<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{210CDD4E-A4E0-4067-9538-66157FFB0CD9}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <RootNamespace>Auplay</RootNamespace>
    <AssemblyName>Auplay</AssemblyName>
    <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
    <Deterministic>true</Deterministic>
    <NuGetPackageImportStamp>
    </NuGetPackageImportStamp>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>AuPlayLogo.ico</ApplicationIcon>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="AltoHttp, Version=1.0.7945.3063, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>packages\AltoHttp.1.5.2\lib\net45\AltoHttp.dll</HintPath>
    </Reference>
    <Reference Include="libvideo, Version=3.2.3.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>packages\VideoLibrary.3.2.3\lib\netstandard1.1\libvideo.dll</HintPath>
    </Reference>
    <Reference Include="Microsoft.Bcl.AsyncInterfaces, Version=7.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
      <HintPath>packages\Microsoft.Bcl.AsyncInterfaces.7.0.0\lib\net462\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
    </Reference>
    <Reference Include="Microsoft.Win32.Registry, Version=4.1.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\Microsoft.Win32.Registry.4.7.0\lib\net461\Microsoft.Win32.Registry.dll</HintPath>
    </Reference>
    <Reference Include="NAudio, Version=2.1.0.0, Culture=neutral, PublicKeyToken=e279aa5131008a41, processorArchitecture=MSIL">
      <HintPath>packages\NAudio.2.1.0\lib\net472\NAudio.dll</HintPath>
    </Reference>
    <Reference Include="NAudio.Asio, Version=2.1.0.0, Culture=neutral, PublicKeyToken=e279aa5131008a41, processorArchitecture=MSIL">
      <HintPath>packages\NAudio.Asio.2.1.0\lib\netstandard2.0\NAudio.Asio.dll</HintPath>
    </Reference>
    <Reference Include="NAudio.Core, Version=2.1.0.0, Culture=neutral, PublicKeyToken=e279aa5131008a41, processorArchitecture=MSIL">
      <HintPath>packages\NAudio.Core.2.1.0\lib\netstandard2.0\NAudio.Core.dll</HintPath>
    </Reference>
    <Reference Include="NAudio.Midi, Version=2.1.0.0, Culture=neutral, PublicKeyToken=e279aa5131008a41, processorArchitecture=MSIL">
      <HintPath>packages\NAudio.Midi.2.1.0\lib\netstandard2.0\NAudio.Midi.dll</HintPath>
    </Reference>
    <Reference Include="NAudio.Wasapi, Version=2.1.0.0, Culture=neutral, PublicKeyToken=e279aa5131008a41, processorArchitecture=MSIL">
      <HintPath>packages\NAudio.Wasapi.2.1.0\lib\netstandard2.0\NAudio.Wasapi.dll</HintPath>
    </Reference>
    <Reference Include="NAudio.WinForms, Version=2.1.0.0, Culture=neutral, PublicKeyToken=e279aa5131008a41, processorArchitecture=MSIL">
      <HintPath>packages\NAudio.WinForms.2.1.0\lib\net472\NAudio.WinForms.dll</HintPath>
    </Reference>
    <Reference Include="NAudio.WinMM, Version=2.1.0.0, Culture=neutral, PublicKeyToken=e279aa5131008a41, processorArchitecture=MSIL">
      <HintPath>packages\NAudio.WinMM.2.1.0\lib\netstandard2.0\NAudio.WinMM.dll</HintPath>
    </Reference>
    <Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
      <HintPath>packages\Newtonsoft.Json.13.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
      <HintPath>packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
    </Reference>
    <Reference Include="System.ComponentModel.Composition" />
    <Reference Include="System.Core" />
    <Reference Include="System.IO, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\System.IO.4.3.0\lib\net462\System.IO.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.IO.Compression.FileSystem" />
    <Reference Include="System.Memory, Version=4.0.1.2, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
      <HintPath>packages\System.Memory.4.5.5\lib\net461\System.Memory.dll</HintPath>
    </Reference>
    <Reference Include="System.Numerics" />
    <Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime, Version=4.1.1.1, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\System.Runtime.4.3.1\lib\net462\System.Runtime.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.AccessControl, Version=4.1.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\System.Security.AccessControl.4.7.0\lib\net461\System.Security.AccessControl.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.Cryptography.Algorithms, Version=4.2.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\System.Security.Cryptography.Algorithms.4.3.1\lib\net463\System.Security.Cryptography.Algorithms.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Security.Cryptography.Encoding, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\System.Security.Cryptography.Encoding.4.3.0\lib\net46\System.Security.Cryptography.Encoding.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Security.Cryptography.Primitives, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\System.Security.Cryptography.Primitives.4.3.0\lib\net46\System.Security.Cryptography.Primitives.dll</HintPath>
      <Private>True</Private>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Security.Principal.Windows, Version=4.1.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
      <HintPath>packages\System.Security.Principal.Windows.4.7.0\lib\net461\System.Security.Principal.Windows.dll</HintPath>
    </Reference>
    <Reference Include="System.Text.Encodings.Web, Version=7.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
      <HintPath>packages\System.Text.Encodings.Web.7.0.0\lib\net462\System.Text.Encodings.Web.dll</HintPath>
    </Reference>
    <Reference Include="System.Text.Json, Version=7.0.0.2, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
      <HintPath>packages\System.Text.Json.7.0.2\lib\net462\System.Text.Json.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
      <HintPath>packages\System.Threading.Tasks.Extensions.4.5.4\lib\net461\System.Threading.Tasks.Extensions.dll</HintPath>
    </Reference>
    <Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
      <HintPath>packages\System.ValueTuple.4.5.0\lib\net47\System.ValueTuple.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Classes\Interfaces\Music.cs" />
    <Compile Include="Classes\Interfaces\MusicTracker.cs" />
    <Compile Include="Classes\Player.cs" />
    <Compile Include="Classes\Songs\AddSongs.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Classes\Playlists\Playlist.cs" />
    <Compile Include="Classes\Playlists\PlaylistsTracker.cs" />
    <Compile Include="Classes\Songs\EditPanel.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Classes\Songs\Song.cs" />
    <Compile Include="Classes\Songs\SongControl.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Classes\Songs\SongsTracker.cs" />
    <Compile Include="Classes\Playlists\Playlists.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Classes\Songs\Songs.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Custom\CustomButton.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Custom\CustomCheckbox.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Custom\CustomSmoothEdgesButton.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Custom\CustomRoundButton.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Custom\CustomPanel.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Custom\CustomLabel.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Custom\CustomPictureBox.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Form1.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Form1.Designer.cs">
      <DependentUpon>Form1.cs</DependentUpon>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Resources\Colors.cs" />
    <EmbeddedResource Include="Form1.resx">
      <DependentUpon>Form1.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <None Include="packages.config" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <None Include="App.config" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Megumin.jpg" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\d1qtv6q-30f0bdad-da76-4c39-b520-99c9a873990f.jpg" />
  </ItemGroup>
  <ItemGroup>
    <Content Include=".gitignore" />
    <Content Include="AuPlayLogo.ico" />
    <Content Include="Resources\editBtn.png" />
    <Content Include="Resources\nextBtn.png" />
    <Content Include="Resources\pauseBtn.png" />
    <None Include="Resources\PauseButton.bmp" />
    <None Include="Resources\PauseButton.png" />
    <Content Include="Resources\playBtn.png" />
    <Content Include="Resources\prevBtn.png" />
    <Content Include="Resources\repeatBtn.png" />
    <Content Include="Resources\stopBtn.png" />
    <None Include="Resources\AuPlayLogo.png" />
  </ItemGroup>
  <ItemGroup />
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <Import Project="packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets')" />
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
    <PropertyGroup>
      <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them.  For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
    </PropertyGroup>
    <Error Condition="!Exists('packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets'))" />
  </Target>
</Project>