vbrusca_MmgGameApi-TyreSK/VisualStudio_IDE/TyreSkCs/TyreSkCs.csproj
<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <OutputType>WinExe</OutputType>
    <TargetFramework>netcoreapp3.1</TargetFramework>
    <PublishReadyToRun>false</PublishReadyToRun>
    <TieredCompilation>false</TieredCompilation>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>Icon.ico</ApplicationIcon>
    <RootNamespace>com.middlemindgames.TyreSK</RootNamespace>
    <StartupObject>com.middlemindgames.TyreSkNew.TyreSkMmg</StartupObject>
  </PropertyGroup>
  <ItemGroup>
    <None Remove="Icon.ico" />
    <None Remove="Icon.bmp" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="Icon.ico" />
    <EmbeddedResource Include="Icon.bmp" />
  </ItemGroup>
  <ItemGroup>
    <MonoGameContentReference Include="Content\Content.mgcb" />
  </ItemGroup>
  <ItemGroup>
    <TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
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  <ItemGroup>
    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\..\MmgGameApiCs\MmgGameApiCs\MmgGameApiCs.csproj" />
  </ItemGroup>
  <ItemGroup>
    <Reference Include="Eds3MainLib">
      <HintPath>libs\Eds3MainLib.dll</HintPath>
    </Reference>
    <Reference Include="SharpZipLib">
      <HintPath>libs\SharpZipLib.dll</HintPath>
    </Reference>
  </ItemGroup>
</Project>