/*
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 * All rights reserved.
 *
 * This source code is licensed under the license found in the
 * LICENSE file in the root directory of this source tree.
 */

using UnityEngine.Events;

namespace Meta.WitAi.Events
{
    public class AudioDurationTrackerFinishedEvent : UnityEvent<long, double>
    {
    }
}
