[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Contextual Anim|Scene Binding Context", Meta=(DisplayName="Get GameplayTags")) static const [FGameplayTagContainer](API\Runtime\GameplayTags\FGameplayTagContainer) & BP_SceneBindingContext_GetGameplayTags ( const [FContextualAnimSceneBindingContext](API\Plugins\ContextualAnimation\FContextualAnimSceneBindingConte-) & BindingContext )