const [FAnimNode_AssetPlayerRelevancyBase](API\Runtime\Engine\Animation\FAnimNode_AssetPlayerRelevancyBa-) * GetRelevantAssetPlayerInterfaceFromState ( const [FAnimationUpdateContext](API\Runtime\Engine\Animation\FAnimationUpdateContext) & Context, const [FBakedAnimationState](API\Runtime\Engine\Animation\FBakedAnimationState) & StateInfo ) const