[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure=false, Category=Conversation) static [UConversationParticipantComponent](API\Plugins\CommonConversationRuntime\UConversationParticipantComponen-) * GetConversationParticipant ( const [FConversationContext](API\Plugins\CommonConversationRuntime\FConversationContext) & Context, [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) ParticipantTag )