[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Position From Spline", Keywords="Point From Spline", Category="Splines", NodeColor="0.737911 0.099899 0.099899")) struct FRigUnit_PositionFromControlRigSpline : public [FRigUnit_ControlRigSplineBase](API\Plugins\ControlRigSpline\FRigUnit_ControlRigSplineBase)