UpdateGizmoHandleGroup ( const FTransform& LocalToWorld, const FBox& LocalBounds, const FVector ViewLocation, const bool bAllHandlesVisible, UActorComponent* DraggingHandl..., const TArray< UActorComponent*..., float AnimationAlpha, float GizmoScale, const float GizmoHoverScale, const float GizmoHoverAnimationDura..., bool& bOutIsHoveringOrDraggingThis... )