namespace XREngine.Rendering
{
    /// <summary>
    /// The type of render object that is handled by the renderer.
    /// </summary>
    public enum EObjectType
    {
        Buffer,
        Shader,
        Program,
        VertexArray,
        Query,
        ProgramPipeline,
        TransformFeedback,
        Sampler,
        Texture,
        Renderbuffer,
        Framebuffer,
    }
}
