FXPBDStretchBiasElementConstraints ( const FSolverParticles& InParticle..., int32 ParticleOffset, int32 ParticleCount, const FTriangleMesh& TriangleMesh, const TArray< TVec3< FVec2f >>& Fa..., const TMap< FString, TConstArrayVie..., const FCollectionPropertyConstFacad..., bool bTrimKinematicConstraints )