[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities") static void GetParticleModuleColorOverLifeProps ( [UParticleModuleColorOverLife](API\Runtime\Engine\Particles\Color\UParticleModuleColorOverLife) * ParticleModule, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutColorOverLife, [UDistribution](API\Runtime\Engine\Distributions\UDistribution) *& OutAlphaOverLife, bool & bOutClampAlpha )