[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(DMX), Meta=(BlueprintSpawnableComponent), HideCategories=("Variable", "Sockets", "Activation", "Cooking", "ComponentReplication", "Collision", "ComponentTick")) class UDMXComponent : public [UActorComponent](API\Runtime\Engine\Components\UActorComponent)