FSpawnableModel ( [FSequenceModel](API\Editor\Sequencer\MVVM\ViewModels\FSequenceModel) * InOwnerModel, const [FMovieSceneBinding](API\Runtime\MovieScene\FMovieSceneBinding) & InBinding, const [FMovieSceneSpawnable](API\Runtime\MovieScene\FMovieSceneSpawnable) & InSpawnable )