[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) [FName](API\Runtime\Core\UObject\FName) PromoteFunctionReferenceNodeToCollapseNode ( const [FName](API\Runtime\Core\UObject\FName) & InNodeName, bool bSetupUndoRedo, bool bPrintPythonCommand, bool bRemoveFunctionDefinition )