virtual bool DoesAbilitySatisfyTagRequirements ( const [UAbilitySystemComponent](API\Plugins\GameplayAbilities\UAbilitySystemComponent) & AbilitySystemComponent, const [FGameplayTagContainer](API\Runtime\GameplayTags\FGameplayTagContainer) * SourceTags, const [FGameplayTagContainer](API\Runtime\GameplayTags\FGameplayTagContainer) * TargetTags, [FGameplayTagContainer](API\Runtime\GameplayTags\FGameplayTagContainer) * OptionalRelevantTags ) const