West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/CyclableRadialSlot.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class CyclableRadialSlot : WeaponRadialSlot
	{
		[Ordinal(11)] [RED("leftArrowEmpty")] public inkWidgetReference LeftArrowEmpty { get; set; }
		[Ordinal(12)] [RED("leftArrowFull")] public inkWidgetReference LeftArrowFull { get; set; }
		[Ordinal(13)] [RED("rightArrowEmpty")] public inkWidgetReference RightArrowEmpty { get; set; }
		[Ordinal(14)] [RED("rightArrowFull")] public inkWidgetReference RightArrowFull { get; set; }
		[Ordinal(15)] [RED("canCycle")] public CBool CanCycle { get; set; }
		[Ordinal(16)] [RED("isCycling")] public CBool IsCycling { get; set; }
		[Ordinal(17)] [RED("wasCyclingRight")] public CBool WasCyclingRight { get; set; }
		[Ordinal(18)] [RED("hotkey")] public CEnum<gameEHotkey> Hotkey { get; set; }

		public CyclableRadialSlot(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
