virtual void ReplicateActorsForConnection ( [UNetConnection](API\Runtime\Engine\Engine\UNetConnection) * NetConnection, [FPerConnectionActorInfoMap](API\Plugins\ReplicationGraph\FPerConnectionActorInfoMap) & ConnectionActorInfoMap, [UNetReplicationGraphConnection](API\Plugins\ReplicationGraph\UNetReplicationGraphConnection) * ConnectionManager, const uint32 FrameNum )