FCanvasTriangleItem ( const FVector2D & InPointA, const FVector2D & InPointB, const FVector2D & InPointC, const FVector2D & InTexCoordPointA, const FVector2D & InTexCoordPointB, const FVector2D & InTexCoordPointC, const [FTexture](API\Runtime\RenderCore\FTexture) * InTexture )