  include "../spelunk-constants.asm"
  org #0000
innerruins_chunk10:
  db 149,149,0,0,0,0,0,0,0,0,0,0,0,0,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 254,255,0,0,137,137,0,0,0,0,137,137,0,0,254,255
  db 248,249,0,0,19,0,0,0,0,0,0,0,0,0,248,249
  db 252,253,0,0,0,0,0,0,0,0,0,0,0,0,252,253
  db 250,251,0,0,0,0,0,0,0,0,0,0,0,0,250,251
  db 254,255,0,0,0,0,140,141,142,0,0,0,0,0,254,255
  db 248,249,0,0,0,0,194,195,196,0,0,0,0,0,248,249
  db 252,253,0,0,0,0,210,211,212,143,0,0,0,0,252,253
  db 250,251,0,0,0,0,226,227,228,153,11,0,0,0,250,251
  db 157,157,0,0,149,149,149,149,149,149,149,149,0,0,157,157
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 0,0,0,0,9,10,16,17,18,0,0,20,0,0,0,0
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  db 149,149,0,0,0,0,0,0,0,0,0,0,0,0,149,149
  db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
innerruins_chunk10_n_enemies:
  db 0
innerruins_chunk10_enemies:
innerruins_chunk10_n_items:
  db 0
innerruins_chunk10_items:
