[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeoReferencing|ENU") void GetENUVectorsAtGeographicLocation ( const [FGeographicCoordinates](API\Plugins\GeoReferencing\FGeographicCoordinates) & GeographicCoordinates, FVector & East, FVector & North, FVector & Up )