  include "../spelunk-constants.asm"
  org #0000
innerruins_chunk12:
  db 149,149,0,0,0,0,0,0,0,0,0,0,0,0,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,137,137,137,137,137,137,137,137,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,19,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 137,137,0,0,0,0,0,0,0,0,0,0,0,0,137,137
  db 19,19,0,0,0,0,0,0,0,0,0,0,0,0,0,20
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 254,255,0,0,136,135,138,137,137,138,135,139,0,0,254,255
  db 248,249,0,0,0,0,0,0,9,10,0,0,0,0,248,249
  db 252,253,0,0,0,0,0,0,0,0,0,0,0,0,252,253
  db 250,251,0,0,0,0,0,0,0,0,0,0,0,0,250,251
  db 149,149,0,0,0,0,0,0,0,0,0,0,0,0,149,149
  db 0,0,0,0,0,133,0,0,0,0,133,0,0,0,0,0
innerruins_chunk12_n_enemies:
  db 0
innerruins_chunk12_enemies:
innerruins_chunk12_n_items:
  db 0
innerruins_chunk12_items:
