namespace UE { namespace VCamCore { namespace ConnectionUtils { void UE::VCamCore::ConnectionUtils::ForEachCompatibleConnectionPoint ( const [FVCamConnection](API\Plugins\VCamCore\UI\FVCamConnection) & Connection, [UVCamComponent](API\Plugins\VCamCore\UVCamComponent) & Component, [FCompatibleModifierCallback](API\Plugins\VCamCore\Util\FCompatibleModifierCallback) ProcessConnectionPoint ) } } }