[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="To Axis And Angle", TemplateName="ToAxisAndAngle", Keywords="Make,Construct,GetAxis,GetAngle")) struct FRigVMFunction_MathQuaternionToAxisAndAngle : public [FRigVMFunction_MathQuaternionBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathQuaternionBas-)