static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplySimplifyToTolerance ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, float Tolerance, [FGeometryScriptSimplifyMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptS-_3) Options, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )