West14_CR2W2JSON/WolvenKit.RED4.CR2W/Types/cp77/Crosshair_Melee_Nano_Wire.cs
using WolvenKit.RED4.CR2W.Reflection;
using FastMember;
using static WolvenKit.RED4.CR2W.Types.Enums;

namespace WolvenKit.RED4.CR2W.Types
{
	[REDMeta]
	public class Crosshair_Melee_Nano_Wire : CrosshairGameController_Melee
	{
		[Ordinal(33)] [RED("animEnterADS")] public CHandle<inkanimProxy> AnimEnterADS { get; set; }
		[Ordinal(34)] [RED("inAimDownSight")] public CBool InAimDownSight { get; set; }
		[Ordinal(35)] [RED("isHoveringOfficer")] public CBool IsHoveringOfficer { get; set; }
		[Ordinal(36)] [RED("inChargedHold")] public CBool InChargedHold { get; set; }
		[Ordinal(37)] [RED("anim_EnterHipFire")] public CHandle<inkanimProxy> Anim_EnterHipFire { get; set; }
		[Ordinal(38)] [RED("anim_HoverEnterEnemy")] public CHandle<inkanimProxy> Anim_HoverEnterEnemy { get; set; }
		[Ordinal(39)] [RED("anim_EnterStrongAttack")] public CHandle<inkanimProxy> Anim_EnterStrongAttack { get; set; }
		[Ordinal(40)] [RED("anim_EnterThrowAttack")] public CHandle<inkanimProxy> Anim_EnterThrowAttack { get; set; }
		[Ordinal(41)] [RED("anim_EnterEveryOtherAttack")] public CHandle<inkanimProxy> Anim_EnterEveryOtherAttack { get; set; }
		[Ordinal(42)] [RED("anim_EnterChargedHold")] public CHandle<inkanimProxy> Anim_EnterChargedHold { get; set; }
		[Ordinal(43)] [RED("anim_HoverExitEnemy")] public CHandle<inkanimProxy> Anim_HoverExitEnemy { get; set; }

		public Crosshair_Melee_Nano_Wire(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
	}
}
