static void SimplifySkeletalMeshLOD ( [FSkeletalMeshUpdateContext](API\Developer\SkeletalMeshUtilitiesCommon\FSkeletalMeshUpdateContext) & UpdateContext, int32 DesiredLOD, const class [ITargetPlatform](API\Developer\TargetPlatform\Interfaces\ITargetPlatform) * TargetPlatform, bool bRestoreClothing, class [FThreadSafeBool](API\Runtime\Core\HAL\FThreadSafeBool) * OutNeedsPackageDirtied )