  include "../spelunk-constants.asm"
  org #0000
innerruins_chunk2:
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,16,17,18,0,0,0,0,0,0,0,16,17,18,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,59,60,0,0,0,59,60,0,0,0,0,0
  db 0,0,0,0,137,137,137,137,137,137,137,0,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,145,146,148,0,0,0,0,0,0,0
  db 0,0,0,0,0,0,144,144,144,0,0,0,0,0,0,0
  db 0,137,137,140,141,142,140,141,142,140,141,142,137,137,0,0
  db 0,0,0,194,195,196,194,195,196,194,195,196,0,0,0,0
  db 0,0,0,210,211,212,210,211,212,210,211,212,0,0,0,0
  db 0,59,60,226,227,228,226,227,228,226,227,228,59,60,11,0
  db 149,149,149,149,149,149,149,149,149,149,149,149,149,149,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
innerruins_chunk2_n_enemies:
  db 0
innerruins_chunk2_enemies:
innerruins_chunk2_n_items:
  db 1
innerruins_chunk2_items:
  db ITEM_PCG_SUPPLY,6,4,0
