[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(BlueprintInternalUseOnly="TRUE"), Category="DMX") bool PatchIsOfSelectedType ( [UDMXEntityFixturePatch](API\Plugins\DMXRuntime\Library\UDMXEntityFixturePatch) * InFixturePatch, [FString](API\Runtime\Core\Containers\FString) RefTypeValue )