void BuildAssetMaps ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDatasmithScene](API\Runtime\DatasmithCore\IDatasmithScene) > Scene, [FActorMap](API\Plugins\DatasmithFBXTranslator\FActorMap) & ActorsByOriginalName, [FMaterialMap](API\Plugins\DatasmithFBXTranslator\FMaterialMap) & MaterialsByName )