void function ( byte [ ] arg0 , int arg1 ) { writeStream . write ( arg0 , 0 , arg1 ) ; bytesWritten += arg1 ; }
this class and subclasses should write to the underlying writestream only with this method . that way we can be confident that byteswritten will always be accurate . concode_field_sep int DEFAULT_BLOCKS_PER_RECORD concode_elem_sep int DEFAULT_COMPRESSION concode_elem_sep byte[] ZERO_BLOCK concode_elem_sep OutputStream writeStream concode_elem_sep boolean debug concode_elem_sep int NO_COMPRESSION concode_elem_sep File targetFile concode_elem_sep int GZIP_COMPRESSION concode_elem_sep long bytesWritten concode_elem_sep int blocksPerRecord concode_elem_sep byte[] writeBuffer concode_elem_sep File writeFile concode_field_sep int bytesLeftInBlock concode_elem_sep void writePadBlock concode_elem_sep void assertAtBlockBoundary concode_elem_sep void padCurrentBlock concode_elem_sep void flush concode_elem_sep void writeBlock concode_elem_sep void writePadBlocks concode_elem_sep void finish concode_elem_sep void close concode_elem_sep long getBytesWritten