OnCustomCapture_RenderingThread ( FRDGBuilder& GraphBuilder, const FCaptureBaseData& InBaseData, TSharedPtr< FMediaCaptureUserData, ESPMode::ThreadSafe > InUserData, FRDGTextureRef InSourceTexture, FRDGTextureRef OutputTexture, const FRHICopyTextureInfo& CopyInfo, FVector2D CropU, FVector2D CropV )