[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy) bool SetNameMetadata ( [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InItem, [FName](API\Runtime\Core\UObject\FName) InMetadataName, [FName](API\Runtime\Core\UObject\FName) InValue )