[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Soundscape") bool AddPaletteCollection ( [FName](API\Runtime\Core\UObject\FName) PaletteCollectionName, [FSoundscapePaletteCollection](API\Plugins\SoundScape\FSoundscapePaletteCollection) PaletteCollection )