namespace UE { namespace Geometry { int32 UE::Geometry::ComputeGroupIDBound ( const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [FDynamicMeshPolygroupAttribute](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshPolygroupAttribute) * Layer ) } }