namespace UE { namespace Modeling { [FCreateTextureObjectResult](API\Plugins\ModelingComponents\FCreateTextureObjectResult) UE::Modeling::CreateTextureObject ( [UInteractiveToolManager](API\Runtime\InteractiveToolsFramework\UInteractiveToolManager) * ToolManager, [FCreateTextureObjectParams](API\Plugins\ModelingComponents\FCreateTextureObjectParams) && CreateTexParams ) } }