namespace UE { namespace Geometry { namespace IntrinsicCorrespondenceUtils { FVector3d UE::Geometry::IntrinsicCorrespondenceUtils::AsR3Position ( const [FSurfacePoint](API\Plugins\DynamicMesh\Operations\FSurfacePoint) & SurfacePoint, const [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, bool & bValidPoint ) } } }