//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
//
//*********************************************************

using System;
using System.Linq;
using System.Collections.Generic;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.Graphics.Display;
using Windows.UI.ViewManagement;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Navigation;
using Windows.System;
using SDKTemplate;

namespace UserAndCustomControls
{
    /// <summary>
    /// An empty page that can be used on its own or navigated to within a Frame.
    /// </summary>
    public sealed partial class Scenario4 : Page
    {
        // A pointer back to the main page.  This is needed if you want to call methods in MainPage such
        // as NotifyUser()
        MainPage rootPage = MainPage.Current;

        public Scenario4()
        {
            this.InitializeComponent();
        }

        async private void NavigateToLink(object sender, RoutedEventArgs e)
        {
            await Launcher.LaunchUriAsync(new Uri(SDKTemplate.MainPage.EXTENSION_SDK_LINK));
        }

    }
}
