virtual bool PopulateGeneratedPackage ( [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * OwnerPackage, [UObject](API\Runtime\CoreUObject\UObject\UObject) * OwnerObject, const [FGeneratedPackageForPopulate](API\Editor\UnrealEd\ICookPackageSplitter\FGeneratedPackageForPopulate) & GeneratedPackage, [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OutObjectsToMove, [TArray](API\Runtime\Core\Containers\TArray)< [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * > & OutKeepReferencedPackages )