[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") static void GetParticleModuleMeshMaterialProps ( [UParticleModuleMeshMaterial](API\Runtime\Engine\Particles\Material\UParticleModuleMeshMaterial) * ParticleModule, [TArray](API\Runtime\Core\Containers\TArray)< [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * > & OutMeshMaterials )