[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Lidar Point Cloud", Meta=(WorldContext="WorldContextObject", DisplayName="LineTraceMultiForLidarPointCloud", Keywords="raycast")) static bool LineTraceMulti ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, FVector Origin, FVector Direction, float Radius, bool bVisibleOnly, [TArray](API\Runtime\Core\Containers\TArray)< [FLidarPointCloudTraceHit](API\Plugins\LidarPointCloudRuntime\FLidarPointCloudTraceHit) > & Hits )