B0a0sti8_firstunityproject/Assets/Skripts/GameAssets.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameAssets : MonoBehaviour
{
    private static GameAssets _i;
    public static GameAssets i
    {
        get
        {
            if (_i == null) { _i = Instantiate(Resources.Load<GameAssets>("GameAssets")); }
            {
                return _i;
            }
        }
    }

    public Transform pfDamagePopup;
}
