[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable, Meta=(DisplayName="DMX Fixture Patch")) class UDMXEntityFixturePatch : public [UDMXEntity](API\Plugins\DMXRuntime\Library\UDMXEntity), public [FTickableGameObject](API\Runtime\Engine\FTickableGameObject)