West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/gameeventsHitEvent.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class gameeventsHitEvent : redEvent
	{
		[Ordinal(0)] [RED("attackData")] public CHandle<gamedamageAttackData> AttackData { get; set; }
		[Ordinal(1)] [RED("target")] public wCHandle<gameObject> Target { get; set; }
		[Ordinal(2)] [RED("hitPosition")] public Vector4 HitPosition { get; set; }
		[Ordinal(3)] [RED("hitDirection")] public Vector4 HitDirection { get; set; }
		[Ordinal(4)] [RED("hitComponent")] public wCHandle<entIPlacedComponent> HitComponent { get; set; }
		[Ordinal(5)] [RED("hitColliderTag")] public CName HitColliderTag { get; set; }
		[Ordinal(6)] [RED("hitRepresentationResult")] public gameQueryResult HitRepresentationResult { get; set; }
		[Ordinal(7)] [RED("attackPentration")] public CFloat AttackPentration { get; set; }
		[Ordinal(8)] [RED("hasPiercedTechSurface")] public CBool HasPiercedTechSurface { get; set; }
		[Ordinal(9)] [RED("attackComputed")] public CHandle<gameAttackComputed> AttackComputed { get; set; }
		[Ordinal(10)] [RED("wasAliveBeforeHit")] public CBool WasAliveBeforeHit { get; set; }
		[Ordinal(11)] [RED("projectionPipeline")] public CBool ProjectionPipeline { get; set; }

		public gameeventsHitEvent(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
