void SetTexture ( CUarray InTexture, [EUnderlyingRHI](API\Runtime\AVEncoder\FVideoEncoderInputFrame\EUnderlyingRHI) UnderlyingRHI, void * SharedHandle, [FReleaseCUDATextureCallback](API\Runtime\AVEncoder\FVideoEncoderInputFrame\FReleaseCUDATextureCallback) InOnReleaseTexture )