[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="Render Target Sample UV Editor Only", Keywords="Sample Render Target UV"), Category=Rendering) static [FLinearColor](API\Runtime\Core\Math\FLinearColor) RenderTarget_SampleUV_EditorOnly ( [UTextureRenderTarget2D](API\Runtime\Engine\Engine\UTextureRenderTarget2D) * InRenderTarget, FVector2D UV )