[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(DisplayName="Empty Comp Shot", ShortTooltip="A simple base actor used to composite multiple render layers together.")) class ACompositingElement : public [AComposurePipelineBaseActor](API\Plugins\Composure\AComposurePipelineBaseActor), public [ICompImageColorPickerInterface](API\Plugins\Composure\EditorSupport\ICompImageColorPickerInterface)