[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|ListUtils") static void ConvertArrayToColorList ( const [TArray](API\Runtime\Core\Containers\TArray)< [FLinearColor](API\Runtime\Core\Math\FLinearColor) > & ColorArray, [FGeometryScriptColorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptColorList) & ColorList )