CharSequence [ ] function ( ) { CharSequence [ ] loc0 = new CharSequence [ NUM_VALUES_FOR_SPINNER ] ; loc0 [ 0 ] = STR_LESS_THAN ; loc0 [ 1 ] = STR_LESS_OR_EQUAL ; loc0 [ 2 ] = STR_EQUAL ; loc0 [ 3 ] = STR_GREATER_OR_EQUAL ; loc0 [ 4 ] = STR_GREATER_THAN ; return loc0 ; }
return the possible values . intended for a preference screen . concode_field_sep String STR_LESS_OR_EQUAL concode_elem_sep String STR_GREATER_THAN concode_elem_sep String symbol concode_elem_sep String mId concode_elem_sep int mForeground concode_elem_sep String mValue concode_elem_sep String STR_NULL concode_elem_sep String STR_EQUAL concode_elem_sep int mBackground concode_elem_sep String mElementKey concode_elem_sep RuleType mOperator concode_elem_sep String STR_LESS_THAN concode_elem_sep String STR_GREATER_OR_EQUAL concode_elem_sep String TAG concode_elem_sep int NUM_VALUES_FOR_SPINNER concode_field_sep String getVal concode_elem_sep void setForeground concode_elem_sep boolean checkMatch concode_elem_sep String getColumnElementKey concode_elem_sep TreeMap<String,Object> getJsonRepresentation concode_elem_sep void setBackground concode_elem_sep String getRuleId concode_elem_sep int getForeground concode_elem_sep boolean equals concode_elem_sep boolean equalsWithoutId concode_elem_sep RuleType getEnumFromString concode_elem_sep String toString concode_elem_sep void setOperator concode_elem_sep void setColumnElementKey concode_elem_sep void setVal concode_elem_sep int getBackground concode_elem_sep String getSymbol concode_elem_sep RuleType getOperator