[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Viewmodel") bool RenameViewModel ( [UWidgetBlueprint](API\Editor\UMGEditor\UWidgetBlueprint) * WidgetBlueprint, [FName](API\Runtime\Core\UObject\FName) ViewModel, [FName](API\Runtime\Core\UObject\FName) NewViewModel, [FText](API\Runtime\Core\Internationalization\FText) & OutError )