static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyFlareWarpToMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [FGeometryScriptFlareWarpOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptFlareWarpOptions) Options, FTransform FlareOrientation, float FlarePercentX, float FlarePercentY, float FlareExtent, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )