
use std::fmt;
use serde::{Serialize, Deserialize};

#[derive(Debug, Default, PartialEq, Eq, Clone, Hash, Serialize, Deserialize)]
pub struct PlayerId(pub String);

impl fmt::Display for PlayerId {
	fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
		write!(f, "{}", self.0)
	}
}
