static [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * CreateDatasmithEnvironmentMaterial ( [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * Package, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDatasmithShaderElement](API\Runtime\DatasmithCore\IDatasmithShaderElement) > & ShaderElement, [FDatasmithAssetsImportContext](API\Plugins\DatasmithImporter\FDatasmithAssetsImportContext) & AssetsContext, [UMaterial](API\Runtime\Engine\Materials\UMaterial) * ExistingMaterial )