West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/gameVisionModeComponentPS.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class gameVisionModeComponentPS : gameComponentPS
	{
		[Ordinal(0)] [RED("hideInDefaultMode")] public CBool HideInDefaultMode { get; set; }
		[Ordinal(1)] [RED("hideInFocusMode")] public CBool HideInFocusMode { get; set; }
		[Ordinal(2)] [RED("inactive")] public CBool Inactive { get; set; }
		[Ordinal(3)] [RED("questInactive")] public CBool QuestInactive { get; set; }
		[Ordinal(4)] [RED("questForcedModules")] public CArray<CName> QuestForcedModules { get; set; }
		[Ordinal(5)] [RED("questForcedMeshes")] public CArray<CName> QuestForcedMeshes { get; set; }
		[Ordinal(6)] [RED("storedHighlightData")] public CHandle<FocusForcedHighlightPersistentData> StoredHighlightData { get; set; }

		public gameVisionModeComponentPS(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
