UpdateAssetRegistryData(FNamePackageName,constUPackage* Package,UE::Cook::ECookResult CookResult,FSavePackageResultStruct* SavePackageResult,FCookTagList&& InArchiveCookTagList,bool bIncludeOnlyDiskAssets,TOptional<FAssetPackageData>&& OverrideAssetPackageData,TOptional<TArray<FAssetDependency>>&& OverridePackageDependencies)