void function ( SessionNode arg0 ) { SessionEvent loc0 = new SessionEvent ( this . source , arg0 , SessionEvent . MODEL_CREATED ) ; fireSessionEvent ( loc0 ) ; }
fires an event indicating that a new model has been created for the given session node in the session . concode_field_sep List sessionListeners concode_elem_sep Object source concode_field_sep void fireNodeRemoved concode_elem_sep void fireParentAdded concode_elem_sep void fireNodeAdded concode_elem_sep void fireSessionEvent concode_elem_sep void fireSessionEvent concode_elem_sep void addSessionListener concode_elem_sep void fireModelUnclear concode_elem_sep void fireParentRemoved concode_elem_sep void fireModelDestroyed concode_elem_sep void removeSessionListener concode_elem_sep void fireAddingEdge concode_elem_sep void fireExecutionStarted concode_elem_sep void fireRepetitionChanged