[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category="LiveLink", Meta=(Latent, LatentInfo="LatentInfo", HidePin="WorldContextObject", DefaultToSelf="WorldContextObject")) void ApplyToClientLatent ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [FLatentActionInfo](API\Runtime\Engine\Engine\FLatentActionInfo) LatentInfo )