mikeoliphant_UILayout/UILayout.Skia/InputManager.cs
using System;
using System.Collections.Generic;
using System.Linq;

namespace UILayout
{
    public partial class InputManager
    {
        internal bool IsKeyDown(InputKey key)
        {
            return false;
        }

        internal bool WasPressed(InputKey key)
        {
            return false;
        }

        internal bool WasReleased(InputKey key)
        {
            return false;
        }

        protected void PlatformUpdate(float secondsElapsed)
        {
        }

        public IEnumerable<Touch> GetTouches()
        {
            return Enumerable.Empty<Touch>();
        }
    }
}
