sharpjd_Payload-Game-preview/Assets/UI and FX/UIElementsHandler.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UIElementsHandler : MonoBehaviour
{

    public static List<UIElementTransformController> UIElementTransforms = new List<UIElementTransformController>();

    void Start()
    {
        
    }

    void Update()
    {
        for(int i = 0; i < UIElementTransforms.Count; i++)
        {
            if(UIElementTransforms != null)
            {

            }
        }
    }




}
