static void GetAnimPoseAtTimeIntervals ( const [UAnimSequenceBase](API\Runtime\Engine\Animation\UAnimSequenceBase) * AnimationSequenceBase, [TArray](API\Runtime\Core\Containers\TArray)< double > TimeIntervals, [FAnimPoseEvaluationOptions](API\Editor\AnimationBlueprintLibrary\FAnimPoseEvaluationOptions) EvaluationOptions, [TArray](API\Runtime\Core\Containers\TArray)< [FAnimPose](API\Editor\AnimationBlueprintLibrary\FAnimPose) > & InOutPoses )