[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, NotBlueprintable, Meta=(DisplayName="Actor Label", ToolTip="Filter actors based on their label.")) class UDataprepStringActorLabelFetcher : public [UDataprepStringFetcher](API\Plugins\DataprepCore\SelectionSystem\UDataprepStringFetcher)