<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>WinExe</OutputType>
    <TargetFramework>net6.0-windows</TargetFramework>
    <RootNamespace>Who_s_Lila_Savegame_Editor</RootNamespace>
    <Nullable>enable</Nullable>
    <UseWPF>true</UseWPF>
    <ApplicationIcon>img\WhosLila_103.ico</ApplicationIcon>
    <AssemblyName>WhosLilaSavegameEditor</AssemblyName>
  </PropertyGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
    <GenerateAssemblyInfo>True</GenerateAssemblyInfo>
  </PropertyGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
    <GenerateAssemblyInfo>True</GenerateAssemblyInfo>
  </PropertyGroup>

  <ItemGroup>
    <ApplicationDefinition Remove="App.xaml" />
    <Page Include="App.xaml"/>
  </ItemGroup>

  <ItemGroup>
    <None Remove="img\WhosLila_103.ico" />
  </ItemGroup>

  <ItemGroup>
    <EmbeddedResource Include="img\WhosLila_103.ico" />
  </ItemGroup>

  <ItemGroup>
    <PackageReference Include="PixiEditor.ColorPicker" Version="3.3.1" />
  </ItemGroup>

  <ItemGroup>
    <Reference Include="MyAssembly">
      <HintPath>D:\Program Files (x86)\SteamLibrary\steamapps\common\Who's Lila\WhosLila_Data\Managed\MyAssembly.dll</HintPath>
    </Reference>
    <Reference Include="Newtonsoft.Json">
      <HintPath>D:\Program Files (x86)\SteamLibrary\steamapps\common\Who's Lila\WhosLila_Data\Managed\Newtonsoft.Json.dll</HintPath>
    </Reference>
  </ItemGroup>

  <ItemGroup>
    <Resource Include="img\WhosLila_103.ico" />
  </ItemGroup>

</Project>
