[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static bool AddChildTrack ( [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * Folder, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack )