West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/gamePuppetReplicatedState.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class gamePuppetReplicatedState : netIEntityState
	{
		[Ordinal(2)] [RED("initialOrientation")] public EulerAngles InitialOrientation { get; set; }
		[Ordinal(3)] [RED("initialLocation")] public Vector3 InitialLocation { get; set; }
		[Ordinal(4)] [RED("initialAppearance")] public CName InitialAppearance { get; set; }
		[Ordinal(5)] [RED("actionsBuffer")] public gameActionsReplicationBuffer ActionsBuffer { get; set; }
		[Ordinal(6)] [RED("health")] public CFloat Health { get; set; }
		[Ordinal(7)] [RED("armor")] public CFloat Armor { get; set; }
		[Ordinal(8)] [RED("hasCPOMissionData")] public CBool HasCPOMissionData { get; set; }
		[Ordinal(9)] [RED("CPOMissionVotedHistory")] public CArray<CName> CPOMissionVotedHistory { get; set; }
		[Ordinal(10)] [RED("animEventsState")] public gameReplicatedAnimControllerEventsState AnimEventsState { get; set; }
		[Ordinal(11)] [RED("entityEventsState")] public gameReplicatedEntityEventsState EntityEventsState { get; set; }

		public gamePuppetReplicatedState(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
