void function ( Object3d arg0 , int arg1 , int arg2 , int arg3 , int arg4 ) { arg0 . faces ( ) . add ( ( short ) arg1 , ( short ) arg3 , ( short ) arg2 ) ; arg0 . faces ( ) . add ( ( short ) arg1 , ( short ) arg4 , ( short ) arg3 ) ; }
add two triangles to the object3d 's faces using the supplied indices concode_field_sep int BYTES_PER_FLOAT concode_elem_sep float DEG concode_field_sep Bitmap makeBitmapFromResourceId concode_elem_sep Bitmap makeBitmapFromResourceId concode_elem_sep FloatBuffer makeFloatBuffer3 concode_elem_sep FloatBuffer makeFloatBuffer4