void function ( ) { if ( endHandler != null ) { endHandler . handle ( ( Void ) null ) ; } finished = true ; }
signals the end of the stream . concode_field_sep IAsyncHandler<H> headHandler concode_elem_sep IAsyncHandler<Void> endHandler concode_elem_sep IAsyncHandler<IApimanBuffer> bodyHandler concode_elem_sep boolean finished concode_field_sep void headHandler concode_elem_sep void handleBody concode_elem_sep void endHandler concode_elem_sep void bodyHandler concode_elem_sep void handleHead concode_elem_sep void end concode_elem_sep boolean isFinished concode_elem_sep void write