void EvaluatePostProcessMeshInstance ( [TArray](API\Runtime\Core\Containers\TArray)< FTransform > & OutBoneSpaceTransforms, [FCompactPose](API\Runtime\Engine\FCompactPose) & InOutPose, [FBlendedHeapCurve](API\Runtime\Engine\Animation\FBlendedHeapCurve) & OutCurve, const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * InSkeletalMesh, FVector & OutRootBoneTranslation ) const