[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(DisplayCluster), HideCategories=(AssetUserData, Collision, Cooking, ComponentReplication, Events, Physics, Sockets, Activation, Tags, ComponentTick), Meta=(DisplayName="ICVFX Camera")) class UDisplayClusterICVFXCameraComponent : public [UCineCameraComponent](API\Runtime\CinematicCamera\UCineCameraComponent)