void Generate_ProjectedHulls ( [FSimpleShapeSet3d](API\Plugins\DynamicMesh\ShapeApproximation\FSimpleShapeSet3d) & ShapeSetOut, [EProjectedHullAxisMode](API\Plugins\DynamicMesh\ShapeApproximation\FMeshSimpleShapeApproximation\EProjectedHullAx-) AxisMode )