[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static void GetVectorDistributionUniformCurveValues ( [UDistributionVectorUniformCurve](API\Runtime\Engine\Distributions\UDistributionVectorUniformCurve) * Distribution, [FInterpCurveTwoVectors](API\Runtime\Core\Math\FInterpCurveTwoVectors) & OutInterpCurveTwoVectors )