[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Settings) void SetMeshSelectorType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UPCGMeshSelectorBase](API\Plugins\PCG\MeshSelectors\UPCGMeshSelectorBase) > InMeshSelectorType )