[<AutoOpen>]
module Womb.Backends.OpenGL.Api.Constants.OpenGL3_3

[<Literal>]
let GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FEu
[<Literal>]
let GL_SRC1_COLOR = 0x88F9u
[<Literal>]
let GL_ONE_MINUS_SRC1_COLOR = 0x88FAu
[<Literal>]
let GL_ONE_MINUS_SRC1_ALPHA = 0x88FBu
[<Literal>]
let GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FCu
[<Literal>]
let GL_ANY_SAMPLES_PASSED = 0x8C2Fu
[<Literal>]
let GL_SAMPLER_BINDING = 0x8919u
[<Literal>]
let GL_RGB10_A2UI = 0x906Fu
[<Literal>]
let GL_TEXTURE_SWIZZLE_R = 0x8E42u
[<Literal>]
let GL_TEXTURE_SWIZZLE_G = 0x8E43u
[<Literal>]
let GL_TEXTURE_SWIZZLE_B = 0x8E44u
[<Literal>]
let GL_TEXTURE_SWIZZLE_A = 0x8E45u
[<Literal>]
let GL_TEXTURE_SWIZZLE_RGBA = 0x8E46u
[<Literal>]
let GL_TIME_ELAPSED = 0x88BFu
[<Literal>]
let GL_TIMESTAMP = 0x8E28u
[<Literal>]
let GL_INT_2_10_10_10_REV = 0x8D9Fu