West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/DEBUG_VisualizerComponent.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class DEBUG_VisualizerComponent : gameScriptableComponent
	{
		[Ordinal(5)] [RED("records")] public CArray<DEBUG_VisualRecord> Records { get; set; }
		[Ordinal(6)] [RED("offsetCounter")] public CInt32 OffsetCounter { get; set; }
		[Ordinal(7)] [RED("timeToNextUpdate")] public CFloat TimeToNextUpdate { get; set; }
		[Ordinal(8)] [RED("processedRecordIndex")] public CInt32 ProcessedRecordIndex { get; set; }
		[Ordinal(9)] [RED("showWeaponsStreaming")] public CBool ShowWeaponsStreaming { get; set; }
		[Ordinal(10)] [RED("TICK_TIME_DELTA")] public CFloat TICK_TIME_DELTA { get; set; }
		[Ordinal(11)] [RED("TEXT_SCALE_NAME")] public CFloat TEXT_SCALE_NAME { get; set; }
		[Ordinal(12)] [RED("TEXT_SCALE_ATTITUDE")] public CFloat TEXT_SCALE_ATTITUDE { get; set; }
		[Ordinal(13)] [RED("TEXT_SCALE_IMMORTALITY_MODE")] public CFloat TEXT_SCALE_IMMORTALITY_MODE { get; set; }
		[Ordinal(14)] [RED("TEXT_TOP")] public CFloat TEXT_TOP { get; set; }
		[Ordinal(15)] [RED("TEXT_OFFSET")] public CFloat TEXT_OFFSET { get; set; }

		public DEBUG_VisualizerComponent(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
