[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) bool SetCommentTextByName ( const [FName](API\Runtime\Core\UObject\FName) & InNodeName, const [FString](API\Runtime\Core\Containers\FString) & InCommentText, const int32 & InCommentFontSize, const bool & bInCommentBubbleVisible, const bool & bInCommentColorBubble, bool bSetupUndoRedo, bool bPrintPythonCommand )