void SetWindAndPressureGeometry ( uint32 GroupId, const [FTriangleMesh](API\Runtime\Chaos\Chaos\FTriangleMesh) & TriangleMesh, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & DragMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & LiftMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & PressureMultipliers )