[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Contextual Anim|Scene Binding Context", Meta=(DisplayName="Get Velocity")) static FVector BP_SceneBindingContext_GetVelocity ( const [FContextualAnimSceneBindingContext](API\Plugins\ContextualAnimation\FContextualAnimSceneBindingConte-) & BindingContext )