namespace EMaterialShaderMapUsage { enum Type { Default, LightmassExportEmissive, LightmassExportDiffuse, LightmassExportOpacity, LightmassExportNormal, MaterialExportBaseColor, MaterialExportSpecular, MaterialExportNormal, MaterialExportTangent, MaterialExportMetallic, MaterialExportRoughness, MaterialExportAnisotropy, MaterialExportAO, MaterialExportEmissive, MaterialExportOpacity, MaterialExportOpacityMask, MaterialExportSubSurfaceColor, MaterialExportClearCoat, MaterialExportClearCoatRoughness, MaterialExportCustomOutput, MaterialExportShadingModel, MaterialExportRefraction, } }