[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|PolygonList", Meta=(ScriptMethod)) static FBox2D GetPolygonListBounds ( [FGeometryScriptGeneralPolygonList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptG-) PolygonList )