void MoveActorsToPixel ( const [TArray](API\Runtime\Core\Containers\TArray)< [FDisplayClusterWeakStageActorPtr](API\Plugins\DisplayClusterLightCardExtender\StageActor\FDisplayClusterW-) > & Actors, const FIntPoint & PixelPos, const [FSceneView](API\Runtime\Engine\FSceneView) & SceneView )