AsdStudio_JockerScript/Assets/JOKER/Scripts/Novel/Core/GameSetting.cs
using UnityEngine;
using System.Collections;
using System;


namespace Novel
{

	public class GameSetting{
	
		public static string PATH_PREFAB = "novel/data/prefab/";

		public static string PATH_IMAGE = "novel/data/images/image/";
		public static string PATH_CHARA_IMAGE = "novel/data/images/character/";
		public static string PATH_BG_IMAGE = "novel/data/images/background/";
		public static string PATH_SYSTEM_IMAGE = "novel/data/images/system/";
		public static string PATH_SD_OBJECT = "novel/data/sd/";
		public static string PATH_AUDIO_BGM	  = "novel/data/bgm/";
		public static string PATH_AUDIO_SE = "novel/data/sound/";
		public static string PATH_ANIM_FILE = "novel/data/anim/";

	}


}
