[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="LearningAgents", Meta=(AgentId="-1", DeterminesOutputType="AgentClass")) [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetAgent ( const int32 AgentId, const [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > AgentClass ) const