static void OnSlotChanged ( const [FSmartObjectRuntime](API\Plugins\SmartObjectsModule\FSmartObjectRuntime) & SmartObjectRuntime, const [FSmartObjectRuntimeSlot](API\Plugins\SmartObjectsModule\FSmartObjectRuntimeSlot) & Slot, const [FSmartObjectSlotHandle](API\Plugins\SmartObjectsModule\FSmartObjectSlotHandle) SlotHandle, const [ESmartObjectChangeReason](API\Plugins\SmartObjectsModule\ESmartObjectChangeReason) Reason, const [FConstStructView](API\Plugins\StructUtils\FConstStructView) Payload, const [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag) ChangedTag )