[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") static void GetParticleModuleAttractorParticleProps ( [UParticleModuleAttractorParticle](API\Runtime\Engine\Particles\Attractor\UParticleModuleAttractorParticle) * ParticleModule, [FName](API\Runtime\Core\UObject\FName) & OutEmitterName, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutRange, bool & bOutStrengthByDistance, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutStrength, bool & bOutAffectBaseVelocity, [TEnumAsByte](API\Runtime\Core\Containers\TEnumAsByte)< EAttractorParticleSelectionMethod > & OutSelectionMethod, bool & bOutRenewSource, bool & bOutInheritSourceVelocity )