GetValue ( PROJECTOR_TYPE* pType, float* pPosX, float* pPosY, float* pPosZ, float* pDirX, float* pDirY, float* pDirZ, float* pUpX, float* pUpY, float* pUpZ, float* pScaleU, float* pScaleV, float* pScaleW, float* pProjectionAngle )