[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CustomizableObjectInstance) void GetProjectorValue ( const [FString](API\Runtime\Core\Containers\FString) & ProjectorParamName, FVector & OutPos, FVector & OutDirection, FVector & OutUp, FVector & OutScale, float & OutAngle, [ECustomizableObjectProjectorType](API\Plugins\CustomizableObject\MuCO\ECustomizableObjectProjectorType) & OutType, int32 RangeIndex ) const