using XREngine.Data.Rendering;

namespace XREngine.Rendering
{
    //public class CubeSideTextured : CubeSide
    //{
    //    public Mipmap2D Mipmap { get; private set; } = new Mipmap2D();

    //    public CubeSideTextured() { }
    //    public CubeSideTextured(uint width, uint height, EPixelInternalFormat internalFormat, EPixelFormat pixelFormat, EPixelType pixelType)
    //        : base(width, height, internalFormat)
    //    {
    //        Mipmap = new Mipmap2D(width, height, internalFormat, pixelFormat, pixelType);
    //    }
    //    public CubeSideTextured(Mipmap2D mipmap)
    //    {
    //        Mipmap = new Mipmap2D(mipmap);
    //        Width = mipmap.Width;
    //        Height = mipmap.Height;
    //        InternalFormat = mipmap.InternalFormat;
    //    }
    //}
}
