[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio") bool Open ( [ESimpleAudioCodec](API\Plugins\AVCodecsCoreRHI\Audio\ESimpleAudioCodec) Codec, [FSimpleAudioEncoderConfig](API\Plugins\AVCodecsCoreRHI\Audio\Encoders\FSimpleAudioEncoderConfig) Config, bool bAsynchronous )