[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="For Loop", Category="Execution", TitleColor="1 0 0", NodeColor="1 1 1", Keywords="Iterate", Icon="EditorStyle|GraphEditor.Macro.Loop_16x")) struct FRigVMFunction_ForLoopCount : public [FRigVMStructMutable](API\Plugins\RigVM\RigVMCore\FRigVMStructMutable)