namespace UE { namespace AssetUtils { [ECreateSkeletalMeshResult](API\Plugins\ModelingComponentsEditorOnly\AssetUtils\UE__AssetUtils__-_1) UE::AssetUtils::CreateSkeletalMeshAsset ( const [FSkeletalMeshAssetOptions](API\Plugins\ModelingComponentsEditorOnly\AssetUtils\FSkeletalMeshAssetOptions) & Options, [FSkeletalMeshResults](API\Plugins\ModelingComponentsEditorOnly\AssetUtils\FSkeletalMeshResults) & ResultsOut ) } }