West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/SecSystemDebugger.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class SecSystemDebugger : gameScriptableSystem
	{
		[Ordinal(0)] [RED("lastInstruction")] public CEnum<EReprimandInstructions> LastInstruction { get; set; }
		[Ordinal(1)] [RED("instructionSet")] public CBool InstructionSet { get; set; }
		[Ordinal(2)] [RED("lastInstructionTime")] public CFloat LastInstructionTime { get; set; }
		[Ordinal(3)] [RED("lastInput")] public CEnum<ESecurityNotificationType> LastInput { get; set; }
		[Ordinal(4)] [RED("inputSet")] public CBool InputSet { get; set; }
		[Ordinal(5)] [RED("lastInputTime")] public CFloat LastInputTime { get; set; }
		[Ordinal(6)] [RED("lastUpdateTime")] public CFloat LastUpdateTime { get; set; }
		[Ordinal(7)] [RED("realTimeCallbackID")] public gameDelayID RealTimeCallbackID { get; set; }
		[Ordinal(8)] [RED("realTimeCallback")] public CBool RealTimeCallback { get; set; }
		[Ordinal(9)] [RED("realTime")] public CFloat RealTime { get; set; }
		[Ordinal(10)] [RED("callstack")] public CArray<CName> Callstack { get; set; }
		[Ordinal(11)] [RED("ids")] public CArray<CUInt32> Ids { get; set; }
		[Ordinal(12)] [RED("background")] public CUInt32 Background { get; set; }
		[Ordinal(13)] [RED("sysName")] public CUInt32 SysName { get; set; }
		[Ordinal(14)] [RED("sysState")] public CUInt32 SysState { get; set; }
		[Ordinal(15)] [RED("mostDangerousArea")] public CUInt32 MostDangerousArea { get; set; }
		[Ordinal(16)] [RED("blacklistReason")] public CUInt32 BlacklistReason { get; set; }
		[Ordinal(17)] [RED("blacklistCount")] public CUInt32 BlacklistCount { get; set; }
		[Ordinal(18)] [RED("reprimand")] public CUInt32 Reprimand { get; set; }
		[Ordinal(19)] [RED("repInstruction")] public CUInt32 RepInstruction { get; set; }
		[Ordinal(20)] [RED("reprimandID")] public CUInt32 ReprimandID { get; set; }
		[Ordinal(21)] [RED("input")] public CUInt32 Input { get; set; }
		[Ordinal(22)] [RED("regTime")] public CUInt32 RegTime { get; set; }
		[Ordinal(23)] [RED("inputTime")] public CUInt32 InputTime { get; set; }
		[Ordinal(24)] [RED("instructionTime")] public CUInt32 InstructionTime { get; set; }
		[Ordinal(25)] [RED("actualTime")] public CUInt32 ActualTime { get; set; }
		[Ordinal(26)] [RED("system")] public CHandle<SecuritySystemControllerPS> System { get; set; }
		[Ordinal(27)] [RED("refreshTime")] public CFloat RefreshTime { get; set; }

		public SecSystemDebugger(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
