void ImageCompose ( [Image](API\Plugins\MutableRuntime\MuR\Image) * Base, const [Image](API\Plugins\MutableRuntime\MuR\Image) * Block, const [box](API\Plugins\MutableRuntime\MuR\box)< [UE::Math::TIntVector2](API\Runtime\Core\Math\TIntVector2)< uint16 > > & Rect )