virtual [UARPin](API\Runtime\AugmentedReality\UARPin) * OnPinComponent ( [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * ComponentToPin, const FTransform & PinToWorldTransform, [UARTrackedGeometry](API\Runtime\AugmentedReality\UARTrackedGeometry) * TrackedGeometry, const [FName](API\Runtime\Core\UObject\FName) DebugName )