[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Set MIC IsThinSurface Editor Only", Keywords="Set MIC IsThinSurface", UnsafeDuringActorConstruction="true"), Category=Rendering) static bool SetMICIsThinSurface_EditorOnly ( [UMaterialInstanceConstant](API\Runtime\Engine\Materials\UMaterialInstanceConstant) * Material, bool bIsThinSurface )