State function ( ) { return state ; }
returns snapshot state concode_field_sep SnapshotShardsStats shardsStats concode_elem_sep List<SnapshotIndexShardStatus> shards concode_elem_sep SnapshotId snapshotId concode_elem_sep XContentBuilderString STATE concode_elem_sep SnapshotStats stats concode_elem_sep XContentBuilderString SNAPSHOT concode_elem_sep State state concode_elem_sep XContentBuilderString REPOSITORY concode_elem_sep XContentBuilderString INDICES concode_elem_sep Map<String,SnapshotIndexStatus> indicesStatus concode_field_sep List<SnapshotIndexShardStatus> getShards concode_elem_sep void writeTo concode_elem_sep SnapshotStats getStats concode_elem_sep Map<String,SnapshotIndexStatus> getIndices concode_elem_sep SnapshotShardsStats getShardsStats concode_elem_sep void readFrom concode_elem_sep XContentBuilder toXContent concode_elem_sep void updateShardStats concode_elem_sep SnapshotStatus readSnapshotStatus concode_elem_sep SnapshotId getSnapshotId concode_elem_sep String toString