
create_character_packet = Bytes[0, 7, 97, 115, 100, 97, 115, 100, 0, 0, 12, 65, 114, 103, 101, 110, 116, 32, 67, 105, 116, 121, 0, 6, 90, 12, 12, 4, 12, 12, 14, 14, 14, 14, 14, 14, 14, 14, 14, 12, 12, 19, 19, 19, 19, 19, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 3, 6, 0, 0, 0, 0, 0, 32, 3, 6, 2, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0, 64, 236, 48, 34, 88, 2, 0, 0, 0, 0, 0, 0, 32, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 243, 8]

struct InstAttribute
    include Avocado2::Unpack

    property id : UInt16 = 0
    property value : UInt16 = 0
end

struct ItemAttribute
    include Avocado2::Unpack

    property attr : UInt16 = 0
    property is_init : UInt8 = 0
end

# A2 (162 bytes)
struct ItemGrid
    include Avocado2::Unpack

    property id : UInt16 = 0
    property num : UInt16 = 0
    property endure : Array(UInt16) = Array(UInt16).new(2, 0) # 2
    property energy : Array(UInt16) = Array(UInt16).new(2, 0) # 2
    property forge_lv : UInt8 = 0
    property db_param : Array(UInt32) = Array(UInt32).new(2, 0) # 2
    property inst_attrs : Array(InstAttribute) = Array(InstAttribute).new(5) #5
    property item_attrs : Array(ItemAttribute) = Array(ItemAttribute).new(40) #40
    property change : Bool = true

    def initialize
        (1..5).each do |x|
            @inst_attrs << InstAttribute.new
        end

        (1..40).each do |x|
            @item_attrs << ItemAttribute.new
        end
    end
end

@[AvocadoModel(order: IO::ByteFormat::LittleEndian)]
struct Look
    include Avocado2::Unpack

    property ver : UInt16 = 0
    property type_id : UInt16 = 1
    property item_grids : Array(ItemGrid) = Array(ItemGrid).new(10) # 10
    property hair : UInt16 = 0

    def initialize
        (1..10).each do |x|
            @item_grids << ItemGrid.new
        end
    end
end

#@[AvocadoModel(opcode: 435)]
struct CreateCharacter
    include Avocado2::Unpack

    property name : String = ""
    property map : String = ""
    property look_size : UInt16 = 0
    property look : Look = Look.new
end

io = IO::Memory.new(create_character_packet)

puts io.size

create_character = CreateCharacter.new
pp! create_character.parse(io)


puts "test"