[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Contextual Anim|Scene Binding Context", Meta=(NativeMakeFunc, DisplayName="Make Contextual Anim Scene Binding Context")) static [FContextualAnimSceneBindingContext](API\Plugins\ContextualAnimation\FContextualAnimSceneBindingConte-) BP_SceneBindingContext_MakeFromActor ( [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor )