namespace UE { namespace Geometry { void UE::Geometry::ComputeNormalsForQuadPatch ( [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [FQuadGridPatch](API\Plugins\DynamicMesh\Selections\FQuadGridPatch) & QuadPatch ) } }