<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{4E32F31C-6134-4196-8111-9D2917B63002}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>Entities</RootNamespace>
    <AssemblyName>Entities</AssemblyName>
    <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <Deterministic>true</Deterministic>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Net.Http" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="IArmor.cs" />
    <Compile Include="Potions\AttackPotion.cs" />
    <Compile Include="Potions\DefensePotion.cs" />
    <Compile Include="Potions\HealthPotion.cs" />
    <Compile Include="Potions\IPotion.cs" />
    <Compile Include="Zone1\LeatherArmor.cs" />
    <Compile Include="ITrinkets.cs" />
    <Compile Include="Zone1\LeafNecklace.cs" />
    <Compile Include="Zone1\RockNecklace.cs" />
    <Compile Include="Zone2\PebbleTrinket.cs" />
    <Compile Include="Zone2\StoneAxeWeapon.cs" />
    <Compile Include="Zone2\StoneArmor.cs" />
    <Compile Include="Zone2\WoodenArmor.cs" />
    <Compile Include="Zone2\StoneSwordWeapon.cs" />
    <Compile Include="IObject.cs" />
    <Compile Include="IWeapon.cs" />
    <Compile Include="IZoneBoss.cs" />
    <Compile Include="Player.cs" />
    <Compile Include="LivingObject.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Zone1\WoodenSwordWeapon.cs" />
    <Compile Include="Zone1\Zone1Boss.cs" />
    <Compile Include="Zone1\Zone1Enemy.cs" />
    <Compile Include="Zone2\Zone2Boss.cs" />
    <Compile Include="Zone2\Zone2Enemy.cs" />
    <Compile Include="Zone3\BanditsArmor.cs" />
    <Compile Include="Zone3\BanditsCharm.cs" />
    <Compile Include="Zone3\CopperSwordWeapon.cs" />
    <Compile Include="Zone3\OddNecklace.cs" />
    <Compile Include="Zone3\Zone3Boss.cs" />
    <Compile Include="Zone3\Zone3Enemy.cs" />
    <Compile Include="Zone4\ForgottenAxeWeapon.cs" />
    <Compile Include="Zone4\ForgottenCharm.cs" />
    <Compile Include="Zone4\MercenaryArmor.cs" />
    <Compile Include="Zone4\SteelSwordWeapon.cs" />
    <Compile Include="Zone4\Zone4Boss.cs" />
    <Compile Include="Zone4\Zone4Enemy.cs" />
    <Compile Include="Zone5\PlateArmor.cs" />
    <Compile Include="Zone5\UndeadNecklace.cs" />
    <Compile Include="Zone5\Zone5Boss.cs" />
    <Compile Include="Zone5\Zone5Enemy.cs" />
  </ItemGroup>
  <ItemGroup />
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>