West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/InventoryItemModeLogicController.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class InventoryItemModeLogicController : inkWidgetLogicController
	{
		[Ordinal(1)] [RED("itemCategoryList")] public inkCompoundWidgetReference ItemCategoryList { get; set; }
		[Ordinal(2)] [RED("itemCategoryHeader")] public inkTextWidgetReference ItemCategoryHeader { get; set; }
		[Ordinal(3)] [RED("mainWrapper")] public inkCompoundWidgetReference MainWrapper { get; set; }
		[Ordinal(4)] [RED("emptyInventoryText")] public inkTextWidgetReference EmptyInventoryText { get; set; }
		[Ordinal(5)] [RED("filterButtonsGrid")] public inkCompoundWidgetReference FilterButtonsGrid { get; set; }
		[Ordinal(6)] [RED("itemGridContainer")] public inkWidgetReference ItemGridContainer { get; set; }
		[Ordinal(7)] [RED("cyberwareGridContainer")] public inkWidgetReference CyberwareGridContainer { get; set; }
		[Ordinal(8)] [RED("itemGridScrollControllerWidget")] public inkWidgetReference ItemGridScrollControllerWidget { get; set; }
		[Ordinal(9)] [RED("buttonHintsController")] public wCHandle<ButtonHints> ButtonHintsController { get; set; }
		[Ordinal(10)] [RED("TooltipsManager")] public wCHandle<gameuiTooltipsManager> TooltipsManager { get; set; }
		[Ordinal(11)] [RED("InventoryManager")] public CHandle<InventoryDataManagerV2> InventoryManager { get; set; }
		[Ordinal(12)] [RED("player")] public wCHandle<PlayerPuppet> Player { get; set; }
		[Ordinal(13)] [RED("equipmentSystem")] public wCHandle<EquipmentSystem> EquipmentSystem { get; set; }
		[Ordinal(14)] [RED("transactionSystem")] public wCHandle<gameTransactionSystem> TransactionSystem { get; set; }
		[Ordinal(15)] [RED("uiScriptableSystem")] public wCHandle<UIScriptableSystem> UiScriptableSystem { get; set; }
		[Ordinal(16)] [RED("itemChooser")] public CHandle<InventoryGenericItemChooser> ItemChooser { get; set; }
		[Ordinal(17)] [RED("lastEquipmentAreas")] public CArray<CEnum<gamedataEquipmentArea>> LastEquipmentAreas { get; set; }
		[Ordinal(18)] [RED("currentHotkey")] public CEnum<gameEHotkey> CurrentHotkey { get; set; }
		[Ordinal(19)] [RED("inventoryController")] public wCHandle<gameuiInventoryGameController> InventoryController { get; set; }
		[Ordinal(20)] [RED("itemsPositionProvider")] public CHandle<ItemPositionProvider> ItemsPositionProvider { get; set; }
		[Ordinal(21)] [RED("equipmentBlackboard")] public wCHandle<gameIBlackboard> EquipmentBlackboard { get; set; }
		[Ordinal(22)] [RED("itemModsBlackboard")] public wCHandle<gameIBlackboard> ItemModsBlackboard { get; set; }
		[Ordinal(23)] [RED("equipmentBlackboardCallback")] public CUInt32 EquipmentBlackboardCallback { get; set; }
		[Ordinal(24)] [RED("itemModsBlackboardCallback")] public CUInt32 ItemModsBlackboardCallback { get; set; }
		[Ordinal(25)] [RED("itemGridClassifier")] public CHandle<ItemModeGridClassifier> ItemGridClassifier { get; set; }
		[Ordinal(26)] [RED("itemGridDataView")] public CHandle<ItemModeGridView> ItemGridDataView { get; set; }
		[Ordinal(27)] [RED("itemGridDataSource")] public CHandle<inkScriptableDataSourceWrapper> ItemGridDataSource { get; set; }
		[Ordinal(28)] [RED("activeFilter")] public CHandle<BackpackFilterButtonController> ActiveFilter { get; set; }
		[Ordinal(29)] [RED("filterManager")] public CHandle<ItemCategoryFliterManager> FilterManager { get; set; }
		[Ordinal(30)] [RED("savedFilter")] public CEnum<ItemFilterCategory> SavedFilter { get; set; }
		[Ordinal(31)] [RED("lastSelectedDisplay")] public CHandle<InventoryItemDisplayController> LastSelectedDisplay { get; set; }
		[Ordinal(32)] [RED("itemModeInventoryListenerCallback")] public CHandle<ItemModeInventoryListenerCallback> ItemModeInventoryListenerCallback { get; set; }
		[Ordinal(33)] [RED("itemModeInventoryListener")] public CHandle<gameInventoryScriptListener> ItemModeInventoryListener { get; set; }
		[Ordinal(34)] [RED("itemModeInventoryListenerRegistered")] public CBool ItemModeInventoryListenerRegistered { get; set; }
		[Ordinal(35)] [RED("itemGridContainerController")] public CHandle<ItemModeGridContainer> ItemGridContainerController { get; set; }
		[Ordinal(36)] [RED("cyberwareGridContainerController")] public CHandle<ItemModeGridContainer> CyberwareGridContainerController { get; set; }
		[Ordinal(37)] [RED("comparisonResolver")] public CHandle<ItemPreferredComparisonResolver> ComparisonResolver { get; set; }
		[Ordinal(38)] [RED("isE3Demo")] public CBool IsE3Demo { get; set; }
		[Ordinal(39)] [RED("isShown")] public CBool IsShown { get; set; }
		[Ordinal(40)] [RED("itemDropQueue")] public CArray<gameItemModParams> ItemDropQueue { get; set; }
		[Ordinal(41)] [RED("replaceModNotification")] public CHandle<inkGameNotificationToken> ReplaceModNotification { get; set; }
		[Ordinal(42)] [RED("installModData")] public CHandle<InstallModConfirmationData> InstallModData { get; set; }
		[Ordinal(43)] [RED("HACK_lastItemDisplayEvent")] public CHandle<ItemDisplayClickEvent> HACK_lastItemDisplayEvent { get; set; }

		public InventoryItemModeLogicController(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
