[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category=IKRetargeter, Meta=(BlueprintThreadSafe)) bool SetSourceChain ( [FName](API\Runtime\Core\UObject\FName) SourceChainName, [FName](API\Runtime\Core\UObject\FName) TargetChainName ) const