[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|MetaSound|Builder", Meta=(ExpandEnumAsExecs="OutResult")) [FMetaSoundBuilderNodeOutputHandle](API\Plugins\MetasoundEngine\FMetaSoundBuilderNodeOutputHandl-) FindNodeOutputByName ( const [FMetaSoundNodeHandle](API\Plugins\MetasoundEngine\FMetaSoundNodeHandle) & NodeHandle, [FName](API\Runtime\Core\UObject\FName) OutputName, [EMetaSoundBuilderResult](API\Plugins\MetasoundEngine\EMetaSoundBuilderResult) & OutResult )