using Atlas.Data;

namespace Atlas.WorldGen
{
    public class PlayerInfo
    {
        public int Team { get; private set; }
        public NationDefinition NationDefinition { get; private set; }

        public PlayerInfo(int team, NationDefinition nationDefinition)
        {
            Team = team;
            NationDefinition = nationDefinition;
        }

        public void SetTeam(int teamNum)
        {
            Team = teamNum;
        }

        public void SetNation(NationDefinition nationDef)
        {
            NationDefinition = nationDef;
        }
    } 
}
