namespace Chaos { template<typename T, int d, bool bPersistent> [TAABB](API\Runtime\Chaos\Chaos\TAABB)< T, d > Chaos::ComputeWorldSpaceBoundingBox ( const [TGeometryParticleHandleImp](API\Runtime\Chaos\Chaos\TGeometryParticleHandleImp)< T, d, bPersistent > & Handle, bool bUseVelocity, T Dt ) }