[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Spline Constraint", Category="Splines", Keywords="Fit,Resample,Spline")) struct FRigUnit_SplineConstraint : public [FRigUnit_HighlevelBaseMutable](API\Plugins\ControlRig\Units\Highlevel\FRigUnit_HighlevelBaseMutable)