//using HarmonyLib;
//using PluginsInOne.Modules;


//namespace PluginsInOne.Patches
//{
//    [HarmonyPatch(typeof(PlayerControl), nameof(PlayerControl.FixedUpdate))]
//    class FixedUpdatePatch
//    {
//        public static void Postfix(PlayerControl __instance)
//        {
    
//            if (GameStates.IsLocalGame || GameStates.IsOnlineGame)
//            {
//                CustomName.ApplySuffix(__instance);
//            }
                
//        }
//    }
//}
