[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Update ProceduralMeshComponent data"), Category="NDisplay|Components") void UpdateProceduralMeshComponentData ( const [UProceduralMeshComponent](API\Plugins\ProceduralMeshComponent\UProceduralMeshComponent) * InProceduralMeshComponent )