template<typename BoneIndexType, typename BoneFloatWeightType, typename PosVectorType, typename NormalVectorType> bool TransferWeightsToPoint ( [TArray](API\Runtime\Core\Containers\TArray)< BoneIndexType > & OutBones, [TArray](API\Runtime\Core\Containers\TArray)< BoneFloatWeightType > & OutWeights, const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< PosVectorType > & InPoint, const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), uint16 > * TargetBoneToIndex, const [UE::Math::TVector](API\Runtime\Core\Math\TVector)< NormalVectorType > & InNormal )