[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy) [TArray](API\Runtime\Core\Containers\TArray)< [FRigElementWeight](API\Plugins\ControlRig\Rigs\FRigElementWeight) > GetParentWeightArray ( [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) InChild, bool bInitial ) const