[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Contextual Anim|Scene Asset", Meta=(DisplayName="Get Alignment Transform For Role Relative To WarpPoint")) FTransform BP_GetAlignmentTransformForRoleRelativeToWarpPoint ( int32 SectionIdx, int32 AnimSetIdx, [FName](API\Runtime\Core\UObject\FName) Role, float Time ) const