bool PhysicsObjectOverlapWithAABBSize ( const [FConstPhysicsObjectHandle](API\Runtime\Chaos\Chaos\FConstPhysicsObjectHandle) ObjectA, const FTransform & InTransformA, const [FConstPhysicsObjectHandle](API\Runtime\Chaos\Chaos\FConstPhysicsObjectHandle) ObjectB, const FTransform & InTransformB, bool bTraceComplex, const FVector & Tolerance, FVector & OutOverlapSize )