[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Send JSON event to a specific host"), Category="NDisplay|Cluster") void SendClusterEventJsonTo ( const [FString](API\Runtime\Core\Containers\FString) & Address, const int32 Port, const [FDisplayClusterClusterEventJson](API\Plugins\DisplayCluster\Cluster\FDisplayClusterClusterEventJson) & Event, bool bPrimaryOnly )