static void ComputeGoldenSpiralPointsUnoriented ( [TArray](API\Runtime\Core\Containers\TArray)< [FVec3](API\Runtime\ChaosCore\Chaos\FVec3) > & Points, const [FReal](API\Runtime\ChaosCore\Chaos\FReal) Radius1, const [FReal](API\Runtime\ChaosCore\Chaos\FReal) Radius2, const [FReal](API\Runtime\ChaosCore\Chaos\FReal) Height, const int32 NumPoints, int32 SpiralSeed )