[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, NotPlaceable, Category="GameplayCueNotify", Meta=(ShowWorldContextPin, DisplayName="GCN Looping", ShortTooltip="A GameplayCueNotify that has a duration that is driven by the game.")) class AGameplayCueNotify_Looping : public [AGameplayCueNotify_Actor](API\Plugins\GameplayAbilities\AGameplayCueNotify_Actor)