[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|SimplePolygon", Meta=(ScriptMethod)) static FVector2D GetPolygonVertex ( [FGeometryScriptSimplePolygon](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptSimplePolygon) Polygon, int32 VertexIndex, bool & bPolygonIsEmpty )