[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="USD Foliage Exporter") static [TArray](API\Runtime\Core\Containers\TArray)< [UFoliageType](API\Runtime\Foliage\UFoliageType) * > GetUsedFoliageTypes ( [AInstancedFoliageActor](API\Runtime\Foliage\AInstancedFoliageActor) * Actor )