virtual void EmitToolIndependentUnwrapCanonicalChange ( [UUVEditorToolMeshInput](API\Plugins\UVEditorTools\ToolTargets\UUVEditorToolMeshInput) * InputObject, [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [UE::Geometry::FDynamicMeshChange](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshChange) > UnwrapCanonicalMeshChange, const [FText](API\Runtime\Core\Internationalization\FText) & Description )