namespace UE { namespace Geometry { void UE::Geometry::ComputeNewGroupIDsAlongEdgeLoop ( [FDynamicMesh3](API\Runtime\GeometryCore\DynamicMesh\FDynamicMesh3) & Mesh, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & LoopEdgeIDs, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & NewLoopEdgeGroupIDsOut, [TArray](API\Runtime\Core\Containers\TArray)< int32 > & NewGroupIDsOut, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool(int32 Eid1, int32 Eid2)> EdgesShouldHaveSameGroupFunc ) } }