namespace CommonEditorViewportUtils { static void CommonEditorViewportUtils::FillShowMenu ( class [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [TArray](API\Runtime\Core\Containers\TArray)< [FShowMenuCommand](API\Editor\UnrealEd\FShowMenuCommand) > MenuCommands, int32 EntryOffset ) }