[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Console Variables Asset") bool FindSavedDataByCommandString ( const [FString](API\Runtime\Core\Containers\FString) InCommandString, [FConsoleVariablesEditorAssetSaveData](API\Plugins\ConsoleVariablesEditorRuntime\FConsoleVariablesEditorAssetSave-) & OutValue, const [ESearchCase::Type](API\Runtime\Core\Misc\ESearchCase__Type) SearchCase ) const