void GenerateRuntimeSkinWeightData ( const [FSkeletalMeshLODModel](API\Runtime\Engine\Rendering\FSkeletalMeshLODModel) * ImportedModel, const [TArray](API\Runtime\Core\Containers\TArray)< [FRawSkinWeight](API\Runtime\Engine\Animation\FRawSkinWeight) > & InRawSkinWeights, bool bInUseHighPrecisionWeights, struct [FRuntimeSkinWeightProfileData](API\Runtime\Engine\Animation\FRuntimeSkinWeightProfileData) & InOutSkinWeightOverrideData ) const