[<AutoOpen>]
module Womb.Backends.OpenGL.Api.Constants.OpenGL2_1

[<Literal>]
let GL_PIXEL_PACK_BUFFER = 0x88EBu
[<Literal>]
let GL_PIXEL_UNPACK_BUFFER = 0x88ECu
[<Literal>]
let GL_PIXEL_PACK_BUFFER_BINDING = 0x88EDu
[<Literal>]
let GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EFu
[<Literal>]
let GL_FLOAT_MAT2x3 = 0x8B65u
[<Literal>]
let GL_FLOAT_MAT2x4 = 0x8B66u
[<Literal>]
let GL_FLOAT_MAT3x2 = 0x8B67u
[<Literal>]
let GL_FLOAT_MAT3x4 = 0x8B68u
[<Literal>]
let GL_FLOAT_MAT4x2 = 0x8B69u
[<Literal>]
let GL_FLOAT_MAT4x3 = 0x8B6Au
[<Literal>]
let GL_SRGB = 0x8C40u
[<Literal>]
let GL_SRGB8 = 0x8C41u
[<Literal>]
let GL_SRGB_ALPHA = 0x8C42u
[<Literal>]
let GL_SRGB8_ALPHA8 = 0x8C43u
[<Literal>]
let GL_COMPRESSED_SRGB = 0x8C48u
[<Literal>]
let GL_COMPRESSED_SRGB_ALPHA = 0x8C49u