[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene", Meta=(ScriptName="GetMetadataValueForKey", DisplayName="Get Metadata Value For Key")) [FString](API\Runtime\Core\Containers\FString) GetMetaDataValueForKey ( [UDatasmithObjectElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithObjectElement) * Object, const [FString](API\Runtime\Core\Containers\FString) & Key )