[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|PolyPath", Meta=(ScriptMethod, DisplayName="Flatten To 2D On Axis")) static [FGeometryScriptPolyPath](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptPolyPath) FlattenTo2DOnAxis ( [FGeometryScriptPolyPath](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptPolyPath) PolyPath, [EGeometryScriptAxis](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptAxis) DropAxis )