namespace UE { namespace GameplayTags { namespace Editor { [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > UE::GameplayTags::Editor::Create ( const [FGameplayTagManagerWindowArgs](API\Plugins\GameplayTagsEditor\FGameplayTagManagerWindowArgs) & Args ) } } }