[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, AutoExpandCategories=("Performance", "Rendering|Sprite"), AutoCollapseCategories=("Import Settings")) class ULidarPointCloud : public [UObject](API\Runtime\CoreUObject\UObject\UObject), public [IInterface_CollisionDataProvider](API\Runtime\Engine\Interfaces\IInterface_CollisionDataProvider)