bool RunSphereTraceFrom ( const FVector & ItemPos, const FVector & ContextPos, [AActor](API\Runtime\Engine\GameFramework\AActor) * ItemActor, [UWorld](API\Runtime\Engine\Engine\UWorld) * World, enum ECollisionChannel Channel, const [FCollisionQueryParams](API\Runtime\Engine\FCollisionQueryParams) & Params, const FVector & Extent )