[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|OSC") static [UOSCClient](API\Plugins\OSC\UOSCClient) * CreateOSCClient ( [FString](API\Runtime\Core\Containers\FString) SendIPAddress, int32 Port, [FString](API\Runtime\Core\Containers\FString) ClientName, [UObject](API\Runtime\CoreUObject\UObject\UObject) * Outer )