[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Variant|Dependencies") [TArray](API\Runtime\Core\Containers\TArray)< [UVariant](API\Plugins\VariantManagerContent\UVariant) * > GetDependents ( [ULevelVariantSets](API\Plugins\VariantManagerContent\ULevelVariantSets) * LevelVariantSets, bool bOnlyEnabledDependencies )