[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="Array Of Vector2D To PolyPath", CompactNodeTitle="->", BlueprintAutocast), Category="GeometryScript|PolyPath") static [FGeometryScriptPolyPath](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptPolyPath) Conv_ArrayOfVector2DToGeometryScriptPolyPath ( const [TArray](API\Runtime\Core\Containers\TArray)< FVector2D > & PathVertices )