using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PlayersPong : MonoBehaviour
{
    public Rigidbody2D rb;

    private float move;

    // Start is called before the first frame update
    void Start()
    {
    }

    // Update is called once per frame
    void Update()
    {
        move = Input.GetAxisRaw("Vertical");

        rb.velocity =
            new Vector2(rb.velocity.x, move * Const.PONG_PLAYER_SPEED);
    }
}
