void function ( LongColumnVector arg0 ) { int loc0 = arg0 . vector . length ; Random loc1 = new Random ( System . currentTimeMillis ( ) ) ; for ( int loc2 = 0 ; loc2 != loc0 ; loc2 ++ ) { arg0 . vector [ loc2 ] = Math . abs ( loc1 . nextInt ( ) % 100 ) ; } }
set the vector to random data in the range 0 to 99 . this has significant overhead for random number generation . use setsample to reduce overhead . concode_field_sep byte[][] colorsBytes concode_elem_sep String[] COLORS concode_field_sep void setSampleLongCol concode_elem_sep void setRepeatingDoubleCol concode_elem_sep void addRandomNulls concode_elem_sep void addRandomNulls concode_elem_sep void testVectorizedRowBatchCreate concode_elem_sep void setSampleOverwrite concode_elem_sep void setSampleDoubleCol concode_elem_sep void setSampleStringCol concode_elem_sep VectorizedRowBatch makeBatch concode_elem_sep void setRandomDoubleCol concode_elem_sep void addSampleNulls concode_elem_sep void addSampleNulls concode_elem_sep void initColors concode_elem_sep void setRepeatingLongCol concode_elem_sep void setRandom concode_elem_sep void verifyFlatten concode_elem_sep void setSample concode_elem_sep void testFlatten