West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/gameCameraComponent.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class gameCameraComponent : entBaseCameraComponent
	{
		[Ordinal(10)] [RED("animParamFovOverrideWeight")] public CName AnimParamFovOverrideWeight { get; set; }
		[Ordinal(11)] [RED("animParamFovOverrideValue")] public CName AnimParamFovOverrideValue { get; set; }
		[Ordinal(12)] [RED("animParamZoomOverrideWeight")] public CName AnimParamZoomOverrideWeight { get; set; }
		[Ordinal(13)] [RED("animParamZoomOverrideValue")] public CName AnimParamZoomOverrideValue { get; set; }
		[Ordinal(14)] [RED("animParamZoomWeaponOverrideWeight")] public CName AnimParamZoomWeaponOverrideWeight { get; set; }
		[Ordinal(15)] [RED("animParamZoomWeaponOverrideValue")] public CName AnimParamZoomWeaponOverrideValue { get; set; }
		[Ordinal(16)] [RED("animParamdofIntensity")] public CName AnimParamdofIntensity { get; set; }
		[Ordinal(17)] [RED("animParamdofNearBlur")] public CName AnimParamdofNearBlur { get; set; }
		[Ordinal(18)] [RED("animParamdofNearFocus")] public CName AnimParamdofNearFocus { get; set; }
		[Ordinal(19)] [RED("animParamdofFarBlur")] public CName AnimParamdofFarBlur { get; set; }
		[Ordinal(20)] [RED("animParamdofFarFocus")] public CName AnimParamdofFarFocus { get; set; }
		[Ordinal(21)] [RED("fovOverrideWeight")] public CFloat FovOverrideWeight { get; set; }
		[Ordinal(22)] [RED("fovOverrideValue")] public CFloat FovOverrideValue { get; set; }
		[Ordinal(23)] [RED("zoomOverrideWeight")] public CFloat ZoomOverrideWeight { get; set; }
		[Ordinal(24)] [RED("zoomOverrideValue")] public CFloat ZoomOverrideValue { get; set; }
		[Ordinal(25)] [RED("zoomWeaponOverrideWeight")] public CFloat ZoomWeaponOverrideWeight { get; set; }
		[Ordinal(26)] [RED("zoomWeaponOverrideValue")] public CFloat ZoomWeaponOverrideValue { get; set; }
		[Ordinal(27)] [RED("animParamWeaponNearPlaneCM")] public CName AnimParamWeaponNearPlaneCM { get; set; }
		[Ordinal(28)] [RED("animParamWeaponFarPlaneCM")] public CName AnimParamWeaponFarPlaneCM { get; set; }
		[Ordinal(29)] [RED("animParamWeaponEdgesSharpness")] public CName AnimParamWeaponEdgesSharpness { get; set; }
		[Ordinal(30)] [RED("animParamWeaponVignetteIntensity")] public CName AnimParamWeaponVignetteIntensity { get; set; }
		[Ordinal(31)] [RED("animParamWeaponVignetteRadius")] public CName AnimParamWeaponVignetteRadius { get; set; }
		[Ordinal(32)] [RED("animParamWeaponVignetteCircular")] public CName AnimParamWeaponVignetteCircular { get; set; }
		[Ordinal(33)] [RED("animParamWeaponBlurIntensity")] public CName AnimParamWeaponBlurIntensity { get; set; }
		[Ordinal(34)] [RED("weaponPlane")] public SWeaponPlaneParams WeaponPlane { get; set; }

		public gameCameraComponent(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
