static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * AppendMesh ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * AppendMesh, FTransform AppendTransform, bool bDeferChangeNotifications, [FGeometryScriptAppendMeshOptions](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptAppendMeshOptions) AppendOptions, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )