void function ( Observable arg0 , Object arg1 ) { updateDisplayData ( ) ; }
implements observable interface 's update concode_field_sep int DIRECTION_FLIP concode_elem_sep String myCanvasColor concode_elem_sep Scene myScene concode_elem_sep float DEFAULT_STROKE concode_elem_sep int HALF_FACTOR concode_elem_sep int TURTLE_SIZE concode_elem_sep SLogoPropertiesData myProperties concode_elem_sep String IMAGE_PATH concode_elem_sep Model myModel concode_elem_sep SLogoGUIController myGUIController concode_elem_sep FXMLLoader myLoader concode_elem_sep double COORDINATE_SHIFT concode_elem_sep int PADDING concode_elem_sep int TURTLE_CLICKED_SIZE concode_elem_sep Parent root concode_elem_sep int RGB_CONST concode_elem_sep SLogoPromptBuilder myPromptBuilder concode_elem_sep int PANE_SIZE concode_elem_sep ObservableList<SLogoDisplayData> myObservableDataList concode_elem_sep Stage myStage concode_field_sep Stage getStage concode_elem_sep Model getModel concode_elem_sep String getLanguage concode_elem_sep void show concode_elem_sep Line createLine concode_elem_sep Line createLine concode_elem_sep void setObservableDataList concode_elem_sep void updateCustomCommands concode_elem_sep String toRGBCode concode_elem_sep void hide concode_elem_sep void turtleResize concode_elem_sep void assignTurtleAction concode_elem_sep ObservableList<SLogoDisplayData> getObservableDataList concode_elem_sep SLogoPropertiesData getPropertiesData concode_elem_sep void setCanvasColor concode_elem_sep void initialize concode_elem_sep void updateDisplayData concode_elem_sep SLogoGUIController getGUIController concode_elem_sep void placeTurtle concode_elem_sep void updateVariables concode_elem_sep String getCanvasColor