[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=PhysicsControl) bool SetControlTargetPoses ( const [FName](API\Runtime\Core\UObject\FName) Name, const FVector ParentPosition, const FRotator ParentOrientation, const FVector ChildPosition, const FRotator ChildOrientation, const float VelocityDeltaTime, const bool bEnableControl )