[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static void GetParticleModuleLifetimeProps ( [UParticleModuleLifetime](API\Runtime\Engine\Particles\Lifetime\UParticleModuleLifetime) * ParticleModule, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutLifetime )