[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent, Category="VirtualCamera") void OnApply ( [UVCamModifierContext](API\Plugins\VCamCore\Modifier\UVCamModifierContext) * Context, [UCineCameraComponent](API\Runtime\CinematicCamera\UCineCameraComponent) * CameraComponent, const float DeltaTime )