[FSkeletalMeshUvMappingHandle](API\Plugins\Niagara\Experimental\FSkeletalMeshUvMappingHandle) GetCachedUvMapping ( [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) > & InMeshObject, int32 InLodIndex, int32 InUvSetIndex, [FMeshUvMappingUsage](API\Plugins\Niagara\Experimental\FMeshUvMappingUsage) Usage, bool bNeedsDataImmediately )