virtual void IssueTraces ( [FRHICommandList](API\Runtime\RHI\FRHICommandList) & RHICmdList, const [FDispatchRequest](API\Plugins\NiagaraShader\FNiagaraAsyncGpuTraceProvider\FDispatchRequest) & Request, [TUniformBufferRef](API\Runtime\RenderCore\TUniformBufferRef)< FSceneUniformParameters > SceneUniformBufferRHI, [FCollisionGroupHashMap](API\Plugins\NiagaraShader\FNiagaraAsyncGpuTraceProvider\FCollisionGroupHashMap) * CollisionGroupHash )