GetParticleModuleRequiredPerRendererProps ( UParticleModuleRequired* Parti..., UMaterialInterface*& OutMateri..., TEnumAsByte< EParticleScreenAlignme..., int32& OutSubImages_Horizontal, int32& OutSubImages_Vertical, TEnumAsByte< EParticleSortMode >& ..., TEnumAsByte< EParticleSubUVInterpMe..., uint8& bOutRemoveHMDRoll, float& OutMinFacingCameraBlendDist..., float& OutMaxFacingCameraBlendDist..., UTexture2D*& OutCutoutTexture, TEnumAsByte< ESubUVBoundingVertexCo..., TEnumAsByte< EOpacitySourceMode >&..., TEnumAsByte< EEmitterNormalsMode > ..., float& OutAlphaThreshold )