[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Level Sequence Editor") [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) > ConvertToSpawnable ( const [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) & ObjectBinding )