namespace UE { namespace ToolTarget { [UE::Geometry::FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) UE::ToolTarget::GetDynamicMeshCopy ( [UToolTarget](API\Runtime\InteractiveToolsFramework\ToolTargets\UToolTarget) * Target, bool bWantMeshTangents ) } }