[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|MetaSound|Builder", Meta=(ExpandEnumAsExecs="OutResult")) [TArray](API\Runtime\Core\Containers\TArray)< [FMetaSoundBuilderNodeInputHandle](API\Plugins\MetasoundEngine\FMetaSoundBuilderNodeInputHandle) > FindNodeInputsByDataType ( const [FMetaSoundNodeHandle](API\Plugins\MetasoundEngine\FMetaSoundNodeHandle) & NodeHandle, [EMetaSoundBuilderResult](API\Plugins\MetasoundEngine\EMetaSoundBuilderResult) & OutResult, [FName](API\Runtime\Core\UObject\FName) DataType )