void function ( double arg0 , double arg1 ) { x += arg0 ; y += arg1 ; Canvas . getInstance ( ) . repaint ( ) ; }
moves this text by a given amount . concode_field_sep JLabel label concode_elem_sep double xGrow concode_elem_sep double yGrow concode_elem_sep double x concode_elem_sep double y concode_elem_sep Color color concode_field_sep int getX concode_elem_sep int getHeight concode_elem_sep int getY concode_elem_sep void grow concode_elem_sep void setColor concode_elem_sep String toString concode_elem_sep int getWidth concode_elem_sep void draw concode_elem_sep void paintShape