[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Abilities") bool TryActivateAbilityByClass ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UGameplayAbility](API\Plugins\GameplayAbilities\Abilities\UGameplayAbility) > InAbilityToActivate, bool bAllowRemoteActivation )