Minnowo_Apple-Worm-2/Assets/Scripts/UI/HealthBar.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class HealthBar : MonoBehaviour
{
	public Slider slider;
	public Gradient gradient;
	public Image fill;

	public void SetMaxHealth(int health)
	{
		slider.maxValue = health;
		slider.value = health;
	}

	public void SetHealth(int health)
	{
		slider.value = health;

		fill.color = gradient.Evaluate(slider.normalizedValue);
	}
}
