[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Rotation Order", Category="Math|Quaternion", Constant)) struct FRigVMFunction_MathQuaternionRotationOrder : public [FRigVMFunction_MathBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathBase)