[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="ToString (DMX Fixture Category)", CompactNodeTitle="->", BlueprintAutocast), Category="Utilities|DMX") static [FString](API\Runtime\Core\Containers\FString) Conv_DMXFixtureCategoryToString ( const [FDMXFixtureCategory](API\Plugins\DMXProtocol\FDMXFixtureCategory) & InFixtureCategory )