static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ComputeTangents ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptTangentsOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptTangentsOptions) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )