static const FTransform & GetComponentSpaceTransformWithCache ( const [FReferenceSkeleton](API\Runtime\Engine\FReferenceSkeleton) & InRefSkeleton, const [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & InBoneSpaceTransforms, int32 BoneIndex, [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & CachedTransforms, [TArray](API\Runtime\Core\Containers\TArray)< bool > & CachedTransformReady )