FDynamicMeshUVPacker ( [FDynamicMeshUVOverlay](API\Runtime\GeometryCore\DynamicMesh\FDynamicMeshUVOverlay) * UVOverlay, [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [TArray](API\Runtime\Core\Containers\TArray)< int32 >> && TidsToRepackIn )