void function ( ModelEvent arg0 ) { this . eventBuffer . add ( arg0 . toString ( ) ) ; if ( this . eventBuffer . size ( ) > MAX_BUFFER_SIZE ) { this . eventBuffer . remove ( 0 ) ; } }
adds an event to the buffer . concode_field_sep List<String> eventBuffer concode_elem_sep int MAX_BUFFER_SIZE concode_field_sep String getDebugData concode_elem_sep String getDebugData concode_elem_sep String getDebugData concode_elem_sep void clearEventLog concode_elem_sep String getData