[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|ListUtils", Meta=(ScriptMethod)) static void ConvertTriangleListToArray ( [FGeometryScriptTriangleList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptTriangleList) TriangleList, [TArray](API\Runtime\Core\Containers\TArray)< FIntVector > & TriangleArray )