typedef [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< TReturnType(const int32 BodyIndex, const [EAggCollisionShape::Type](API\Runtime\Engine\PhysicsEngine\EAggCollisionShape__Type) PrimitiveType, const int32 PrimitiveIndex, const [FPhysicsAssetRenderSettings](API\Editor\Persona\FPhysicsAssetRenderSettings) &Settings) > GetPrimitiveRef