static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyBendWarpToMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptBendWarpOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptBendWarpOptions) Options, FTransform BendOrientation, float BendAngle, float BendExtent, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )