//
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
    ps_3_0
    def c219, 1.8395173895e+25, 3.9938258725e+24, 4.5435787456e+30, 1.1911036947e-42 // 850
    def c0, 1, 0, 0, 0
    dcl_texcoord v0.x
    mad oC0, v0.x, c0.xxxy, c0.yyyx

// approximately 1 instruction slot used
