[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="From Axis And Angle", TemplateName="FromAxisAndAngle", Keywords="Make,Construct")) struct FRigVMFunction_MathQuaternionFromAxisAndAngle : public [FRigVMFunction_MathQuaternionBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathQuaternionBas-)