[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeoReferencing|Transformations", Meta=(DisplayName="Projected To Geographic")) void K2_ProjectedToGeographic ( const FVector & ProjectedCoordinates, [FGeographicCoordinates](API\Plugins\GeoReferencing\FGeographicCoordinates) & GeographicCoordinates )