[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=Rendering, ShowCategories=(Rendering), HideCategories=(Object, LOD, Physics, Activation, Materials, Cooking, Input, HLOD, Mobile), Meta=(BlueprintSpawnableComponent)) class ULidarPointCloudComponent : public [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent)