode_elem_sep double getWidth concode_elem_sep String putProperty concode_elem_sep Bounds getBounds concode_elem_sep void setOutgoing concode_elem_sep Shape getTarget concode_elem_sep boolean addIncoming concode_elem_sep double getHeight concode_elem_sep boolean addGlossaryIds concode_elem_sep int hashCode concode_elem_sep ArrayList<Point> getDockers concode_elem_sep void setTarget concode_elem_sep void setStencil concode_elem_sep void setParent concode_elem_sep ArrayList<Shape> getChildShapes concode_elem_sep ArrayList<String> getGlossaryIds concode_elem_sep Shape getParent concode_elem_sep String getStencilId concode_elem_sep String getProperty concode_elem_sep ArrayList<Shape> getOutgoing concode_elem_sep Point getUpperLeft concode_elem_sep void setChildShapes concode_elem_sep StencilType getStencil concode_elem_sep void setDockers concode_elem_sep void setBounds concode_elem_sep ArrayList<Shape> getIncomings concode_elem_sep void setIncomings concode_elem_sep String getResourceId concode_elem_sep Point getLowerRight concode_elem_sep boolean equals concode_elem_sep ArrayList<Shape> getOutgoings concode_elem_sep boolean addOutgoing concode_elem_sep void setResourceId concode_elem_sep void setOutgoings