[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=RigVMController) [URigVMLibraryNode](API\Plugins\RigVMDeveloper\RigVMModel\Nodes\URigVMLibraryNode) * LocalizeFunction ( const [FRigVMGraphFunctionIdentifier](API\Plugins\RigVM\RigVMCore\FRigVMGraphFunctionIdentifier) & InFunctionDefinition, bool bLocalizeDependentPrivateFunctions, bool bSetupUndoRedo, bool bPrintPythonCommand )