[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Niagara, Meta=(DisplayName="Set Niagara Variable By String (Quaternion)", Keywords="user parameter variable quaternion rotation")) void SetNiagaraVariableQuat ( const [FString](API\Runtime\Core\Containers\FString) & InVariableName, const FQuat & InValue )