[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Ability|GameplayEffect", Meta=(DeprecatedFunction, DeprecatedMessage="Linked GameplayEffects aren't replicated. Configure the GameplayEffect asset with a suitable GameplayEffectComponent.")) static [FGameplayEffectSpecHandle](API\Plugins\GameplayAbilities\FGameplayEffectSpecHandle) AddLinkedGameplayEffectSpec ( [FGameplayEffectSpecHandle](API\Plugins\GameplayAbilities\FGameplayEffectSpecHandle) SpecHandle, [FGameplayEffectSpecHandle](API\Plugins\GameplayAbilities\FGameplayEffectSpecHandle) LinkedGameplayEffectSpec )