[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="GeometryScript|Bake") static [FGeometryScriptBakeTypeOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptBakeTypeOptions) MakeBakeTypeMultiTexture ( const [TArray](API\Runtime\Core\Containers\TArray)< [UTexture2D](API\Runtime\Engine\Engine\UTexture2D) * > & MaterialIDSourceTextures, int SourceUVLayer )