static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplySimplifyToTriangleCount ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, int32 TriangleCount, [FGeometryScriptSimplifyMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptS-_3) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )