static void BuildCollisionGroupHashMap ( [FRHICommandList](API\Runtime\RHI\FRHICommandList) & RHICmdList, [ERHIFeatureLevel::Type](API\Runtime\RHI\ERHIFeatureLevel__Type) FeatureLevel, [FSceneInterface](API\Runtime\Engine\FSceneInterface) * Scene, const [TMap](API\Runtime\Core\Containers\TMap)< [FPrimitiveComponentId](API\Runtime\Engine\FPrimitiveComponentId), uint32 > & CollisionGroupMap, [FCollisionGroupHashMap](API\Plugins\NiagaraShader\FNiagaraAsyncGpuTraceProvider\FCollisionGroupHashMap) & Result )