[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(DisplayName="DMX Fixture Patch Ref")) struct FDMXEntityFixturePatchRef : public [FDMXEntityReference](API\Plugins\DMXRuntime\Library\FDMXEntityReference)