[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static [FSequencerScriptingRange](API\Plugins\SequencerScripting\FSequencerScriptingRange) MakeRange ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, int32 StartFrame, int32 Duration )