[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="Array Of Vector To PolyPath", CompactNodeTitle="->", BlueprintAutocast), Category="GeometryScript|PolyPath") static [FGeometryScriptPolyPath](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptPolyPath) Conv_ArrayToGeometryScriptPolyPath ( const [TArray](API\Runtime\Core\Containers\TArray)< FVector > & PathVertices )