template<typename FReal> static FReal RayPlaneIntersectionParam ( const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< FReal > & RayOrigin, const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< FReal > & RayDirection, const [UE::Math::TPlane](API\Runtime\Core\Math\TPlane)< FReal > & Plane )