[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Movie Render Pipeline") static [EMovieRenderPipelineState](API\Plugins\MovieRenderPipelineCore\EMovieRenderPipelineState) GetPipelineState ( const [UMoviePipeline](API\Plugins\MovieRenderPipelineCore\UMoviePipeline) * InPipeline )