virtual bool LoadAnimSequenceIntoThisSection ( [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * Sequence, [UMovieScene](API\Runtime\MovieScene\UMovieScene) * MovieScene, [UObject](API\Runtime\CoreUObject\UObject\UObject) * BoundObject, bool bKeyReduce, float Tolerance, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InStartFrame )