/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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licensors of this Program grant you additional
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
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*==LICENSE==*/


#ifndef plWaterComponent_inc
#define plWaterComponent_inc

#include "plQuality.h"

const Class_ID WATER_COMP_CID(0x1d7c20cc, 0x68106c16);
const Class_ID SHORE_COMP_CID(0x74613f05, 0x326d74ac);
const Class_ID WDECAL_COMP_CID(0x1fe01c50, 0x3d16276f);
const Class_ID ENVMAP_COMP_CID(0x59b7e1c, 0x22780bb7);

class plWaveSetBase;
class plFixedWaterState7;
class plRenderTarget;
class plDynamicEnvMap;
class plDynamicCamMap;

class plWaveSet7;

class plWaterComponent : public plComponent
{
public:
    enum {
        kRefObject,

        kWindSpeed,
        kWaterTint,     // Color
        kWaterOpac, // Scalar
        kSpecularTint,  // Color
        kRippleScale, // determines ripple scale
        
        kDepthOpac, // Depth at which overall opacity reaches 100% in feet
        kDepthRefl, // Depth at which reflection strength reaches 100% in feet
        kDepthWave, // Depth at which geometric wave height reaches 100% in feet
        kZeroOpac, // Offset, positive pulls full-on in
        kZeroRefl, // Offset, positive pulls full-on in
        kZeroWave, // Offset, positive pulls full-on in

        kShoreTint,     // Color => MinColor.rgb
        kShoreOpac,
        kWispiness,

        kPeriod, // ???
        kFinger,    // Finger length [0..100]%

        kDispersion,        // How rough (non-viscous) the surface ripples look.

        kEnvObject,
        kEnvSize,
        kEnvRadius,

        kEdgeOpac,
        kEdgeRadius,
        
        kEnvRefresh,

        kGeoAngleDev,
        kTexAngleDev,
        
        kGeoMinLen,
        kGeoMaxLen,
        kGeoAmpOverLen,

        kTexMinLen,
        kTexMaxLen,
        kTexAmpOverLen,

        kNoise,

        kSpecStart,
        kSpecEnd,

        kGeoChop,
        kTexChop,

        kSpecularMute,

        kNumParams
    };
    enum {
        kRef,
//      kBasicWater,
        kAdvWater,
        kBasicShore,
        kAdvShore,
        kEnvMap,
        kVtxHelp,
        kGeoWater,
        kTexWater,
        kNumRollups
    };
protected:
    plWaveSet7*     fWaveSet;

    bool            IGetRefObject(plMaxNode* node);
    bool            IReadEnvObject(plMaxNode* node, plErrorMsg* pErrMsg, plFixedWaterState7& ws);
    bool            IReadRefObject(plMaxNodeBase* node, plFixedWaterState7& ws);
    bool            IMakeWaveSet(plMaxNode* node, plErrorMsg* pErrMsg);

    plWaveSetBase*  IGetWaveSet() const { return (plWaveSetBase*)fWaveSet; } // fWaveSet set in SetupProperties pass.

    float        IGetWaterHeight();

public:
    plWaterComponent();
    void DeleteThis() override { delete this; }

    // SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
    // of properties on the MaxNode, as it's still indeterminant.
    bool SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg) override;
    bool PreConvert(plMaxNode* node, plErrorMsg* pErrMsg) override;
    bool Convert(plMaxNode* node, plErrorMsg* pErrMsg) override;
    bool DeInit(plMaxNode* node, plErrorMsg* pErrMsg) override;

    int GetMinCap() override { return plQuality::kPS_1_1; }

    // This works anytime.
    static float GetWaterHeight(INode* node); // node is component node.

    // These only work after PreConvert pass
    static plWaveSetBase* GetWaveSet(INode* node); // Node is the component node
    static plWaveSetBase* GetWaveSetFromNode(plMaxNode* node); // node is the component's target

    // These just deal with old data with obsolete parameters.
    void        CheckForObsoleteParams();
    IOResult    Load(ILoad* iLoad) override;
};

class plShoreComponent : public plComponent
{
public:
    enum {
        kWaveSet
    };
protected:
public:
    plShoreComponent();
    void DeleteThis() override { delete this; }

    // SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
    // of properties on the MaxNode, as it's still indeterminant.
    bool SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg) override;
    bool PreConvert(plMaxNode* node, plErrorMsg* pErrMsg) override;
    bool Convert(plMaxNode* node, plErrorMsg* pErrMsg) override;

    int GetMinCap() override { return plQuality::kPS_1_1; }
};

class plWDecalComponent : public plComponent
{
public:
    enum {
        kWaveSet,
        kEnv
    };
protected:
public:
    plWDecalComponent();
    void DeleteThis() override { delete this; }

    // SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
    // of properties on the MaxNode, as it's still indeterminant.
    bool SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg) override;
    bool PreConvert(plMaxNode* node, plErrorMsg* pErrMsg) override;
    bool Convert(plMaxNode* node, plErrorMsg* pErrMsg) override;

    int GetMinCap() override { return plQuality::kPS_1_1; }
};

class plEnvMapComponent : public plComponent
{
public:
    enum {
        kVisSets,
        kHither,
        kYon,
        kFogEnable,
        kFogStart,
        kFogColor,
        kRefreshRate,
        kEnvSize,
        kIncChars,
        kMapType,
        kVisSetNames,
    };

    // Map types
    enum
    {
        kMapCubic,
        kMapSingle,
    };

protected:
    plRenderTarget* fMap; // Will be a plDynamicEnvMap or plDynamicCamMap

    plRenderTarget* IGetMap();

public:
    plEnvMapComponent();
    void DeleteThis() override { delete this; }

    // SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
    // of properties on the MaxNode, as it's still indeterminant.
    bool SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg) override;
    bool PreConvert(plMaxNode* node, plErrorMsg* pErrMsg) override;
    bool Convert(plMaxNode* node, plErrorMsg* pErrMsg) override;

    plDynamicEnvMap* GetEnvMap();
    plDynamicCamMap* GetCamMap();
    static plDynamicEnvMap* GetEnvMap(plMaxNode* node);
    static plDynamicCamMap* GetCamMap(plMaxNode* node);
    static plEnvMapComponent* GetEnvMapComponent(plMaxNode* node);
};

#endif // plBlowComponent_inc
