ranyabounaem_worlds-collide/Assets/_WorldsCollide/Scripts/Items/ItemRarity.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu(fileName = "ItemRarity", menuName = "ScriptableObjects/Items/ItemRarity")]
public class ItemRarity : ScriptableObject
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
