static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * SetMeshSelectionVertexColor ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptMeshSelection](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshSelection) Selection, [FLinearColor](API\Runtime\Core\Math\FLinearColor) Color, [FGeometryScriptColorFlags](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptColorFlags) Flags, bool bCreateColorSeam, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )