AssetRipper_ShaderRecoveryPlugin/ShaderTextRestorer/Exporters/DirectX/DXInputPrimitive.cs
namespace ShaderTextRestorer.Exporters.DirectX
{
	public enum DXInputPrimitive
	{
		None			= 0,
		Points			= 1,
		Lines			= 2,
		Triangles		= 3,
		LineAdj		= 6,
		TriangleAdj = 7,
	}
}
