[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Track", Meta=(ScriptMethod, DevelopmentOnly)) static void SetSectionToKey ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section )