[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)() void OnFixturePatchReceivedDMX ( [UDMXEntityFixturePatch](API\Plugins\DMXRuntime\Library\UDMXEntityFixturePatch) * FixturePatch, const [FDMXNormalizedAttributeValueMap](API\Plugins\DMXRuntime\FDMXNormalizedAttributeValueMap) & NormalizedValuePerAttribute )