iamabigartist_OurForests/VolumeMegaStructure/Assets/Labs/TestVertexId/TestDrawMeshWithVertexId.cs
using UnityEngine;
namespace Labs.TestVertexId
{
	public class TestDrawMeshWithVertexId : MonoBehaviour
	{
		public Mesh mesh;
		public Material material;
		public bool drawMesh = true;
		public int number = 100;

		void Start()
		{
			mesh = new();

		}

		//Use graphic to draw mesh with material
		void Update() {}
	}
}