arthurdiniz0_outer-math/OuterMath Unity Project/Assets/PlayMaker/Actions/UI/Editor/UiIcons.cs
using UnityEditor;

namespace HutongGames.PlayMakerEditor
{
    [InitializeOnLoad]
	public static class UiIcons
	{      
        /* Moved to Actions.cs
        // But keeping this as an example of how third party code can add icons
        static UiIcons()
        {
            Actions.AddCategoryIcon("UI", FsmEditorStyles.CanvasIcon);
        }*/
	}
}