[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="VCam Connections", Meta=(DisplayName="Get Connection By Name", DefaultToSelf="Widget")) static bool GetConnectionByName_VCamWidget ( [UVCamWidget](API\Plugins\VCamCore\UI\UVCamWidget) * Widget, [FName](API\Runtime\Core\UObject\FName) ConnectionId, [FVCamConnection](API\Plugins\VCamCore\UI\FVCamConnection) & OutConnection )