[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure", Meta=(DeterminesOutputType="TransformType")) [UCompositingElementTransform](API\Plugins\Composure\CompositingElements\UCompositingElementTransform) * FindTransformPass ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UCompositingElementTransform](API\Plugins\Composure\CompositingElements\UCompositingElementTransform) > TransformType, [UTexture](API\Runtime\Engine\Engine\UTexture) *& PassResult, [FName](API\Runtime\Core\UObject\FName) OptionalPassName )