[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Section", Meta=(ScriptMethod)) static int32 GetParentSequenceFrame ( [UMovieSceneSubSection](API\Runtime\MovieScene\Sections\UMovieSceneSubSection) * Section, int32 InFrame, [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * ParentSequence )