using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Engine.LevelManagement;
using Engine.Mathmatics;
using Console = Engine.ConsoleManager.Console;

namespace Game
{
    public class TestLevel : Level
    {
        public override void Load()
        {
            var obj = new TestGameObject();
            obj.transform.Position = new Vector2(6, 8);
            AddGameObject(obj);

            var obj2 = new TestGameObject2();
            obj2.transform.Position = new Vector2(0, 0);
            AddGameObject(obj2);
            base.Load();
        }
    }
}
