[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Category="GameplayCueNotify", Meta=(ShowWorldContextPin, DisplayName="GCN Burst", ShortTooltip="A one-off GameplayCueNotify that is never spawned into the world.")) class UGameplayCueNotify_Burst : public [UGameplayCueNotify_Static](API\Plugins\GameplayAbilities\UGameplayCueNotify_Static)