void function ( Vector3 arg0 , Vector3 arg1 ) { this . normal . set ( arg1 ) ; d = - arg0 . dot ( arg1 ) ; }
sets the plane to the given point and normal . concode_field_sep float d concode_elem_sep long serialVersionUID concode_elem_sep Vector3 normal concode_field_sep Vector3 getNormal concode_elem_sep float distance concode_elem_sep boolean isFrontFacing concode_elem_sep String toString concode_elem_sep PlaneSide testPoint concode_elem_sep PlaneSide testPoint concode_elem_sep float getD