static float K2_DistanceBetweenTwoSocketsAndMapRange ( const [USkeletalMeshComponent](API\Runtime\Engine\Components\USkeletalMeshComponent) * Component, const [FName](API\Runtime\Core\UObject\FName) SocketOrBoneNameA, ERelativeTransformSpace SocketSpaceA, const [FName](API\Runtime\Core\UObject\FName) SocketOrBoneNameB, ERelativeTransformSpace SocketSpaceB, bool bRemapRange, float InRangeMin, float InRangeMax, float OutRangeMin, float OutRangeMax )