[FGLTFJsonAccessor](API\Plugins\GLTFExporter\Json\FGLTFJsonAccessor) * AddUniqueWeightAccessor ( const [FGLTFMeshSection](API\Plugins\GLTFExporter\Converters\FGLTFMeshSection) * MeshSection, const [FSkinWeightVertexBuffer](API\Runtime\Engine\Rendering\FSkinWeightVertexBuffer) * VertexBuffer, int32 InfluenceOffset )