[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LearningAgents", Meta=(DefaultToSelf="InInteractor")) static [UEnumObservation](API\Plugins\LearningAgents\UEnumObservation) * AddEnumObservation ( [ULearningAgentsInteractor](API\Plugins\LearningAgents\ULearningAgentsInteractor) * InInteractor, const [UEnum](API\Runtime\CoreUObject\UObject\UEnum) * EnumType, const [FName](API\Runtime\Core\UObject\FName) Name )