You can also replicate changes for a dormant actor by calling AActor::FlushNetDormancy on the actor. This forces the actor to replicate at least one update to all connections on which it is relevant without actually changing its dormancy state. There is one exception to this, if you call AActor::FlushNetDormancy on an actor that has its AActor::NetDormancy set to ENetDormancy::DORM_Initial, the call to AActor::FlushNetDormancy changes the actor's dormancy to ENetDormancy::DORM_DormantAll.