[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Interchange | Node | Joint") bool GetCustomBindPoseGlobalTransform ( const [UInterchangeBaseNodeContainer](API\Runtime\InterchangeCore\Nodes\UInterchangeBaseNodeContainer) * BaseNodeContainer, const FTransform & GlobalOffsetTransform, FTransform & AttributeValue, bool bForceRecache ) const