void Construct ( const [FArguments](API\Editor\SceneOutliner\SVisibilityWidget\FArguments) & InArgs, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FSceneOutlinerGutter](API\Editor\SceneOutliner\FSceneOutlinerGutter) > InWeakColumn, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISceneOutliner](API\Editor\SceneOutliner\ISceneOutliner) > InWeakOutliner, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISceneOutlinerTreeItem](API\Editor\SceneOutliner\ISceneOutlinerTreeItem) > InWeakTreeItem, const [STableRow](API\Runtime\Slate\Widgets\Views\STableRow)< FSceneOutlinerTreeItemPtr > * InRow )