willuwontu_wills-wacky-cards/Wills Wacky Cards/Cards/Mechanic/MechanicClass.cs
using ClassesManagerReborn;
using System;
using System.Collections.Generic;
using System.Text;

namespace WWC.Cards
{
    internal class MechanicClass : ClassHandler
    {
        internal static string name = "Mechanic";

        public override System.Collections.IEnumerator Init()
        {
            //while (!(ChemicalAmmunition.card && CloningTanks.card && CuttingLaser.card && GreyGoo.card && GyroscopicStabilizers.card && ImpactDissipators.card && ImprovedCycling.card && ImprovedShieldCapacitors.card && IntegratedTargeting.card && JumpBoots.card && Mechanic.card && Omnitool.card && ParticleWaveSequencer.card && PersonalHammerspace.card && PortableFabricator.card)) yield return null;
            //ClassesRegistry.Register(Mechanic.card, CardType.Entry);
            //ClassesRegistry.Register(ChemicalAmmunition.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(CloningTanks.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(CuttingLaser.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(GreyGoo.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(GyroscopicStabilizers.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(ImpactDissipators.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(ImprovedCycling.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(ImprovedShieldCapacitors.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(IntegratedTargeting.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(JumpBoots.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(Omnitool.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(ParticleWaveSequencer.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(PersonalHammerspace.card, CardType.Card, Mechanic.card);
            //ClassesRegistry.Register(PortableFabricator.card, CardType.Card, Mechanic.card);
            yield break;
        }
    }
}
