[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media|Output") bool CaptureTextureRenderTarget2D ( [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) * RenderTarget, [FMediaCaptureOptions](API\Plugins\MediaIOCore\FMediaCaptureOptions) CaptureOptions )