void function ( double arg0 ) { this . widthX = arg0 ; }
sets the progression dimension in x-direction concode_field_sep NamedCharacter character concode_elem_sep double widthY concode_elem_sep Rectangle bBox concode_elem_sep double widthX concode_elem_sep int charCode concode_field_sep boolean hasCharCode concode_elem_sep String getUnicodeSequence concode_elem_sep Rectangle getBBox concode_elem_sep void setWidthY concode_elem_sep void setBBox concode_elem_sep double getWidthX concode_elem_sep double getWidthY concode_elem_sep int getCharCode concode_elem_sep NamedCharacter getCharacter concode_elem_sep String toString concode_elem_sep void setCharacter concode_elem_sep void setCharacter concode_elem_sep void setCharCode concode_elem_sep String getCharName