ExportFBX ( UWorld* World, UMovieScene* MovieScene, IMovieScenePlayer* Player, const TArray< FGuid >& Bindings, const TArray< UMovieSceneTrack*..., INodeNameAdapter& NodeNameAdapter, FMovieSceneSequenceIDRef& Template, const FString& InFBXFileName, FMovieSceneSequenceTransform& Root... )