FCanvas ( [FRenderTarget](API\Runtime\Engine\FRenderTarget) * InRenderTarget, [FHitProxyConsumer](API\Runtime\Engine\FHitProxyConsumer) * InHitProxyConsumer, const [FGameTime](API\Runtime\Engine\FGameTime) & Time, [ERHIFeatureLevel::Type](API\Runtime\RHI\ERHIFeatureLevel__Type) InFeatureLevel, float InDPIScale )