namespace Mixin.TheLastMove.Sound
{
    public enum SoundType
    {
        /* Ingame */
        Walk = 12,
        TakeDamage = 0,
        Jump = 1,
        Land = 2,
        Descend = 10,
        Attack = 11,
        Die = 3,
        ObstacleCollide = 4,
        ObstacleKill = 14,
        Collect = 5,
        HeartRefill = 6,
        Teleport = 7,
        AchievementUnlocked = 8,
        GameStarted = 9,
        StartVoice = 13,
        PlatformBounce = 15,

        /* Settings */
        ButtonClick = 100,
        SliderDrag = 101,
        DropdownOpen = 102,
        DropdownClose = 103,
        DropdownSelect = 104,
        CheckboxToggle = 105,
        LanguageSelect = 106,
    }
}
