template<int32 Valence> FPBDWeightMap ( const [FSolverVec2](API\Runtime\Chaos\Chaos\FSolverVec2) & InWeightedValue, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & Multipliers, const TConstArrayView< [TVector](API\Runtime\Chaos\Chaos\TVector)< int32, Valence >> & Constraints, int32 ParticleOffset, int32 ParticleCount, int32 TableSize, typename [TEnableIf](API\Runtime\Core\Templates\TEnableIf)< Valence >, ::Type * )