namespace Chaos { enum ESuspensionConstraintFlags { Location = 0, Enabled = static_cast<uint64_t>(1) << 1, Target = static_cast<uint64_t>(1) << 2, HardstopStiffness = static_cast<uint64_t>(1) << 3, HardstopVelocityCompensation = static_cast<uint64_t>(1) << 4, SpringPreload = static_cast<uint64_t>(1) << 5, SpringStiffness = static_cast<uint64_t>(1) << 6, SpringDamping = static_cast<uint64_t>(1) << 7, MinLength = static_cast<uint64_t>(1) << 8, MaxLength = static_cast<uint64_t>(1) << 9, Axis = static_cast<uint64_t>(1) << 10, Normal = static_cast<uint64_t>(1) << 11, DummyFlag, } }