StateHandle < T > function ( String arg0 ) { checkNotNull ( arg0 , "srini_string" ) ; byte [ ] loc0 = client . getData ( ) . forPath ( arg0 ) ; return ( StateHandle < T > ) InstantiationUtil . deserializeObject ( loc0 , ClassLoader . getSystemClassLoader ( ) ) ; }
gets a state handle from zookeeper . concode_field_sep Logger LOG concode_elem_sep CuratorFramework client concode_elem_sep StateStorageHelper<T> storage concode_field_sep StateHandle<T> add concode_elem_sep StateHandle<T> add concode_elem_sep void removeAndDiscardState concode_elem_sep List<Tuple2<StateHandle<T>,String>> getAll concode_elem_sep List<Tuple2<StateHandle<T>,String>> getAllSortedByName concode_elem_sep void replace concode_elem_sep int exists concode_elem_sep void removeAndDiscardAllState concode_elem_sep void remove concode_elem_sep void remove