[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, BlueprintAuthorityOnly, Category=Conversation) static [FConversationNodeHandle](API\Plugins\CommonConversationRuntime\FConversationNodeHandle) GetCurrentConversationNodeHandle ( const [FConversationContext](API\Plugins\CommonConversationRuntime\FConversationContext) & Context )