static void SetSubmixEffectChainOverride ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [USoundSubmix](API\Runtime\Engine\Sound\USoundSubmix) * SoundSubmix, [TArray](API\Runtime\Core\Containers\TArray)< [USoundEffectSubmixPreset](API\Runtime\Engine\Sound\USoundEffectSubmixPreset) * > SubmixEffectPresetChain, float FadeTimeSec )