[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Object, LOD, "Components|ProceduralMesh"), Meta=(BlueprintSpawnableComponent), ClassGroup="AR") class UAppleARKitFaceMeshComponent : public [UProceduralMeshComponent](API\Plugins\ProceduralMeshComponent\UProceduralMeshComponent)