ranyabounaem_worlds-collide/Assets/_WorldsCollide/Scripts/Items/Cosmetic.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Cosmetic : Item
{
    //public Cosmetic(string name, int spriteId, int cost, ItemType type, List <Action> actions) : base(name, spriteId, cost, type, actions)
    //{
    //}
}
