[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CustomizableObject) void GetProjectorParameterDefaultValue ( const [FString](API\Runtime\Core\Containers\FString) & InParameterName, FVector3f & OutPos, FVector3f & OutDirection, FVector3f & OutUp, FVector3f & OutScale, float & OutAngle, [ECustomizableObjectProjectorType](API\Plugins\CustomizableObject\MuCO\ECustomizableObjectProjectorType) & OutType ) const