[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, NotBlueprintable, Meta=(DisplayName="Object Name", ToolTip="Filter objects based on their names.")) class UDataprepStringObjectNameFetcher : public [UDataprepStringFetcher](API\Plugins\DataprepCore\SelectionSystem\UDataprepStringFetcher)