[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, BlueprintCallable, Category="VirtualCamera | Presets") [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), [FVirtualCameraSettingsPreset](API\Plugins\VirtualCamera\FVirtualCameraSettingsPreset) > GetSettingsPresets()