namespace Chaos { void Chaos::ProjectOntoAxis ( const [FTriangle](API\Runtime\Chaos\Chaos\FTriangle) & Triangle, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & AxisN, const [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) & AxisX, [FReal](API\Runtime\ChaosCore\Chaos\FReal) & PMin, [FReal](API\Runtime\ChaosCore\Chaos\FReal) & PMax, int32 & MinVertexIndex, int32 & MaxVertexIndex ) }