namespace UE { namespace AssetUtils { [ECreateStaticMeshResult](API\Plugins\ModelingComponentsEditorOnly\AssetUtils\UE__AssetUtils__-_2) UE::AssetUtils::CreateStaticMeshAsset ( [FStaticMeshAssetOptions](API\Plugins\ModelingComponentsEditorOnly\AssetUtils\FStaticMeshAssetOptions) & Options, [FStaticMeshResults](API\Plugins\ModelingComponentsEditorOnly\AssetUtils\FStaticMeshResults) & ResultsOut ) } }