const int32 InOffset,const int32 InNumParticles,constFTriangleMesh& InTriangleMesh,constTArray<FSolverVec3>* InRestPositions,TSet<TVec2< int32 >>&& InDisabledCollisionElements,constFSolverRealInThickness,constFSolverRealInStiffness,constFSolverRealInFrictionCoefficient)