[FGeometryParticleState](API\Runtime\Chaos\FGeometryParticleState) GetPastStateAtFrame ( const [FGeometryParticleHandle](API\Runtime\Chaos\Chaos\FGeometryParticleHandle) & Handle, int32 Frame, [FFrameAndPhase::EParticleHistoryPhase](API\Runtime\Chaos\FFrameAndPhase\EParticleHistoryPhase) Phase ) const