void function ( Object arg0 ) { addArgs ( new Object [ ] { arg0 } ) ; }
add an argument to the argument list for the error message . concode_field_sep String FUNC_PARAM_CARDINALITY concode_elem_sep String VAR_TYPE_MISMATCH concode_elem_sep Object[] args concode_elem_sep String FUNC_EMPTY_SEQ_DISALLOWED concode_elem_sep String NODE_COMP_TYPE_MISMATCH concode_elem_sep String FUNC_NOT_FOUND concode_elem_sep String FUNC_RETURN_TYPE concode_elem_sep String UPDATE_SELECT_TYPE concode_elem_sep String FUNC_PARAM_TYPE_STATIC concode_elem_sep String TYPE_MISMATCH concode_elem_sep String errCode concode_elem_sep String FUNC_PARAM_TYPE concode_elem_sep String FUNC_RETURN_CARDINALITY concode_elem_sep String UPDATE_REPLACE_ELEM_TYPE concode_elem_sep String UPDATE_EMPTY_CONTENT concode_field_sep String getErrorCode concode_elem_sep String toString concode_elem_sep Object[] getArgs concode_elem_sep void addArgs concode_elem_sep void addArgs concode_elem_sep void addArgs