[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="RemoteControlPreset") static bool ExposeFunction ( [URemoteControlPreset](API\Plugins\RemoteControl\URemoteControlPreset) * Preset, [UObject](API\Runtime\CoreUObject\UObject\UObject) * SourceObject, const [FString](API\Runtime\Core\Containers\FString) & Function, [FRemoteControlOptionalExposeArgs](API\Plugins\RemoteControl\FRemoteControlOptionalExposeArgs) Args )