static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * CopyMeshToSkeletalMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * FromDynamicMesh, [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * ToSkeletalMeshAsset, [FGeometryScriptCopyMeshToAssetOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptC-_6) Options, [FGeometryScriptMeshWriteLOD](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshWriteLOD) TargetLOD, [EGeometryScriptOutcomePins](API\Plugins\GeometryScriptingCore\GeometryScript\EGeometryScriptOutcomePins) & Outcome, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )