vbrusca_MmgGameApi-TyreSK/VisualStudio_IDE/TyreSkCs/src/danger/audio/AudioManager.cs
using danger.util;

namespace danger.audio {
    /*
     * AudioManager.java
     * Victor G. Brusca 01/22/2022
     */
    public class AudioManager {
        public static void vibrate(int ms) {
            Logger.wr("AudioManager: vibrate: " + ms + "ms");
        }

        public static Sequence createSequence(bool b) {
            return new Sequence();
        }
    }
}