namespace Bindings.ObjectiveC;

internal static class Selectors
{
    internal static readonly Selector texture = "texture";
    internal static readonly Selector setTexture = "setTexture:";
    internal static readonly Selector loadAction = "loadAction";
    internal static readonly Selector setLoadAction = "setLoadAction:";
    internal static readonly Selector storeAction = "storeAction";
    internal static readonly Selector setStoreAction = "setStoreAction:";
    internal static readonly Selector resolveTexture = "resolveTexture";
    internal static readonly Selector setResolveTexture = "setResolveTexture:";
    internal static readonly Selector slice = "slice";
    internal static readonly Selector setSlice = "setSlice:";
    internal static readonly Selector level = "level";
    internal static readonly Selector setLevel = "setLevel:";
    internal static readonly Selector objectAtIndexedSubscript = "objectAtIndexedSubscript:";
    internal static readonly Selector setObjectAtIndexedSubscript = "setObject:atIndexedSubscript:";
    internal static readonly Selector pixelFormat = "pixelFormat";
    internal static readonly Selector setPixelFormat = "setPixelFormat:";
    internal static readonly Selector alloc = "alloc";
    internal static readonly Selector init = "init";
    internal static readonly Selector pushDebugGroup = "pushDebugGroup:";
    internal static readonly Selector popDebugGroup = "popDebugGroup";
    internal static readonly Selector insertDebugSignpost = "insertDebugSignpost:";
}