[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Contextual Anim|Scene Bindings", Meta=(DisplayName="Get Binding By Actor")) static const [FContextualAnimSceneBinding](API\Plugins\ContextualAnimation\FContextualAnimSceneBinding) & BP_SceneBindings_GetBindingByActor ( const [FContextualAnimSceneBindings](API\Plugins\ContextualAnimation\FContextualAnimSceneBindings) & Bindings, const [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor )