[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline|Rendering") [UMoviePipelineExecutorJob](API\Plugins\MovieRenderPipelineCore\UMoviePipelineExecutorJob) * AllocateJob ( [ULevelSequence](API\Runtime\LevelSequence\ULevelSequence) * InSequence )