void function ( ) { GLEnvironment loc0 = mContext . getGLEnvironment ( ) ; if ( loc0 != null ) { mContext . getGLEnvironment ( ) . activate ( ) ; } else { throw new NullPointerException ( "srini_string" ) ; } }
activate the gl environment for use in the current thread . a gl environment must have been previously set or created using setglenvironment or createglenvironment ! call this after having switched to a new thread for gl filter execution . concode_field_sep FilterContext mContext concode_field_sep void setGLEnvironment concode_elem_sep FilterContext getContext concode_elem_sep void createGLEnvironment concode_elem_sep void deactivateGLEnvironment