//using System.Collections.Concurrent;

//namespace XREngine.Rendering.UI
//{
//    public class UIDebugPrintComponent : UITextRasterComponent
//    {
//        private ConcurrentQueue<string> _messages = new ConcurrentQueue<string>();
//        public void PrintMessage(string message)
//        {
//            _messages.Enqueue(message);
//        }
//    }
//}
