[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, NotBlueprintable, Meta=(DisplayName="Actor Layer", ToolTip="Filter actors based on their layers.")) class UDataprepStringActorLayersFetcher : public [UDataprepStringsArrayFetcher](API\Plugins\DataprepCore\SelectionSystem\UDataprepStringsArrayFetcher)