[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Value Over Time (Transform)", Category="Simulation|Time", TemplateName="TimeOffset", Keywords="Buffer,Delta,History,Previous,TimeOffset,Delay")) struct FRigVMFunction_TimeOffsetTransform : public [FRigVMFunction_SimBase](API\Plugins\RigVM\RigVMFunctions\Simulation\FRigVMFunction_SimBase)