void function ( Input arg0 ) { synchronized ( this . keys ) { this . keys . put ( arg0 . getEvent ( ) , arg0 ) ; } }
adds the given key . concode_field_sep Map<Integer,Input> keys concode_field_sep boolean isPressed concode_elem_sep int getValue concode_elem_sep void keyPressed concode_elem_sep void clear concode_elem_sep void reset concode_elem_sep void keyReleased concode_elem_sep Input remove