IanToujou_Gateway-Edge/Assets/GLTFUtility/Scripts/Settings/AnimationSettings.cs
using System;
using UnityEngine;
using UnityEngine.Rendering;

namespace Siccity.GLTFUtility {
	/// <summary> Defines how animations are imported </summary>
	[Serializable]
	public class AnimationSettings {
		public bool looping;
	}
}