void DrawCone ( const FTransform & WorldOffset, const FTransform & ConeOffset, float Angle1, float Angle2, uint32 NumSides, bool bDrawSideLines, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & SideLineColor, [FMaterialRenderProxy](API\Runtime\Engine\Materials\FMaterialRenderProxy) *const MaterialRenderProxy )