[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Exec, Meta=(DisplayName="MX: Check Input Is Connected")) static [FInterchangeTestFunctionResult](API\Plugins\InterchangeTests\FInterchangeTestFunctionResult) CheckInputConnected ( const [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * MaterialInterface, const [FString](API\Runtime\Core\Containers\FString) & InputName, bool bIsConnected )