static void MergeStaticMeshComponents ( [TArray](API\Runtime\Core\Containers\TArray)< [UStaticMeshComponent](API\Runtime\Engine\Components\UStaticMeshComponent) * > InStaticMeshComponents, const [FMeshMergingSettings](API\Runtime\Engine\Engine\FMeshMergingSettings) & MergeSettings, const bool bReplaceActors, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & OutLODIndices )