FGameplayAbilityInputBinds ( [FString](API\Runtime\Core\Containers\FString) InConfirmTargetCommand, [FString](API\Runtime\Core\Containers\FString) InCancelTargetCommand, [FString](API\Runtime\Core\Containers\FString) InEnumName, int32 InConfirmTargetInputID, int32 InCancelTargetInputID )