
//------------- wooden cross ---------------->

singleton Material(wooden_cross_JorvikMod_wooden_cross)
{
   mapTo = "JorvikMod_wooden_cross";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_cross_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_cross_nm.dds";
};

//------------- wooden bridge ---------------->

singleton Material(wooden_bridge_JorvikMod_wooden_bridge_rope)
{
   mapTo = "JorvikMod_wooden_bridge_rope";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/rope_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/rope_nm.dds";
};

singleton Material(wooden_bridge_JorvikMod_wooden_bridge_base)
{
   mapTo = "JorvikMod_wooden_bridge_base";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_bridge_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_bridge_nm.dds";
};

//------------- wooden bridge construct ---------------->

singleton Material(wooden_bridge_construct_JorvikMod_wooden_bridge_construct)
{
   mapTo = "JorvikMod_wooden_bridge_construct";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_bridge_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_bridge_nm.dds";
};

//------------- wooden bridge damaged ---------------->

singleton Material(wooden_bridge_damaged_JorvikMod_wooden_bridge_rope)
{
   mapTo = "JorvikMod_wooden_bridge_rope";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/rope_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/rope_nm.dds";
};

singleton Material(wooden_bridge_damaged_JorvikMod_wooden_bridge_damaged)
{
   mapTo = "JorvikMod_wooden_bridge_damaged";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_bridge_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_bridge_nm.dds";
};

//------------- stone bridge ---------------->

singleton Material(stone_bridge_JorvikMod_stone_bridge_base)
{
   mapTo = "JorvikMod_stone_bridge_base";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_bridge_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_bridge_nm.dds";
};

//------------- stone bridge construct ---------------->

singleton Material(stone_bridge_construct_JorvikMod_stone_bridge_construct)
{
   mapTo = "JorvikMod_stone_bridge_construct";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_bridge_construct_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_bridge_construct_nm.dds";
};

//------------- stone bridge damage ---------------->

singleton Material(stone_bridge_damaged_JorvikMod_stone_bridge_damaged)
{
   mapTo = "JorvikMod_stone_bridge_damaged";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_bridge_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_bridge_nm.dds";
};

//------------- small wooden shed ---------------->

singleton Material(small_wooden_shed_JorvikMod_small_wooden_shed)
{
   mapTo = "JorvikMod_small_wooden_shed";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/small_wooden_shed_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/small_wooden_shed_nm.dds";
};

//------------- metal cage ---------------->

singleton Material(metal_cage_JorvikMod_metal_cage)
{
   mapTo = "JorvikMod_metal_cage";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/metal_cage_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/metal_cage_nm.dds";
   diffuseMap[2] = "yolauncher/modpack/mods/Jorvik/art/textures/metal_cage_spec.dds";
};

//------------- wooden pier ---------------->

singleton Material(pier_JorvikMod_pier)
{
   mapTo = "JorvikMod_pier";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_nm.dds";
};

//------------- wooden barricade ---------------->

singleton Material(wooden_barricade_JorvikMod_barricade)
{
   mapTo = "JorvikMod_barricade";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_barricade_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_barricade_nm.dds";
};

singleton Material(wooden_barricade_JorvikMod_rope)
{
   mapTo = "JorvikMod_rope";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/rope_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/rope_nm.dds";
};

//------------- stone altar ---------------->

singleton Material(stone_altar_JorvikMod_stone_altar)
{
   mapTo = "JorvikMod_stone_altar";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_altar_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_altar_nm.dds";
};

//------------- wooden house with tower ---------------->

singleton Material(wooden_house_with_tower_JorvikMod_metal)
{
   mapTo = "JorvikMod_metal";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/metal_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/metal_nm.dds";
};

singleton Material(wooden_house_with_tower_JorvikMod_walls)
{
   mapTo = "JorvikMod_walls";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_wall_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_wall_nm.dds";
};

singleton Material(wooden_house_with_tower_JorvikMod_roof)
{
   mapTo = "JorvikMod_roof";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_roof_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_roof_nm.dds";
};

singleton Material(wooden_house_with_tower_JorvikMod_floor)
{
   mapTo = "JorvikMod_floor";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_floor_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_floor_nm.dds";
};

singleton Material(wooden_house_with_tower_JorvikMod_beam)
{
   mapTo = "JorvikMod_beam";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/beam_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/beam_nm.dds";
};

//---------------------- wooden church ---------------------->

singleton Material(wooden_church_JorvikMod_walls)
{
   mapTo = "JorvikMod_walls";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_wall_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_wall_nm.dds";
   
};

singleton Material(wooden_church_JorvikMod_floor)
{
   mapTo = "JorvikMod_floor";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_floor_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_floor_nm.dds";
   
};

singleton Material(wooden_church_JorvikMod_beam)
{
   mapTo = "JorvikMod_beam";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/beam_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/beam_nm.dds";
   
};

singleton Material(wooden_church_JorvikMod_roof)
{
   mapTo = "JorvikMod_roof";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_roof_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_roof_nm.dds";
   
};

singleton Material(wooden_church_JorvikMod_metal)
{
   mapTo = "JorvikMod_metal";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/metal_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/metal_nm.dds";
};

//------------- wooden pier T ---------------->

singleton Material(pier_T_JorvikMod_pier)
{
   mapTo = "JorvikMod_pier";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_nm.dds";
   translucentBlendOp = "None";
};

singleton Material(pier_T_construct_JorvikMod_pier)
{
   mapTo = "JorvikMod_pier";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_nm.dds";
   translucentBlendOp = "None";
};

//------------- wooden pier L ---------------->

singleton Material(pier_L_JorvikMod_pier)
{
   mapTo = "JorvikMod_pier";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_nm.dds";
   translucentBlendOp = "None";
};

singleton Material(pier_L_construct_JorvikMod_pier)
{
   mapTo = "JorvikMod_pier";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/wooden_pier_nm.dds";
   translucentBlendOp = "None";
};

//------------- stone_tomb_with_cross ---------------->

singleton Material(stone_tomb_with_cross_JorvikMod_stone_tomb)
{
   mapTo = "JorvikMod_stone_tomb";
   diffuseMap[0] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_tomb_with_cross_diff.dds";
   diffuseMap[1] = "yolauncher/modpack/mods/Jorvik/art/textures/stone_tomb_with_cross_nm.dds";
   translucentBlendOp = "None";
};
