void PushToPhysicsState ( const [FDirtyPropertiesManager](API\Runtime\Chaos\Chaos\FDirtyPropertiesManager) & Manager, int32 DataIdx, const [FDirtyProxy](API\Runtime\Chaos\Chaos\FDirtyProxy) & Dirty, [FShapeDirtyData](API\Runtime\Chaos\Chaos\FShapeDirtyData) * ShapesData, [FReal](API\Runtime\ChaosCore\Chaos\FReal) ExternalDt )