[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(Rendering, Common), Blueprintable, HideCategories=Object, HideCategories=Physics, HideCategories=Collision, ShowCategories=Trigger, EditInlineNew, Meta=(BlueprintSpawnableComponent, DisplayName="Niagara Particle System Component"), MinimalAPI) class UNiagaraComponent : public [UFXSystemComponent](API\Runtime\Engine\Particles\UFXSystemComponent)