[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="ClampLength", TemplateName="ClampLength", Keywords="Unit,Normalize,Scale")) struct FRigVMFunction_MathVectorClampLength : public [FRigVMFunction_MathVectorBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathVectorBase)