<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <OutputType>WinExe</OutputType>
    <TargetFramework>net6.0-windows10.0.22621.0</TargetFramework>
    <TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
    <RootNamespace>Widgets_Games</RootNamespace>
    <ApplicationManifest>app.manifest</ApplicationManifest>
    <Platforms>x86;x64;ARM64</Platforms>
    <RuntimeIdentifiers>win10-x86;win10-x64;win10-arm64</RuntimeIdentifiers>
    <UseWinUI>true</UseWinUI>
    <SupportedOSPlatformVersion>10.0.22621.0</SupportedOSPlatformVersion>
    <DefineConstants>$(DefineConstants);DISABLE_XAML_GENERATED_MAIN</DefineConstants>
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  <ItemGroup>
    <PackageReference Include="CommunityToolkit.WinUI.Notifications" Version="7.1.2" />
    <PackageReference Include="CommunityToolkit.WinUI.UI.Controls" Version="7.1.2" />
    <PackageReference Include="CommunityToolkit.WinUI.UI.Media" Version="7.1.2" />
    <PackageReference Include="FontAwesome6.Fonts.WinUI" Version="2.5.1" />
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    <PackageReference Include="Microsoft.WindowsAppSDK" Version="1.2.230217.4" />
    <PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22621.755" />
    <PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
    <Manifest Include="$(ApplicationManifest)" />
  </ItemGroup>

	<ItemGroup>
		<Content Include="Plantillas\Juego.json" />
	</ItemGroup>

  <ItemGroup>
    <None Update="app.manifest">
      <CopyToOutputDirectory>Never</CopyToOutputDirectory>
    </None>
  </ItemGroup>
</Project>
