[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX", Meta=(Keywords="float", DisplayName="GetNormalizedAttributeValue")) float GetNormalizedAttributeValue ( [UDMXEntityFixturePatch](API\Plugins\DMXRuntime\Library\UDMXEntityFixturePatch) * InFixturePatch, [FDMXAttributeName](API\Plugins\DMXProtocol\FDMXAttributeName) InFunctionAttribute, int32 InValue ) const