Narratech_TFG-Fernandez/IAV Robot/Assets/BehaviorBricks/Samples/ProgrammersQuickStartGuide/Done/DoneBulletScript.cs
using UnityEngine;

/// <summary>
/// Component used to destroy itself, in this case for the bullets.
/// </summary>
public class DoneBulletScript : MonoBehaviour
{

    // Use this for initialization
    /// <summary>
    /// Initialize the component to be destroy the GameObject in 2 seconds.
    /// </summary>
    void Start()
	{
		Destroy(gameObject, 2);
	} // Start

}