FSectionListItem ( int32 InLodIndex, int32 InSectionIndex, FName InMaterialSlotName, int32 InMaterialSlotIndex, FName InOriginalMaterialSlotName, const TMap< int32, FName >& InAvai..., const UMaterialInterface* InMa..., bool InIsSectionUsingCloth, int32 InThumbnailSize, bool InIsChunkSection, int32 InDefaultMaterialIndex )