[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Maximum", TemplateName="Maximum")) struct FRigVMFunction_MathFloatMax : public [FRigVMFunction_MathFloatBinaryAggregateOp](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathFloatBinaryAg-)