#include <bits/stdc++.h>
using ll = long long;
using namespace std;
int main(){
    ll n;
    cin>>n;
    set<ll> s;
    for(ll i=2; i*i<=n; i++){
        ll x=i*i;
        while(x<=n){
            s.insert(x);
            x*=i;
        }
    }
    cout<<n-s.size()<<endl;
}
#include <bits/stdc++.h>
//#include<boost/multiprecision/cpp_int.hpp>
//#include <atcoder/all>
#define rep(i, a) for (int i = (int)0; i < (int)a; ++i)
#define rrep(i, a) for (int i = (int)a - 1; i >= 0; --i)
#define REP(i, a, b) for (int i = (int)a; i < (int)b; ++i)
#define RREP(i, a, b) for (int i = (int)a - 1; i >= b; --i)
#define pb push_back
#define eb emplace_back
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define popcount __builtin_popcount
using ll = long long;
constexpr ll mod = 1e9 + 7;
constexpr ll INF = 1LL << 60;

// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")

//using lll=boost::multiprecision::cpp_int;
template <class T>
inline bool chmin(T &a, T b)
{
	if (a > b)
	{
		a = b;
		return true;
	}
	return false;
}
template <class T>
inline bool chmax(T &a, T b)
{
	if (a < b)
	{
		a = b;
		return true;
	}
	return false;
}

template <typename T>
T mypow(T x, T n, const T &p = -1)
{ //x^nをmodで割った余り
	T ret = 1;
	while (n > 0)
	{
		if (n & 1)
		{
			if (p != -1)
				ret = (ret * x) % p;
			else
				ret *= x;
		}
		if (p != -1)
			x = (x * x) % p;
		else
			x *= x;
		n >>= 1;
	}
	return ret;
}

using namespace std;
// using namespace atcoder;

template<int mod>
struct Modint{
    int x;
    Modint():x(0){}
    Modint(int64_t y):x((y%mod+mod)%mod){}

    Modint &operator+=(const Modint &p){
			if((x+=p.x)>=mod)
				x -= mod;
			return *this;
		}

		Modint &operator-=(const Modint &p){
			if((x+=mod-p.x)>=mod)
				x -= mod;
			return *this;
		}

		Modint &operator*=(const Modint &p){
			x = (1LL * x * p.x) % mod;
			return *this;
		}

		Modint &operator/=(const Modint &p){
			*this *= p.inverse();
			return *this;
		}

		Modint operator-() const { return Modint(-x); }
		Modint operator+(const Modint &p) const{
			return Modint(*this) += p;
		}
		Modint operator-(const Modint &p) const{
			return Modint(*this) -= p;
		}
		Modint operator*(const Modint &p) const{
			return Modint(*this) *= p;
		}
		Modint operator/(const Modint &p) const{
			return Modint(*this) /= p;
		}

		bool operator==(const Modint &p) const { return x == p.x; }
		bool operator!=(const Modint &p) const{return x != p.x;}

		Modint inverse() const{//非再帰拡張ユークリッド
			int a = x, b = mod, u = 1, v = 0;
			while(b>0){
				int t = a / b;
				swap(a -= t * b, b);
				swap(u -= t * v, v);
			}
			return Modint(u);
		}

		Modint pow(int64_t n) const{//繰り返し二乗法
			Modint ret(1), mul(x);
			while(n>0){
				if(n&1)
					ret *= mul;
				mul *= mul;
				n >>= 1;
			}
			return ret;
		}

		friend ostream &operator<<(ostream &os,const Modint &p){
			return os << p.x;
		}
};

using modint = Modint<mod>;

vector< bool > prime_table(int n) {
  vector< bool > prime(n + 1, true);
  if(n >= 0) prime[0] = false;
  if(n >= 1) prime[1] = false;
  for(int i = 2; i * i <= n; i++) {
    if(!prime[i]) continue;
    for(int j = i + i; j <= n; j += i) {
      prime[j] = false;
    }
  }
  return prime;
}


void solve()
{
	ll n;
	cin>>n;
	
	ll ans=n;
	map<ll,ll>mp;
	for(ll i=2;i*i<=n;++i){
		if(mp.count(i))continue;
		for(ll j=i*i;j<=n;j*=i){
			ans--;
			mp[j]=true;
		}
	}
	cout<<ans;
}

int main()
{
	ios::sync_with_stdio(false);
	cin.tie(nullptr);
	cout << fixed << setprecision(15);
	solve();
	return 0;
}
