def get_app_icon(self, max_dpi=65536):
        """
        Return the first icon file name, which density is not greater than max_dpi,
        unless exact icon resolution is set in the manifest, in which case
        return the exact file.

        This information is read from the AndroidManifest.xml

        From https://developer.android.com/guide/practices/screens_support.html
        and https://developer.android.com/ndk/reference/group___configuration.html

        * DEFAULT                             0dpi
        * ldpi (low)                        120dpi
        * mdpi (medium)                     160dpi
        * TV                                213dpi
        * hdpi (high)                       240dpi
        * xhdpi (extra-high)                320dpi
        * xxhdpi (extra-extra-high)         480dpi
        * xxxhdpi (extra-extra-extra-high)  640dpi
        * anydpi                          65534dpi (0xFFFE)
        * nodpi                           65535dpi (0xFFFF)

        There is a difference between nodpi and anydpi:
        nodpi will be used if no other density is specified. Or the density does not match.
        nodpi is the fallback for everything else. If there is a resource that matches the DPI,
        this is used.
        anydpi is also valid for all densities but in this case, anydpi will overrule all other files!
        Therefore anydpi is usually used with vector graphics and with constraints on the API level.
        For example adaptive icons are usually marked as anydpi.

        When it comes now to selecting an icon, there is the following flow:

        1. is there an anydpi icon?
        2. is there an icon for the dpi of the device?
        3. is there a nodpi icon?
        4. (only on very old devices) is there a icon with dpi 0 (the default)

        For more information read here: https://stackoverflow.com/a/34370735/446140

        :rtype: :class:`str`
        """
        main_activity_name = self.get_main_activity()

        app_icon = self.get_attribute_value(
            'activity', 'icon', name=main_activity_name)

        if not app_icon:
            app_icon = self.get_attribute_value('application', 'icon')

        res_parser = self.get_android_resources()
        if not res_parser:
            # Can not do anything below this point to resolve...
            return None

        if not app_icon:
            res_id = res_parser.get_res_id_by_key(self.package, 'mipmap', 'ic_launcher')
            if res_id:
                app_icon = "@%x" % res_id

        if not app_icon:
            res_id = res_parser.get_res_id_by_key(self.package, 'drawable', 'ic_launcher')
            if res_id:
                app_icon = "@%x" % res_id

        if not app_icon:
            # If the icon can not be found, return now
            return None

        if app_icon.startswith("@"):
            res_id = int(app_icon[1:], 16)
            candidates = res_parser.get_resolved_res_configs(res_id)

            app_icon = None
            current_dpi = -1

            try:
                for config, file_name in candidates:
                    dpi = config.get_density()
                    if current_dpi < dpi <= max_dpi:
                        app_icon = file_name
                        current_dpi = dpi
            except Exception as e:
                log.warning("Exception selecting app icon: %s" % e)

        return app_icon
Return the first icon file name, which density is not greater than max_dpi,
        unless exact icon resolution is set in the manifest, in which case
        return the exact file.

        This information is read from the AndroidManifest.xml

        From https://developer.android.com/guide/practices/screens_support.html
        and https://developer.android.com/ndk/reference/group___configuration.html

        * DEFAULT                             0dpi
        * ldpi (low)                        120dpi
        * mdpi (medium)                     160dpi
        * TV                                213dpi
        * hdpi (high)                       240dpi
        * xhdpi (extra-high)                320dpi
        * xxhdpi (extra-extra-high)         480dpi
        * xxxhdpi (extra-extra-extra-high)  640dpi
        * anydpi                          65534dpi (0xFFFE)
        * nodpi                           65535dpi (0xFFFF)

        There is a difference between nodpi and anydpi:
        nodpi will be used if no other density is specified. Or the density does not match.
        nodpi is the fallback for everything else. If there is a resource that matches the DPI,
        this is used.
        anydpi is also valid for all densities but in this case, anydpi will overrule all other files!
        Therefore anydpi is usually used with vector graphics and with constraints on the API level.
        For example adaptive icons are usually marked as anydpi.

        When it comes now to selecting an icon, there is the following flow:

        1. is there an anydpi icon?
        2. is there an icon for the dpi of the device?
        3. is there a nodpi icon?
        4. (only on very old devices) is there a icon with dpi 0 (the default)

        For more information read here: https://stackoverflow.com/a/34370735/446140

        :rtype: :class:`str`