[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Const, HideCategories=Object, CollapseCategories, MinimalAPI, Meta=(DisplayName="GameplayCue (Looping)")) class UAnimNotify_GameplayCueState : public [UAnimNotifyState](API\Runtime\Engine\Animation\AnimNotifies\UAnimNotifyState)