GetParticleModuleCollisionProps ( UParticleModuleCollision* Part..., UDistribution*& OutDampingFact..., UDistribution*& OutDampingFact..., UDistribution*& OutMaxCollisio..., TEnumAsByte< EParticleCollisionComp..., TArray< TEnumAsByte< EObjectTypeQue..., bool& bOutApplyPhysics, bool& bOutIgnoreTriggerVolumes, UDistribution*& OutParticleMas..., float& OutDirScalar, bool& bOutPawnsDoNotDecrementCount, bool& bOutOnlyVerticalNormalsDecre..., float& OutVerticalFudgeFactor, UDistribution*& OutDelayAmount, bool& bOutDropDetail, bool& bOutCollideOnlyIfVisible, bool& bOutIgnoreSourceActor, float& OutMaxCollisionDistance )