FSumVector ( float MagnitudeIn, [FFieldNode](API\Runtime\Chaos\Field\FFieldNode)< float > * ScalarIn, [FFieldNode](API\Runtime\Chaos\Field\FFieldNode)< FVector > * VectorRightIn, [FFieldNode](API\Runtime\Chaos\Field\FFieldNode)< FVector > * VectorLeftIn, EFieldOperationType OperationIn )