FXPBDBendingConstraints ( const FSolverParticles& InParticle..., int32 ParticleOffset, int32 ParticleCount, TArray< TVec4< int32 >>&& InConstr..., const TConstArrayView< FRealSingle ..., const TConstArrayView< FRealSingle ..., const TConstArrayView< FRealSingle ..., const FSolverVec2& InStiffness, const FSolverReal InBucklingRatio, const FSolverVec2& InBucklingStiff..., const FSolverVec2& InDampingRatio, bool bTrimKinematicConstraints )