/**
 *  << Copyright 2022 Iñigo Tamayo Uria, Ana Domínguez Fanlo, Mikel Joseba Zorrilla Berasategui, Guillermo Pacho Rodríguez, Bruno Simões and Stefano Masneri. >>
 *  This file is part of orkestralibUnity.
 *  orkestralibUnity is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
 *  orkestralibUnity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
 *  You should have received a copy of the GNU Lesser General Public License along with orkestralibUnity. If not, see <https://www.gnu.org/licenses/>.
 **/
using System.Collections.Generic;
using System;
using System.Linq;

namespace OrkestraLib
{
    namespace Utilities
    {
        public static class StringExtensions
        {
            private static readonly Random random = new Random();

            public static List<Action<string>> Splice(this List<Action<string>> source, int index, int count)
            {
                var items = source.GetRange(index, count);
                source.RemoveRange(index, count);
                return items;
            }

            public static List<string> Splice(this List<string> source, int index, int count)
            {
                var items = source.GetRange(index, count);
                source.RemoveRange(index, count);
                return items;
            }

            public static string RandomString(int length)
            {
                const string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
                return new string(Enumerable.Repeat(chars, length)
                .Select(s => s[random.Next(s.Length)]).ToArray());
            }
        }
    }
}