using DotCatLauncher.Event;
using MaterialDesignThemes.Wpf;
using Prism.Events;
using System;
using System.Collections.Generic;
using System.Drawing.Printing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace DotCatLauncher.Views
{
    /// <summary>
    /// IndexView.xaml 的交互逻辑
    /// </summary>
    public partial class IndexView : UserControl
    {
        public IndexView(IEventAggregator eventAggregator)
        {
            InitializeComponent();
            this.eventAggregator = eventAggregator;
            eventAggregator.GetEvent<GameVersionIndex>().Publish(gameVersionList0.SelectedIndex);
        }
        private IEventAggregator eventAggregator;
        private void Flipper_OnIsFlippedChanged(object sender, RoutedPropertyChangedEventArgs<bool> e)
            => eventAggregator.GetEvent<VerifyWay>().Publish(e.NewValue);
    }
}
