West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/InspectionComponent.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class InspectionComponent : gameScriptableComponent
	{
		[Ordinal(5)] [RED("slot")] public CString Slot { get; set; }
		[Ordinal(6)] [RED("cumulatedObjRotationX")] public CFloat CumulatedObjRotationX { get; set; }
		[Ordinal(7)] [RED("cumulatedObjRotationY")] public CFloat CumulatedObjRotationY { get; set; }
		[Ordinal(8)] [RED("maxObjOffset")] public CFloat MaxObjOffset { get; set; }
		[Ordinal(9)] [RED("minObjOffset")] public CFloat MinObjOffset { get; set; }
		[Ordinal(10)] [RED("zoomSpeed")] public CFloat ZoomSpeed { get; set; }
		[Ordinal(11)] [RED("timeToScan")] public CFloat TimeToScan { get; set; }
		[Ordinal(12)] [RED("isPlayerInspecting")] public CBool IsPlayerInspecting { get; set; }
		[Ordinal(13)] [RED("activeClue")] public CString ActiveClue { get; set; }
		[Ordinal(14)] [RED("isScanAvailable")] public CBool IsScanAvailable { get; set; }
		[Ordinal(15)] [RED("scanningInProgress")] public CBool ScanningInProgress { get; set; }
		[Ordinal(16)] [RED("objectScanned")] public CBool ObjectScanned { get; set; }
		[Ordinal(17)] [RED("animFeature")] public CHandle<AnimFeature_Inspection> AnimFeature { get; set; }
		[Ordinal(18)] [RED("listener")] public CHandle<IScriptable> Listener { get; set; }
		[Ordinal(19)] [RED("lastInspectedObjID")] public entEntityID LastInspectedObjID { get; set; }

		public InspectionComponent(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
