void function ( MineGraphics arg0 ) { for ( int loc0 = 0 ; loc0 < arr . length ; loc0 ++ ) { arr [ loc0 ] . move ( ) ; arr [ loc0 ] . paint ( arg0 ) ; } }
paint concode_field_sep int sleep concode_elem_sep Arrow[] arr concode_elem_sep PaintBox box concode_field_sep void animation