[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category=Ability) [FGameplayAbilityTargetingLocationInfo](API\Plugins\GameplayAbilities\Abilities\FGameplayAbilityTargetingLocatio-) MakeTargetLocationInfoFromOwnerSkeletalMeshComponent ( [FName](API\Runtime\Core\UObject\FName) SocketName )