hunterDRuebsamen_Hack-N-Slash/Assets/Scripts/EnemyScripts/EnemyBehaviorBase.cs
using System;
using System.Collections;
using UnityEngine;

public abstract class EnemyBehaviorBase : MonoBehaviour
{
    protected virtual void Move()
    {}

    public virtual void Attack()
    {}

    public virtual void Shoot()
    {}

}