[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents", Meta=(DefaultToSelf="InAgentTrainer")) static [UTimeElapsedCompletion](API\Plugins\LearningAgentsTraining\UTimeElapsedCompletion) * AddTimeElapsedCompletion ( [ULearningAgentsTrainer](API\Plugins\LearningAgentsTraining\ULearningAgentsTrainer) * InAgentTrainer, const [FName](API\Runtime\Core\UObject\FName) Name, const float Threshold, const [ELearningAgentsCompletion](API\Plugins\LearningAgentsTraining\ELearningAgentsCompletion) InCompletionMode )