West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/gameuiBackpackMainGameController.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class gameuiBackpackMainGameController : gameuiMenuGameController
	{
		[Ordinal(3)] [RED("commonCraftingMaterialsGrid")] public inkCompoundWidgetReference CommonCraftingMaterialsGrid { get; set; }
		[Ordinal(4)] [RED("hackingCraftingMaterialsGrid")] public inkCompoundWidgetReference HackingCraftingMaterialsGrid { get; set; }
		[Ordinal(5)] [RED("filterButtonsGrid")] public inkCompoundWidgetReference FilterButtonsGrid { get; set; }
		[Ordinal(6)] [RED("virtualItemsGrid")] public inkVirtualCompoundWidgetReference VirtualItemsGrid { get; set; }
		[Ordinal(7)] [RED("TooltipsManagerRef")] public inkWidgetReference TooltipsManagerRef { get; set; }
		[Ordinal(8)] [RED("buttonHintsManagerRef")] public inkWidgetReference ButtonHintsManagerRef { get; set; }
		[Ordinal(9)] [RED("sortingButton")] public inkWidgetReference SortingButton { get; set; }
		[Ordinal(10)] [RED("sortingDropdown")] public inkWidgetReference SortingDropdown { get; set; }
		[Ordinal(11)] [RED("itemsListScrollAreaContainer")] public inkWidgetReference ItemsListScrollAreaContainer { get; set; }
		[Ordinal(12)] [RED("itemNotificationRoot")] public inkWidgetReference ItemNotificationRoot { get; set; }
		[Ordinal(13)] [RED("virtualBackpackItemsListController")] public wCHandle<inkGridController> VirtualBackpackItemsListController { get; set; }
		[Ordinal(14)] [RED("TooltipsManager")] public wCHandle<gameuiTooltipsManager> TooltipsManager { get; set; }
		[Ordinal(15)] [RED("buttonHintsController")] public wCHandle<ButtonHints> ButtonHintsController { get; set; }
		[Ordinal(16)] [RED("itemTypeSorting")] public CArray<CEnum<gamedataItemType>> ItemTypeSorting { get; set; }
		[Ordinal(17)] [RED("InventoryManager")] public CHandle<InventoryDataManagerV2> InventoryManager { get; set; }
		[Ordinal(18)] [RED("player")] public wCHandle<PlayerPuppet> Player { get; set; }
		[Ordinal(19)] [RED("itemDropQueue")] public CArray<gameItemModParams> ItemDropQueue { get; set; }
		[Ordinal(20)] [RED("craftingMaterialsListItems")] public CArray<CHandle<CrafringMaterialItemController>> CraftingMaterialsListItems { get; set; }
		[Ordinal(21)] [RED("DisassembleCallback")] public CHandle<UI_CraftingDef> DisassembleCallback { get; set; }
		[Ordinal(22)] [RED("DisassembleBlackboard")] public CHandle<gameIBlackboard> DisassembleBlackboard { get; set; }
		[Ordinal(23)] [RED("DisassembleBBID")] public CUInt32 DisassembleBBID { get; set; }
		[Ordinal(24)] [RED("EquippedCallback")] public CHandle<UI_EquipmentDef> EquippedCallback { get; set; }
		[Ordinal(25)] [RED("EquippedBlackboard")] public CHandle<gameIBlackboard> EquippedBlackboard { get; set; }
		[Ordinal(26)] [RED("EquippedBBID")] public CUInt32 EquippedBBID { get; set; }
		[Ordinal(27)] [RED("menuEventDispatcher")] public wCHandle<inkMenuEventDispatcher> MenuEventDispatcher { get; set; }
		[Ordinal(28)] [RED("activeFilter")] public CHandle<BackpackFilterButtonController> ActiveFilter { get; set; }
		[Ordinal(29)] [RED("backpackItemsDataSource")] public CHandle<inkScriptableDataSourceWrapper> BackpackItemsDataSource { get; set; }
		[Ordinal(30)] [RED("backpackItemsDataView")] public CHandle<BackpackDataView> BackpackItemsDataView { get; set; }
		[Ordinal(31)] [RED("comparisonResolver")] public CHandle<ItemPreferredComparisonResolver> ComparisonResolver { get; set; }
		[Ordinal(32)] [RED("backpackInventoryListenerCallback")] public CHandle<BackpackInventoryListenerCallback> BackpackInventoryListenerCallback { get; set; }
		[Ordinal(33)] [RED("backpackInventoryListener")] public CHandle<gameInventoryScriptListener> BackpackInventoryListener { get; set; }
		[Ordinal(34)] [RED("backpackItemsClassifier")] public CHandle<ItemDisplayTemplateClassifier> BackpackItemsClassifier { get; set; }
		[Ordinal(35)] [RED("backpackItemsPositionProvider")] public CHandle<ItemPositionProvider> BackpackItemsPositionProvider { get; set; }
		[Ordinal(36)] [RED("equipSlotChooserPopupToken")] public CHandle<inkGameNotificationToken> EquipSlotChooserPopupToken { get; set; }
		[Ordinal(37)] [RED("quantityPickerPopupToken")] public CHandle<inkGameNotificationToken> QuantityPickerPopupToken { get; set; }
		[Ordinal(38)] [RED("isE3Demo")] public CBool IsE3Demo { get; set; }
		[Ordinal(39)] [RED("equipRequested")] public CBool EquipRequested { get; set; }
		[Ordinal(40)] [RED("psmBlackboard")] public wCHandle<gameIBlackboard> PsmBlackboard { get; set; }
		[Ordinal(41)] [RED("playerState")] public CEnum<gamePSMVehicle> PlayerState { get; set; }
		[Ordinal(42)] [RED("uiScriptableSystem")] public wCHandle<UIScriptableSystem> UiScriptableSystem { get; set; }
		[Ordinal(43)] [RED("itemPreviewPopupToken")] public CHandle<inkGameNotificationToken> ItemPreviewPopupToken { get; set; }
		[Ordinal(44)] [RED("afterCloseRequest")] public CBool AfterCloseRequest { get; set; }

		public gameuiBackpackMainGameController(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
