EvaluateResult ( FDynamicMesh3& ResultMesh, UE::Geometry::FMeshTangentsd& Resu..., UE::Geometry::FSimpleShapeSet3d& R..., UE::GeometryFlow::FNormalMapImage&..., TArray< TUniquePtr< UE::GeometryFlo..., UE::GeometryFlow::FTextureImage& M..., FProgressCancel* Progress )