[UE::Tasks::FTask](API\Runtime\Core\Tasks\FTask) InternalLoadGameAsync ( bool bAttemptToUseUI, const TCHAR * Name, [FPlatformUserId](API\Runtime\Core\Misc\FPlatformUserId) PlatformUserId, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [TArray](API\Runtime\Core\Containers\TArray)< uint8 >> Data, [FSaveGameAsyncLoadCompleteCallback](API\Runtime\Engine\ISaveGameSystem\FSaveGameAsyncLoadCompleteCallba-) Callback, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< bool > OutResult )