using System;
using System.Collections.Generic;
using System.Text;

namespace RandomUsefulThings.Math.Integrals.NumericalMethods
{
    public static class RectangleRule
    {
        // A.k.a. Riemann Sum.


        // can either be forward, central, or backward (kind of analogous to 1st order derivatives, BUT ONLY KIND OF).
        // - Central has half-width slices at the start and end.
        // forward rectangle is left riemann sum
        // backward rectangle is right riemann sum
        // central rectangle is central riemann sum
    }
}