[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(DisplayName="PolyPath To Array Of Vector2D", CompactNodeTitle="->", BlueprintAutocast), Category="GeometryScript|PolyPath") static [TArray](API\Runtime\Core\Containers\TArray)< FVector2D > Conv_GeometryScriptPolyPathToArrayOfVector2D ( [FGeometryScriptPolyPath](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptPolyPath) PolyPath )