[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Motion Extractor Utility") static [FName](API\Runtime\Core\UObject\FName) GenerateCurveName ( [FName](API\Runtime\Core\UObject\FName) BoneName, [EMotionExtractor_MotionType](API\Plugins\AnimationModifierLibrary\EMotionExtractor_MotionType) MotionType, [EMotionExtractor_Axis](API\Plugins\AnimationModifierLibrary\EMotionExtractor_Axis) Axis )