[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)( Meta=(DisplayName="Set Spline Points", Category="Splines", Varying, NodeColor="0.0 0.36470600962638855 1.0")) struct FRigUnit_SetSplinePoints : public [FRigUnitMutable](API\Plugins\ControlRig\Units\FRigUnitMutable)