namespace UsdUtils { [UE::FSdfPath](API\Plugins\UnrealUSDWrapper\UsdWrappers\FSdfPath) UsdUtils::GetPrimSpecPathForLayer ( const [UE::FUsdPrim](API\Plugins\UnrealUSDWrapper\UsdWrappers\FUsdPrim) & Prim, const [UE::FSdfLayer](API\Plugins\UnrealUSDWrapper\UsdWrappers\FSdfLayer) & Layer ) }