[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Contextual Anim|Scene Binding Context", Meta=(DisplayName="Make Contextual Anim Scene Binding Context With External Transform")) static [FContextualAnimSceneBindingContext](API\Plugins\ContextualAnimation\FContextualAnimSceneBindingConte-) BP_SceneBindingContext_MakeFromActorWithExternalTransform ( [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor, FTransform ExternalTransform )