static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * GetMeshSelectionBoundingBox ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptMeshSelection](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshSelection) Selection, FBox & SelectionBounds, bool & bIsEmpty, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )