void InitializeReticleVisualizationInformation ( [AGameplayAbilityTargetActor](API\Plugins\GameplayAbilities\Abilities\AGameplayAbilityTargetActor) * InTargetingActor, [AActor](API\Runtime\Engine\GameFramework\AActor) * VisualizationActor, [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * VisualizationMaterial )