void FillMeshDescription ( const [GLTF::FMesh](API\Plugins\GLTFCore\FMesh) & Mesh, const FTransform & MeshGlobalTransform, [FMeshDescription](API\Runtime\MeshDescription\FMeshDescription) * MeshDescription, const [TArray](API\Runtime\Core\Containers\TArray)< float > & MorphTargetWeights )