[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera") static [UTexture](API\Runtime\Engine\Engine\UTexture) * ImportSnapshotTexture ( [FString](API\Runtime\Core\Containers\FString) FileName, [FString](API\Runtime\Core\Containers\FString) SubFolderName, [FString](API\Runtime\Core\Containers\FString) AbsolutePathPackage )