dorisoy_HardwareMonitor/Aga.Controls/Tree/NodeControls/NodeCheckBox.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using Aga.Controls.Properties;
using System.Reflection;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;
using System.ComponentModel;

namespace Aga.Controls.Tree.NodeControls
{
	public class NodeCheckBox : InteractiveControl
	{
		public const int ImageSize = 13;

		private Bitmap _check;
		private Bitmap _uncheck;
		private Bitmap _unknown;

		#region Properties

		private bool _threeState;
		[DefaultValue(false)]
		public bool ThreeState
		{
			get { return _threeState; }
			set { _threeState = value; }
		}

		#endregion

		public NodeCheckBox()
			: this(string.Empty)
		{
		}

		public NodeCheckBox(string propertyName)
		{
			_check = Resources.check;
			_uncheck = Resources.uncheck;
			_unknown = Resources.unknown;
			DataPropertyName = propertyName;
			LeftMargin = 0;
		}

		public override Size MeasureSize(TreeNodeAdv node, DrawContext context)
		{
			int scaledX = node.Tree.GetScaledSize(ImageSize, false);
			int scaledY = node.Tree.GetScaledSize(ImageSize);
			return new Size(scaledX, scaledY);
		}

		public override void Draw(TreeNodeAdv node, DrawContext context)
		{
			Rectangle bounds = GetBounds(node, context);
			CheckState state = GetCheckState(node);
			if (Application.RenderWithVisualStyles)
			{
				VisualStyleRenderer renderer;
				int scaledX = node.Tree.GetScaledSize(ImageSize, false);
				int scaledY = node.Tree.GetScaledSize(ImageSize);
				if (state == CheckState.Indeterminate)
					renderer = new VisualStyleRenderer(VisualStyleElement.Button.CheckBox.MixedNormal);
				else if (state == CheckState.Checked)
					renderer = new VisualStyleRenderer(VisualStyleElement.Button.CheckBox.CheckedNormal);
				else
					renderer = new VisualStyleRenderer(VisualStyleElement.Button.CheckBox.UncheckedNormal);
				renderer.DrawBackground(context.Graphics, new Rectangle(bounds.X, bounds.Y, scaledX, scaledY));
			}
			else
			{
				Image img;
				if (state == CheckState.Indeterminate)
					img = _unknown;
				else if (state == CheckState.Checked)
					img = _check;
				else
					img = _uncheck;
				context.Graphics.DrawImage(img, bounds.Location);
			}
		}

		protected virtual CheckState GetCheckState(TreeNodeAdv node)
		{
			object obj = GetValue(node);
			if (obj is CheckState)
				return (CheckState)obj;
			else if (obj is bool)
				return (bool)obj ? CheckState.Checked : CheckState.Unchecked;
			else
				return CheckState.Unchecked;
		}

		protected virtual void SetCheckState(TreeNodeAdv node, CheckState value)
		{
			if (VirtualMode)
			{
				SetValue(node, value);
				OnCheckStateChanged(node);
			}
			else
			{
				Type type = GetPropertyType(node);
				if (type == typeof(CheckState))
				{
					SetValue(node, value);
					OnCheckStateChanged(node);
				}
				else if (type == typeof(bool))
				{
					SetValue(node, value != CheckState.Unchecked);
					OnCheckStateChanged(node);
				}
			}
		}

		public override void MouseDown(TreeNodeAdvMouseEventArgs args)
		{
			if (args.Button == MouseButtons.Left && IsEditEnabled(args.Node))
			{
				DrawContext context = new DrawContext();
				context.Bounds = args.ControlBounds;
				Rectangle rect = GetBounds(args.Node, context);
				if (rect.Contains(args.ViewLocation))
				{
					CheckState state = GetCheckState(args.Node);
					state = GetNewState(state);
					SetCheckState(args.Node, state);
					Parent.UpdateView();
					args.Handled = true;
				}
			}
		}

		public override void MouseDoubleClick(TreeNodeAdvMouseEventArgs args)
		{
			args.Handled = true;
		}

		private CheckState GetNewState(CheckState state)
		{
			if (state == CheckState.Indeterminate)
				return CheckState.Unchecked;
			else if(state == CheckState.Unchecked)
				return CheckState.Checked;
			else 
				return ThreeState ? CheckState.Indeterminate : CheckState.Unchecked;
		}

		public override void KeyDown(KeyEventArgs args)
		{
			if (args.KeyCode == Keys.Space && EditEnabled)
			{
				Parent.BeginUpdate();
				try
				{
					if (Parent.CurrentNode != null)
					{
						CheckState value = GetNewState(GetCheckState(Parent.CurrentNode));
						foreach (TreeNodeAdv node in Parent.Selection)
							if (IsEditEnabled(node))
								SetCheckState(node, value);
					}
				}
				finally
				{
					Parent.EndUpdate();
				}
				args.Handled = true;
			}
		}

		public event EventHandler<TreePathEventArgs> CheckStateChanged;
		protected void OnCheckStateChanged(TreePathEventArgs args)
		{
			if (CheckStateChanged != null)
				CheckStateChanged(this, args);
		}

		protected void OnCheckStateChanged(TreeNodeAdv node)
		{
			TreePath path = this.Parent.GetPath(node);
			OnCheckStateChanged(new TreePathEventArgs(path));
		}

	}
}
