static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * AutoGeneratePatchBuilderMeshUVs ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, int UVSetIndex, [FGeometryScriptPatchBuilderOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptP-) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )