[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="GeometryScript|ListUtils", Meta=(ScriptMethod)) static [FLinearColor](API\Runtime\Core\Math\FLinearColor) GetColorListItem ( [FGeometryScriptColorList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptColorList) ColorList, int Index, bool & bIsValidIndex )