[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Set Rotation", Category="Transforms", TemplateName="Set Transform", DocumentationPolicy="Strict", Keywords="SetBoneRotation,SetControlRotation,SetInitialRotation,SetSpaceRotation,SetBoneOrientation,SetControlOrientation,SetInitialOrientation,SetSpaceOrientation,SetRotation,SetOrientation", NodeColor="0, 0.364706, 1.0", Varying)) struct FRigUnit_SetRotation : public [FRigUnitMutable](API\Plugins\ControlRig\Units\FRigUnitMutable)