# SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: Apache-2.0 # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import cv2 import numpy as np def pixelate_face(face_img: np.ndarray, blocks: int = 5) -> np.ndarray: """ Pixelate a face region by reducing resolution and then upscaling. Args: face_img: Face region to pixelate blocks: Number of blocks to divide the face into (in each dimension) Returns: Pixelated face region """ h, w = face_img.shape[:2] # Shrink the image and scale back up to create pixelation effect temp = cv2.resize(face_img, (blocks, blocks), interpolation=cv2.INTER_LINEAR) pixelated = cv2.resize(temp, (w, h), interpolation=cv2.INTER_NEAREST) return pixelated