#include <bits/stdc++.h>
using namespace std;

int main(){
	int A,B;

	cin >> A >> B;

	cout << 100 * (1 - double(B)/A) << endl;

	return 0;
}
#include<bits/stdc++.h>
using namespace std;

/*-----<Defines>-----*/
#define     int             long long int
#define     fast()          ios::sync_with_stdio(0);cin.tie(0);cout.tie(0);
#define     all(x)          begin(x),end(x)
#define     rz(x)           resize(x)
#define     asn(x,y)        assign(x,y)
#define     mem(a,b)        memset(a,b,sizeof(a))
#define     sz(x)           ((int)size(x))
#define     eb              emplace_back
#define     pb              push_back
#define     pf              push_front
#define     pob             pop_back
#define     pof             pop_front
#define     ins             insert
#define     vi              vector<int>
#define     pii             pair<int,int>
#define     mii             map<int,int>
#define     F               first
#define     S               second
#define     remax(a,b)      a=max(a,b)
#define     remin(a,b)      a=min(a,b)
#define     bitcount(x)     __builtin_popcountll(x)
#define     iceil(n,x)      (((n)-1)/(x)+1)
#define     flush           fflush(stdout)

using ull=unsigned long long;
using ll=long long;
using ld=long double;
/*-----</Defines>-----*/
/*-----<Mod Operations>-----*/
const int M=1e9+7;
inline int add(int a,int b,int p=M){ a=a+b; if(a>=p) a-=p; return a; }
inline int sub(int a,int b,int p=M){ a=a-b; if(a<0) a+=p; return a; }
inline int mul(int a,int b,int p=M){ a=(a*1ll*b)%p; return a; }
/*-----</Mod Operations>-----*/

/*-----<Constants>-----*/
const ld pi=acos(-1),eps=1e-9;
const ll inf=1e18;
const int N=1e6+5;
/*-----</Constants>-----*/
void solve()
{
int n,k;
cin>>n>>k;
if(min(n,k)+3>max(n,k))
    cout<<"Yes\n";
else
    cout<<"No\n";
}
int32_t main()
{
    fast();

    int t;

    t=1;
    for(int z=1;z<=t;++z)
    {
        solve();
    }

    return 0;
}


