[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GeometryScript|ListUtils") static void ConvertArrayToScalarList ( const [TArray](API\Runtime\Core\Containers\TArray)< double > & VectorArray, [FGeometryScriptScalarList](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptScalarList) & ScalarList )