FClothingSimulationCloth ( PRAGMA_DISABLE_DEPRECATION_WARNINGS..., TArray< FClothingSimulationCollider..., uint32 InGroupId, EMassMode InMassMode, FRealSingle InMassValue, FRealSingle InMinPerParticleMass, const TVec2< FRealSingle >& InEdge..., const TVec2< FRealSingle >& InBend..., FRealSingle InBucklingRatio, const TVec2< FRealSingle >& InBuck..., bool bInUseBendingElements, const TVec2< FRealSingle >& InArea..., FRealSingle InVolumeStiffness, bool bInUseThinShellVolumeConstrain..., const TVec2< FRealSingle >& InTeth..., const TVec2< FRealSingle >& InTeth..., PRAGMA_DISABLE_DEPRECATION_WARNINGS..., FRealSingle InMaxDistancesMultiplie..., const TVec2< FRealSingle >& InAnim..., const TVec2< FRealSingle >& InAnim..., FRealSingle InShapeTargetStiffness, bool bInUseXPBDEdgeConstraints, bool bInUseXPBDBendingConstraints, bool bInUseXPBDAreaConstraints, FRealSingle InGravityScale, bool bIsGravityOverridden, const TVec3< FRealSingle >& InGrav..., const TVec3< FRealSingle >& InLine..., FRealSingle InAngularVelocityScale, FRealSingle InFictitiousAngularScal..., const TVec2< FRealSingle >& InDrag, const TVec2< FRealSingle >& InLift, bool bInUsePointBasedWindModel, const TVec2< FRealSingle >& InPres..., FRealSingle InDampingCoefficient, FRealSingle InLocalDampingCoefficie..., FRealSingle InCollisionThickness, FRealSingle InFrictionCoefficient, bool bInUseCCD, bool bInUseSelfCollisions, FRealSingle InSelfCollisionThicknes..., FRealSingle InSelfCollisionFriction..., bool bInUseSelfIntersections, bool bInUseLegacyBackstop, bool bInUseLODIndexOverride, int32 InLODIndexOverride, const TVec2< FRealSingle >& EdgeDa..., const TVec2< FRealSingle >& BendDa... )