[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Contextual Anim|Scene Asset", Meta=(DisplayName="Get Start and End Time For Warp Section")) void BP_GetStartAndEndTimeForWarpSection ( int32 SectionIdx, int32 AnimSetIdx, [FName](API\Runtime\Core\UObject\FName) Role, [FName](API\Runtime\Core\UObject\FName) WarpSectionName, float & OutStartTime, float & OutEndTime ) const