bool MergeStaticMeshActors ( const [TArray](API\Runtime\Core\Containers\TArray)< class [AStaticMeshActor](API\Runtime\Engine\Engine\AStaticMeshActor) * > & ActorsToMerge, const [FMergeStaticMeshActorsOptions](API\Editor\StaticMeshEditor\FMergeStaticMeshActorsOptions) & MergeOptions, class [AStaticMeshActor](API\Runtime\Engine\Engine\AStaticMeshActor) *& OutMergedActor )