[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) [URigVMUnitNode](API\Plugins\RigVMDeveloper\RigVMModel\Nodes\URigVMUnitNode) * AddUnitNode ( [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * InScriptStruct, const [FName](API\Runtime\Core\UObject\FName) & InMethodName, const FVector2D & InPosition, const [FString](API\Runtime\Core\Containers\FString) & InNodeName, bool bSetupUndoRedo, bool bPrintPythonCommand )