Update README.md
Browse filesAdd action context
README.md
CHANGED
|
@@ -19,15 +19,40 @@ Current version: v1.1
|
|
| 19 |
Contents of train/val_v1.1:
|
| 20 |
- **video.bin** - 16x16 image patches at 30hz, each patch is vector-quantized into 2^18 possible integer values. These can be decoded into 256x256 RGB images using the provided `magvig2.ckpt` weights.
|
| 21 |
- **segment_ids.bin** - for each frame `segment_ids[i]` uniquely points to the segment index that frame `i` came from. You may want to use this to separate non-contiguous frames from different videos (transitions).
|
| 22 |
-
- **actions/** - a folder of action arrays stored in `np.float32` format. For frame `i`, the corresponding action is given by `
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 23 |
```
|
| 24 |
-
|
| 25 |
-
|
| 26 |
-
|
| 27 |
-
|
| 28 |
-
|
| 29 |
-
|
| 30 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 31 |
```
|
| 32 |
|
| 33 |
|
|
|
|
| 19 |
Contents of train/val_v1.1:
|
| 20 |
- **video.bin** - 16x16 image patches at 30hz, each patch is vector-quantized into 2^18 possible integer values. These can be decoded into 256x256 RGB images using the provided `magvig2.ckpt` weights.
|
| 21 |
- **segment_ids.bin** - for each frame `segment_ids[i]` uniquely points to the segment index that frame `i` came from. You may want to use this to separate non-contiguous frames from different videos (transitions).
|
| 22 |
+
- **actions/** - a folder of action arrays stored in `np.float32` format. For frame `i`, the corresponding action is given by `joint_pos[i]`, `driving_command[i]`, `neck_desired[i]`, and so on. The shapes and definitions of the arrays are as follows (N is the number of frames):
|
| 23 |
+
- **joint_pos** `(N, 21)`: Joint positions. See `Index-to-Joint Mapping` below.
|
| 24 |
+
- **driving_command** `(N, 2)`: Linear and angular velocities.
|
| 25 |
+
- **neck_desired** `(N, 1)`: Desired neck pitch.
|
| 26 |
+
- **l_hand_closure** `(N, 1)`: Left hand closure state (0 = open, 1 = closed).
|
| 27 |
+
- **r_hand_closure** `(N, 1)`: Right hand closure state (0 = open, 1 = closed).
|
| 28 |
+
#### Index-to-Joint Mapping
|
| 29 |
```
|
| 30 |
+
{
|
| 31 |
+
0: HIP_YAW
|
| 32 |
+
1: HIP_ROLL
|
| 33 |
+
2: HIP_PITCH
|
| 34 |
+
3: KNEE_PITCH
|
| 35 |
+
4: ANKLE_ROLL
|
| 36 |
+
5: ANKLE_PITCH
|
| 37 |
+
6: LEFT_SHOULDER_PITCH
|
| 38 |
+
7: LEFT_SHOULDER_ROLL
|
| 39 |
+
8: LEFT_SHOULDER_YAW
|
| 40 |
+
9: LEFT_ELBOW_PITCH
|
| 41 |
+
10: LEFT_ELBOW_YAW
|
| 42 |
+
11: LEFT_WRIST_PITCH
|
| 43 |
+
12: LEFT_WRIST_ROLL
|
| 44 |
+
13: RIGHT_SHOULDER_PITCH
|
| 45 |
+
14: RIGHT_SHOULDER_ROLL
|
| 46 |
+
15: RIGHT_SHOULDER_YAW
|
| 47 |
+
16: RIGHT_ELBOW_PITCH
|
| 48 |
+
17: RIGHT_ELBOW_YAW
|
| 49 |
+
18: RIGHT_WRIST_PITCH
|
| 50 |
+
19: RIGHT_WRIST_ROLL
|
| 51 |
+
20: NECK_PITCH
|
| 52 |
+
21: LEFT_WHEEL
|
| 53 |
+
22: RIGHT_WHEEL
|
| 54 |
+
}
|
| 55 |
+
|
| 56 |
```
|
| 57 |
|
| 58 |
|