void AbsoluteTranslationConvertMouseMovementToAxisMovement ( [FSceneView](API\Runtime\Engine\FSceneView) * InView, [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) * InViewportClient, const FVector & InLocation, const FVector2D & InMousePosition, FVector & OutDrag, FRotator & OutRotation, FVector & OutScale )