namespace UE { namespace Geometry { const [UDEPRECATED_PersistentMeshSelection](API\Plugins\ModelingComponents\Selection\UDEPRECATED_PersistentMeshSelect-) * UE::Geometry::GetCurrentToolInputSelection ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState, [UToolTarget](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTarget) * Target ) } }