[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=URigHierarchy, Meta=(DisplayName="Get RigidBodies", ScriptName="GetRigidBodies")) [TArray](API\Runtime\Core\Containers\TArray)< [FRigElementKey](API\Plugins\ControlRig\Rigs\FRigElementKey) > GetRigidBodyKeys ( bool bTraverse ) const