[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Is Nearly Zero", TemplateName="IsNearlyZero", Keywords="AlmostZero,0")) struct FRigVMFunction_MathFloatIsNearlyZero : public [FRigVMFunction_MathFloatBase](API\Plugins\RigVM\RigVMFunctions\Math\FRigVMFunction_MathFloatBase)