[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static void GetParticleModuleVelocityProps ( [UParticleModuleVelocity](API\Runtime\Engine\Particles\Velocity\UParticleModuleVelocity) * ParticleModule, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutStartVelocity, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutStartVelocityRadial, bool & bOutInWorldSpace, bool & bOutApplyOwnerScale )