void function ( ) { if ( ! jugando ) { play ( ) ; } }
comienza una nueva partida concode_field_sep boolean jugando concode_elem_sep int PARTIDA_2 concode_elem_sep Player j1 concode_elem_sep LinkedList<GameListener> partidaListeners concode_elem_sep Player j2 concode_elem_sep int j2Score concode_elem_sep Game partida concode_elem_sep boolean j1Turn concode_elem_sep int j1Score concode_elem_sep int TURN_DELAY concode_elem_sep BoardPanel tablero concode_elem_sep long time concode_elem_sep int PARTIDA_FREE concode_elem_sep int PARTIDA_TIMEATTACK concode_field_sep void play concode_elem_sep void onGameStarted concode_elem_sep BoardPanel getBoard concode_elem_sep void addPartidaListener concode_elem_sep void onGameFinished concode_elem_sep boolean estaJugandgo concode_elem_sep void onMoved