[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lidar Point Cloud") void InsertPoint ( const [FLidarPointCloudPoint](API\Plugins\LidarPointCloudRuntime\FLidarPointCloudPoint) & Point, [ELidarPointCloudDuplicateHandling](API\Plugins\LidarPointCloudRuntime\ELidarPointCloudDuplicateHandlin-) DuplicateHandling, bool bRefreshPointsBounds, const FVector & Translation )