def acquire(self, blocking=None, blocking_timeout=None, token=None):
        """
        Use Redis to hold a shared, distributed lock named ``name``.
        Returns True once the lock is acquired.

        If ``blocking`` is False, always return immediately. If the lock
        was acquired, return True, otherwise return False.

        ``blocking_timeout`` specifies the maximum number of seconds to
        wait trying to acquire the lock.

        ``token`` specifies the token value to be used. If provided, token
        must be a bytes object or a string that can be encoded to a bytes
        object with the default encoding. If a token isn't specified, a UUID
        will be generated.
        """
        sleep = self.sleep
        if token is None:
            token = uuid.uuid1().hex.encode()
        else:
            encoder = self.redis.connection_pool.get_encoder()
            token = encoder.encode(token)
        if blocking is None:
            blocking = self.blocking
        if blocking_timeout is None:
            blocking_timeout = self.blocking_timeout
        stop_trying_at = None
        if blocking_timeout is not None:
            stop_trying_at = mod_time.time() + blocking_timeout
        while True:
            if self.do_acquire(token):
                self.local.token = token
                return True
            if not blocking:
                return False
            if stop_trying_at is not None and mod_time.time() > stop_trying_at:
                return False
            mod_time.sleep(sleep)
Use Redis to hold a shared, distributed lock named ``name``.
        Returns True once the lock is acquired.

        If ``blocking`` is False, always return immediately. If the lock
        was acquired, return True, otherwise return False.

        ``blocking_timeout`` specifies the maximum number of seconds to
        wait trying to acquire the lock.

        ``token`` specifies the token value to be used. If provided, token
        must be a bytes object or a string that can be encoded to a bytes
        object with the default encoding. If a token isn't specified, a UUID
        will be generated.