void DrawDebugCapsule ( const FVector & Center, [FReal](API\Runtime\ChaosCore\Chaos\FReal) HalfHeight, [FReal](API\Runtime\ChaosCore\Chaos\FReal) Radius, const FQuat & Rotation, const [FColor](API\Runtime\Core\Math\FColor) & Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness )