namespace UE { namespace Sequencer { [FKeyRenderer::EKeyRenderingFlags](API\Editor\SequencerCore\MVVM\Views\FKeyRenderer\EKeyRenderingFlags) & UE::Sequencer::operator&= ( [FKeyRenderer::EKeyRenderingFlags](API\Editor\SequencerCore\MVVM\Views\FKeyRenderer\EKeyRenderingFlags) & Lhs, [FKeyRenderer::EKeyRenderingFlags](API\Editor\SequencerCore\MVVM\Views\FKeyRenderer\EKeyRenderingFlags) Rhs ) } }