You can interpolate the 3D translation, rotation, and scaling of the letters in a Text 3D Actor between configurable starting and ending values. You can set the order in which the animations progress across the letters in the text (left-to-right, right-to-left, from the middle letters out, or from the outer letters in), and how much each letter's animation overlaps with its neighbors. In combination with the Sequencer tool, this allows you to design dynamic motion graphics that apply animations letter-by-letter.