namespace ActorElementDataUtil { template<typename ElementHandleType> [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > ActorElementDataUtil::GetActorsFromHandles ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const ElementHandleType > InHandles, const bool bSilent ) }