[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") void AddModuleScript ( [FString](API\Runtime\Core\Containers\FString) ScriptNameString, [UNiagaraScriptConversionContext](API\Plugins\CascadeToNiagaraConverter\UNiagaraScriptConversionContext) * ScriptConversionContext, [EScriptExecutionCategory](API\Plugins\CascadeToNiagaraConverter\EScriptExecutionCategory) ModuleScriptExecutionCategory )