[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVM) virtual bool Execute ( [FRigVMExtendedExecuteContext](API\Plugins\RigVM\RigVMCore\FRigVMExtendedExecuteContext) & Context, const [FName](API\Runtime\Core\UObject\FName) & InEntryName )