FAnimSequenceDecompressionContext ( float SequenceLength_, EAnimInterpolationType Interpolation_, const [FName](API\Runtime\Core\UObject\FName) & AnimName_, const [ICompressedAnimData](API\Runtime\Engine\Animation\ICompressedAnimData) & CompressedAnimData_, const [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & RefPoses_, const [TArray](API\Runtime\Core\Containers\TArray)< [FTrackToSkeletonMap](API\Runtime\Engine\Animation\FTrackToSkeletonMap) > & TrackToSkeletonMap_ )