[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Deprecated, NotBlueprintable, HideCategories=(Rendering, Replication, Collision, Input, HLOD, Actor, LOD, Cooking, WorldPartition), NotPlaceable, Meta=(DeprecationMessage="SmartObjectCollection class is deprecated. Please use SmartObjectPersistentCollection instead.")) class ADEPRECATED_SmartObjectCollection : public [AActor](API\Runtime\Engine\GameFramework\AActor)