namespace UE { namespace Modeling { [FCreateMeshObjectResult](API\Plugins\ModelingComponents\FCreateMeshObjectResult) UE::Modeling::CreateMeshObject ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * ToolManager, [FCreateMeshObjectParams](API\Plugins\ModelingComponents\FCreateMeshObjectParams) && CreateMeshParams ) } }