superjoy0502_PUN_2D_Shooter/Assets/SettingPanelScript.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class SettingPanelScript : MonoBehaviour
{
    /*private Image _previousPanel;
    
    public void ExitSettings()
    {
        gameObject.SetActive(false);
        _previousPanel.gameObject.SetActive(true);
    }
    
    public void setPreviousPanel(Image image)
    {
        _previousPanel = image;
    }*/
}
