[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Input", Meta=(ReturnDisplayName="Player Mappable Key Settings")) static [UPlayerMappableKeySettings](API\Plugins\EnhancedInput\UPlayerMappableKeySettings) * GetPlayerMappableKeySettings ( const [FEnhancedActionKeyMapping](API\Plugins\EnhancedInput\FEnhancedActionKeyMapping) & ActionKeyMapping )