[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Meta=(BlueprintInternalUseOnly="TRUE"), Category="DMX") [UDMXEntityFixtureType](API\Plugins\DMXRuntime\Library\UDMXEntityFixtureType) * GetFixtureType ( [FDMXEntityFixtureTypeRef](API\Plugins\DMXRuntime\Library\FDMXEntityFixtureTypeRef) InFixtureType )