void function ( PacketBuffer arg0 ) { this . position = arg0 . readBlockPos ( ) ; this . placedBlockDirection = ( EnumFacing ) arg0 . readEnumValue ( EnumFacing . class ) ; this . hand = ( EnumHand ) arg0 . readEnumValue ( EnumHand . class ) ; this . facingX = arg0 . readFloat ( ) ; this . facingY = arg0 . readFloat ( ) ; this . facingZ = arg0 . readFloat ( ) ; }
reads the raw packet data from the data stream . concode_field_sep EnumFacing placedBlockDirection concode_elem_sep float facingZ concode_elem_sep float facingX concode_elem_sep float facingY concode_elem_sep BlockPos position concode_elem_sep EnumHand hand concode_field_sep EnumFacing getDirection concode_elem_sep EnumHand getHand concode_elem_sep BlockPos getPos concode_elem_sep void writePacketData concode_elem_sep float getFacingZ concode_elem_sep float getFacingY concode_elem_sep float getFacingX concode_elem_sep void processPacket