void SetGeometry ( const [FTriangleMesh](API\Runtime\Chaos\Chaos\FTriangleMesh) * TriangleMesh, const [FCollectionPropertyConstFacade](API\Runtime\Chaos\Chaos\FCollectionPropertyConstFacade) & PropertyCollection, const [TMap](API\Runtime\Core\Containers\TMap)< [FString](API\Runtime\Core\Containers\FString), TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) >> & Weightmaps, [FSolverReal](API\Runtime\Chaos\Chaos\FSolverReal) WorldScale )