FSmoothDynamicMeshVertexSkinWeights ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * InSourceMesh, [FDynamicMeshVertexSkinWeightsAttribute](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshVertexSkinWeightsAtt-) * InAttribute )