[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Time Loop", Category="Simulation|Accumulate", Keywords="Playback,Pause,Timeline")) struct FRigVMFunction_TimeLoop : public [FRigVMFunction_SimBase](API\Plugins\RigVM\RigVMFunctions\Simulation\FRigVMFunction_SimBase)