[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static [TArray](API\Runtime\Core\Containers\TArray)< [UParticleModule](API\Runtime\Engine\Particles\UParticleModule) * > GetLodLevelModules ( [UParticleLODLevel](API\Runtime\Engine\Particles\UParticleLODLevel) * LodLevel )