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    <TargetFrameworkProfile>Client</TargetFrameworkProfile>
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    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Numerics" />
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    <Compile Include="Barrier.fs" />
    <Compile Include="Projectile.fs" />
    <Compile Include="Enemy.fs" />
    <Compile Include="Player.fs" />
    <Compile Include="Background.fs" />
    <Compile Include="SpriteManager.fs" />
    <Compile Include="Program.fs" />
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  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
	     Other similar extension points exist, see Microsoft.Common.targets.
	<Target Name="BeforeBuild">
	</Target>
	<Target Name="AfterBuild">
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