// abc199_b
#pragma GCC optimize ("O3")

#include <bits/stdc++.h>
#ifdef LOCAL
#include "../../debug_util/cxx-prettyprint/prettyprint.hpp"
#include "../../debug_util/rng.hpp"
#include "../../debug_util/timer.hpp"
#endif
using namespace std;

using ll = long long;
using ull = unsigned long long;
using P = pair<int, int>;

#define REP(i, n) for (int i = 0 ; i < (int)(n) ; ++i)
#define REPN(i, m, n) for (int i = m ; i < (int)(n) ; ++i)
#define REP_REV(i, n) for (int i = (int)(n) - 1 ; i >= 0 ; --i)
#define REPN_REV(i, m, n) for (int i = (int)(n) - 1 ; i >= m ; --i)
#define ALL(x) x.begin(), x.end()

#define INF (ll)(1e15)
#define MOD (1000000007)

#define print2D(h, w, arr) REP(i, h) { REP(j, w) cout << arr[i][j] << " "; cout << endl; }
#define print_line(vec, n) {for(int idx=0;idx<(n-1);idx++) cout << (vec)[idx] << " "; cout << (vec)[(n)-1] << endl;}
template<class T> void print(const T& x){cout << x << "\n";}
template<class T, class... A> void print(const T& first, const A&... rest) { cout << first << " "; print(rest...); }
struct PreMain {PreMain(){cin.tie(0);ios::sync_with_stdio(false);cout<<fixed<<setprecision(20);}} premain;

int main() {
#ifdef LOCAL
    ifstream in("../arg.txt"); cin.rdbuf(in.rdbuf());
#endif

    int N;
    cin >> N;
    vector<int> A(N), B(N);
    REP(i, N) cin >> A[i];
    REP(i, N) cin >> B[i];

    int a = *max_element(ALL(A));
    int b = *min_element(ALL(B));

    int ans = max(0, b - a + 1);
    print(ans);




    return 0;
}

//@formatter:off
#include<bits/stdc++.h>
#define rep(i,n) for (int i = 0; i < int(n); ++i)
#define rrep(i,n) for (int i = int(n)-1; i >= 0; i--)
#define rep2(i,s,n) for (int i = int(s); i < int(n); ++i)
#define all(a) a.begin(),a.end()
#define rall(a) a.rbegin(),a.rend()
#define pb push_back
#define eb emplace_back
#define vi vector<int>
#define vvi vector<vector<int>>
#define vl vector<ll>
#define vvl vector<vector<ll>>
#define vd vector<double>
#define vvd vector<vector<double>>
#define vs vector<string>
#define vc vector<char>
#define vvc vector<vector<char>>
#define vb vector<bool>
#define vvb vector<vector<bool>>
#define vp vector<P>
#define vvp vector<vector<P>>
using namespace std;
using ll = long long;
using P = pair<int,int>;
using LP = pair<ll,ll>;
template<class S,class T> istream& operator>>(istream &is,pair<S,T> &p) { return is >> p.first >> p.second; }
template<class S,class T> ostream& operator<<(ostream &os,const pair<S,T> &p) { return os<<'{'<<p.first<<","<<p.second<<'}'; }
template<class T> istream& operator>>(istream &is,vector<T> &v) { for(T &t:v){is>>t;} return is; }
template<class T> ostream& operator<<(ostream &os,const vector<T> &v) { os<<'[';rep(i,v.size())os<<v[i]<<(i==int(v.size()-1)?"":","); return os<<']'; }
void Yes(bool b) { cout << (b ? "Yes" : "No") << '\n'; }
void YES(bool b) { cout << (b ? "YES" : "NO") << '\n'; }
template<class T> bool chmin(T& a,T b) {if(a > b){a = b; return true;} return false;}
template<class T> bool chmax(T& a,T b) {if(a < b){a = b; return true;} return false;}
const int inf = 1001001001;
const ll linf = 1001001001001001001;
//@formatter:on

int main() {
    ios::sync_with_stdio(false);
    cin.tie(nullptr);
    cout.tie(nullptr);
    int n, a, b;
    cin >> n >> a >> b;
    cout << n - a + b << endl;
}