[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Motion Extractor Utility") static float GetDesiredValue ( const FTransform & BoneTransform, const FTransform & LastBoneTransform, float DeltaTime, [EMotionExtractor_MotionType](API\Plugins\AnimationModifierLibrary\EMotionExtractor_MotionType) MotionType, [EMotionExtractor_Axis](API\Plugins\AnimationModifierLibrary\EMotionExtractor_Axis) Axis )