virtual void GetTriangle ( int32 TriangleIndex, [FStaticLightingVertex](API\Runtime\Engine\FStaticLightingVertex) & OutV0, [FStaticLightingVertex](API\Runtime\Engine\FStaticLightingVertex) & OutV1, [FStaticLightingVertex](API\Runtime\Engine\FStaticLightingVertex) & OutV2 ) const