template<class T> static T * NewAITask ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) & Class, [AAIController](API\Runtime\AIModule\AAIController) & AIOwner, [IGameplayTaskOwnerInterface](API\Runtime\GameplayTasks\IGameplayTaskOwnerInterface) & InTaskOwner, [FName](API\Runtime\Core\UObject\FName) InstanceName )