enum EStaticMeshImportTestGroundTruthBitflags { CheckLodCountEqual = (1 << 0), CheckVertexCountEqual = (1 << 1), CheckTriangleCountEqual = (1 << 2), CheckUVChannelCountEqual = (1 << 3), CheckCollisionPrimitiveCountEqual = (1 << 4), CheckVertexPositionsEqual = (1 << 5), CheckNormalsEqual = (1 << 6), }