FXPBDAnisotropicBendingConstraints ( const FSolverParticles& InParticle..., int32 InParticleOffset, int32 InParticleCount, const FTriangleMesh& TriangleMesh, const TArray< TVec3< FVec2f >>& Fa..., const TMap< FString, TConstArrayVie..., const FCollectionPropertyConstFacad..., bool bTrimKinematicConstraints )