static [AActor](API\Runtime\Engine\GameFramework\AActor) * ImportActor ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * ActorClass, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDatasmithActorElement](API\Runtime\DatasmithCore\IDatasmithActorElement) > & ActorElement, [FDatasmithImportContext](API\Plugins\DatasmithImporter\FDatasmithImportContext) & ImportContext, [EDatasmithImportActorPolicy](API\Plugins\DatasmithContent\EDatasmithImportActorPolicy) ImportActorPolicy, [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void([AActor](API\Runtime\Engine\GameFramework\AActor) *) > PostSpawnFunc )