static float GetTorqueRatioForWheel ( const [FSimpleDifferentialSim](API\Runtime\ChaosVehiclesCore\FSimpleDifferentialSim) & PDifferential, const int WheelIndex, const [TArray](API\Runtime\Core\Containers\TArray)< [FSimpleWheelSim](API\Runtime\ChaosVehiclesCore\FSimpleWheelSim) > & Wheels )