void PerformAnimationEvaluation ( const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * InSkeletalMesh, [UAnimInstance](API\Runtime\Engine\Animation\UAnimInstance) * InAnimInstance, [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & OutSpaceBases, [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & OutBoneSpaceTransforms, FVector & OutRootBoneTranslation, [FBlendedHeapCurve](API\Runtime\Engine\Animation\FBlendedHeapCurve) & OutCurve, [UE::Anim::FMeshAttributeContainer](API\Runtime\Engine\Animation\FMeshAttributeContainer) & OutAttributes )