West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/OxygenbarWidgetGameController.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class OxygenbarWidgetGameController : gameuiHUDGameController
	{
		[Ordinal(9)] [RED("oxygenControllerRef")] public inkWidgetReference OxygenControllerRef { get; set; }
		[Ordinal(10)] [RED("oxygenPercTextPath")] public inkTextWidgetReference OxygenPercTextPath { get; set; }
		[Ordinal(11)] [RED("oxygenStatusTextPath")] public inkTextWidgetReference OxygenStatusTextPath { get; set; }
		[Ordinal(12)] [RED("bbPSceneTierEventId")] public CUInt32 BbPSceneTierEventId { get; set; }
		[Ordinal(13)] [RED("swimmingStateBlackboardId")] public CUInt32 SwimmingStateBlackboardId { get; set; }
		[Ordinal(14)] [RED("oxygenController")] public wCHandle<NameplateBarLogicController> OxygenController { get; set; }
		[Ordinal(15)] [RED("RootWidget")] public wCHandle<inkWidget> RootWidget { get; set; }
		[Ordinal(16)] [RED("animHideTemp")] public CHandle<inkanimDefinition> AnimHideTemp { get; set; }
		[Ordinal(17)] [RED("animShortFade")] public CHandle<inkanimDefinition> AnimShortFade { get; set; }
		[Ordinal(18)] [RED("animLongFade")] public CHandle<inkanimDefinition> AnimLongFade { get; set; }
		[Ordinal(19)] [RED("animHideOxygenProxy")] public CHandle<inkanimProxy> AnimHideOxygenProxy { get; set; }
		[Ordinal(20)] [RED("currentOxygen")] public CFloat CurrentOxygen { get; set; }
		[Ordinal(21)] [RED("sceneTier")] public CEnum<GameplayTier> SceneTier { get; set; }
		[Ordinal(22)] [RED("currentSwimmingState")] public CEnum<gamePSMSwimming> CurrentSwimmingState { get; set; }
		[Ordinal(23)] [RED("oxygenListener")] public CHandle<OxygenListener> OxygenListener { get; set; }

		public OxygenbarWidgetGameController(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
