[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchyController) [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) AddCurve ( [FName](API\Runtime\Core\UObject\FName) InName, float InValue, bool bSetupUndo, bool bPrintPythonCommand )