float [ ] function ( float arg0 , float [ ] arg1 ) { arg1 [ 0 ] = pt2 [ 0 ] + inset2 [ 0 ] * arg0 ; arg1 [ 1 ] = pt2 [ 1 ] + inset2 [ 1 ] * arg0 ; return arg1 ; }
scales the vector inset2 by the factor scalar and adds it to pt2 . the returned point is pt2 inset by an amount appropriate for a bevel of thickness scalar . concode_field_sep Shape area concode_elem_sep float p[] concode_elem_sep float pt3[] concode_elem_sep float pt2[] concode_elem_sep float pt4[] concode_elem_sep double flatness concode_elem_sep float pt1[] concode_elem_sep float inset3[] concode_elem_sep PathIterator iter concode_elem_sep float inset2[] concode_elem_sep float v1[] concode_elem_sep int progress concode_elem_sep float perpVec[] concode_elem_sep float currentPoint[] concode_elem_sep float v2[] concode_elem_sep float array[] concode_field_sep void getPerpVec concode_elem_sep void getInsetVector concode_elem_sep float[] insetPoint3 concode_elem_sep int doGetPoint concode_elem_sep void nextSegment concode_elem_sep void pathIterAdvance concode_elem_sep boolean isDone