[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|MetaSound|Builder", Meta=(ExpandEnumAsExecs="OutResult", AdvancedDisplay="3")) [FMetaSoundBuilderNodeOutputHandle](API\Plugins\MetasoundEngine\FMetaSoundBuilderNodeOutputHandl-) AddGraphInputNode ( [FName](API\Runtime\Core\UObject\FName) Name, [FName](API\Runtime\Core\UObject\FName) DataType, [FMetasoundFrontendLiteral](API\Plugins\MetasoundFrontend\FMetasoundFrontendLiteral) DefaultValue, [EMetaSoundBuilderResult](API\Plugins\MetasoundEngine\EMetaSoundBuilderResult) & OutResult, bool bIsConstructorInput )