virtual [AActor](API\Runtime\Engine\GameFramework\AActor) * ReplaceActor ( [AActor](API\Runtime\Engine\GameFramework\AActor) * CurrentActor, [UClass](API\Runtime\CoreUObject\UObject\UClass) * NewActorClass, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Archetype, bool bNoteSelectionChange )