  include "../spelunk-constants.asm"
  org #0000
innerruins_chunk1:
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,20,0,0,0,0,0,0,0,16,17,18,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 137,137,137,137,135,137,137,137,137,137,0,0,0,0,137,137
  db 0,9,10,0,0,0,0,0,0,0,0,0,0,0,20,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,133,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,124,126,126,124,0,0,0,124,126,126,124,0,0
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
innerruins_chunk1_n_enemies:
  db 0
innerruins_chunk1_enemies:
innerruins_chunk1_n_items:
  db 2
innerruins_chunk1_items:
  db ITEM_PCG_SUPPLY,7,12,0
  db ITEM_BOULDER,6,4,0
