[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") [UNiagaraEmitterConversionContext](API\Plugins\CascadeToNiagaraConverter\UNiagaraEmitterConversionContext) * AddEmptyEmitter ( [FString](API\Runtime\Core\Containers\FString) NewEmitterNameString )