[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Client, Reliable) void ClientEndAbility ( [FGameplayAbilitySpecHandle](API\Plugins\GameplayAbilities\FGameplayAbilitySpecHandle) AbilityToEnd, [FGameplayAbilityActivationInfo](API\Plugins\GameplayAbilities\FGameplayAbilityActivationInfo) ActivationInfo )