CommonAnimationLibrary::RetargetSingleLocation ( FVector Location, const FTransform& Source, const FTransform& Target, const FRuntimeFloatCurve& CustomCu..., EEasingFuncType EasingType, bool bFlipEasing, float EasingWeight, FVector Axis, float SourceMinimum, float SourceMaximum, float TargetMinimum, float TargetMaximum )