[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=LandscapePatch) virtual [ELandscapeTexturePatchSourceMode](API\Plugins\LandscapePatch\ELandscapeTexturePatchSourceMode) GetWeightPatchSourceMode ( const [FName](API\Runtime\Core\UObject\FName) & InWeightmapLayerName )