[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) [FName](API\Runtime\Core\UObject\FName) PromoteCollapseNodeToFunctionReferenceNode ( const [FName](API\Runtime\Core\UObject\FName) & InNodeName, bool bSetupUndoRedo, bool bPrintPythonCommand, const [FString](API\Runtime\Core\Containers\FString) & InExistingFunctionDefinitionPath )