void function ( IEditorPart arg0 , List < EObject > arg1 , boolean arg2 ) { if ( arg0 == null ) { arg0 = getActiveEditor ( ) ; } if ( arg0 instanceof Modeler ) { ( ( Modeler ) arg0 ) . gotoEObjects ( arg1 , arg2 ) ; } }
sets the selection state for the editor to reveal the position of the given eobject . it searches in the different diagrams the occurrences of the eobject and ask the user to select the destination if the given eobject has several graphical representation . concode_field_sep PlaceHolder placeHolder concode_field_sep EditingDomain getEditingDomain concode_elem_sep Resource getRequirementsResource concode_elem_sep IEditorPart getActiveEditor concode_elem_sep RuntimeException makeReadOnlyException concode_elem_sep Resource getModelResource concode_elem_sep void hookRequirementDropListeners concode_elem_sep EObject getEObject concode_elem_sep Collection<EObject> getAllModelObjects concode_elem_sep boolean canCreateRequirement concode_elem_sep EditPartViewer getGraphicalViewer concode_elem_sep void unhookRequirementDropListeners concode_elem_sep void refreshActiveDiagram