namespace Chaos { template<class T, int d> void Chaos::ComputeAllWorldSpaceBoundingBoxes ( const [TPBDRigidParticles](API\Runtime\Chaos\TPBDRigidParticles)< T, d > & Objects, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & AllObjects, const bool bUseVelocity, const T Dt, [TMap](API\Runtime\Core\Containers\TMap)< int32, [TAABB](API\Runtime\Chaos\Chaos\TAABB)< T, d >> & WorldSpaceBoxes ) }