Observable < Gym > function ( ) { return mapObjects . getGymMapOnSubscribe ( ) . create ( ) ; }
create an observable emitting gyms concode_field_sep ExecutorService executorService concode_elem_sep Networking networking concode_elem_sep Location location concode_elem_sep MapObjects mapObjects concode_elem_sep MapSettings mapSettings concode_field_sep List<Point> getSpawnPoints concode_elem_sep Observable<Point> createSpawnPointObservable concode_elem_sep Observable<Pokestop> createPokestopObservable concode_elem_sep Observable<CatchablePokemon> createCatchablePokemonObservable concode_elem_sep void update concode_elem_sep void run concode_elem_sep List<Gym> getGyms concode_elem_sep Observable<Point> createDecimatedSpawnPointsObservable concode_elem_sep List<CatchablePokemon> getCatchablePokemon concode_elem_sep List<NearbyPokemon> getNearbyPokemon concode_elem_sep List<Long> getCellIds concode_elem_sep Observable<NearbyPokemon> createNearbyPokemonObservable concode_elem_sep List<Long> getNewCellIds concode_elem_sep List<Point> getDecimatedSpawnPoints concode_elem_sep Observable<FortDetails> getFortDetailsAsync concode_elem_sep List<Pokestop> getPokestops