static bool SaveDirtyPackages ( const bool bPromptUserToSave, const bool bSaveMapPackages, const bool bSaveContentPackages, const bool bFastSave, const bool bNotifyNoPackagesSaved, const bool bCanBeDeclined, bool * bOutPackagesNeededSaving, const [FShouldIgnorePackageFunctionRef](API\Editor\UnrealEd\FEditorFileUtils\FShouldIgnorePackageFunctionRef) & ShouldIgnorePackageFunction )