static [ULevelSequence](API\Runtime\LevelSequence\ULevelSequence) * FinalizeLevelSequence ( [ULevelSequence](API\Runtime\LevelSequence\ULevelSequence) * SourceLevelSequence, const TCHAR * AnimationsFolderPath, [ULevelSequence](API\Runtime\LevelSequence\ULevelSequence) * ExistingLevelSequence )