namespace ToolSceneQueriesUtil { bool ToolSceneQueriesUtil::FindSceneSnapPoint ( const [UInteractiveTool](API\Runtime\InteractiveToolsFramework\UInteractiveTool) * Tool, const FVector3d & Point, FVector3d & SnapPointOut, bool bVertices, bool bEdges, double VisualAngleThreshold, [FSnapGeometry](API\Plugins\ModelingComponents\FSnapGeometry) * SnapGeometry, FVector * DebugTriangleOut ) }