  include "../spelunk-constants.asm"
  org #0000
jungle_chunk10:
  db 145,145,0,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 145,145,0,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 145,145,145,145,0,0,0,0,0,0,0,0,0,0,145,145
  db 145,145,145,145,0,0,0,11,0,0,0,0,0,0,145,145
  db 0,9,10,0,0,0,145,145,145,145,0,0,0,0,145,145
  db 0,0,0,0,0,0,145,145,145,145,0,0,0,0,145,145
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,11,145,145
  db 0,0,0,0,0,0,0,0,0,0,0,0,145,145,145,145
  db 0,14,15,0,0,0,0,0,0,0,0,0,145,145,145,145
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,145,145
  db 0,0,24,137,0,0,0,0,0,59,60,0,0,0,145,145
  db 0,0,0,0,0,0,0,0,0,61,62,0,0,166,145,145
  db 0,22,23,0,0,0,0,0,0,47,64,0,166,173,145,145
  db 145,145,145,145,145,145,145,145,145,145,145,145,145,145,145,145
  db 145,145,145,145,145,145,145,145,145,145,145,145,145,145,145,145
jungle_chunk10_n_enemies:
  db 0
jungle_chunk10_enemies:
jungle_chunk10_n_items:
  db 1
jungle_chunk10_items:
  db ITEM_BOULDER,5,12,0
