[FShader](API\Runtime\RenderCore\FShader) * FinishCompileShader ( const [FSHAHash](API\Runtime\Core\Misc\FSHAHash) & InOCIOShaderMapHash, const [FShaderCompileJob](API\Runtime\RenderCore\FShaderCompileJob) & CurrentJob, const [FString](API\Runtime\Core\Containers\FString) & InDebugDescription ) const