bool FillSkelMeshImporterFromFbx ( [FSkeletalMeshImportData](API\Runtime\Engine\Rendering\FSkeletalMeshImportData) & ImportData, FbxMesh *& Mesh, FbxSkin * Skin, FbxShape * Shape, [TArray](API\Runtime\Core\Containers\TArray)< FbxNode * > & SortedLinks, const [TArray](API\Runtime\Core\Containers\TArray)< FbxSurfaceMaterial * > & FbxMaterials, FbxNode * RootNode, const [TMap](API\Runtime\Core\Containers\TMap)< FVector3f, [FColor](API\Runtime\Core\Math\FColor) > & ExistingVertexColorData )