bool ReleaseTemplateActorOrCancelSpawning ( const [FMassEntityHandle](API\Plugins\MassEntity\FMassEntityHandle) MassAgent, const int16 TemplateActorIndex, [AActor](API\Runtime\Engine\GameFramework\AActor) * ActorToRelease, [FMassActorSpawnRequestHandle](API\Plugins\MassActors\FMassActorSpawnRequestHandle) & SpawnRequestHandle )