package terraform

import (
	"fmt"

	"github.com/hashicorp/terraform/config"
)

// NodeApplyableResource represents a resource that is "applyable":
// it is ready to be applied and is represented by a diff.
type NodeApplyableResource struct {
	*NodeAbstractResource
}

// GraphNodeCreator
func (n *NodeApplyableResource) CreateAddr() *ResourceAddress {
	return n.NodeAbstractResource.Addr
}

// GraphNodeEvalable
func (n *NodeApplyableResource) EvalTree() EvalNode {
	addr := n.NodeAbstractResource.Addr

	// stateId is the ID to put into the state
	stateId := addr.stateId()
	if addr.Index > -1 {
		stateId = fmt.Sprintf("%s.%d", stateId, addr.Index)
	}

	// Build the instance info. More of this will be populated during eval
	info := &InstanceInfo{
		Id:   stateId,
		Type: addr.Type,
	}

	// Build the resource for eval
	resource := &Resource{
		Name:       addr.Name,
		Type:       addr.Type,
		CountIndex: addr.Index,
	}
	if resource.CountIndex < 0 {
		resource.CountIndex = 0
	}

	// Determine the dependencies for the state. We use some older
	// code for this that we've used for a long time.
	var stateDeps []string
	{
		oldN := &graphNodeExpandedResource{Resource: n.Config}
		stateDeps = oldN.StateDependencies()
	}

	// Eval info is different depending on what kind of resource this is
	switch n.Config.Mode {
	case config.ManagedResourceMode:
		return n.evalTreeManagedResource(
			stateId, info, resource, stateDeps,
		)
	case config.DataResourceMode:
		return n.evalTreeDataResource(
			stateId, info, resource, stateDeps)
	default:
		panic(fmt.Errorf("unsupported resource mode %s", n.Config.Mode))
	}
}

func (n *NodeApplyableResource) evalTreeDataResource(
	stateId string, info *InstanceInfo,
	resource *Resource, stateDeps []string) EvalNode {
	var provider ResourceProvider
	var config *ResourceConfig
	var diff *InstanceDiff
	var state *InstanceState

	return &EvalSequence{
		Nodes: []EvalNode{
			// Build the instance info
			&EvalInstanceInfo{
				Info: info,
			},

			// Get the saved diff for apply
			&EvalReadDiff{
				Name: stateId,
				Diff: &diff,
			},

			// Stop here if we don't actually have a diff
			&EvalIf{
				If: func(ctx EvalContext) (bool, error) {
					if diff == nil {
						return true, EvalEarlyExitError{}
					}

					if diff.GetAttributesLen() == 0 {
						return true, EvalEarlyExitError{}
					}

					return true, nil
				},
				Then: EvalNoop{},
			},

			// We need to re-interpolate the config here, rather than
			// just using the diff's values directly, because we've
			// potentially learned more variable values during the
			// apply pass that weren't known when the diff was produced.
			&EvalInterpolate{
				Config:   n.Config.RawConfig.Copy(),
				Resource: resource,
				Output:   &config,
			},

			&EvalGetProvider{
				Name:   n.ProvidedBy()[0],
				Output: &provider,
			},

			// Make a new diff with our newly-interpolated config.
			&EvalReadDataDiff{
				Info:     info,
				Config:   &config,
				Previous: &diff,
				Provider: &provider,
				Output:   &diff,
			},

			&EvalReadDataApply{
				Info:     info,
				Diff:     &diff,
				Provider: &provider,
				Output:   &state,
			},

			&EvalWriteState{
				Name:         stateId,
				ResourceType: n.Config.Type,
				Provider:     n.Config.Provider,
				Dependencies: stateDeps,
				State:        &state,
			},

			// Clear the diff now that we've applied it, so
			// later nodes won't see a diff that's now a no-op.
			&EvalWriteDiff{
				Name: stateId,
				Diff: nil,
			},

			&EvalUpdateStateHook{},
		},
	}
}

func (n *NodeApplyableResource) evalTreeManagedResource(
	stateId string, info *InstanceInfo,
	resource *Resource, stateDeps []string) EvalNode {
	// Declare a bunch of variables that are used for state during
	// evaluation. Most of this are written to by-address below.
	var provider ResourceProvider
	var diff, diffApply *InstanceDiff
	var state *InstanceState
	var resourceConfig *ResourceConfig
	var err error
	var createNew bool
	var createBeforeDestroyEnabled bool

	return &EvalSequence{
		Nodes: []EvalNode{
			// Build the instance info
			&EvalInstanceInfo{
				Info: info,
			},

			// Get the saved diff for apply
			&EvalReadDiff{
				Name: stateId,
				Diff: &diffApply,
			},

			// We don't want to do any destroys
			&EvalIf{
				If: func(ctx EvalContext) (bool, error) {
					if diffApply == nil {
						return true, EvalEarlyExitError{}
					}

					if diffApply.GetDestroy() && diffApply.GetAttributesLen() == 0 {
						return true, EvalEarlyExitError{}
					}

					diffApply.SetDestroy(false)
					return true, nil
				},
				Then: EvalNoop{},
			},

			&EvalIf{
				If: func(ctx EvalContext) (bool, error) {
					destroy := false
					if diffApply != nil {
						destroy = diffApply.GetDestroy() || diffApply.RequiresNew()
					}

					createBeforeDestroyEnabled =
						n.Config.Lifecycle.CreateBeforeDestroy &&
							destroy

					return createBeforeDestroyEnabled, nil
				},
				Then: &EvalDeposeState{
					Name: stateId,
				},
			},

			&EvalInterpolate{
				Config:   n.Config.RawConfig.Copy(),
				Resource: resource,
				Output:   &resourceConfig,
			},
			&EvalGetProvider{
				Name:   n.ProvidedBy()[0],
				Output: &provider,
			},
			&EvalReadState{
				Name:   stateId,
				Output: &state,
			},
			// Re-run validation to catch any errors we missed, e.g. type
			// mismatches on computed values.
			&EvalValidateResource{
				Provider:       &provider,
				Config:         &resourceConfig,
				ResourceName:   n.Config.Name,
				ResourceType:   n.Config.Type,
				ResourceMode:   n.Config.Mode,
				IgnoreWarnings: true,
			},
			&EvalDiff{
				Info:       info,
				Config:     &resourceConfig,
				Resource:   n.Config,
				Provider:   &provider,
				Diff:       &diffApply,
				State:      &state,
				OutputDiff: &diffApply,
			},

			// Get the saved diff
			&EvalReadDiff{
				Name: stateId,
				Diff: &diff,
			},

			// Compare the diffs
			&EvalCompareDiff{
				Info: info,
				One:  &diff,
				Two:  &diffApply,
			},

			&EvalGetProvider{
				Name:   n.ProvidedBy()[0],
				Output: &provider,
			},
			&EvalReadState{
				Name:   stateId,
				Output: &state,
			},
			&EvalApply{
				Info:      info,
				State:     &state,
				Diff:      &diffApply,
				Provider:  &provider,
				Output:    &state,
				Error:     &err,
				CreateNew: &createNew,
			},
			&EvalWriteState{
				Name:         stateId,
				ResourceType: n.Config.Type,
				Provider:     n.Config.Provider,
				Dependencies: stateDeps,
				State:        &state,
			},
			&EvalApplyProvisioners{
				Info:           info,
				State:          &state,
				Resource:       n.Config,
				InterpResource: resource,
				CreateNew:      &createNew,
				Error:          &err,
			},
			&EvalIf{
				If: func(ctx EvalContext) (bool, error) {
					return createBeforeDestroyEnabled && err != nil, nil
				},
				Then: &EvalUndeposeState{
					Name:  stateId,
					State: &state,
				},
				Else: &EvalWriteState{
					Name:         stateId,
					ResourceType: n.Config.Type,
					Provider:     n.Config.Provider,
					Dependencies: stateDeps,
					State:        &state,
				},
			},

			// We clear the diff out here so that future nodes
			// don't see a diff that is already complete. There
			// is no longer a diff!
			&EvalWriteDiff{
				Name: stateId,
				Diff: nil,
			},

			&EvalApplyPost{
				Info:  info,
				State: &state,
				Error: &err,
			},
			&EvalUpdateStateHook{},
		},
	}
}
