DonutDonkey_U_MultimediaApplication_Fps/Assets/Script/World_Constants.cs
namespace Script {
    public static class World_Constants {
        public const string AXIS_NAME_VERTICAL              = "Vertical";
        public const string AXIS_NAME_HORIZONTAL            = "Horizontal";
        public const string MOUSE_AXIS_X                    = "Mouse X";
        public const string MOUSE_AXIS_Y                    = "Mouse Y";
        public const string JOYSTICK_AXIS_NAME_VERTICAL     = "Look Y";
        public const string JOYSTICK_AXIS_NAME_HORIZONTAL   = "Look X";
        public const string JUMP_NAME_INPUT                 = "Jump";
        public const string INPUT_ATTACK                    = "Fire1";

        public const string ID_WEAPON_1                     = "Weapon : 1";
        public const string ID_WEAPON_2                     = "Weapon : 2";
        public const string ID_WEAPON_3                     = "Weapon : 3";
        public const string ID_WEAPON_4                     = "Weapon : 4";
        
        public const float GRAVITY = -40f;
    }
}