using UnityEngine;
using UnityEngine.UI;
using TMPro;


namespace Atrabile.Data {
public sealed class HUDData : MonoBehaviour {

    /*#########*/
    /* D A T A */
    /*#########*/

        public Image[] supplyBars     = new Image[0];
        public Image[] storyDriveBars = new Image[0];
        public Image[] bullets        = new Image[0];
        public Image xButtonIcon;
        public Image yButtonIcon;
        public Image aButtonIcon;
        public Image bButtonIcon;
        public TextMeshProUGUI aAction;
        public TextMeshProUGUI bAction;

}} // namespace ..
