//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
    ps_3_0
    def c219, 1.8395173895e+25, 3.9938258725e+24, 4.5435787456e+30, 7.9874012467e-44 // 57
    def c0, 0, -1, 0, 0
    mov oC0, c0.xxxy
    mov oC1, c0.x

// approximately 2 instruction slots used
