static [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * GetMeshUVSizeInfo ( [UDynamicMesh](API\Runtime\GeometryFramework\UDynamicMesh) * TargetMesh, int UVSetIndex, [FGeometryScriptMeshSelection](API\Plugins\GeometryScriptingCore\GeometryScript\FGeometryScriptMeshSelection) Selection, double & MeshArea, double & UVArea, FBox & MeshBounds, FBox2D & UVBounds, bool & bIsValidUVSet, bool & bFoundUnsetUVs, bool bOnlyIncludeValidUVTris, [UGeometryScriptDebug](API\Plugins\GeometryScriptingCore\GeometryScript\UGeometryScriptDebug) * Debug )