<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <TargetFramework>net8.0</TargetFramework>
    <Nullable>enable</Nullable>
    <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
  </PropertyGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
    <DefineConstants>$(DefineConstants);CAPTURE_OPENGL_LOGS</DefineConstants>
  </PropertyGroup>

  <ItemGroup>
    <Compile Include="ShaderSources.fs" />
    <Compile Include="ShaderMixer.fs" />
    <Compile Include="AudioMixer.fs" />
    <Compile Include="Scripting.fs" />
    <Compile Include="ShaderMixerControl.fs" />
  </ItemGroup>
  <ItemGroup>
    <PackageReference Include="Avalonia" Version="11.1.0-rc2" />
    <PackageReference Include="Avalonia.Skia" Version="11.1.0-rc2" />
    <PackageReference Include="Silk.NET.OpenAL" Version="2.21.0" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\Lib.ShaderMixer.OpenGLExt\Lib.ShaderMixer.OpenGLExt.csproj" />
  </ItemGroup>

  </Project>
