[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Sequencer|Track", Meta=(ScriptMethod)) static [UEnum](API\Runtime\CoreUObject\UObject\UEnum) * GetByteTrackEnum ( [UMovieSceneByteTrack](API\Runtime\MovieSceneTracks\Tracks\UMovieSceneByteTrack) * Track )