GetParticle ( TArray< Chaos::FPBDRigidClusteredPa..., TArray< Chaos::FPBDRigidClusteredPa..., int TransformIndex, const TManagedArray< FTransform >&..., const TManagedArray< FTransform >&..., const TManagedArray< int32 >& Pare..., FTransform& TransformOut )