[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable, BlueprintType, HideCategories=("Pawn", "Camera", "Rendering", "Replication", "Input", "Actor", "HLOD")) class AVirtualCameraPawnBase : public [APawn](API\Runtime\Engine\GameFramework\APawn), public [IVirtualCameraPresetContainer](API\Plugins\VirtualCamera\IVirtualCameraPresetContainer), public [IVirtualCameraOptions](API\Plugins\VirtualCamera\IVirtualCameraOptions)