[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Sequencer Tools | Animation") static [UAnimSequenceLevelSequenceLink](API\Runtime\LevelSequence\UAnimSequenceLevelSequenceLink) * GetLevelSequenceLinkFromAnimSequence ( [UAnimSequence](API\Runtime\Engine\Animation\UAnimSequence) * InAnimSequence )