def set_home_position_send(self, target_system, latitude, longitude, altitude, x, y, z, q, approach_x, approach_y, approach_z, force_mavlink1=False):
                '''
                The position the system will return to and land on. The position is
                set automatically by the system during the takeoff in
                case it was not explicitely set by the operator before
                or after. The global and local positions encode the
                position in the respective coordinate frames, while
                the q parameter encodes the orientation of the
                surface. Under normal conditions it describes the
                heading and terrain slope, which can be used by the
                aircraft to adjust the approach. The approach 3D
                vector describes the point to which the system should
                fly in normal flight mode and then perform a landing
                sequence along the vector.

                target_system             : System ID. (uint8_t)
                latitude                  : Latitude (WGS84), in degrees * 1E7 (int32_t)
                longitude                 : Longitude (WGS84, in degrees * 1E7 (int32_t)
                altitude                  : Altitude (AMSL), in meters * 1000 (positive for up) (int32_t)
                x                         : Local X position of this position in the local coordinate frame (float)
                y                         : Local Y position of this position in the local coordinate frame (float)
                z                         : Local Z position of this position in the local coordinate frame (float)
                q                         : World to surface normal and heading transformation of the takeoff position. Used to indicate the heading and slope of the ground (float)
                approach_x                : Local X position of the end of the approach vector. Multicopters should set this position based on their takeoff path. Grass-landing fixed wing aircraft should set it the same way as multicopters. Runway-landing fixed wing aircraft should set it to the opposite direction of the takeoff, assuming the takeoff happened from the threshold / touchdown zone. (float)
                approach_y                : Local Y position of the end of the approach vector. Multicopters should set this position based on their takeoff path. Grass-landing fixed wing aircraft should set it the same way as multicopters. Runway-landing fixed wing aircraft should set it to the opposite direction of the takeoff, assuming the takeoff happened from the threshold / touchdown zone. (float)
                approach_z                : Local Z position of the end of the approach vector. Multicopters should set this position based on their takeoff path. Grass-landing fixed wing aircraft should set it the same way as multicopters. Runway-landing fixed wing aircraft should set it to the opposite direction of the takeoff, assuming the takeoff happened from the threshold / touchdown zone. (float)

                '''
                return self.send(self.set_home_position_encode(target_system, latitude, longitude, altitude, x, y, z, q, approach_x, approach_y, approach_z), force_mavlink1=force_mavlink1)
The position the system will return to and land on. The position is
                set automatically by the system during the takeoff in
                case it was not explicitely set by the operator before
                or after. The global and local positions encode the
                position in the respective coordinate frames, while
                the q parameter encodes the orientation of the
                surface. Under normal conditions it describes the
                heading and terrain slope, which can be used by the
                aircraft to adjust the approach. The approach 3D
                vector describes the point to which the system should
                fly in normal flight mode and then perform a landing
                sequence along the vector.

                target_system             : System ID. (uint8_t)
                latitude                  : Latitude (WGS84), in degrees * 1E7 (int32_t)
                longitude                 : Longitude (WGS84, in degrees * 1E7 (int32_t)
                altitude                  : Altitude (AMSL), in meters * 1000 (positive for up) (int32_t)
                x                         : Local X position of this position in the local coordinate frame (float)
                y                         : Local Y position of this position in the local coordinate frame (float)
                z                         : Local Z position of this position in the local coordinate frame (float)
                q                         : World to surface normal and heading transformation of the takeoff position. Used to indicate the heading and slope of the ground (float)
                approach_x                : Local X position of the end of the approach vector. Multicopters should set this position based on their takeoff path. Grass-landing fixed wing aircraft should set it the same way as multicopters. Runway-landing fixed wing aircraft should set it to the opposite direction of the takeoff, assuming the takeoff happened from the threshold / touchdown zone. (float)
                approach_y                : Local Y position of the end of the approach vector. Multicopters should set this position based on their takeoff path. Grass-landing fixed wing aircraft should set it the same way as multicopters. Runway-landing fixed wing aircraft should set it to the opposite direction of the takeoff, assuming the takeoff happened from the threshold / touchdown zone. (float)
                approach_z                : Local Z position of the end of the approach vector. Multicopters should set this position based on their takeoff path. Grass-landing fixed wing aircraft should set it the same way as multicopters. Runway-landing fixed wing aircraft should set it to the opposite direction of the takeoff, assuming the takeoff happened from the threshold / touchdown zone. (float)