West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/AIPatrolPathParameters.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class AIPatrolPathParameters : IScriptable
	{
		[Ordinal(0)] [RED("path")] public NodeRef Path { get; set; }
		[Ordinal(1)] [RED("movementType")] public CEnum<moveMovementType> MovementType { get; set; }
		[Ordinal(2)] [RED("enterClosest")] public CBool EnterClosest { get; set; }
		[Ordinal(3)] [RED("patrolWithWeapon")] public CBool PatrolWithWeapon { get; set; }
		[Ordinal(4)] [RED("isBackAndForth")] public CBool IsBackAndForth { get; set; }
		[Ordinal(5)] [RED("isInfinite")] public CBool IsInfinite { get; set; }
		[Ordinal(6)] [RED("numberOfLoops")] public CUInt32 NumberOfLoops { get; set; }
		[Ordinal(7)] [RED("sortPatrolPoints")] public CBool SortPatrolPoints { get; set; }
		[Ordinal(8)] [RED("patrolAction")] public TweakDBID PatrolAction { get; set; }

		public AIPatrolPathParameters(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
