#include<bits/stdc++.h>
#define int long long
#define for0(i, n) for(int i = 0; i < (n); i++)
#define for1(i, n) for(int i = 1; i <= (n);i++)
#define mp make_pair
#define all(x) x.begin(),x.end()
#define puts(x) cout << (x) << "\n"
constexpr int mod = 1000000007;
using namespace std;
int input() { int t; cin >> t; return t; }
signed main() {
	int n, x[123], y[123];
	cin >> n;
	for1(i, n)cin >> x[i] >> y[i];
	bool b = 0;
	for1(i, n)for1(j, i - 1)for1(k, j - 1) {
		if ((x[j] - x[i]) * (y[k] - y[j]) == (x[k] - x[j]) * (y[j] - y[i]))b = 1;
	}
	puts(b ? "Yes" : "No");
}
#pragma GCC optimize("Ofast")
#define _USE_MATH_DEFINES
#include "bits/stdc++.h"

using namespace std;

using ll = int64_t;
using db = double;
using ld = long double;
using vi = vector<int>;
using vl = vector<ll>;
using vvi = vector<vector<int>>;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
using vpii = vector<pii>;
using vpll = vector<pll>;

constexpr char newl = '\n';
constexpr double eps = 1e-10;

#define FOR(i,a,b) for (int i = (a); i < (b); i++)
#define F0R(i,b) FOR(i,0,b)
#define RFO(i,a,b) for (int i = ((b)-1); i >=(a); i--)
#define RF0(i,b) RFO(i,0,b)
#define show(x) cout << #x << " = " << (x) << '\n';
#define rng(a) a.begin(),a.end()
#define rrng(a) a.rbegin(),a.rend()
#define sz(x) (int)(x).size()
#define YesNo(x) cout<<((x)?"Yes":"No")<<newl;
#define YESNO(x) cout<<((x)?"YES":"NO")<<newl;
#define v(T) vector<T>
#define vv(T) vector<vector<T>>

template<class A, class B> using umap = unordered_map<A, B>;
template<class A> using uset = unordered_set<A>;

template<typename T1, typename T2> inline void chmin(T1& a, T2 b) { if (a > b) a = b; }
template<typename T1, typename T2> inline void chmax(T1& a, T2 b) { if (a < b) a = b; }
template<class T> bool lcmp(const pair<T, T>& l, const pair<T, T>& r) {
  return l.first < r.first;
}
template<class T> istream& operator>>(istream& i, v(T)& v) {
  F0R(j, sz(v)) i >> v[j];
  return i;
}
template<class A, class B> istream& operator>>(istream& i, pair<A, B>& p) {
  return i >> p.first >> p.second;
}
template<class A, class B, class C> istream& operator>>(istream& i, tuple<A, B, C>& t) {
  return i >> get<0>(t) >> get<1>(t) >> get<2>(t);
}
template<class T> ostream& operator<<(ostream& o, const pair<T, T>& v) {
  o << "(" << v.first << "," << v.second << ")";
  return o;
}
template<class T> ostream& operator<<(ostream& o, const vector<T>& v) {
  F0R(i, v.size()) {
    o << v[i] << ' ';
  }
  o << newl;
  return o;
}
template<class T> ostream& operator<<(ostream& o, const set<T>& v) {
  for (auto e : v) {
    o << e << ' ';
  }
  o << newl;
  return o;
}
template<class T1, class T2> ostream& operator<<(ostream& o, const map<T1, T2>& m) {
  for (auto& p : m) {
    o << p.first << ": " << p.second << newl;
  }
  o << newl;
  return o;
}

#if 1


// INSERT ABOVE HERE
signed main() {
  cin.tie(0);
  ios_base::sync_with_stdio(false);
  
  string S; cin >> S;
  deque<char> T;
  bool flip = false;
  F0R(i, sz(S)) {
    char c = S[i];
    if (c == 'R') {
      flip = !flip;
    }
    else {
      if (!flip) {
        if (sz(T) && T.back() == c) {
          T.pop_back();
        }
        else {
          T.push_back(c);
        }
      }
      else {
        if (sz(T) && T.front() == c) {
          T.pop_front();
        }
        else {
          T.push_front(c);
        }
      }
    }
  }
  if (!flip) {
    F0R(i,sz(T)) {
      cout << T[i];
    }
  }
  else {
    RF0(i, sz(T)) {
      cout << T[i];
    }
  }
  cout << newl;
}
#endif
