[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Multi-User Client", Meta=(DevelopmentOnly, DisplayName="Get Multi-User Client Info by Name")) static bool GetMultiUserClientInfoByName ( const [FString](API\Runtime\Core\Containers\FString) & ClientName, [FMultiUserClientInfo](API\Plugins\MultiUserClientLibrary\FMultiUserClientInfo) & ClientInfo )