[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LandscapePatch") void SetZeroHeightMeaning ( [ELandscapeTextureHeightPatchZeroHeightMeaning](API\Plugins\LandscapePatch\ELandscapeTextureHeightPatchZero-) ZeroHeightMeaningIn )