West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/RainAreaSettings.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class RainAreaSettings : IAreaSettings
	{
		[Ordinal(2)] [RED("numParticles")] public CUInt32 NumParticles { get; set; }
		[Ordinal(3)] [RED("radius")] public CFloat Radius { get; set; }
		[Ordinal(4)] [RED("heightRange")] public CFloat HeightRange { get; set; }
		[Ordinal(5)] [RED("globalLightResponse")] public CFloat GlobalLightResponse { get; set; }
		[Ordinal(6)] [RED("tiling")] public curveData<CFloat> Tiling { get; set; }
		[Ordinal(7)] [RED("speed")] public curveData<CFloat> Speed { get; set; }
		[Ordinal(8)] [RED("roughnessShift")] public CFloat RoughnessShift { get; set; }
		[Ordinal(9)] [RED("roughnessClip")] public CFloat RoughnessClip { get; set; }
		[Ordinal(10)] [RED("roughnessExponent")] public CFloat RoughnessExponent { get; set; }
		[Ordinal(11)] [RED("baseColorShift")] public CFloat BaseColorShift { get; set; }
		[Ordinal(12)] [RED("baseColorClip")] public CFloat BaseColorClip { get; set; }
		[Ordinal(13)] [RED("baseColorExponent")] public CFloat BaseColorExponent { get; set; }
		[Ordinal(14)] [RED("porosityThreshold")] public CFloat PorosityThreshold { get; set; }
		[Ordinal(15)] [RED("moistureAccumulationSpeed")] public CFloat MoistureAccumulationSpeed { get; set; }
		[Ordinal(16)] [RED("puddlesAccumulationSpeed")] public CFloat PuddlesAccumulationSpeed { get; set; }
		[Ordinal(17)] [RED("moistureEvaporationSpeed")] public CFloat MoistureEvaporationSpeed { get; set; }
		[Ordinal(18)] [RED("puddlesEvaporationSpeed")] public CFloat PuddlesEvaporationSpeed { get; set; }
		[Ordinal(19)] [RED("rainIntensity")] public curveData<CFloat> RainIntensity { get; set; }
		[Ordinal(20)] [RED("rainOverride")] public curveData<CFloat> RainOverride { get; set; }
		[Ordinal(21)] [RED("rainMoistureOverride")] public curveData<CFloat> RainMoistureOverride { get; set; }
		[Ordinal(22)] [RED("rainPuddlesOverride")] public curveData<CFloat> RainPuddlesOverride { get; set; }
		[Ordinal(23)] [RED("rainleaksMask")] public rRef<CBitmapTexture> RainleaksMask { get; set; }
		[Ordinal(24)] [RED("raindropsMask")] public rRef<CBitmapTexture> RaindropsMask { get; set; }
		[Ordinal(25)] [RED("rainRipplesMask")] public rRef<CBitmapTexture> RainRipplesMask { get; set; }

		public RainAreaSettings(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
