/*
    Copyright (C) 2015 creepylava

    This file is part of RotMG Dungeon Generator.

    RotMG Dungeon Generator is free software: you can redistribute it and/or modify
    it under the terms of the GNU Affero General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Affero General Public License for more details.

    You should have received a copy of the GNU Affero General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.

*/

using System;
using DungeonGenerator.Dungeon;
using RotMG.Common.Rasterizer;

namespace DungeonGenerator.Templates.Lab; 

internal class Corridor : MapCorridor
{
    public override void Rasterize(Room src, Room dst, Point srcPos, Point dstPos)
    {
        Default(srcPos, dstPos, new DungeonTile
        {
            TileType = LabTemplate.LabFloor
        });
    }
}