[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Sequence Editor") void BakeTransform ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) > & ObjectBindings, const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & BakeInTime, const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & BakeOutTime, const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & BakeInterval, const [FMovieSceneScriptingParams](API\Plugins\LevelSequenceEditor\FMovieSceneScriptingParams) & Params )