[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) FindBindingById ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [FGuid](API\Runtime\Core\Misc\FGuid) BindingId )