Tsinuel_ESDS_1_0/SRC/ESADS/ESADS/ESADS.csproj
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{2C2A715B-E60D-4DAB-BA86-52AD554EF5AA}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>ESADS</RootNamespace>
    <AssemblyName>ESADS</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <DocumentationFile>bin\Debug.xml</DocumentationFile>
    <RegisterForComInterop>false</RegisterForComInterop>
    <TreatWarningsAsErrors>false</TreatWarningsAsErrors>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup>
    <SignAssembly>false</SignAssembly>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="ESADS.Code, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>C:\Users\Abiy\Documents\Visual Studio 2010\Projects\ESADS.Mechanics.Design\ESADS.Mechanics.Design\bin\Debug\ESADS.Code.dll</HintPath>
    </Reference>
    <Reference Include="ESADS.EGraphics.Beam, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>D:\Accademics\Projects and Assignments\Private - Active\ESADS\Libraries\ESADS.Graphics.Beam\ESADS.Graphics.Beam\bin\Debug\ESADS.EGraphics.Beam.dll</HintPath>
    </Reference>
    <Reference Include="ESADS.EGraphics.Footing">
      <HintPath>C:\Users\Abiy\Documents\Visual Studio 2010\Projects\ESADS.EGraphics.Footing\ESADS.EGraphics.Footing\bin\Debug\ESADS.EGraphics.Footing.dll</HintPath>
    </Reference>
    <Reference Include="ESADS.Graphics, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\..\ESADS.Graphics\ESADS.Graphics\bin\Debug\ESADS.Graphics.dll</HintPath>
    </Reference>
    <Reference Include="ESADS.Graphics.Column, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>\\abiy-pc\Users\Abiy\Documents\Visual Studio 2010\Projects\ESADS.Graphics.Column\ESADS.Graphics.Column\bin\Debug\ESADS.Graphics.Column.dll</HintPath>
    </Reference>
    <Reference Include="ESADS.Graphics.Slab">
      <HintPath>D:\Accademics\Projects and Assignments\Private - Active\ESADS\Libraries\ESADS.Graphics.Slab\ESADS.Graphics.Slab\bin\Debug\ESADS.Graphics.Slab.dll</HintPath>
    </Reference>
    <Reference Include="ESADS.GUI.Controls, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>D:\Accademics\Projects and Assignments\Private - Active\ESADS\Libraries\ESADS.GUI.Controls\ESADS_GUI_Controls\bin\Debug\ESADS.GUI.Controls.dll</HintPath>
    </Reference>
    <Reference Include="ESADS.GUI.Dialogs">
      <HintPath>C:\Users\Abiy\Documents\Visual Studio 2010\Projects\ESADS.GUI.Dialogs\ESADS.GUI.Dialogs\bin\Debug\ESADS.GUI.Dialogs.dll</HintPath>
    </Reference>
    <Reference Include="ESADS.GUI.MainForm">
      <HintPath>\\ABIY-PC\Users\Abiy\Documents\Visual Studio 2010\Projects\ESADS.GUI.MainForm\ESADS.GUI.MainForm\bin\Debug\ESADS.GUI.MainForm.exe</HintPath>
    </Reference>
    <Reference Include="ESADS.Mechanics.Design, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>C:\Users\Abiy\Documents\Visual Studio 2010\Projects\ESADS.Mechanics.Design\ESADS.Mechanics.Design\bin\Debug\ESADS.Mechanics.Design.dll</HintPath>
    </Reference>
    <Reference Include="ESADS.Mechanics.Design.Footing">
      <HintPath>C:\Users\Abiy\Documents\Visual Studio 2010\Projects\ESADS.Mechanics.Design.Footing\ESADS.Mechanics.Design.Footing\bin\Debug\ESADS.Mechanics.Design.Footing.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="eApplication.cs" />
    <Compile Include="eDocument.cs" />
    <Compile Include="eDocumentModifiedEventArgs.cs" />
    <Compile Include="eDocumentModifiedEventHandler.cs" />
    <Compile Include="eForceUnits.cs" />
    <Compile Include="eLengthUnits.cs" />
    <Compile Include="ePoint.cs" />
    <Compile Include="eUnitChangedEventArgs.cs" />
    <Compile Include="eUnitChangedEventHandler.cs" />
    <Compile Include="eUtility.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
      <DependentUpon>Settings.settings</DependentUpon>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <None Include="ESADS.cd" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>