hydraontopp_void/Void/Void.csproj
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{5B148896-2BA5-44E6-B4B4-59C0C4409CAD}</ProjectGuid>
    <OutputType>Exe</OutputType>
    <RootNamespace>Void</RootNamespace>
    <AssemblyName>VoidUtility</AssemblyName>
    <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
    <Deterministic>true</Deterministic>
    <PublishUrl>publish\</PublishUrl>
    <Install>true</Install>
    <InstallFrom>Disk</InstallFrom>
    <UpdateEnabled>false</UpdateEnabled>
    <UpdateMode>Foreground</UpdateMode>
    <UpdateInterval>7</UpdateInterval>
    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
    <UpdatePeriodically>false</UpdatePeriodically>
    <UpdateRequired>false</UpdateRequired>
    <MapFileExtensions>true</MapFileExtensions>
    <ApplicationRevision>0</ApplicationRevision>
    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
    <IsWebBootstrapper>false</IsWebBootstrapper>
    <UseApplicationTrust>false</UseApplicationTrust>
    <BootstrapperEnabled>true</BootstrapperEnabled>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\x64\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>x64</PlatformTarget>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
    <Prefer32Bit>true</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
    <OutputPath>bin\x64\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <Optimize>true</Optimize>
    <DebugType>pdbonly</DebugType>
    <PlatformTarget>x64</PlatformTarget>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
    <Prefer32Bit>true</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>VoidBackground.ico</ApplicationIcon>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Microsoft.VisualBasic" />
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Net.Http" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="ClientBase\EntityBase\Actor.cs" />
    <Compile Include="ClientBase\Faketernal.cs" />
    <Compile Include="ClientBase\FaketernalBase\MessageObj.cs" />
    <Compile Include="ClientBase\Game.cs" />
    <Compile Include="ClientBase\Handler.cs" />
    <Compile Include="ClientBase\KeyBase\Keymap.cs" />
    <Compile Include="ClientBase\KeyBase\Mouse.cs" />
    <Compile Include="ClientBase\MCM.cs" />
    <Compile Include="ClientBase\PipeBase\PipeIO.cs" />
    <Compile Include="ClientBase\UIBase\Overlay.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ClientBase\UIBase\Overlay.Designer.cs">
      <DependentUpon>Overlay.cs</DependentUpon>
    </Compile>
    <Compile Include="ClientBase\UIBase\VoidUILibrary\DrawingUtils.cs" />
    <Compile Include="ClientBase\UIBase\VoidUILibrary\KeyTags.cs" />
    <Compile Include="ClientBase\UIBase\VoidUILibrary\RenderClass.cs" />
    <Compile Include="ClientBase\UIBase\WinHooks.cs" />
    <Compile Include="ClientBase\VersionBase\IVerson.cs" />
    <Compile Include="ClientBase\VersionBase\VersionClass.cs" />
    <Compile Include="Modules\FastWater.cs" />
    <Compile Include="Modules\Disabler.cs" />
    <Compile Include="Modules\FastFly.cs" />
    <Compile Include="Modules\FixHitbox.cs" />
    <Compile Include="Modules\InPvPTower.cs" />
    <Compile Include="Modules\HiveFly.cs" />
    <Compile Include="Modules\OGMFly.cs" />
    <Compile Include="Modules\RapidPlace.cs" />
    <Compile Include="Modules\RapidHit.cs" />
    <Compile Include="Modules\NoLagBack.cs" />
    <Compile Include="Modules\MineplexStep.cs" />
    <Compile Include="Modules\HiveBhop.cs" />
    <Compile Include="Modules\Velocity.cs" />
    <Compile Include="Modules\RainbowEffects.cs" />
    <Compile Include="Modules\MineplexFlyv2.cs" />
    <Compile Include="Modules\CoordsHud.cs" />
    <Compile Include="Modules\Welcome.cs" />
    <Compile Include="Modules\Masturbator.cs" />
    <Compile Include="Modules\HiveAntibot.cs" />
    <Compile Include="Modules\AutoWalk.cs" />
    <Compile Include="Modules\StreamMode.cs" />
    <Compile Include="Modules\Zoom.cs" />
    <Compile Include="Modules\LongJump.cs" />
    <Compile Include="Modules\MineplexFly.cs" />
    <Compile Include="Modules\Nofriends.cs" />
    <Compile Include="Modules\Friends.cs" />
    <Compile Include="Modules\Unlimiter.cs" />
    <Compile Include="Modules\Limiter.cs" />
    <Compile Include="Modules\Antibot.cs" />
    <Compile Include="Modules\Reach.cs" />
    <Compile Include="Modules\AntiImmoblie.cs" />
    <Compile Include="Modules\Glide.cs" />
    <Compile Include="Modules\HighJump.cs" />
    <Compile Include="Modules\InventoryMove.cs" />
    <Compile Include="Modules\CreativeFly.cs" />
    <Compile Include="Modules\ClickTP.cs" />
    <Compile Include="Modules\NoSwing.cs" />
    <Compile Include="Modules\Jesus.cs" />
    <Compile Include="Modules\Sexaura.cs" />
    <Compile Include="Modules\Step.cs" />
    <Compile Include="Modules\PlayerTP.cs" />
    <Compile Include="Modules\Killaura.cs" />
    <Compile Include="Modules\Teleport.cs" />
    <Compile Include="Modules\Gamemode.cs" />
    <Compile Include="Modules\Spider.cs" />
    <Compile Include="Modules\ClickGUI.cs" />
    <Compile Include="Modules\FlickerExample.cs" />
    <Compile Include="Modules\Hitbox.cs" />
    <Compile Include="Modules\Debug.cs" />
    <Compile Include="Modules\AirStuck.cs" />
    <Compile Include="Modules\AirJump.cs" />
    <Compile Include="Modules\BulkFly.cs" />
    <Compile Include="Modules\Fly.cs" />
    <Compile Include="Modules\ClosestPlayerDisplay.cs" />
    <Compile Include="Modules\Eject.cs" />
    <Compile Include="Modules\Bhop.cs" />
    <Compile Include="Modules\LBSF.cs" />
    <Compile Include="Modules\Speed.cs" />
    <Compile Include="Modules\PlayerDisplay.cs" />
    <Compile Include="Modules\AboveAura.cs" />
    <Compile Include="Modules\Jetpack.cs" />
    <Compile Include="Modules\TriggerBot.cs" />
    <Compile Include="Modules\TPAura.cs" />
    <Compile Include="Modules\Phase.cs" />
    <Compile Include="Modules\PhaseUp.cs" />
    <Compile Include="Modules\PhaseDown.cs" />
    <Compile Include="Modules\NoYFly.cs" />
    <Compile Include="Modules\Noclip.cs" />
    <Compile Include="Modules\KillGame.cs" />
    <Compile Include="Modules\Rapeaura.cs" />
    <Compile Include="Modules\Module.cs" />
    <Compile Include="Modules\vModuleExtra\BypassBox.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
  </ItemGroup>
  <ItemGroup>
    <None Include="..\.editorconfig">
      <Link>.editorconfig</Link>
    </None>
    <None Include="App.config" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="ClientBase\UIBase\Overlay.resx">
      <DependentUpon>Overlay.cs</DependentUpon>
    </EmbeddedResource>
  </ItemGroup>
  <ItemGroup>
    <BootstrapperPackage Include=".NETFramework,Version=v4.8">
      <Visible>False</Visible>
      <ProductName>Microsoft .NET Framework 4.8 %28x86 and x64%29</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1</ProductName>
      <Install>false</Install>
    </BootstrapperPackage>
  </ItemGroup>
  <ItemGroup>
    <Content Include="VoidBackground.ico" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>