West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/animAnimFeature_VehiclePassenger.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class animAnimFeature_VehiclePassenger : animAnimFeature
	{
		[Ordinal(0)] [RED("overallForceMS")] public Vector4 OverallForceMS { get; set; }
		[Ordinal(1)] [RED("turnSpeed")] public CFloat TurnSpeed { get; set; }
		[Ordinal(2)] [RED("bankSpeed")] public CFloat BankSpeed { get; set; }
		[Ordinal(3)] [RED("longitudinalForce")] public CFloat LongitudinalForce { get; set; }
		[Ordinal(4)] [RED("transversalForce")] public CFloat TransversalForce { get; set; }
		[Ordinal(5)] [RED("collisionForceLR")] public CFloat CollisionForceLR { get; set; }
		[Ordinal(6)] [RED("collisionForceFB")] public CFloat CollisionForceFB { get; set; }
		[Ordinal(7)] [RED("speed")] public CFloat Speed { get; set; }
		[Ordinal(8)] [RED("inputLR")] public CFloat InputLR { get; set; }
		[Ordinal(9)] [RED("inputFB")] public CFloat InputFB { get; set; }
		[Ordinal(10)] [RED("inputGas")] public CFloat InputGas { get; set; }
		[Ordinal(11)] [RED("inputBreak")] public CFloat InputBreak { get; set; }
		[Ordinal(12)] [RED("inputHandBreak")] public CFloat InputHandBreak { get; set; }
		[Ordinal(13)] [RED("vehicleRoll")] public CFloat VehicleRoll { get; set; }
		[Ordinal(14)] [RED("vehiclePitch")] public CFloat VehiclePitch { get; set; }
		[Ordinal(15)] [RED("isCar")] public CBool IsCar { get; set; }
		[Ordinal(16)] [RED("inAir")] public CBool InAir { get; set; }
		[Ordinal(17)] [RED("clutchInUse")] public CBool ClutchInUse { get; set; }
		[Ordinal(18)] [RED("headCollision")] public CBool HeadCollision { get; set; }

		public animAnimFeature_VehiclePassenger(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
