[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") static void GetParticleModuleSubUVMovieProps ( [UParticleModuleSubUVMovie](API\Runtime\Engine\Particles\SubUV\UParticleModuleSubUVMovie) * ParticleModule, bool & bOutUseEmitterTime, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutFrameRate, int32 & OutStartingFrame )