[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Graph, Meta=(DeterminesOutputType="InSettingsClass", DynamicOutputParam="DefaultNodeSettings")) [UPCGNode](API\Plugins\PCG\UPCGNode) * AddNodeInstance ( [UPCGSettings](API\Plugins\PCG\UPCGSettings) * InSettings )