T function ( final T arg0 , final float arg1 , final T arg2 , final T arg3 , final T arg4 , final T arg5 , final T arg6 ) { final float loc0 = 1f - arg1 ; final float loc1 = loc0 * loc0 ; final float loc2 = arg1 * arg1 ; return arg0 . set ( arg2 ) . scl ( loc1 * loc0 ) . add ( arg6 . set ( arg3 ) . scl ( 3 * loc1 * arg1 ) ) . add ( arg6 . set ( arg4 ) . scl ( 3 * loc0 * loc2 ) ) . add ( arg6 . set ( arg5 ) . scl ( loc2 * arg1 ) ) ; }
cubic bezier curve concode_field_sep Array<T> points concode_elem_sep T tmp concode_elem_sep T tmp3 concode_elem_sep T tmp2 concode_field_sep T linear concode_elem_sep T linear_derivative concode_elem_sep Bezier set concode_elem_sep Bezier set concode_elem_sep Bezier set concode_elem_sep float locate concode_elem_sep T derivativeAt concode_elem_sep float approximate concode_elem_sep T valueAt concode_elem_sep float approxLength concode_elem_sep T quadratic concode_elem_sep T quadratic_derivative concode_elem_sep T cubic_derivative