[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Render Grid") [URenderGridQueue](API\Plugins\RenderGrid\RenderGrid\URenderGridQueue) * RenderJobsSingleFrame ( const [TArray](API\Runtime\Core\Containers\TArray)< [URenderGridJob](API\Plugins\RenderGrid\RenderGrid\URenderGridJob) * > & Jobs, const int32 Frame )