static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ComputePolygroupsFromPolygonDetection ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptGroupLayer](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptGroupLayer) GroupLayer, bool bRespectUVSeams, bool bRespectHardNormals, double QuadAdjacencyWeight, double QuadMetricClamp, int MaxSearchRounds, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )