[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=NiagaraSimCache, Meta=(AdvancedDisplay="bLocalSpaceToWorld")) void ReadPositionAttribute ( [TArray](API\Runtime\Core\Containers\TArray)< FVector > & OutValues, [FName](API\Runtime\Core\UObject\FName) AttributeName, [FName](API\Runtime\Core\UObject\FName) EmitterName, bool bLocalSpaceToWorld, int FrameIndex ) const