[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="FXConverterUtilities") void SetParameterDirectly ( [FString](API\Runtime\Core\Containers\FString) ParameterNameString, [UNiagaraScriptConversionContextInput](API\Plugins\CascadeToNiagaraConverter\UNiagaraScriptConversionContextI-) * ParameterInput, [EScriptExecutionCategory](API\Plugins\CascadeToNiagaraConverter\EScriptExecutionCategory) SetParameterExecutionCategory )