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  license: creativeml-openrail-m
 
 
 
 
 
 
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  license: creativeml-openrail-m
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+ language:
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+ - en
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+ - ja
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+ tags:
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+ - Stable-Diffusion
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+ - lora
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  ---
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+ # 【LoRA】witchpot-citynight-sd-1-5
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+ LoRA for 2D game city silhouette night stage
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+ All training data is generated by Midjourney
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+
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+ ## Trigger
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+ - citynight
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+
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+ ## Sample Prompts
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+ - citynight, jump game level design, house and buildings
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+ - Negative prompt: character, enemy, sun, multiple moon
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+
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+ ## Sample Images
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+ ![sample1](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/76b6b17c-f428-4b60-bdd1-b2bddb14c69f.png)
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+ ![sample2](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/7a39bd4e-83a1-4072-879f-5a1fdee1f918.png)
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+ Left one is depth to image input depth 3D model data on stable-diffusion-for-unity
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+ ![sample3](https://huggingface.co/Witchpot/CitySilhouette_Night/resolve/main/CityNight.png)
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+
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+ ## Model Description
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+ - Model type: [LoRA]
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+ - Base Model: Model trained with runwayml/stable-diffusion-v1-5/v1-5-pruned.ckpt (https://huggingface.co/runwayml/stable-diffusion-v1-5/blob/main/v1-5-pruned.ckpt)
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+
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+ ## Recommendations
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+ This LoRA model has been trained to generate game stages made of silhouette city at night, based on specific patterns.
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+ You can find evening version from [this](https://huggingface.co/Witchpot/CitySilhouette_Evening)
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+ By combining it with Depth2Image, you can create consistent game stages.
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+ This LoRA is supposed to use with [stable-diffusion-for-unity](https://docs.witchpot.com/)
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+
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+ ## Information
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+ - https://twitter.com/Witchpot_