[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Clamp Spatially", TemplateName="ClampSpatially", Keywords="Collide,Collision")) struct FRigVMFunction_MathTransformClampSpatially : public [FRigVMFunction_MathTransformBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathTransformBase)