void function ( int arg0 , double arg1 ) { if ( arg0 < 0 || arg0 >= N ) throw new IllegalArgumentException ( "srini_string" + arg0 + "srini_string" + N ) ; if ( arg1 == 0.0 ) symbolTable . delete ( arg0 ) ; else symbolTable . put ( arg0 , arg1 ) ; }
setter method should it be renamed to set ? concode_field_sep SymbolTable<Integer,Double> symbolTable concode_elem_sep long serialVersionUID concode_elem_sep int N concode_field_sep int size concode_elem_sep double get concode_elem_sep double dot concode_elem_sep SparseVector scale concode_elem_sep String toString concode_elem_sep int nnz concode_elem_sep SparseVector plus concode_elem_sep double norm