[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="PixelStreaming Input") void GetJsonStringValue ( [FString](API\Runtime\Core\Containers\FString) Descriptor, [FString](API\Runtime\Core\Containers\FString) FieldName, [FString](API\Runtime\Core\Containers\FString) & StringValue, bool & Success )