bool RenderPreprocess_UVLightCards ( [FRHICommandListImmediate](API\Runtime\RHI\FRHICommandListImmediate) & RHICmdList, [FSceneInterface](API\Runtime\Engine\FSceneInterface) * InScene, [FRenderTarget](API\Runtime\Engine\FRenderTarget) * InRenderTarget, float ProjectionPlaneSize, bool bRenderFinalColor ) const