[UE::Geometry::FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) ConvertMeshDescriptionToCuttingDynamicMesh ( const [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) * CuttingMesh, int32 NumUVLayers, [FProgressCancel](API\Runtime\GeometryCore\Util\FProgressCancel) * Progress )