[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static void RemoveTrack ( const [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) & InBinding, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * TrackToRemove )