West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/gamestateMachineparameterTypeLadderDescription.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class gamestateMachineparameterTypeLadderDescription : IScriptable
	{
		[Ordinal(0)] [RED("position")] public Vector4 Position { get; set; }
		[Ordinal(1)] [RED("normal")] public Vector4 Normal { get; set; }
		[Ordinal(2)] [RED("up")] public Vector4 Up { get; set; }
		[Ordinal(3)] [RED("topHeightFromPosition")] public CFloat TopHeightFromPosition { get; set; }
		[Ordinal(4)] [RED("exitStepTop")] public CFloat ExitStepTop { get; set; }
		[Ordinal(5)] [RED("verticalStepTop")] public CFloat VerticalStepTop { get; set; }
		[Ordinal(6)] [RED("exitStepBottom")] public CFloat ExitStepBottom { get; set; }
		[Ordinal(7)] [RED("verticalStepBottom")] public CFloat VerticalStepBottom { get; set; }
		[Ordinal(8)] [RED("exitStepJump")] public CFloat ExitStepJump { get; set; }
		[Ordinal(9)] [RED("verticalStepJump")] public CFloat VerticalStepJump { get; set; }
		[Ordinal(10)] [RED("enterOffset")] public CFloat EnterOffset { get; set; }

		public gamestateMachineparameterTypeLadderDescription(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
