static bool RegisterPerceptionStimuliSource ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * WorldContextObject, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UAISense](API\Runtime\AIModule\Perception\UAISense) > Sense, [AActor](API\Runtime\Engine\GameFramework\AActor) * Target )