[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) bool SetCommentText ( [URigVMNode](API\Plugins\RigVMDeveloper\RigVMModel\URigVMNode) * InNode, const [FString](API\Runtime\Core\Containers\FString) & InCommentText, const int32 & InCommentFontSize, const bool & bInCommentBubbleVisible, const bool & bInCommentColorBubble, bool bSetupUndoRedo, bool bPrintPythonCommand )