[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Make Transform Array Relative", Keywords="Local,Global,Absolute,Array,Accumulate")) struct FRigVMFunction_MathTransformAccumulateArray : public [FRigVMFunction_MathTransformMutableBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathTransformMuta-)