[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Accumulate Mul (Quaternion)", TemplateName="AccumulateMul", Keywords="Simulate,**")) struct FRigVMFunction_AccumulateQuatMul : public [FRigVMFunction_AccumulateBase](API\Plugins\RigVM\RigVMFunctions\Simulation\FRigVMFunction_AccumulateBase)