[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) bool AddLink ( const [FString](API\Runtime\Core\Containers\FString) & InOutputPinPath, const [FString](API\Runtime\Core\Containers\FString) & InInputPinPath, bool bSetupUndoRedo, bool bPrintPythonCommand, [ERigVMPinDirection](API\Plugins\RigVM\RigVMCore\ERigVMPinDirection) InUserDirection, bool bCreateCastNode )