[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="RigVM Blueprint") [URigVMGraph](API\Plugins\RigVMDeveloper\RigVMModel\URigVMGraph) * AddModel ( [FString](API\Runtime\Core\Containers\FString) InName, bool bSetupUndoRedo, bool bPrintPythonCommand )