/**
 *  << Copyright 2022 Iñigo Tamayo Uria, Ana Domínguez Fanlo, Mikel Joseba Zorrilla Berasategui, Guillermo Pacho Rodríguez, Bruno Simões and Stefano Masneri. >>
 *  This file is part of orkestralibUnity.
 *  orkestralibUnity is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
 *  orkestralibUnity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
 *  You should have received a copy of the GNU Lesser General Public License along with orkestralibUnity. If not, see <https://www.gnu.org/licenses/>.
 **/
using OrkestraLib.Network;
using System;
using UnityEngine;

namespace Tests
{
    public class OrkestraMock : IOrkestra
    {
        public Action<string, string, Action<IWebSocketAdapter>, Action<bool>> OpenSocket { get; set; }

        public Action<IWebSocketAdapter> CloseSocket { get; set; }

        public string GetURL() { return "dummy"; }

        public GameObject GetGameObject() { throw new NotImplementedException(); }
    }
}