namespace UM { enum { BlueprintSpawnableComponent, ChildCanTick, ChildCannotTick, DebugTreeLeaf, IgnoreCategoryKeywordsInSubclasses, DeprecatedNode, DeprecationMessage, DisplayName, ScriptName, IsBlueprintBase, KismetHideOverrides, LoadBehavior, ProhibitedInterfaces, RestrictedToClasses, ShowWorldContextPin, DontUseGenericSpawnObject, ExposedAsyncProxy, BlueprintThreadSafe, UsesHierarchy, } }