namespace Sequencer { template<typename ChannelType> [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FStructOnScope](API\Runtime\CoreUObject\UObject\FStructOnScope) > Sequencer::GetKeyStruct ( const [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< ChannelType > & ChannelHandle, [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) KeyHandle ) }