artcl0ud_rc-racer-prototype/Assets/MidiPlayer/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System;
using System.IO;
using System.Reflection;

[CustomEditor(typeof(Readme))]
[InitializeOnLoad]
public class ReadmeEditor : Editor
{

    //static string kShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";

    static float kSpace = 16f;

    static ReadmeEditor()
    {
        //EditorApplication.delayCall += SelectReadmeAutomatically;
    }

    //static void SelectReadmeAutomatically()
    //{
    //    if (!SessionState.GetBool(kShowedReadmeSessionStateName, false))
    //    {
    //        var readme = SelectReadme();
    //        SessionState.SetBool(kShowedReadmeSessionStateName, true);

    //        if (readme && !readme.loadedLayout)
    //        {
    //            LoadLayout();
    //            readme.loadedLayout = true;
    //        }
    //    }
    //}

    //static void LoadLayout()
    //{
    //    var assembly = typeof(EditorApplication).Assembly;
    //    var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
    //    var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
    //    method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false });
    //}

    [MenuItem("MPTK/Show Tutorial Instructions", false, 51)]
    static Readme SelectReadme()
    {
        var ids = AssetDatabase.FindAssets("Readme t:Readme");
        if (ids.Length == 1)
        {
            var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));

            Selection.objects = new UnityEngine.Object[] { readmeObject };

            return (Readme)readmeObject;
        }
        else
        {
            Debug.Log("Couldn't find a readme");
            return null;
        }
    }

    // % (ctrl on Windows, cmd on macOS), # (shift), & (alt).
    [MenuItem("MPTK/Open Logs Folder", false, 52)]
    static void OpenFolder(MenuCommand menuCommand)
    {
        Application.OpenURL("file://" + Application.persistentDataPath);
    }

    protected override void OnHeaderGUI()
    {
        var readme = (Readme)target;
        Init();

        var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f);

        GUILayout.BeginHorizontal("In BigTitle");
        {
            GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
            GUILayout.Label(readme.title, TitleStyle);
        }
        GUILayout.EndHorizontal();
    }

    public override void OnInspectorGUI()
    {
        var readme = (Readme)target;
        Init();

        foreach (var section in readme.sections)
        {
            if (!string.IsNullOrEmpty(section.heading))
            {
                GUILayout.Label(section.heading, HeadingStyle);
            }
            if (!string.IsNullOrEmpty(section.text))
            {
                GUILayout.Label(section.text, BodyStyle);
            }
            if (!string.IsNullOrEmpty(section.linkText))
            {
                if (LinkLabel(new GUIContent(section.linkText)))
                {
                    Application.OpenURL(section.url);
                }
            }
            GUILayout.Space(kSpace);
        }
    }


    bool m_Initialized;

    GUIStyle LinkStyle { get { return m_LinkStyle; } }
    [SerializeField] GUIStyle m_LinkStyle;

    GUIStyle TitleStyle { get { return m_TitleStyle; } }
    [SerializeField] GUIStyle m_TitleStyle;

    GUIStyle HeadingStyle { get { return m_HeadingStyle; } }
    [SerializeField] GUIStyle m_HeadingStyle;

    GUIStyle BodyStyle { get { return m_BodyStyle; } }
    [SerializeField] GUIStyle m_BodyStyle;

    void Init()
    {
        if (m_Initialized)
            return;
        m_BodyStyle = new GUIStyle(EditorStyles.label);
        m_BodyStyle.wordWrap = true;
        m_BodyStyle.fontSize = 14;

        m_TitleStyle = new GUIStyle(m_BodyStyle);
        m_TitleStyle.fontSize = 26;

        m_HeadingStyle = new GUIStyle(m_BodyStyle);
        m_HeadingStyle.fontSize = 18;

        m_LinkStyle = new GUIStyle(m_BodyStyle);
        m_LinkStyle.wordWrap = false;
        // Match selection color which works nicely for both light and dark skins
        m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f);
        m_LinkStyle.stretchWidth = false;

        m_Initialized = true;
    }

    bool LinkLabel(GUIContent label, params GUILayoutOption[] options)
    {
        var position = GUILayoutUtility.GetRect(label, LinkStyle, options);

        Handles.BeginGUI();
        Handles.color = LinkStyle.normal.textColor;
        Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
        Handles.color = Color.white;
        Handles.EndGUI();

        EditorGUIUtility.AddCursorRect(position, MouseCursor.Link);

        return GUI.Button(position, label, LinkStyle);
    }
}

