namespace FNiagaraUtilities { [TOptional](API\Runtime\Core\IO\TOptional)< ETextureRenderTargetFormat > FNiagaraUtilities::BufferFormatToRenderTargetFormat ( [ENiagaraGpuBufferFormat](API\Plugins\Niagara\ENiagaraGpuBufferFormat) NiagaraFormat, EPixelFormatCapabilities RequiredCapabilities ) }