//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace SuperShop.Prism.Resources {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resource {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resource() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SuperShop.Prism.Resources.Resource", typeof(Resource).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Accept.
        /// </summary>
        internal static string Accept {
            get {
                return ResourceManager.GetString("Accept", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add to cart.
        /// </summary>
        internal static string AddToCart {
            get {
                return ResourceManager.GetString("AddToCart", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Connection Error.
        /// </summary>
        internal static string ConnectionError {
            get {
                return ResourceManager.GetString("ConnectionError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error.
        /// </summary>
        internal static string Error {
            get {
                return ResourceManager.GetString("Error", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Is available.
        /// </summary>
        internal static string IsAvailable {
            get {
                return ResourceManager.GetString("IsAvailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Last Purchase.
        /// </summary>
        internal static string LastPurchase {
            get {
                return ResourceManager.GetString("LastPurchase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Last Sale.
        /// </summary>
        internal static string LastSale {
            get {
                return ResourceManager.GetString("LastSale", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Loading....
        /// </summary>
        internal static string Loading {
            get {
                return ResourceManager.GetString("Loading", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Login.
        /// </summary>
        internal static string Login {
            get {
                return ResourceManager.GetString("Login", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Modify user.
        /// </summary>
        internal static string ModifyUser {
            get {
                return ResourceManager.GetString("ModifyUser", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        internal static string Name {
            get {
                return ResourceManager.GetString("Name", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Price.
        /// </summary>
        internal static string Price {
            get {
                return ResourceManager.GetString("Price", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Product.
        /// </summary>
        internal static string Product {
            get {
                return ResourceManager.GetString("Product", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Products.
        /// </summary>
        internal static string Products {
            get {
                return ResourceManager.GetString("Products", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Search product.
        /// </summary>
        internal static string SearchProduct {
            get {
                return ResourceManager.GetString("SearchProduct", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show purchase history.
        /// </summary>
        internal static string ShowPurchaseHistory {
            get {
                return ResourceManager.GetString("ShowPurchaseHistory", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show shopping car.
        /// </summary>
        internal static string ShowShoppingCar {
            get {
                return ResourceManager.GetString("ShowShoppingCar", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Stock.
        /// </summary>
        internal static string Stock {
            get {
                return ResourceManager.GetString("Stock", resourceCulture);
            }
        }
    }
}
