FAnimTickRecord(UBlendSpace* InBlendSpace,const FVector& InBlendInput,TArray<FBlendSampleData>& InBlendSampleDataCache,FBlendFilter& InBlendFilter,bool bInLooping,float InPlayRate,bool bShouldTeleportToTime,bool bInIsEvaluator,float InFinalBlendWeight,float& InCurrentTime,FMarkerTickRecord& InMarkerTickRecord)