[UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * CreateNode ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & FromPins, FVector2D NodePosition, bool bSelectNewNode ) const