honganqi_SOR4CharacterSwapper/forms/DifficultyScreen.Designer.cs
namespace SOR4_Swapper
{
    partial class DifficultyScreen
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.toolTipHitMinimum = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipIgnoreGolden = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipPickups = new System.Windows.Forms.ToolTip(this.components);
            this.label1 = new System.Windows.Forms.Label();
            this.txtDifficultyName = new System.Windows.Forms.TextBox();
            this.label5 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.txtEnemyHP = new System.Windows.Forms.TextBox();
            this.label3 = new System.Windows.Forms.Label();
            this.txtEnemySpawn = new System.Windows.Forms.TextBox();
            this.label4 = new System.Windows.Forms.Label();
            this.txtEnemyAFK = new System.Windows.Forms.TextBox();
            this.label6 = new System.Windows.Forms.Label();
            this.txtEnemyAggro = new System.Windows.Forms.TextBox();
            this.label7 = new System.Windows.Forms.Label();
            this.txtPlayerLivesArcade = new System.Windows.Forms.TextBox();
            this.label8 = new System.Windows.Forms.Label();
            this.txtPlayerLives = new System.Windows.Forms.TextBox();
            this.label9 = new System.Windows.Forms.Label();
            this.txtPlayerGreen = new System.Windows.Forms.TextBox();
            this.label10 = new System.Windows.Forms.Label();
            this.txtPlayerDefense = new System.Windows.Forms.TextBox();
            this.label11 = new System.Windows.Forms.Label();
            this.label12 = new System.Windows.Forms.Label();
            this.label13 = new System.Windows.Forms.Label();
            this.txtPlayerStars = new System.Windows.Forms.TextBox();
            this.cmbDifficultyCollection = new System.Windows.Forms.ComboBox();
            this.label21 = new System.Windows.Forms.Label();
            this.txtPlayerHitstun = new System.Windows.Forms.TextBox();
            this.label22 = new System.Windows.Forms.Label();
            this.txtPlayerHitstop = new System.Windows.Forms.TextBox();
            this.label23 = new System.Windows.Forms.Label();
            this.txtEnemyHitstun = new System.Windows.Forms.TextBox();
            this.label24 = new System.Windows.Forms.Label();
            this.txtEnemyHitstop = new System.Windows.Forms.TextBox();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.textBox2 = new System.Windows.Forms.TextBox();
            this.textBox4 = new System.Windows.Forms.TextBox();
            this.cmbPlayerHitstopValuesOptions = new System.Windows.Forms.ComboBox();
            this.cmbPlayerHitstunValuesOptions = new System.Windows.Forms.ComboBox();
            this.cmbEnemyHitstunValuesOptions = new System.Windows.Forms.ComboBox();
            this.cmbEnemyHitstopValuesOptions = new System.Windows.Forms.ComboBox();
            this.label16 = new System.Windows.Forms.Label();
            this.txtPlayerSpeed = new System.Windows.Forms.TextBox();
            this.label17 = new System.Windows.Forms.Label();
            this.txtEnemySpeed = new System.Windows.Forms.TextBox();
            this.textBox6 = new System.Windows.Forms.TextBox();
            this.textBox7 = new System.Windows.Forms.TextBox();
            this.textBox8 = new System.Windows.Forms.TextBox();
            this.textBox9 = new System.Windows.Forms.TextBox();
            this.txtPlayerHitstopMin = new System.Windows.Forms.TextBox();
            this.txtPlayerHitstunMin = new System.Windows.Forms.TextBox();
            this.txtEnemyHitstopMin = new System.Windows.Forms.TextBox();
            this.txtEnemyHitstunMin = new System.Windows.Forms.TextBox();
            this.label14 = new System.Windows.Forms.Label();
            this.labelPlayerHitstopMinLabel = new System.Windows.Forms.Label();
            this.labelPlayerHitstunMinLabel = new System.Windows.Forms.Label();
            this.labelEnemyHitstopMinLabel = new System.Windows.Forms.Label();
            this.labelEnemyHitstunMinLabel = new System.Windows.Forms.Label();
            this.label15 = new System.Windows.Forms.Label();
            this.txtLifeUpArcade = new System.Windows.Forms.TextBox();
            this.label18 = new System.Windows.Forms.Label();
            this.txtLifeUp = new System.Windows.Forms.TextBox();
            this.txtEnemySpeedMultiplier = new System.Windows.Forms.TextBox();
            this.label19 = new System.Windows.Forms.Label();
            this.textBox3 = new System.Windows.Forms.TextBox();
            this.btnReset = new System.Windows.Forms.Button();
            this.label20 = new System.Windows.Forms.Label();
            this.txtGravity = new System.Windows.Forms.TextBox();
            this.textBox5 = new System.Windows.Forms.TextBox();
            this.chkRemoveArmor = new System.Windows.Forms.CheckBox();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Font = new System.Drawing.Font("Segoe UI", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.label1.Location = new System.Drawing.Point(10, 17);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(210, 21);
            this.label1.TabIndex = 59;
            this.label1.Text = "Custom Difficulty Settings";
            // 
            // txtDifficultyName
            // 
            this.txtDifficultyName.Location = new System.Drawing.Point(103, 48);
            this.txtDifficultyName.Name = "txtDifficultyName";
            this.txtDifficultyName.Size = new System.Drawing.Size(135, 22);
            this.txtDifficultyName.TabIndex = 2;
            // 
            // label5
            // 
            this.label5.AutoSize = true;
            this.label5.Location = new System.Drawing.Point(12, 51);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(85, 13);
            this.label5.TabIndex = 81;
            this.label5.Text = "Difficulty Name";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(277, 162);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(95, 13);
            this.label2.TabIndex = 83;
            this.label2.Text = "Spawn Multiplier";
            // 
            // txtEnemyHP
            // 
            this.txtEnemyHP.Location = new System.Drawing.Point(376, 130);
            this.txtEnemyHP.Name = "txtEnemyHP";
            this.txtEnemyHP.Size = new System.Drawing.Size(29, 22);
            this.txtEnemyHP.TabIndex = 15;
            this.txtEnemyHP.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(277, 133);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(21, 13);
            this.label3.TabIndex = 85;
            this.label3.Text = "HP";
            // 
            // txtEnemySpawn
            // 
            this.txtEnemySpawn.Location = new System.Drawing.Point(376, 159);
            this.txtEnemySpawn.Name = "txtEnemySpawn";
            this.txtEnemySpawn.Size = new System.Drawing.Size(29, 22);
            this.txtEnemySpawn.TabIndex = 16;
            this.txtEnemySpawn.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(277, 191);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(52, 13);
            this.label4.TabIndex = 87;
            this.label4.Text = "AFK Rate";
            // 
            // txtEnemyAFK
            // 
            this.txtEnemyAFK.Location = new System.Drawing.Point(376, 188);
            this.txtEnemyAFK.Name = "txtEnemyAFK";
            this.txtEnemyAFK.Size = new System.Drawing.Size(29, 22);
            this.txtEnemyAFK.TabIndex = 17;
            this.txtEnemyAFK.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label6
            // 
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(277, 220);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(66, 13);
            this.label6.TabIndex = 89;
            this.label6.Text = "Aggro Limit";
            // 
            // txtEnemyAggro
            // 
            this.txtEnemyAggro.Location = new System.Drawing.Point(376, 217);
            this.txtEnemyAggro.Name = "txtEnemyAggro";
            this.txtEnemyAggro.Size = new System.Drawing.Size(29, 22);
            this.txtEnemyAggro.TabIndex = 18;
            this.txtEnemyAggro.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label7
            // 
            this.label7.AutoSize = true;
            this.label7.Location = new System.Drawing.Point(12, 220);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(75, 13);
            this.label7.TabIndex = 97;
            this.label7.Text = "Lives (Arcade)";
            // 
            // txtPlayerLivesArcade
            // 
            this.txtPlayerLivesArcade.Location = new System.Drawing.Point(110, 217);
            this.txtPlayerLivesArcade.Name = "txtPlayerLivesArcade";
            this.txtPlayerLivesArcade.Size = new System.Drawing.Size(29, 22);
            this.txtPlayerLivesArcade.TabIndex = 6;
            this.txtPlayerLivesArcade.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label8
            // 
            this.label8.AutoSize = true;
            this.label8.Location = new System.Drawing.Point(12, 191);
            this.label8.Name = "label8";
            this.label8.Size = new System.Drawing.Size(31, 13);
            this.label8.TabIndex = 95;
            this.label8.Text = "Lives";
            // 
            // txtPlayerLives
            // 
            this.txtPlayerLives.Location = new System.Drawing.Point(110, 188);
            this.txtPlayerLives.Name = "txtPlayerLives";
            this.txtPlayerLives.Size = new System.Drawing.Size(29, 22);
            this.txtPlayerLives.TabIndex = 5;
            this.txtPlayerLives.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label9
            // 
            this.label9.AutoSize = true;
            this.label9.Location = new System.Drawing.Point(12, 133);
            this.label9.Name = "label9";
            this.label9.Size = new System.Drawing.Size(49, 13);
            this.label9.TabIndex = 93;
            this.label9.Text = "Defense";
            // 
            // txtPlayerGreen
            // 
            this.txtPlayerGreen.Location = new System.Drawing.Point(110, 159);
            this.txtPlayerGreen.Name = "txtPlayerGreen";
            this.txtPlayerGreen.Size = new System.Drawing.Size(29, 22);
            this.txtPlayerGreen.TabIndex = 4;
            this.txtPlayerGreen.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label10
            // 
            this.label10.AutoSize = true;
            this.label10.Location = new System.Drawing.Point(12, 162);
            this.label10.Name = "label10";
            this.label10.Size = new System.Drawing.Size(97, 13);
            this.label10.TabIndex = 91;
            this.label10.Text = "Green Health Use";
            // 
            // txtPlayerDefense
            // 
            this.txtPlayerDefense.Location = new System.Drawing.Point(110, 130);
            this.txtPlayerDefense.Name = "txtPlayerDefense";
            this.txtPlayerDefense.Size = new System.Drawing.Size(29, 22);
            this.txtPlayerDefense.TabIndex = 3;
            this.txtPlayerDefense.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label11
            // 
            this.label11.AutoSize = true;
            this.label11.Font = new System.Drawing.Font("Segoe UI", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.label11.Location = new System.Drawing.Point(10, 104);
            this.label11.Name = "label11";
            this.label11.Size = new System.Drawing.Size(58, 21);
            this.label11.TabIndex = 98;
            this.label11.Text = "Player";
            // 
            // label12
            // 
            this.label12.AutoSize = true;
            this.label12.Font = new System.Drawing.Font("Segoe UI", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.label12.Location = new System.Drawing.Point(276, 104);
            this.label12.Name = "label12";
            this.label12.Size = new System.Drawing.Size(74, 21);
            this.label12.TabIndex = 99;
            this.label12.Text = "Enemies";
            // 
            // label13
            // 
            this.label13.AutoSize = true;
            this.label13.Location = new System.Drawing.Point(12, 249);
            this.label13.Name = "label13";
            this.label13.Size = new System.Drawing.Size(32, 13);
            this.label13.TabIndex = 101;
            this.label13.Text = "Stars";
            // 
            // txtPlayerStars
            // 
            this.txtPlayerStars.Location = new System.Drawing.Point(110, 246);
            this.txtPlayerStars.Name = "txtPlayerStars";
            this.txtPlayerStars.Size = new System.Drawing.Size(29, 22);
            this.txtPlayerStars.TabIndex = 7;
            this.txtPlayerStars.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // cmbDifficultyCollection
            // 
            this.cmbDifficultyCollection.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cmbDifficultyCollection.FormattingEnabled = true;
            this.cmbDifficultyCollection.Location = new System.Drawing.Point(244, 48);
            this.cmbDifficultyCollection.Name = "cmbDifficultyCollection";
            this.cmbDifficultyCollection.Size = new System.Drawing.Size(121, 21);
            this.cmbDifficultyCollection.TabIndex = 106;
            this.cmbDifficultyCollection.SelectedIndexChanged += new System.EventHandler(this.cmbDifficultyCollection_SelectedIndexChanged);
            // 
            // label21
            // 
            this.label21.AutoSize = true;
            this.label21.Location = new System.Drawing.Point(12, 336);
            this.label21.Name = "label21";
            this.label21.Size = new System.Drawing.Size(45, 13);
            this.label21.TabIndex = 116;
            this.label21.Text = "Hitstun";
            // 
            // txtPlayerHitstun
            // 
            this.txtPlayerHitstun.Location = new System.Drawing.Point(110, 333);
            this.txtPlayerHitstun.Name = "txtPlayerHitstun";
            this.txtPlayerHitstun.Size = new System.Drawing.Size(29, 22);
            this.txtPlayerHitstun.TabIndex = 13;
            this.txtPlayerHitstun.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label22
            // 
            this.label22.AutoSize = true;
            this.label22.Location = new System.Drawing.Point(12, 307);
            this.label22.Name = "label22";
            this.label22.Size = new System.Drawing.Size(45, 13);
            this.label22.TabIndex = 114;
            this.label22.Text = "Hitstop";
            // 
            // txtPlayerHitstop
            // 
            this.txtPlayerHitstop.Location = new System.Drawing.Point(110, 304);
            this.txtPlayerHitstop.Name = "txtPlayerHitstop";
            this.txtPlayerHitstop.Size = new System.Drawing.Size(29, 22);
            this.txtPlayerHitstop.TabIndex = 10;
            this.txtPlayerHitstop.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label23
            // 
            this.label23.AutoSize = true;
            this.label23.Location = new System.Drawing.Point(277, 336);
            this.label23.Name = "label23";
            this.label23.Size = new System.Drawing.Size(45, 13);
            this.label23.TabIndex = 120;
            this.label23.Text = "Hitstun";
            // 
            // txtEnemyHitstun
            // 
            this.txtEnemyHitstun.Location = new System.Drawing.Point(376, 333);
            this.txtEnemyHitstun.Name = "txtEnemyHitstun";
            this.txtEnemyHitstun.Size = new System.Drawing.Size(29, 22);
            this.txtEnemyHitstun.TabIndex = 25;
            this.txtEnemyHitstun.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label24
            // 
            this.label24.AutoSize = true;
            this.label24.Location = new System.Drawing.Point(277, 307);
            this.label24.Name = "label24";
            this.label24.Size = new System.Drawing.Size(45, 13);
            this.label24.TabIndex = 118;
            this.label24.Text = "Hitstop";
            // 
            // txtEnemyHitstop
            // 
            this.txtEnemyHitstop.Location = new System.Drawing.Point(376, 304);
            this.txtEnemyHitstop.Name = "txtEnemyHitstop";
            this.txtEnemyHitstop.Size = new System.Drawing.Size(29, 22);
            this.txtEnemyHitstop.TabIndex = 22;
            this.txtEnemyHitstop.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // textBox1
            // 
            this.textBox1.BackColor = System.Drawing.SystemColors.Window;
            this.textBox1.Enabled = false;
            this.textBox1.Location = new System.Drawing.Point(138, 130);
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(19, 22);
            this.textBox1.TabIndex = 122;
            this.textBox1.Text = "%";
            // 
            // textBox2
            // 
            this.textBox2.BackColor = System.Drawing.SystemColors.Window;
            this.textBox2.Enabled = false;
            this.textBox2.Location = new System.Drawing.Point(138, 159);
            this.textBox2.Name = "textBox2";
            this.textBox2.Size = new System.Drawing.Size(19, 22);
            this.textBox2.TabIndex = 123;
            this.textBox2.Text = "%";
            // 
            // textBox4
            // 
            this.textBox4.BackColor = System.Drawing.SystemColors.Window;
            this.textBox4.Enabled = false;
            this.textBox4.Location = new System.Drawing.Point(404, 188);
            this.textBox4.Name = "textBox4";
            this.textBox4.Size = new System.Drawing.Size(19, 22);
            this.textBox4.TabIndex = 124;
            this.textBox4.Text = "%";
            // 
            // cmbPlayerHitstopValuesOptions
            // 
            this.cmbPlayerHitstopValuesOptions.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cmbPlayerHitstopValuesOptions.FormattingEnabled = true;
            this.cmbPlayerHitstopValuesOptions.Items.AddRange(new object[] {
            "Default",
            "Frames",
            "%"});
            this.cmbPlayerHitstopValuesOptions.Location = new System.Drawing.Point(138, 305);
            this.cmbPlayerHitstopValuesOptions.Name = "cmbPlayerHitstopValuesOptions";
            this.cmbPlayerHitstopValuesOptions.Size = new System.Drawing.Size(107, 21);
            this.cmbPlayerHitstopValuesOptions.TabIndex = 9;
            this.cmbPlayerHitstopValuesOptions.SelectedIndexChanged += new System.EventHandler(this.cmbPlayerHitstopValuesOptions_SelectedIndexChanged);
            // 
            // cmbPlayerHitstunValuesOptions
            // 
            this.cmbPlayerHitstunValuesOptions.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cmbPlayerHitstunValuesOptions.FormattingEnabled = true;
            this.cmbPlayerHitstunValuesOptions.Items.AddRange(new object[] {
            "Default",
            "Frames",
            "%"});
            this.cmbPlayerHitstunValuesOptions.Location = new System.Drawing.Point(138, 334);
            this.cmbPlayerHitstunValuesOptions.Name = "cmbPlayerHitstunValuesOptions";
            this.cmbPlayerHitstunValuesOptions.Size = new System.Drawing.Size(107, 21);
            this.cmbPlayerHitstunValuesOptions.TabIndex = 12;
            this.cmbPlayerHitstunValuesOptions.SelectedIndexChanged += new System.EventHandler(this.cmbPlayerHitstunValuesOptions_SelectedIndexChanged);
            // 
            // cmbEnemyHitstunValuesOptions
            // 
            this.cmbEnemyHitstunValuesOptions.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cmbEnemyHitstunValuesOptions.FormattingEnabled = true;
            this.cmbEnemyHitstunValuesOptions.Items.AddRange(new object[] {
            "Default",
            "Frames",
            "%"});
            this.cmbEnemyHitstunValuesOptions.Location = new System.Drawing.Point(404, 334);
            this.cmbEnemyHitstunValuesOptions.Name = "cmbEnemyHitstunValuesOptions";
            this.cmbEnemyHitstunValuesOptions.Size = new System.Drawing.Size(107, 21);
            this.cmbEnemyHitstunValuesOptions.TabIndex = 24;
            this.cmbEnemyHitstunValuesOptions.SelectedIndexChanged += new System.EventHandler(this.cmbEnemyHitstunValuesOptions_SelectedIndexChanged);
            // 
            // cmbEnemyHitstopValuesOptions
            // 
            this.cmbEnemyHitstopValuesOptions.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cmbEnemyHitstopValuesOptions.FormattingEnabled = true;
            this.cmbEnemyHitstopValuesOptions.Items.AddRange(new object[] {
            "Default",
            "Frames",
            "%"});
            this.cmbEnemyHitstopValuesOptions.Location = new System.Drawing.Point(404, 305);
            this.cmbEnemyHitstopValuesOptions.Name = "cmbEnemyHitstopValuesOptions";
            this.cmbEnemyHitstopValuesOptions.Size = new System.Drawing.Size(107, 21);
            this.cmbEnemyHitstopValuesOptions.TabIndex = 21;
            this.cmbEnemyHitstopValuesOptions.SelectedIndexChanged += new System.EventHandler(this.cmbEnemyHitstopValuesOptions_SelectedIndexChanged);
            // 
            // label16
            // 
            this.label16.AutoSize = true;
            this.label16.Location = new System.Drawing.Point(12, 278);
            this.label16.Name = "label16";
            this.label16.Size = new System.Drawing.Size(96, 13);
            this.label16.TabIndex = 138;
            this.label16.Text = "Movement Speed";
            // 
            // txtPlayerSpeed
            // 
            this.txtPlayerSpeed.Location = new System.Drawing.Point(110, 275);
            this.txtPlayerSpeed.Name = "txtPlayerSpeed";
            this.txtPlayerSpeed.Size = new System.Drawing.Size(29, 22);
            this.txtPlayerSpeed.TabIndex = 8;
            this.txtPlayerSpeed.TextChanged += new System.EventHandler(this.ProcessInput);
            this.txtPlayerSpeed.MouseHover += new System.EventHandler(this.txtPlayerSpeed_MouseHover);
            // 
            // label17
            // 
            this.label17.AutoSize = true;
            this.label17.Location = new System.Drawing.Point(277, 278);
            this.label17.Name = "label17";
            this.label17.Size = new System.Drawing.Size(96, 13);
            this.label17.TabIndex = 140;
            this.label17.Text = "Movement Speed";
            // 
            // txtEnemySpeed
            // 
            this.txtEnemySpeed.Location = new System.Drawing.Point(375, 275);
            this.txtEnemySpeed.Name = "txtEnemySpeed";
            this.txtEnemySpeed.Size = new System.Drawing.Size(29, 22);
            this.txtEnemySpeed.TabIndex = 20;
            this.txtEnemySpeed.TextChanged += new System.EventHandler(this.ProcessInput);
            this.txtEnemySpeed.MouseHover += new System.EventHandler(this.txtEnemySpeed_MouseHover);
            // 
            // textBox6
            // 
            this.textBox6.BackColor = System.Drawing.SystemColors.Window;
            this.textBox6.Enabled = false;
            this.textBox6.Location = new System.Drawing.Point(404, 130);
            this.textBox6.Name = "textBox6";
            this.textBox6.Size = new System.Drawing.Size(19, 22);
            this.textBox6.TabIndex = 141;
            this.textBox6.Text = "%";
            // 
            // textBox7
            // 
            this.textBox7.BackColor = System.Drawing.SystemColors.Window;
            this.textBox7.Enabled = false;
            this.textBox7.Location = new System.Drawing.Point(403, 275);
            this.textBox7.Name = "textBox7";
            this.textBox7.Size = new System.Drawing.Size(19, 22);
            this.textBox7.TabIndex = 142;
            this.textBox7.Text = "%";
            // 
            // textBox8
            // 
            this.textBox8.BackColor = System.Drawing.SystemColors.Window;
            this.textBox8.Enabled = false;
            this.textBox8.Location = new System.Drawing.Point(403, 159);
            this.textBox8.Name = "textBox8";
            this.textBox8.Size = new System.Drawing.Size(19, 22);
            this.textBox8.TabIndex = 143;
            this.textBox8.Text = "%";
            // 
            // textBox9
            // 
            this.textBox9.BackColor = System.Drawing.SystemColors.Window;
            this.textBox9.Enabled = false;
            this.textBox9.Location = new System.Drawing.Point(138, 275);
            this.textBox9.Name = "textBox9";
            this.textBox9.Size = new System.Drawing.Size(19, 22);
            this.textBox9.TabIndex = 144;
            this.textBox9.Text = "%";
            // 
            // txtPlayerHitstopMin
            // 
            this.txtPlayerHitstopMin.Enabled = false;
            this.txtPlayerHitstopMin.Location = new System.Drawing.Point(221, 304);
            this.txtPlayerHitstopMin.Name = "txtPlayerHitstopMin";
            this.txtPlayerHitstopMin.Size = new System.Drawing.Size(24, 22);
            this.txtPlayerHitstopMin.TabIndex = 11;
            this.txtPlayerHitstopMin.Visible = false;
            this.txtPlayerHitstopMin.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // txtPlayerHitstunMin
            // 
            this.txtPlayerHitstunMin.Enabled = false;
            this.txtPlayerHitstunMin.Location = new System.Drawing.Point(221, 333);
            this.txtPlayerHitstunMin.Name = "txtPlayerHitstunMin";
            this.txtPlayerHitstunMin.Size = new System.Drawing.Size(24, 22);
            this.txtPlayerHitstunMin.TabIndex = 14;
            this.txtPlayerHitstunMin.Visible = false;
            this.txtPlayerHitstunMin.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // txtEnemyHitstopMin
            // 
            this.txtEnemyHitstopMin.Location = new System.Drawing.Point(487, 304);
            this.txtEnemyHitstopMin.Name = "txtEnemyHitstopMin";
            this.txtEnemyHitstopMin.Size = new System.Drawing.Size(24, 22);
            this.txtEnemyHitstopMin.TabIndex = 23;
            this.txtEnemyHitstopMin.Visible = false;
            this.txtEnemyHitstopMin.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // txtEnemyHitstunMin
            // 
            this.txtEnemyHitstunMin.Location = new System.Drawing.Point(487, 333);
            this.txtEnemyHitstunMin.Name = "txtEnemyHitstunMin";
            this.txtEnemyHitstunMin.Size = new System.Drawing.Size(24, 22);
            this.txtEnemyHitstunMin.TabIndex = 26;
            this.txtEnemyHitstunMin.Visible = false;
            this.txtEnemyHitstunMin.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label14
            // 
            this.label14.AutoSize = true;
            this.label14.Location = new System.Drawing.Point(315, 32);
            this.label14.Name = "label14";
            this.label14.Size = new System.Drawing.Size(54, 13);
            this.label14.TabIndex = 145;
            this.label14.Text = "Based on";
            // 
            // labelPlayerHitstopMinLabel
            // 
            this.labelPlayerHitstopMinLabel.BackColor = System.Drawing.Color.White;
            this.labelPlayerHitstopMinLabel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.labelPlayerHitstopMinLabel.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.labelPlayerHitstopMinLabel.Location = new System.Drawing.Point(191, 304);
            this.labelPlayerHitstopMinLabel.Name = "labelPlayerHitstopMinLabel";
            this.labelPlayerHitstopMinLabel.Padding = new System.Windows.Forms.Padding(0, 4, 0, 0);
            this.labelPlayerHitstopMinLabel.Size = new System.Drawing.Size(31, 22);
            this.labelPlayerHitstopMinLabel.TabIndex = 146;
            this.labelPlayerHitstopMinLabel.Text = "min.";
            this.labelPlayerHitstopMinLabel.Visible = false;
            // 
            // labelPlayerHitstunMinLabel
            // 
            this.labelPlayerHitstunMinLabel.BackColor = System.Drawing.Color.White;
            this.labelPlayerHitstunMinLabel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.labelPlayerHitstunMinLabel.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.labelPlayerHitstunMinLabel.Location = new System.Drawing.Point(191, 333);
            this.labelPlayerHitstunMinLabel.Name = "labelPlayerHitstunMinLabel";
            this.labelPlayerHitstunMinLabel.Padding = new System.Windows.Forms.Padding(0, 4, 0, 0);
            this.labelPlayerHitstunMinLabel.Size = new System.Drawing.Size(31, 22);
            this.labelPlayerHitstunMinLabel.TabIndex = 150;
            this.labelPlayerHitstunMinLabel.Text = "min.";
            this.labelPlayerHitstunMinLabel.Visible = false;
            // 
            // labelEnemyHitstopMinLabel
            // 
            this.labelEnemyHitstopMinLabel.BackColor = System.Drawing.Color.White;
            this.labelEnemyHitstopMinLabel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.labelEnemyHitstopMinLabel.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.labelEnemyHitstopMinLabel.Location = new System.Drawing.Point(457, 304);
            this.labelEnemyHitstopMinLabel.Name = "labelEnemyHitstopMinLabel";
            this.labelEnemyHitstopMinLabel.Padding = new System.Windows.Forms.Padding(0, 4, 0, 0);
            this.labelEnemyHitstopMinLabel.Size = new System.Drawing.Size(31, 22);
            this.labelEnemyHitstopMinLabel.TabIndex = 151;
            this.labelEnemyHitstopMinLabel.Text = "min.";
            this.labelEnemyHitstopMinLabel.Visible = false;
            // 
            // labelEnemyHitstunMinLabel
            // 
            this.labelEnemyHitstunMinLabel.BackColor = System.Drawing.Color.White;
            this.labelEnemyHitstunMinLabel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.labelEnemyHitstunMinLabel.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.labelEnemyHitstunMinLabel.Location = new System.Drawing.Point(457, 333);
            this.labelEnemyHitstunMinLabel.Name = "labelEnemyHitstunMinLabel";
            this.labelEnemyHitstunMinLabel.Padding = new System.Windows.Forms.Padding(0, 4, 0, 0);
            this.labelEnemyHitstunMinLabel.Size = new System.Drawing.Size(31, 22);
            this.labelEnemyHitstunMinLabel.TabIndex = 152;
            this.labelEnemyHitstunMinLabel.Text = "min.";
            this.labelEnemyHitstunMinLabel.Visible = false;
            // 
            // label15
            // 
            this.label15.AutoSize = true;
            this.label15.Location = new System.Drawing.Point(149, 220);
            this.label15.Name = "label15";
            this.label15.Size = new System.Drawing.Size(58, 13);
            this.label15.TabIndex = 156;
            this.label15.Text = "1UP Score";
            // 
            // txtLifeUpArcade
            // 
            this.txtLifeUpArcade.Location = new System.Drawing.Point(210, 217);
            this.txtLifeUpArcade.Name = "txtLifeUpArcade";
            this.txtLifeUpArcade.Size = new System.Drawing.Size(61, 22);
            this.txtLifeUpArcade.TabIndex = 154;
            this.txtLifeUpArcade.TextChanged += new System.EventHandler(this.ProcessInput);
            this.txtLifeUpArcade.MouseHover += new System.EventHandler(this.txtLifeUpArcade_MouseHover);
            // 
            // label18
            // 
            this.label18.AutoSize = true;
            this.label18.Location = new System.Drawing.Point(149, 191);
            this.label18.Name = "label18";
            this.label18.Size = new System.Drawing.Size(58, 13);
            this.label18.TabIndex = 155;
            this.label18.Text = "1UP Score";
            // 
            // txtLifeUp
            // 
            this.txtLifeUp.Location = new System.Drawing.Point(210, 188);
            this.txtLifeUp.Name = "txtLifeUp";
            this.txtLifeUp.Size = new System.Drawing.Size(61, 22);
            this.txtLifeUp.TabIndex = 153;
            this.txtLifeUp.TextChanged += new System.EventHandler(this.ProcessInput);
            this.txtLifeUp.MouseHover += new System.EventHandler(this.txtLifeUp_MouseHover);
            // 
            // txtEnemySpeedMultiplier
            // 
            this.txtEnemySpeedMultiplier.Location = new System.Drawing.Point(375, 245);
            this.txtEnemySpeedMultiplier.Name = "txtEnemySpeedMultiplier";
            this.txtEnemySpeedMultiplier.Size = new System.Drawing.Size(30, 22);
            this.txtEnemySpeedMultiplier.TabIndex = 19;
            this.txtEnemySpeedMultiplier.TextChanged += new System.EventHandler(this.ProcessInput);
            // 
            // label19
            // 
            this.label19.AutoSize = true;
            this.label19.Location = new System.Drawing.Point(277, 249);
            this.label19.Name = "label19";
            this.label19.Size = new System.Drawing.Size(71, 13);
            this.label19.TabIndex = 158;
            this.label19.Text = "Speed Boost";
            // 
            // textBox3
            // 
            this.textBox3.BackColor = System.Drawing.SystemColors.Window;
            this.textBox3.Enabled = false;
            this.textBox3.Location = new System.Drawing.Point(403, 245);
            this.textBox3.Name = "textBox3";
            this.textBox3.Size = new System.Drawing.Size(19, 22);
            this.textBox3.TabIndex = 159;
            this.textBox3.Text = "%";
            // 
            // btnReset
            // 
            this.btnReset.Location = new System.Drawing.Point(376, 48);
            this.btnReset.Name = "btnReset";
            this.btnReset.Size = new System.Drawing.Size(135, 22);
            this.btnReset.TabIndex = 160;
            this.btnReset.Text = "Reset";
            this.btnReset.UseVisualStyleBackColor = true;
            this.btnReset.Click += new System.EventHandler(this.btnReset_Click);
            // 
            // label20
            // 
            this.label20.AutoSize = true;
            this.label20.Location = new System.Drawing.Point(12, 77);
            this.label20.Name = "label20";
            this.label20.Size = new System.Drawing.Size(42, 13);
            this.label20.TabIndex = 161;
            this.label20.Text = "Gravity";
            // 
            // txtGravity
            // 
            this.txtGravity.Location = new System.Drawing.Point(103, 74);
            this.txtGravity.Name = "txtGravity";
            this.txtGravity.Size = new System.Drawing.Size(40, 22);
            this.txtGravity.TabIndex = 162;
            this.txtGravity.TextChanged += new System.EventHandler(this.ProcessInput);
            this.txtGravity.MouseHover += new System.EventHandler(this.txtGravity_MouseHover);
            // 
            // textBox5
            // 
            this.textBox5.BackColor = System.Drawing.SystemColors.Window;
            this.textBox5.Enabled = false;
            this.textBox5.Location = new System.Drawing.Point(142, 74);
            this.textBox5.Name = "textBox5";
            this.textBox5.Size = new System.Drawing.Size(19, 22);
            this.textBox5.TabIndex = 163;
            this.textBox5.Text = "%";
            // 
            // chkRemoveArmor
            // 
            this.chkRemoveArmor.AutoSize = true;
            this.chkRemoveArmor.Location = new System.Drawing.Point(280, 364);
            this.chkRemoveArmor.Name = "chkRemoveArmor";
            this.chkRemoveArmor.Size = new System.Drawing.Size(186, 17);
            this.chkRemoveArmor.TabIndex = 164;
            this.chkRemoveArmor.Text = "Remove armor from all enemies";
            this.chkRemoveArmor.UseVisualStyleBackColor = true;
            // 
            // DifficultyScreen
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(520, 501);
            this.Controls.Add(this.chkRemoveArmor);
            this.Controls.Add(this.txtGravity);
            this.Controls.Add(this.textBox5);
            this.Controls.Add(this.label20);
            this.Controls.Add(this.btnReset);
            this.Controls.Add(this.textBox3);
            this.Controls.Add(this.label19);
            this.Controls.Add(this.txtEnemySpeedMultiplier);
            this.Controls.Add(this.label15);
            this.Controls.Add(this.txtLifeUpArcade);
            this.Controls.Add(this.label18);
            this.Controls.Add(this.txtLifeUp);
            this.Controls.Add(this.labelEnemyHitstunMinLabel);
            this.Controls.Add(this.labelEnemyHitstopMinLabel);
            this.Controls.Add(this.labelPlayerHitstunMinLabel);
            this.Controls.Add(this.labelPlayerHitstopMinLabel);
            this.Controls.Add(this.label14);
            this.Controls.Add(this.txtEnemyHitstunMin);
            this.Controls.Add(this.txtEnemyHitstopMin);
            this.Controls.Add(this.txtPlayerHitstunMin);
            this.Controls.Add(this.txtPlayerHitstopMin);
            this.Controls.Add(this.label17);
            this.Controls.Add(this.txtEnemySpeed);
            this.Controls.Add(this.label16);
            this.Controls.Add(this.txtPlayerSpeed);
            this.Controls.Add(this.label23);
            this.Controls.Add(this.txtEnemyHitstun);
            this.Controls.Add(this.label24);
            this.Controls.Add(this.txtEnemyHitstop);
            this.Controls.Add(this.label21);
            this.Controls.Add(this.txtPlayerHitstun);
            this.Controls.Add(this.label22);
            this.Controls.Add(this.txtPlayerHitstop);
            this.Controls.Add(this.cmbDifficultyCollection);
            this.Controls.Add(this.label13);
            this.Controls.Add(this.txtPlayerStars);
            this.Controls.Add(this.label12);
            this.Controls.Add(this.label11);
            this.Controls.Add(this.label7);
            this.Controls.Add(this.txtPlayerLivesArcade);
            this.Controls.Add(this.label8);
            this.Controls.Add(this.txtPlayerLives);
            this.Controls.Add(this.label9);
            this.Controls.Add(this.txtPlayerGreen);
            this.Controls.Add(this.label10);
            this.Controls.Add(this.txtPlayerDefense);
            this.Controls.Add(this.label6);
            this.Controls.Add(this.txtEnemyAggro);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.txtEnemyAFK);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.txtEnemySpawn);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.txtEnemyHP);
            this.Controls.Add(this.label5);
            this.Controls.Add(this.txtDifficultyName);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.cmbEnemyHitstunValuesOptions);
            this.Controls.Add(this.cmbEnemyHitstopValuesOptions);
            this.Controls.Add(this.cmbPlayerHitstunValuesOptions);
            this.Controls.Add(this.cmbPlayerHitstopValuesOptions);
            this.Controls.Add(this.textBox9);
            this.Controls.Add(this.textBox8);
            this.Controls.Add(this.textBox7);
            this.Controls.Add(this.textBox6);
            this.Controls.Add(this.textBox4);
            this.Controls.Add(this.textBox2);
            this.Controls.Add(this.textBox1);
            this.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
            this.Name = "DifficultyScreen";
            this.Text = "Form1";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion
        private System.Windows.Forms.ToolTip toolTipHitMinimum;
        private System.Windows.Forms.ToolTip toolTipIgnoreGolden;
        private System.Windows.Forms.ToolTip toolTipPickups;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label5;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.Label label6;
        private System.Windows.Forms.Label label7;
        private System.Windows.Forms.Label label8;
        private System.Windows.Forms.Label label9;
        private System.Windows.Forms.Label label10;
        private System.Windows.Forms.Label label11;
        private System.Windows.Forms.Label label12;
        private System.Windows.Forms.Label label13;
        public System.Windows.Forms.TextBox txtDifficultyName;
        public System.Windows.Forms.TextBox txtEnemyHP;
        public System.Windows.Forms.TextBox txtEnemySpawn;
        public System.Windows.Forms.TextBox txtEnemyAFK;
        public System.Windows.Forms.TextBox txtEnemyAggro;
        public System.Windows.Forms.TextBox txtPlayerLivesArcade;
        public System.Windows.Forms.TextBox txtPlayerLives;
        public System.Windows.Forms.TextBox txtPlayerGreen;
        public System.Windows.Forms.TextBox txtPlayerDefense;
        public System.Windows.Forms.TextBox txtPlayerStars;
        public System.Windows.Forms.ComboBox cmbDifficultyCollection;
        private System.Windows.Forms.Label label21;
        public System.Windows.Forms.TextBox txtPlayerHitstun;
        private System.Windows.Forms.Label label22;
        public System.Windows.Forms.TextBox txtPlayerHitstop;
        private System.Windows.Forms.Label label23;
        public System.Windows.Forms.TextBox txtEnemyHitstun;
        private System.Windows.Forms.Label label24;
        public System.Windows.Forms.TextBox txtEnemyHitstop;
        private System.Windows.Forms.TextBox textBox1;
        private System.Windows.Forms.TextBox textBox2;
        private System.Windows.Forms.TextBox textBox4;
        public System.Windows.Forms.ComboBox cmbPlayerHitstopValuesOptions;
        public System.Windows.Forms.ComboBox cmbPlayerHitstunValuesOptions;
        public System.Windows.Forms.ComboBox cmbEnemyHitstunValuesOptions;
        public System.Windows.Forms.ComboBox cmbEnemyHitstopValuesOptions;
        private System.Windows.Forms.Label label16;
        public System.Windows.Forms.TextBox txtPlayerSpeed;
        private System.Windows.Forms.Label label17;
        public System.Windows.Forms.TextBox txtEnemySpeed;
        private System.Windows.Forms.TextBox textBox6;
        private System.Windows.Forms.TextBox textBox7;
        private System.Windows.Forms.TextBox textBox8;
        private System.Windows.Forms.TextBox textBox9;
        public System.Windows.Forms.TextBox txtPlayerHitstopMin;
        public System.Windows.Forms.TextBox txtPlayerHitstunMin;
        public System.Windows.Forms.TextBox txtEnemyHitstopMin;
        public System.Windows.Forms.TextBox txtEnemyHitstunMin;
        private System.Windows.Forms.Label label14;
        public System.Windows.Forms.Label labelPlayerHitstopMinLabel;
        public System.Windows.Forms.Label labelPlayerHitstunMinLabel;
        public System.Windows.Forms.Label labelEnemyHitstopMinLabel;
        public System.Windows.Forms.Label labelEnemyHitstunMinLabel;
        private System.Windows.Forms.Label label15;
        public System.Windows.Forms.TextBox txtLifeUpArcade;
        private System.Windows.Forms.Label label18;
        public System.Windows.Forms.TextBox txtLifeUp;
        public System.Windows.Forms.TextBox txtEnemySpeedMultiplier;
        private System.Windows.Forms.Label label19;
        private System.Windows.Forms.TextBox textBox3;
        private System.Windows.Forms.Button btnReset;
        private System.Windows.Forms.Label label20;
        public System.Windows.Forms.TextBox txtGravity;
        private System.Windows.Forms.TextBox textBox5;
        private System.Windows.Forms.CheckBox chkRemoveArmor;
    }
}