[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, BlueprintCallable, Category="VirtualCamera") [TArray](API\Runtime\Core\Containers\TArray)< [APlayerController](API\Runtime\Engine\GameFramework\APlayerController) * > DeterminePlayerControllers ( const [FDeterminePlayerControllersTargetPolicyParams](API\Plugins\VCamCore\ViewTargetPolicy\FDeterminePlayer-) & Params )