[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy) bool SetParentWeight ( [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InChild, [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InParent, [FRigElementWeight](API\Plugins\ControlRig\Rigs\FRigElementWeight) InWeight, bool bInitial, bool bAffectChildren )