[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) [URigVMRerouteNode](API\Plugins\RigVMDeveloper\RigVMModel\Nodes\URigVMRerouteNode) * AddRerouteNodeOnLink ( [URigVMLink](API\Plugins\RigVMDeveloper\RigVMModel\URigVMLink) * InLink, const FVector2D & InPosition, const [FString](API\Runtime\Core\Containers\FString) & InNodeName, bool bSetupUndoRedo, bool bPrintPythonCommand )