void function ( float arg0 ) { type = SVG_TRANSFORM_SKEWX ; affineTransform = AffineTransform . getShearInstance ( Math . tan ( Math . toRadians ( arg0 ) ) , 0.0 ) ; this . angle = arg0 ; }
dom : implements svgtransform #setskewx float . concode_field_sep float x concode_elem_sep float angle concode_elem_sep float y concode_elem_sep short type concode_elem_sep AffineTransform affineTransform concode_field_sep void setScale concode_elem_sep void setType concode_elem_sep void setTranslate concode_elem_sep float getX concode_elem_sep float getY concode_elem_sep SVGMatrix getMatrix concode_elem_sep short getType concode_elem_sep float getAngle concode_elem_sep void setMatrix concode_elem_sep void setRotate concode_elem_sep SVGMatrix createMatrix concode_elem_sep void assign concode_elem_sep void setSkewY