static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * AddVerticesToMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptVectorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptVectorList) NewPositionsList, [FGeometryScriptIndexList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptIndexList) & NewIndicesList, bool bDeferChangeNotifications )