[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * > GetRootFoldersInSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence )