FPBDAnimDriveConstraint ( const int32 InParticleOffset, const int32 InParticleCount, const TArray< FSolverVec3 >& InAnimationPositions, const TArray< FSolverVec3 >& InOldAnimationPositions, const TConstArrayView< FRealSingle >& StiffnessMultipliers, const TConstArrayView< FRealSingle >& DampingMultipliers )