public static class Const
{
    //Scenes
    public const int SCENE1 = 1; //Ejemplo numeraciï¿½n escenas

    public const int SCENE2 = 2;

    //Map Size
    public const int MAP_SIZE_HORIZONTAL = 9;

    public const int MAP_SIZE_VERTICAL = 5;

    //Cards
    public const int MAX_CARDS_PER_PLAYER = 3;

    public const int MAX_CARTYPE = 5; //Usar este estilo para los distintos tipos de cartas

    public const int MAX_CLICKS_POTATOPEELER = 150; //numero de clicks que hay que hacer en el boton en el minijuego de pelar la patata

    public const int MAX_BOMBCARD_TYPE = 3;

    public const int MAX_JUMPINCARD_TYPE = 3;

    public const int MAX_BLOCKCARD_TYPE = 3;
    //public const int MAX_SLINGCARD_TYPE = 3;


    public const int MAX_CLEARCARD_TYPE = 3;

    //PatataPong
    public const int PONG_BALL_START_SPEED = 3;

    public const int PONG_PLAYER_SPEED = 8;

    public const float PONG_BALL_INCREMENT_SPEED = 0.1f;

    public const int SCENE_MAP = 1;

    public const int HOT_POTATO_SCENE_ID = 4;
    public const int PATATONG_SCENE_ID = 3;
    public const int TIROPATATA_SCENE_ID = 2;
}
