/*
 * Bungie.Net API
 *
 * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
 *
 * The version of the OpenAPI document: 2.18.0
 * Contact: support@bungie.com
 * Generated by: https://github.com/openapitools/openapi-generator.git
 */


using Xunit;

using System;
using System.Linq;
using System.IO;
using System.Collections.Generic;
using Destiny.Model;
using Destiny.Client;
using System.Reflection;
using Newtonsoft.Json;

namespace Destiny.Test.Model
{
    /// <summary>
    ///  Class for testing DestinyDefinitionsDestinyLocationReleaseDefinition
    /// </summary>
    /// <remarks>
    /// This file is automatically generated by OpenAPI Generator (https://openapi-generator.tech).
    /// Please update the test case below to test the model.
    /// </remarks>
    public class DestinyDefinitionsDestinyLocationReleaseDefinitionTests : IDisposable
    {
        // TODO uncomment below to declare an instance variable for DestinyDefinitionsDestinyLocationReleaseDefinition
        //private DestinyDefinitionsDestinyLocationReleaseDefinition instance;

        public DestinyDefinitionsDestinyLocationReleaseDefinitionTests()
        {
            // TODO uncomment below to create an instance of DestinyDefinitionsDestinyLocationReleaseDefinition
            //instance = new DestinyDefinitionsDestinyLocationReleaseDefinition();
        }

        public void Dispose()
        {
            // Cleanup when everything is done.
        }

        /// <summary>
        /// Test an instance of DestinyDefinitionsDestinyLocationReleaseDefinition
        /// </summary>
        [Fact]
        public void DestinyDefinitionsDestinyLocationReleaseDefinitionInstanceTest()
        {
            // TODO uncomment below to test "IsType" DestinyDefinitionsDestinyLocationReleaseDefinition
            //Assert.IsType<DestinyDefinitionsDestinyLocationReleaseDefinition>(instance);
        }

        /// <summary>
        /// Test the property 'DisplayProperties'
        /// </summary>
        [Fact]
        public void DisplayPropertiesTest()
        {
            // TODO unit test for the property 'DisplayProperties'
        }

        /// <summary>
        /// Test the property 'SmallTransparentIcon'
        /// </summary>
        [Fact]
        public void SmallTransparentIconTest()
        {
            // TODO unit test for the property 'SmallTransparentIcon'
        }

        /// <summary>
        /// Test the property 'MapIcon'
        /// </summary>
        [Fact]
        public void MapIconTest()
        {
            // TODO unit test for the property 'MapIcon'
        }

        /// <summary>
        /// Test the property 'LargeTransparentIcon'
        /// </summary>
        [Fact]
        public void LargeTransparentIconTest()
        {
            // TODO unit test for the property 'LargeTransparentIcon'
        }

        /// <summary>
        /// Test the property 'SpawnPoint'
        /// </summary>
        [Fact]
        public void SpawnPointTest()
        {
            // TODO unit test for the property 'SpawnPoint'
        }

        /// <summary>
        /// Test the property 'DestinationHash'
        /// </summary>
        [Fact]
        public void DestinationHashTest()
        {
            // TODO unit test for the property 'DestinationHash'
        }

        /// <summary>
        /// Test the property 'ActivityHash'
        /// </summary>
        [Fact]
        public void ActivityHashTest()
        {
            // TODO unit test for the property 'ActivityHash'
        }

        /// <summary>
        /// Test the property 'ActivityGraphHash'
        /// </summary>
        [Fact]
        public void ActivityGraphHashTest()
        {
            // TODO unit test for the property 'ActivityGraphHash'
        }

        /// <summary>
        /// Test the property 'ActivityGraphNodeHash'
        /// </summary>
        [Fact]
        public void ActivityGraphNodeHashTest()
        {
            // TODO unit test for the property 'ActivityGraphNodeHash'
        }

        /// <summary>
        /// Test the property 'ActivityBubbleName'
        /// </summary>
        [Fact]
        public void ActivityBubbleNameTest()
        {
            // TODO unit test for the property 'ActivityBubbleName'
        }

        /// <summary>
        /// Test the property 'ActivityPathBundle'
        /// </summary>
        [Fact]
        public void ActivityPathBundleTest()
        {
            // TODO unit test for the property 'ActivityPathBundle'
        }

        /// <summary>
        /// Test the property 'ActivityPathDestination'
        /// </summary>
        [Fact]
        public void ActivityPathDestinationTest()
        {
            // TODO unit test for the property 'ActivityPathDestination'
        }

        /// <summary>
        /// Test the property 'NavPointType'
        /// </summary>
        [Fact]
        public void NavPointTypeTest()
        {
            // TODO unit test for the property 'NavPointType'
        }

        /// <summary>
        /// Test the property 'WorldPosition'
        /// </summary>
        [Fact]
        public void WorldPositionTest()
        {
            // TODO unit test for the property 'WorldPosition'
        }
    }
}
