void InitializeDeformedMeshRayCast ( [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< [UE::Geometry::FDynamicMeshAABBTree3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshAABBTree3) *()> GetSpatialIn, const FTransform3d & TargetTransform, const [UE::Geometry::FGroupTopologyDeformer](API\Plugins\DynamicMesh\Operations\FGroupTopologyDeformer) * LinearDeformer )