float function ( int arg0 , int arg1 ) { return ( mValueFlags & sFlagsMap [ arg0 ] ) != 0 ? mSpacing [ arg0 ] : get ( arg1 ) ; }
try to get start value and fallback to given type if not defined . this is used privately by the layout engine as a more efficient way to fetch direction-aware values by avoid extra method invocations . concode_field_sep boolean mHasAliasesSet concode_elem_sep int END concode_elem_sep float[] mDefaultSpacing concode_elem_sep int LEFT concode_elem_sep int VERTICAL concode_elem_sep int mValueFlags concode_elem_sep int RIGHT concode_elem_sep int ALL concode_elem_sep int TOP concode_elem_sep int START concode_elem_sep int BOTTOM concode_elem_sep int[] sFlagsMap concode_elem_sep float[] mSpacing concode_elem_sep int HORIZONTAL concode_field_sep boolean set concode_elem_sep float[] newFullSpacingArray concode_elem_sep float get concode_elem_sep void reset concode_elem_sep float[] newSpacingResultArray concode_elem_sep float[] newSpacingResultArray concode_elem_sep float getRaw concode_elem_sep boolean setDefault