void MakeBlendSpaceTickRecord ( [FAnimTickRecord](API\Runtime\Engine\Animation\FAnimTickRecord) & TickRecord, [UBlendSpace](API\Runtime\Engine\Animation\UBlendSpace) * BlendSpace, const FVector & BlendInput, [TArray](API\Runtime\Core\Containers\TArray)< [FBlendSampleData](API\Runtime\Engine\Animation\FBlendSampleData) > & BlendSampleDataCache, [FBlendFilter](API\Runtime\Engine\Animation\FBlendFilter) & BlendFilter, bool bLooping, float PlayRate, float FinalBlendWeight, float & CurrentTime, [FMarkerTickRecord](API\Runtime\Engine\Animation\FMarkerTickRecord) & MarkerTickRecord ) const