Once spawned, there are some useful console commands that can be used. These bind to number keys by default (toggle-able via mns.BindAutomatically). [Five] "mns.DoLocalInput 1" can be used to submit random local input into the accumulator. This is how you advance the simulation. [Six] "mns.RequestMispredict 1" can be used to force a mis predict (random value added to accumulator server side). Useful for tracing through the correction/resimulate code path. [Nine] "nms.Debug.LocallyControlledPawn" toggle debug hud for the locally controlled player. [Zero] "nms.Debug.ToggleContinous" Toggles continuous vs snapshotted display of the debug hud