[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod)) static bool RemoveChildFolder ( [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * TargetFolder, [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * FolderToRemove )