Gorddd_GordGuitar/GordGuitar/Forms/LoadingForm.Designer.cs
namespace GordGuitar
{
    partial class LoadingForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LoadingForm));
            this.message = new System.Windows.Forms.Label();
            this.progressBar = new System.Windows.Forms.ProgressBar();
            this.SuspendLayout();
            // 
            // message
            // 
            this.message.AutoSize = true;
            this.message.BackColor = System.Drawing.Color.Transparent;
            this.message.Font = new System.Drawing.Font("Segoe UI", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
            this.message.ForeColor = System.Drawing.SystemColors.ControlLightLight;
            this.message.Location = new System.Drawing.Point(7, 9);
            this.message.Name = "message";
            this.message.Size = new System.Drawing.Size(94, 30);
            this.message.TabIndex = 0;
            this.message.Text = "message";
            // 
            // progressBar
            // 
            this.progressBar.Location = new System.Drawing.Point(12, 46);
            this.progressBar.Name = "progressBar";
            this.progressBar.Size = new System.Drawing.Size(402, 14);
            this.progressBar.TabIndex = 1;
            // 
            // LoadingForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackgroundImage = global::GordGuitar.Properties.Resources.ChordOptionsBack;
            this.ClientSize = new System.Drawing.Size(426, 75);
            this.Controls.Add(this.progressBar);
            this.Controls.Add(this.message);
            this.Cursor = System.Windows.Forms.Cursors.Arrow;
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
            this.MaximizeBox = false;
            this.Name = "LoadingForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "GordGuitar loading...";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        public System.Windows.Forms.Label message;
        public System.Windows.Forms.ProgressBar progressBar;
    }
}