[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Object, LOD), Meta=(BlueprintSpawnableComponent), ClassGroup=Rendering) class UProceduralMeshComponent : public [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent), public [IInterface_CollisionDataProvider](API\Runtime\Engine\Interfaces\IInterface_CollisionDataProvider)