Builder function ( int arg0 ) { return perChunk ( VariableAmount . fixed ( arg0 ) ) ; }
sets the number of clusters to attempt to spawn per chunk , must be greater than zero . concode_field_sep PlaceHolder placeHolder concode_field_sep Builder blocksPerCluster concode_elem_sep Builder blocksPerCluster concode_elem_sep VariableAmount getClustersPerChunk concode_elem_sep void setClusterHeight concode_elem_sep void setClusterHeight concode_elem_sep void setHeight concode_elem_sep VariableAmount getHeight concode_elem_sep Glowstone build concode_elem_sep VariableAmount getClusterHeight concode_elem_sep VariableAmount getAttemptsPerCluster concode_elem_sep Builder builder concode_elem_sep void setClustersPerChunk concode_elem_sep void setClustersPerChunk concode_elem_sep Builder clusterHeight concode_elem_sep Builder clusterHeight concode_elem_sep void setAttemptsPerCluster concode_elem_sep void setAttemptsPerCluster concode_elem_sep Builder height