ramidzkh_BetterWaysToDie/BetterWaysToDie/Builder/ModelBuilder.cs
using UnityEngine;

namespace BetterWaysToDie.Builder
{
    /// <summary>
    /// Allows you to easily create custom models with custom effects
    /// </summary>
    public class ModelBuilder
    {
        private readonly Material _material = new Material(Shader.Find("Autodesk Interactive"));
    }
}
