This Event will fire when the Perception System receives an update and will return the Actor that signaled the update. It also returns an AI Stimulus struct that can be broken down to retrieve additional information. Property Description Age How long since the Stimulus occurred. Expiration Age How long before the Stimulus becomes invalid. Strength The weight defined in the Stimulus. Stimulus Location Where the Stimulus originated from. Receiver Location Where the Stimulus was registered by the AI Perception System. Tag Any Gameplay Tag associated with the Stimulus. Successfully Sensed Whether the Stimulus was sensed by the AI Perception System (returns True or False).