[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara, Meta=(DisplayName="Set Niagara Variable (Actor)", Keywords="user parameter variable actor")) void SetVariableActor ( [FName](API\Runtime\Core\UObject\FName) InVariableName, [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor )