virtual void InitializeWithEditorModeManager ( [IToolsContextQueriesAPI](API\Runtime\InteractiveToolsFramework\IToolsContextQueriesAPI) * QueriesAPI, [IToolsContextTransactionsAPI](API\Runtime\InteractiveToolsFramework\IToolsContextTransactionsAPI) * TransactionsAPI, [UInputRouter](API\Runtime\InteractiveToolsFramework\UInputRouter) * InputRouter, [FEditorModeTools](API\Editor\UnrealEd\FEditorModeTools) * InEditorModeManager )