static [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * CreateTexture ( [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * Outer, const [FString](API\Runtime\Core\Containers\FString) & AssetLongName, FIntPoint Size, const [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & Samples, TextureCompressionSettings CompressionSettings, TextureGroup LODGroup, EObjectFlags Flags, bool bSRGB, const [FGuid](API\Runtime\Core\Misc\FGuid) & SourceGuidHash )