[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|ListUtils", Meta=(ScriptMethod)) static void ConvertColorListToArray ( [FGeometryScriptColorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptColorList) ColorList, [TArray](API\Runtime\Core\Containers\TArray)< [FLinearColor](API\Runtime\Core\Math\FLinearColor) > & ColorArray )