[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Prim utils") static void RemoveAllPrimSpecs ( const [FString](API\Runtime\Core\Containers\FString) & StageRootLayer, const [FString](API\Runtime\Core\Containers\FString) & PrimPath, const [FString](API\Runtime\Core\Containers\FString) & TargetLayer )