[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMGraph) [TArray](API\Runtime\Core\Containers\TArray)< [TSoftObjectPtr](API\Runtime\CoreUObject\UObject\TSoftObjectPtr)< [URigVMFunctionReferenceNode](API\Plugins\RigVMDeveloper\RigVMModel\Nodes\URigVMFunctionReferenceNode) > > GetReferencesForFunction ( const [FName](API\Runtime\Core\UObject\FName) & InFunctionName )