[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="To Float", TemplateName="Cast", ExecuteContext="FRigVMExecuteContext")) struct FRigVMFunction_MathBoolToFloat : public [FRigVMFunction_MathBoolBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathBoolBase)