static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplySimplifyToVertexCount ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, int32 VertexCount, [FGeometryScriptSimplifyMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptS-_3) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )