template<typename FReal> static bool LineSphereIntersection ( const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< FReal > & Start, const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< FReal > & Dir, FReal Length, const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< FReal > & Origin, FReal Radius )