FBatchedElementNiagaraVolumeAttribute ( const FVector2f & InTileUVs, TConstArrayView< FVector3f > InAttributeUVs, TConstArrayView< int32 > InAttributeChannels, [FGetTextureAndSamplerDelegate](API\Plugins\NiagaraShader\FBatchedElementNiagaraVolumeAttr-\FGetTextureAndSa-) InGetTextureAndSampler )