[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static void GetParticleModuleSizeProps ( [UParticleModuleSize](API\Runtime\Engine\Particles\Size\UParticleModuleSize) * ParticleModule, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutStartSize )