As your projects begin to grow in size, you may have multiple animation states that your characters need to transition to. This can result in a State Machine with multiple transitional lines that can make it difficult to view in the Graph. State Aliases are used to simplify the transition logic while providing control over each individual transition between states. In Lyra, you can view an example of a State Alias being used by navigating to the AnimBP_Mannequin_Base > Anim Graph > LocomotionSM graph, then select the JumpSources state node.