virtual void ProcessActorChildMeshes ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(const [FActorAdapter](API\Plugins\ModelingComponents\Scene\FActorAdapter) *ActorAdapter, const [FActorChildMesh](API\Plugins\ModelingComponents\Scene\FActorChildMesh) *ChildMesh)> ProcessFunc )