namespace XREngine.Data.Rendering
{
    public enum EBufferTarget
    {
        ArrayBuffer,
        ElementArrayBuffer,
        PixelPackBuffer,
        PixelUnpackBuffer,
        UniformBuffer,
        TextureBuffer,
        TransformFeedbackBuffer,
        CopyReadBuffer,
        CopyWriteBuffer,
        DrawIndirectBuffer,
        ShaderStorageBuffer,
        DispatchIndirectBuffer,
        QueryBuffer,
        AtomicCounterBuffer,
        ParameterBuffer
    }
}
