enum EChaosClothAssetRestAngleConstructionType { Use3DRestAngles = (uint8)Chaos::Softs::FPBDBendingConstraintsBase::ERestAngleConstructionType::Use3DRestAngles, FlatnessRatio = (uint8)Chaos::Softs::FPBDBendingConstraintsBase::ERestAngleConstructionType::FlatnessRatio, RestAngle = (uint8)Chaos::Softs::FPBDBendingConstraintsBase::ERestAngleConstructionType::ExplicitRestAngles, }