namespace NiagaraDebugShaders { void NiagaraDebugShaders::DrawDebugLines ( class [FRDGBuilder](API\Runtime\RenderCore\FRDGBuilder) & GraphBuilder, const class [FSceneView](API\Runtime\Engine\FSceneView) & View, FRDGTextureRef SceneColor, FRDGTextureRef SceneDepth, FRDGBufferRef ArgsBuffer, FRDGBufferRef LineBuffer ) }