namespace UE { namespace Interchange { namespace ActorHelper { void UE::Interchange::ActorHelper::ApplyAllCustomAttributes ( const [UInterchangeFactoryBase::FImportSceneObjectsParams](API\Runtime\InterchangeCore\UInterchangeFactoryBase\FImportSceneObjectsParams) & CreateSceneObjectsParams, [UObject](API\Runtime\CoreUObject\UObject\UObject) & ObjectToUpdate ) } } }