West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/BackpackEquipSlotChooserPopup.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class BackpackEquipSlotChooserPopup : gameuiWidgetGameController
	{
		[Ordinal(2)] [RED("titleText")] public inkTextWidgetReference TitleText { get; set; }
		[Ordinal(3)] [RED("buttonHintsRoot")] public inkWidgetReference ButtonHintsRoot { get; set; }
		[Ordinal(4)] [RED("rairtyBar")] public inkWidgetReference RairtyBar { get; set; }
		[Ordinal(5)] [RED("root")] public inkWidgetReference Root { get; set; }
		[Ordinal(6)] [RED("background")] public inkWidgetReference Background { get; set; }
		[Ordinal(7)] [RED("weaponSlotsContainer")] public inkCompoundWidgetReference WeaponSlotsContainer { get; set; }
		[Ordinal(8)] [RED("tooltipsManagerRef")] public inkWidgetReference TooltipsManagerRef { get; set; }
		[Ordinal(9)] [RED("buttonHintsController")] public wCHandle<ButtonHints> ButtonHintsController { get; set; }
		[Ordinal(10)] [RED("gameData")] public CHandle<gameItemData> GameData { get; set; }
		[Ordinal(11)] [RED("buttonOk")] public inkWidgetReference ButtonOk { get; set; }
		[Ordinal(12)] [RED("buttonCancel")] public inkWidgetReference ButtonCancel { get; set; }
		[Ordinal(13)] [RED("data")] public CHandle<BackpackEquipSlotChooserData> Data { get; set; }
		[Ordinal(14)] [RED("selectedSlotIndex")] public CInt32 SelectedSlotIndex { get; set; }
		[Ordinal(15)] [RED("tooltipsManager")] public wCHandle<gameuiTooltipsManager> TooltipsManager { get; set; }
		[Ordinal(16)] [RED("comparisonResolver")] public CHandle<ItemPreferredComparisonResolver> ComparisonResolver { get; set; }
		[Ordinal(17)] [RED("libraryPath")] public inkWidgetLibraryReference LibraryPath { get; set; }
		[Ordinal(18)] [RED("closeData")] public CHandle<BackpackEquipSlotChooserCloseData> CloseData { get; set; }

		public BackpackEquipSlotChooserPopup(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
