[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Render Grid Utils", Meta=(Keywords="remote control")) static void ParseJsonAsStruct ( const [FString](API\Runtime\Core\Containers\FString) & Json, const [FInstancedStruct](API\Plugins\StructUtils\FInstancedStruct) & DefaultValue, bool & bSuccess, [FInstancedStruct](API\Plugins\StructUtils\FInstancedStruct) & Value )