void SetSelfCollisionConstraints ( const class [FTriangleMesh](API\Runtime\Chaos\Chaos\FTriangleMesh) & TriangleMesh, [TSet](API\Runtime\Core\Containers\TSet)< [TVec2](API\Runtime\ChaosCore\Chaos\TVec2)< int32 >> && DisabledCollisionElements, [Softs::FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) SelfCollisionThickness, [Softs::FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) SelfCollisionFriction, bool bGlobalIntersectionAnalysis, bool bContourMinimization )