ObservableList < Screen > function ( Rectangle2D arg0 ) { checkDirty ( ) ; return getScreensForRectangle ( arg0 . getMinX ( ) , arg0 . getMinY ( ) , arg0 . getWidth ( ) , arg0 . getHeight ( ) ) ; }
returns a observablelist of screens that intersects the provided rectangle . concode_field_sep ObservableList<Screen> unmodifiableScreens concode_elem_sep ScreenConfigurationAccessor accessor concode_elem_sep Rectangle2D bounds concode_elem_sep float scale concode_elem_sep double dpi concode_elem_sep ObservableList<Screen> screens concode_elem_sep AtomicBoolean configurationDirty concode_elem_sep Screen primary concode_elem_sep Rectangle2D visualBounds concode_field_sep void checkDirty concode_elem_sep float getScale concode_elem_sep float getScale concode_elem_sep Screen getPrimary concode_elem_sep int hashCode concode_elem_sep Screen nativeToScreen concode_elem_sep Rectangle2D getVisualBounds concode_elem_sep boolean equals concode_elem_sep String toString concode_elem_sep void updateConfiguration concode_elem_sep ObservableList<Screen> getScreens concode_elem_sep Rectangle2D getBounds concode_elem_sep double getDpi