void GetPrimaryAssetBundleStateMap ( [TMap](API\Runtime\Core\Containers\TMap)< [FPrimaryAssetId](API\Runtime\CoreUObject\UObject\FPrimaryAssetId), [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) >> & BundleStateMap, bool bForceCurrent ) const