namespace UE { namespace ToolTarget { [EDynamicMeshUpdateResult](API\Plugins\ModelingComponents\UE__ToolTarget__EDynamicMeshUpda-) UE::ToolTarget::CommitDynamicMeshNormalsUpdate ( [UToolTarget](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTarget) * Target, const [UE::Geometry::FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) * UpdatedMesh, bool bUpdateTangents ) } }