[FJointState](API\Runtime\Chaos\FJointState) GetPastJointStateAtFrame ( const [FPBDJointConstraintHandle](API\Runtime\Chaos\Chaos\FPBDJointConstraintHandle) & Handle, int32 Frame, [FFrameAndPhase::EParticleHistoryPhase](API\Runtime\Chaos\FFrameAndPhase\EParticleHistoryPhase) Phase ) const