virtual bool OverlapComponentWithResult ( const FVector & Pos, const FQuat & Rot, const FPhysicsGeometry & Geometry, ECollisionChannel TraceChannel, const struct [FCollisionQueryParams](API\Runtime\Engine\FCollisionQueryParams) & Params, const struct [FCollisionResponseParams](API\Runtime\Engine\FCollisionResponseParams) & ResponseParams, const struct [FCollisionObjectQueryParams](API\Runtime\Engine\FCollisionObjectQueryParams) & ObjectParams, [TArray](API\Runtime\Core\Containers\TArray)< [FOverlapResult](API\Runtime\Engine\Engine\FOverlapResult) > & OutOverlap ) const