[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="WaveFunctionCollapse") static [TMap](API\Runtime\Core\Containers\TMap)< FIntVector, [EWaveFunctionCollapseAdjacency](API\Plugins\WaveFunctionCollapse\EWaveFunctionCollapseAdjacency) > GetAdjacentPositions ( FIntVector Position, FIntVector Resolution )