virtual bool GetControllerOrientationAndPosition ( const int32 ControllerIndex, const [FName](API\Runtime\Core\UObject\FName) MotionSource, FRotator & OutOrientation, FVector & OutPosition, bool & OutbProvidedLinearVelocity, FVector & OutLinearVelocity, bool & OutbProvidedAngularVelocity, FVector & OutAngularVelocityAsAxisAndLength, bool & OutbProvidedLinearAcceleration, FVector & OutLinearAcceleration, float WorldToMetersScale ) const