[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy) void SetControlValue ( [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InKey, [FRigControlValue](API\Plugins\ControlRig\Rigs\FRigControlValue) InValue, [ERigControlValueType](API\Plugins\ControlRig\Rigs\ERigControlValueType) InValueType, bool bSetupUndo, bool bPrintPythonCommands )