GetParticleModuleLocationPrimitiveCylinderProps ( UParticleModuleLocationPrimitiveCyl..., bool& bOutRadialVelocity, UDistribution*& OutStartRadius, UDistribution*& OutStartHeight, TEnumAsByte< CylinderHeightAxis >&..., bool& bOutPositiveX, bool& bOutPositiveY, bool& bOutPositiveZ, bool& bOutNegativeX, bool& bOutNegativeY, bool& bOutNegativeZ, bool& bOutSurfaceOnly, bool& bOutVelocity, UDistribution*& OutVelocitySca..., UDistribution*& OutStartLocati... )