[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Contextual Anim|Scene Asset", Meta=(DisplayName="Create Contextual Anim Scene Bindings")) static bool BP_CreateContextualAnimSceneBindings ( const [UContextualAnimSceneAsset](API\Plugins\ContextualAnimation\UContextualAnimSceneAsset) * SceneAsset, const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FContextualAnimSceneBindingContext](API\Plugins\ContextualAnimation\FContextualAnimSceneBindingConte-) > & Params, [FContextualAnimSceneBindings](API\Plugins\ContextualAnimation\FContextualAnimSceneBindings) & OutBindings )