FXPBDBendingConstraints ( const [FSolverParticles](API\Runtime\Chaos\Chaos\FSolverParticles) & InParticles, int32 InParticleOffset, int32 InParticleCount, [TArray](API\Runtime\Core\Containers\TArray)< [TVec4](API\Runtime\ChaosCore\Chaos\TVec4)< int32 >> && InConstraints, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & StiffnessMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & BucklingStiffnessMultipliers, const TConstArrayView< [FRealSingle](API\Runtime\ChaosCore\Chaos\FRealSingle) > & DampingMultipliers, const [FCollectionPropertyConstFacade](API\Runtime\Chaos\Chaos\FCollectionPropertyConstFacade) & PropertyCollection, bool bTrimKinematicConstraints )