static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * ApplyTriangleLoopSubD ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * FromDynamicMesh, int32 Subdivisions, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )