static void AddToolToStack ( [UEdMode](API\Editor\UnrealEd\Tools\UEdMode) * EdMode, [UEditorInteractiveToolsContext](API\Editor\EditorInteractiveToolsFramework\UEditorInteractiveToolsContext) * UseToolsContext, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo) > UICommand, [FString](API\Runtime\Core\Containers\FString) ToolStackIdentifier, [FString](API\Runtime\Core\Containers\FString) ToolIdentifier, [UInteractiveToolBuilder](API\Runtime\InteractiveToolsFramework\UInteractiveToolBuilder) * Builder )