void ChangeControlRotationOrder ( const [FName](API\Runtime\Core\UObject\FName) & InControlName, const [TOptional](API\Runtime\Core\IO\TOptional)< EEulerRotationOrder > & CurrentOrder, const [TOptional](API\Runtime\Core\IO\TOptional)< EEulerRotationOrder > & NewOrder, EMovieSceneKeyInterpolation Interpolation )