  include "../spelunk-constants.asm"
  org #0000
outerruins_chunk8:
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,157,157,157,157,157,157,0,0,0,0,157,157,157,157
  db 0,0,0,0,0,0,254,255,0,0,0,0,9,10,248,249
  db 0,0,0,0,0,0,252,253,0,0,0,0,0,0,248,249
  db 0,0,0,0,0,0,250,251,0,0,0,0,0,0,252,253
  db 0,0,0,0,0,0,157,157,157,157,0,0,0,0,250,251
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,166,157,157
  db 0,0,0,0,0,0,0,0,0,0,0,0,166,173,160,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,160,160,160,160
  db 157,157,157,157,157,0,0,0,0,0,0,0,160,160,160,160
  db 0,0,0,0,0,0,0,0,0,0,0,0,160,160,160,160
  db 0,0,0,0,91,92,0,0,0,0,0,0,160,160,160,160
  db 0,0,47,64,93,94,0,0,0,0,0,0,160,160,160,160
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
outerruins_chunk8_n_enemies:
  db 0
outerruins_chunk8_enemies:
outerruins_chunk8_n_items:
  db 1
outerruins_chunk8_items:
  db ITEM_BOULDER,2,8,0
