static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * GetTriangleNormalTangents ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, int32 TriangleID, bool & bTriHasValidElements, [FGeometryScriptTriangle](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptTriangle) & Normals, [FGeometryScriptTriangle](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptTriangle) & Tangents, [FGeometryScriptTriangle](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptTriangle) & BiTangents )