[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="To Int", TemplateName="Cast", ExecuteContext="FRigVMExecuteContext")) struct FRigVMFunction_MathFloatToInt : public [FRigVMFunction_MathFloatBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathFloatBase)