[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="ToName (DMX Attribute)", CompactNodeTitle="->", BlueprintAutocast), Category="Utilities|DMX") static [FName](API\Runtime\Core\UObject\FName) Conv_DMXAttributeToName ( const [FDMXAttributeName](API\Plugins\DMXProtocol\FDMXAttributeName) & InAttribute )