bool ComponentSweepMulti ( [TArray](API\Runtime\Core\Containers\TArray)< struct [FHitResult](API\Runtime\Engine\Engine\FHitResult) > & OutHits, class [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent) * PrimComp, const FVector & Start, const FVector & End, const FRotator & Rot, const [FComponentQueryParams](API\Runtime\Engine\FComponentQueryParams) & Params ) const