[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Prim utils") static bool CutPrims ( const [FString](API\Runtime\Core\Containers\FString) & StageRootLayer, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & PrimPaths )