static void GatherFunctionsForActors ( [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > & Actors, const [EGatherMode::Type](API\Editor\UnrealEd\FSourceCodeNavigation\EGatherMode\Type) GatherMode, [TArray](API\Runtime\Core\Containers\TArray)< [FEditCodeMenuClass](API\Editor\UnrealEd\FSourceCodeNavigation\FEditCodeMenuClass) > & Classes )