[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Accumulate Lerp (Quaternion)", TemplateName="AccumulateLerp", Keywords="Simulate,Ramp")) struct FRigVMFunction_AccumulateQuatLerp : public [FRigVMFunction_AccumulateBase](API\Plugins\RigVM\RigVMFunctions\Simulation\FRigVMFunction_AccumulateBase)