namespace UE { namespace MeshDeformation { template<typename RealType> void UE::MeshDeformation::ConstructFullCotangentLaplacian ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & DynamicMesh, const [FVertexLinearization](API\Plugins\DynamicMesh\Solvers\FVertexLinearization) & VertexMap, [UE::Solvers::TSparseMatrixAssembler](API\Runtime\GeometryCore\Solvers\TSparseMatrixAssembler)< RealType > & LaplacianMatrix, [ECotangentWeightMode](API\Plugins\DynamicMesh\Solvers\UE__MeshDeformation__ECotangentW-) WeightMode, [ECotangentAreaMode](API\Plugins\DynamicMesh\Solvers\UE__MeshDeformation__ECotangentA-) AreaMode ) } }