constFString& NodeName,FRichCurve& TranslationX,FRichCurve& TranslationY,FRichCurve& TranslationZ,FRichCurve& EulerRotationX,FRichCurve& EulerRotationY,FRichCurve& EulerRotationZ,FRichCurve& ScaleX,FRichCurve& ScaleY,FRichCurve& ScaleZ,FTransform& DefaultTransform,bool bUseSequencerCurve,float UniformScale)