[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Data) static [TArray](API\Runtime\Core\Containers\TArray)< [FPCGTaggedData](API\Plugins\PCG\FPCGTaggedData) > GetParamsByPinLabel ( const [FPCGDataCollection](API\Plugins\PCG\FPCGDataCollection) & InCollection, const [FName](API\Runtime\Core\UObject\FName) InPinLabel )