[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") static void GetParticleModuleAccelerationProps ( [UParticleModuleAcceleration](API\Runtime\Engine\Particles\Acceleration\UParticleModuleAcceleration) * ParticleModule, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutAcceleration, bool & bOutApplyOwnerScale )