[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="AI|Tasks", Meta=(DefaultToSelf="Controller", BlueprintInternalUseOnly="true"), Meta=(DeprecatedFunction, DeprecationMessage="Use one of the UseSmartObjectWithGameplayBehavior functions using claim handle instead")) static [UAITask_UseGameplayBehaviorSmartObject](API\Plugins\GameplayBehaviorSmartObjectsModu-\AI\UAITask_UseGamep-) * UseGameplayBehaviorSmartObject ( [AAIController](API\Runtime\AIModule\AAIController) * Controller, [AActor](API\Runtime\Engine\GameFramework\AActor) * SmartObjectActor, [USmartObjectComponent](API\Plugins\SmartObjectsModule\USmartObjectComponent) * SmartObjectComponent, bool bLockAILogic )