void function ( long arg0 ) { if ( ignores . size ( ) >= 100 ) { player . getActionSender ( ) . sendMessage ( "srini_string" ) ; return ; } if ( ignores . contains ( arg0 ) ) { player . getActionSender ( ) . sendMessage ( NameUtils . longToName ( arg0 ) + "srini_string" ) ; return ; } ignores . add ( arg0 ) ; }
adds a player to the ignore list concode_field_sep List<Long> friends concode_elem_sep int lastMessageIndex concode_elem_sep List<Long> ignores concode_elem_sep Player player concode_field_sep void removeFriend concode_elem_sep void addFriend concode_elem_sep int getWorld concode_elem_sep List<Long> getFriends concode_elem_sep int getLastMessageIndex concode_elem_sep void registered concode_elem_sep void registered concode_elem_sep void sendMessage concode_elem_sep void initialize concode_elem_sep void unregistered concode_elem_sep void unregistered concode_elem_sep List<Long> getIgnores concode_elem_sep void removeIgnore