West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/vehicleVcarGameController.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class vehicleVcarGameController : gameuiWidgetGameController
	{
		[Ordinal(2)] [RED("activeVehicleBlackboard")] public CHandle<gameIBlackboard> ActiveVehicleBlackboard { get; set; }
		[Ordinal(3)] [RED("vehicleBlackboard")] public wCHandle<gameIBlackboard> VehicleBlackboard { get; set; }
		[Ordinal(4)] [RED("mountBBConnectionId")] public CUInt32 MountBBConnectionId { get; set; }
		[Ordinal(5)] [RED("speedBBConnectionId")] public CUInt32 SpeedBBConnectionId { get; set; }
		[Ordinal(6)] [RED("rpmValueBBConnectionId")] public CUInt32 RpmValueBBConnectionId { get; set; }
		[Ordinal(7)] [RED("rpmMaxBBConnectionId")] public CUInt32 RpmMaxBBConnectionId { get; set; }
		[Ordinal(8)] [RED("autopilotOnId")] public CUInt32 AutopilotOnId { get; set; }
		[Ordinal(9)] [RED("playerVehStateId")] public CUInt32 PlayerVehStateId { get; set; }
		[Ordinal(10)] [RED("isInAutoPilot")] public CBool IsInAutoPilot { get; set; }
		[Ordinal(11)] [RED("isInCombat")] public CBool IsInCombat { get; set; }
		[Ordinal(12)] [RED("wasCombat")] public CBool WasCombat { get; set; }
		[Ordinal(13)] [RED("rootWidget")] public wCHandle<inkCanvasWidget> RootWidget { get; set; }
		[Ordinal(14)] [RED("windowWidget")] public wCHandle<inkCanvasWidget> WindowWidget { get; set; }
		[Ordinal(15)] [RED("speedTextWidget")] public wCHandle<inkTextWidget> SpeedTextWidget { get; set; }
		[Ordinal(16)] [RED("rpmGaugeFullWidget")] public wCHandle<inkImageWidget> RpmGaugeFullWidget { get; set; }
		[Ordinal(17)] [RED("rpmGaugeMaxSize")] public Vector2 RpmGaugeMaxSize { get; set; }
		[Ordinal(18)] [RED("interiorRootWidget")] public wCHandle<inkCanvasWidget> InteriorRootWidget { get; set; }
		[Ordinal(19)] [RED("interiorRPMWidget")] public wCHandle<inkCanvasWidget> InteriorRPMWidget { get; set; }
		[Ordinal(20)] [RED("interiorFluff1Widget")] public wCHandle<inkCanvasWidget> InteriorFluff1Widget { get; set; }
		[Ordinal(21)] [RED("interiorFluff2Widget")] public wCHandle<inkCanvasWidget> InteriorFluff2Widget { get; set; }
		[Ordinal(22)] [RED("interiorFluff3Widget")] public wCHandle<inkCanvasWidget> InteriorFluff3Widget { get; set; }
		[Ordinal(23)] [RED("interiorFluff4Widget")] public wCHandle<inkCanvasWidget> InteriorFluff4Widget { get; set; }
		[Ordinal(24)] [RED("interiorFluff5Widget")] public wCHandle<inkCanvasWidget> InteriorFluff5Widget { get; set; }
		[Ordinal(25)] [RED("interiorFluff1Anim1Widget")] public wCHandle<inkCanvasWidget> InteriorFluff1Anim1Widget { get; set; }
		[Ordinal(26)] [RED("interiorFluff1Anim2Widget")] public wCHandle<inkCanvasWidget> InteriorFluff1Anim2Widget { get; set; }
		[Ordinal(27)] [RED("interiorFluff2Anim1Widget")] public wCHandle<inkCanvasWidget> InteriorFluff2Anim1Widget { get; set; }
		[Ordinal(28)] [RED("interiorFluff2Anim2Widget")] public wCHandle<inkCanvasWidget> InteriorFluff2Anim2Widget { get; set; }
		[Ordinal(29)] [RED("activeChunks")] public CInt32 ActiveChunks { get; set; }
		[Ordinal(30)] [RED("animFadeOutProxy")] public CHandle<inkanimProxy> AnimFadeOutProxy { get; set; }
		[Ordinal(31)] [RED("anim_exterior_fadein")] public CHandle<inkanimDefinition> Anim_exterior_fadein { get; set; }
		[Ordinal(32)] [RED("anim_exterior_fadeout")] public CHandle<inkanimDefinition> Anim_exterior_fadeout { get; set; }
		[Ordinal(33)] [RED("anim_interior_fadeout")] public CHandle<inkanimDefinition> Anim_interior_fadeout { get; set; }
		[Ordinal(34)] [RED("anim_interior_rpm_fadein")] public CHandle<inkanimDefinition> Anim_interior_rpm_fadein { get; set; }
		[Ordinal(35)] [RED("anim_interior_fluff1_fadein")] public CHandle<inkanimDefinition> Anim_interior_fluff1_fadein { get; set; }
		[Ordinal(36)] [RED("anim_interior_fluff2_fadein")] public CHandle<inkanimDefinition> Anim_interior_fluff2_fadein { get; set; }
		[Ordinal(37)] [RED("anim_interior_fluff3_fadein")] public CHandle<inkanimDefinition> Anim_interior_fluff3_fadein { get; set; }
		[Ordinal(38)] [RED("anim_interior_fluff4_fadein")] public CHandle<inkanimDefinition> Anim_interior_fluff4_fadein { get; set; }
		[Ordinal(39)] [RED("anim_interior_fluff5_fadein")] public CHandle<inkanimDefinition> Anim_interior_fluff5_fadein { get; set; }
		[Ordinal(40)] [RED("animFluffFadeInProxy")] public CHandle<inkanimProxy> AnimFluffFadeInProxy { get; set; }
		[Ordinal(41)] [RED("anim_interior_fluff1_anim1")] public CHandle<inkanimDefinition> Anim_interior_fluff1_anim1 { get; set; }
		[Ordinal(42)] [RED("anim_interior_fluff1_anim2")] public CHandle<inkanimDefinition> Anim_interior_fluff1_anim2 { get; set; }
		[Ordinal(43)] [RED("anim_interior_fluff2_anim1")] public CHandle<inkanimDefinition> Anim_interior_fluff2_anim1 { get; set; }
		[Ordinal(44)] [RED("anim_interior_fluff2_anim2")] public CHandle<inkanimDefinition> Anim_interior_fluff2_anim2 { get; set; }
		[Ordinal(45)] [RED("fluff1animOptions1")] public inkanimPlaybackOptions Fluff1animOptions1 { get; set; }
		[Ordinal(46)] [RED("fluff1animOptions2")] public inkanimPlaybackOptions Fluff1animOptions2 { get; set; }
		[Ordinal(47)] [RED("fluff2animOptions1")] public inkanimPlaybackOptions Fluff2animOptions1 { get; set; }
		[Ordinal(48)] [RED("fluff2animOptions2")] public inkanimPlaybackOptions Fluff2animOptions2 { get; set; }
		[Ordinal(49)] [RED("isWindow")] public CBool IsWindow { get; set; }
		[Ordinal(50)] [RED("isInterior")] public CBool IsInterior { get; set; }
		[Ordinal(51)] [RED("hasSpeed")] public CBool HasSpeed { get; set; }
		[Ordinal(52)] [RED("hasRPM")] public CBool HasRPM { get; set; }
		[Ordinal(53)] [RED("chunksNumber")] public CInt32 ChunksNumber { get; set; }
		[Ordinal(54)] [RED("dynamicRpmPath")] public CName DynamicRpmPath { get; set; }
		[Ordinal(55)] [RED("rpmPerChunk")] public CInt32 RpmPerChunk { get; set; }
		[Ordinal(56)] [RED("hasRevMax")] public CBool HasRevMax { get; set; }
		[Ordinal(57)] [RED("revMaxPath")] public CName RevMaxPath { get; set; }
		[Ordinal(58)] [RED("revMaxChunk")] public CInt32 RevMaxChunk { get; set; }
		[Ordinal(59)] [RED("windowWidgetPath")] public CName WindowWidgetPath { get; set; }
		[Ordinal(60)] [RED("interiorWidgetPath")] public CName InteriorWidgetPath { get; set; }
		[Ordinal(61)] [RED("interiorRPMWidgetPath")] public CName InteriorRPMWidgetPath { get; set; }
		[Ordinal(62)] [RED("interiorFluff1WidgetPath")] public CName InteriorFluff1WidgetPath { get; set; }
		[Ordinal(63)] [RED("interiorFluff2WidgetPath")] public CName InteriorFluff2WidgetPath { get; set; }
		[Ordinal(64)] [RED("interiorFluff3WidgetPath")] public CName InteriorFluff3WidgetPath { get; set; }
		[Ordinal(65)] [RED("interiorFluff4WidgetPath")] public CName InteriorFluff4WidgetPath { get; set; }
		[Ordinal(66)] [RED("interiorFluff5WidgetPath")] public CName InteriorFluff5WidgetPath { get; set; }
		[Ordinal(67)] [RED("interiorFluff1Anim1WidgetPath")] public CName InteriorFluff1Anim1WidgetPath { get; set; }
		[Ordinal(68)] [RED("interiorFluff1Anim2WidgetPath")] public CName InteriorFluff1Anim2WidgetPath { get; set; }
		[Ordinal(69)] [RED("interiorFluff2Anim1WidgetPath")] public CName InteriorFluff2Anim1WidgetPath { get; set; }
		[Ordinal(70)] [RED("interiorFluff2Anim2WidgetPath")] public CName InteriorFluff2Anim2WidgetPath { get; set; }

		public vehicleVcarGameController(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
