void function ( ) { float loc0 = 20 ; float loc1 = 0.001f ; MixtureComponent loc2 = new MixtureComponent ( new float [ ] { loc0 } , new float [ ] [ ] { { 2 } } , new float [ ] { 5 } , new float [ ] { loc1 } , null , null ) ; Assert . assertTrue ( LogMath . getLogMath ( ) . logToLinear ( loc2 . getScore ( new float [ ] { 2 * loc0 + 5 } ) ) > 10 ) ; }
tests whether working with different types transformations works properly . concode_field_sep PlaceHolder placeHolder concode_field_sep void testClone concode_elem_sep void setupLogMath concode_elem_sep void testUnivariateDensity