[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|ListUtils") static void ConvertArrayToVectorList ( const [TArray](API\Runtime\Core\Containers\TArray)< FVector > & VectorArray, [FGeometryScriptVectorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptVectorList) & VectorList )