namespace UE { namespace MeshDeformation { template<typename RealType, typename MeshType> void UE::MeshDeformation::ConstructUniformLaplacian ( const MeshType & Mesh, const [FVertexLinearization](API\Plugins\DynamicMesh\Solvers\FVertexLinearization) & VertexMap, [UE::Solvers::TSparseMatrixAssembler](API\Runtime\GeometryCore\Solvers\TSparseMatrixAssembler)< RealType > & LaplacianInterior, [UE::Solvers::TSparseMatrixAssembler](API\Runtime\GeometryCore\Solvers\TSparseMatrixAssembler)< RealType > & LaplacianBoundary ) } }