[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Blueprintable, Meta=(DisplayName="V-blank")) class UDisplayClusterMediaOutputSynchronizationPolicyVblank : public [UDisplayClusterMediaOutputSynchronizationPolicyThresholdBase](API\Plugins\DisplayClusterMedia\Synchronization\UDisplayClusterM-_2)