[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Animation", Meta=(BlueprintThreadSafe, BlueprintInternalUseOnly="true")) static [FInstancedStruct](API\Plugins\StructUtils\FInstancedStruct) MakeLookupProxy ( [UProxyAsset](API\Plugins\ProxyTable\UProxyAsset) * Proxy )