[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Rotate Vector", TemplateName="Rotate Vector", Keywords="Transform,Direction,TransformDirection")) struct FRigVMFunction_MathTransformRotateVector : public [FRigVMFunction_MathTransformBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathTransformBase)