[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure, Category="Control Rig Blueprint") static [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * GetPreviewMesh ( [UControlRigBlueprint](API\Plugins\ControlRigDeveloper\UControlRigBlueprint) * InRigBlueprint )