static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TranslatePivotToLocation ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, FVector PivotLocation, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )