[<AutoOpen>]
module Womb.Backends.OpenGL.Api.Constants.OpenGL1_5

[<Literal>]
let GL_BUFFER_SIZE = 0x8764u
[<Literal>]
let GL_BUFFER_USAGE = 0x8765u
[<Literal>]
let GL_QUERY_COUNTER_BITS = 0x8864u
[<Literal>]
let GL_CURRENT_QUERY = 0x8865u
[<Literal>]
let GL_QUERY_RESuT = 0x8866u
[<Literal>]
let GL_QUERY_RESuT_AVAILABLE = 0x8867u
[<Literal>]
let GL_ARRAY_BUFFER = 0x8892u
[<Literal>]
let GL_ELEMENT_ARRAY_BUFFER = 0x8893u
[<Literal>]
let GL_ARRAY_BUFFER_BINDING = 0x8894u
[<Literal>]
let GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895u
[<Literal>]
let GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889Fu
[<Literal>]
let GL_READ_ONLY = 0x88B8u
[<Literal>]
let GL_WRITE_ONLY = 0x88B9u
[<Literal>]
let GL_READ_WRITE = 0x88BAu
[<Literal>]
let GL_BUFFER_ACCESS = 0x88BBu
[<Literal>]
let GL_BUFFER_MAPPED = 0x88BCu
[<Literal>]
let GL_BUFFER_MAP_POINTER = 0x88BDu
[<Literal>]
let GL_STREAM_DRAW = 0x88E0u
[<Literal>]
let GL_STREAM_READ = 0x88E1u
[<Literal>]
let GL_STREAM_COPY = 0x88E2u
[<Literal>]
let GL_STATIC_DRAW = 0x88E4u
[<Literal>]
let GL_STATIC_READ = 0x88E5u
[<Literal>]
let GL_STATIC_COPY = 0x88E6u
[<Literal>]
let GL_DYNAMIC_DRAW = 0x88E8u
[<Literal>]
let GL_DYNAMIC_READ = 0x88E9u
[<Literal>]
let GL_DYNAMIC_COPY = 0x88EAu
[<Literal>]
let GL_SAMPLES_PASSED = 0x8914u
[<Literal>]
let GL_SRC1_ALPHA = 0x8589u