Replication Graph nodes can include special handling for dormant actors. This can reduce the time and memory spent processing dormant actors for a node, as well as reduce the size of the node's gathered actors list. For example, the GridSpatialization2D node includes extra handling for dormant actors, treating them as static when they are dormant and dynamic when they are awake. This can be useful for actors that may sometimes move throughout the grid but can also remain stationary and dormant at other times.