void function ( ) { for ( int loc0 = 0 ; loc0 < this . abilities [ 0 ] . length ; loc0 ++ ) this . setAbilities ( BoardCell . VERTICAL , loc0 , Boolean . FALSE ) ; }
sets all vertical abilities to false concode_field_sep int VERTICAL concode_elem_sep int END concode_elem_sep Boolean[][] abilities concode_elem_sep int BEGINING concode_elem_sep int HORIZONTAL concode_elem_sep int IN concode_elem_sep String content concode_field_sep void setConntent concode_elem_sep Boolean[][] getAbilities concode_elem_sep Boolean getAbilities concode_elem_sep String getContent concode_elem_sep void setFalse concode_elem_sep BoardCell copyCell concode_elem_sep boolean checkContent concode_elem_sep void setAbilitiesMatrix concode_elem_sep void setHorFalse concode_elem_sep void setAbilities