<Project Sdk="Godot.NET.Sdk/4.2.1">
  <PropertyGroup>
    <TargetFramework>net6.0</TargetFramework>
    <EnableDynamicLoading>true</EnableDynamicLoading>
    <RootNamespace>BlackLionInvestmentTracker</RootNamespace>
  </PropertyGroup>
  <ItemGroup>
    <PackageReference Include="GW2Sharp" Version="1.7.4" />
    <PackageReference Include="newtonsoft.json" Version="13.0.3" />
  </ItemGroup>
</Project>