[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Offset Transform", Category="Hierarchy", DocumentationPolicy="Strict", Keywords="Offset,AddToBoneTransform", Deprecated="4.25")) struct FRigUnit_AddBoneTransform : public [FRigUnitMutable](API\Plugins\ControlRig\Units\FRigUnitMutable)