[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, ClassGroup=Rendering, HideCategories=(Activation, Collision, Cooking, HLOD, Navigation, Mobility, Object, Physics, VirtualTexture)) class UVirtualHeightfieldMeshComponent : public [UPrimitiveComponent](API\Runtime\Engine\Components\UPrimitiveComponent)