[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Spline From Points", Keywords="Spline From Positions", Category="Splines", Varying, NodeColor="0.737911 0.099899 0.099899")) struct FRigUnit_ControlRigSplineFromPoints : public [FRigUnit_ControlRigSplineBase](API\Plugins\ControlRigSpline\FRigUnit_ControlRigSplineBase)