recover some original cosmos files
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- LICENSE +201 -0
- README.md +78 -0
- RELEASE.md +7 -0
- requirements.txt +30 -0
.gitignore
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# Misc
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outputs/
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checkpoints/*
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checkpoints/README.md
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checkpoints
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# Data types
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*.jit
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# Misc
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outputs/
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checkpoints/*
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!checkpoints/README.md
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# Data types
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*.jit
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LICENSE
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--------------------------------------------------------------------------------
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### [Website](https://www.nvidia.com/en-us/ai/cosmos/) | [HuggingFace](https://huggingface.co/collections/nvidia/cosmos-6751e884dc10e013a0a0d8e6) | [GPU-free Preview](https://build.nvidia.com/explore/discover) | [Paper](https://arxiv.org/abs/2501.03575) | [Paper Website](https://research.nvidia.com/labs/dir/cosmos1/)
|
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[NVIDIA Cosmos](https://www.nvidia.com/cosmos/) is a developer-first world foundation model platform designed to help Physical AI developers build their Physical AI systems better and faster. Cosmos contains
|
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1. pre-trained models, available via [Hugging Face](https://huggingface.co/collections/nvidia/cosmos-6751e884dc10e013a0a0d8e6) under the [NVIDIA Open Model License](https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-license/) that allows commercial use of the models for free
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2. training scripts under the [Apache 2 License](https://www.apache.org/licenses/LICENSE-2.0), offered through [NVIDIA Nemo Framework](https://github.com/NVIDIA/NeMo) for post-training the models for various downstream Physical AI applications
|
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Details of the platform is described in the [Cosmos paper](https://research.nvidia.com/publication/2025-01_cosmos-world-foundation-model-platform-physical-ai). Preview access is avaiable at [build.nvidia.com](https://build.nvidia.com).
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## Key Features
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- [Pre-trained Diffusion-based world foundation models](cosmos1/models/diffusion/README.md) for Text2World and Video2World generation where a user can generate visual simulation based on text prompts and video prompts.
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- [Pre-trained Autoregressive-based world foundation models](cosmos1/models/autoregressive/README.md) for Video2World generation where a user can generate visual simulation based on video prompts and optional text prompts.
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- [Video tokenizers](https://github.com/NVIDIA/Cosmos-Tokenizer) for tokenizing videos into continuous tokens (latent vectors) and discrete tokens (integers) efficiently and effectively.
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- Video curation pipeline for building your own video dataset. [Coming soon]
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- [Post-training scripts](cosmos1/models/POST_TRAINING.md) via NeMo Framework to post-train the pre-trained world foundation models for various Physical AI setup.
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- Pre-training scripts via NeMo Framework for building your own world foundation model. [[Diffusion](https://github.com/NVIDIA/NeMo/tree/main/nemo/collections/diffusion)] [[Autoregressive](https://github.com/NVIDIA/NeMo/tree/main/nemo/collections/multimodal_autoregressive)] [[Tokenizer](https://github.com/NVIDIA/NeMo/tree/main/nemo/collections/diffusion/vae)].
|
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## Model Family
|
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| Model name | Description | Try it out |
|
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|------------|----------|----------|
|
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| [Cosmos-1.0-Diffusion-7B-Text2World](https://huggingface.co/nvidia/Cosmos-1.0-Diffusion-7B-Text2World) | Text to visual world generation | [Inference](cosmos1/models/diffusion/README.md) |
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| [Cosmos-1.0-Diffusion-14B-Text2World](https://huggingface.co/nvidia/Cosmos-1.0-Diffusion-14B-Text2World) | Text to visual world generation | [Inference](cosmos1/models/diffusion/README.md) |
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| [Cosmos-1.0-Diffusion-7B-Video2World](https://huggingface.co/nvidia/Cosmos-1.0-Diffusion-7B-Video2World) | Video + Text based future visual world generation | [Inference](cosmos1/models/diffusion/README.md) |
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| [Cosmos-1.0-Diffusion-14B-Video2World](https://huggingface.co/nvidia/Cosmos-1.0-Diffusion-14B-Video2World) | Video + Text based future visual world generation | [Inference](cosmos1/models/diffusion/README.md) |
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| [Cosmos-1.0-Autoregressive-4B](https://huggingface.co/nvidia/Cosmos-1.0-Autoregressive-4B) | Future visual world generation | [Inference](cosmos1/models/autoregressive/README.md) |
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| [Cosmos-1.0-Autoregressive-12B](https://huggingface.co/nvidia/Cosmos-1.0-Autoregressive-12B) | Future visual world generation | [Inference](cosmos1/models/autoregressive/README.md) |
|
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| [Cosmos-1.0-Autoregressive-5B-Video2World](https://huggingface.co/nvidia/Cosmos-1.0-Autoregressive-5B-Video2World) | Video + Text based future visual world generation | [Inference](cosmos1/models/autoregressive/README.md) |
|
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+
| [Cosmos-1.0-Autoregressive-13B-Video2World](https://huggingface.co/nvidia/Cosmos-1.0-Autoregressive-13B-Video2World) | Video + Text based future visual world generation | [Inference](cosmos1/models/autoregressive/README.md) |
|
35 |
+
| [Cosmos-1.0-Guardrail](https://huggingface.co/nvidia/Cosmos-1.0-Guardrail) | Guardrail contains pre-Guard and post-Guard for safe use | Embedded in model inference scripts |
|
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+
|
37 |
+
## Example Usage
|
38 |
+
|
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+
### Inference
|
40 |
+
|
41 |
+
Follow the [Cosmos Installation Guide](INSTALL.md) to setup the docker. For inference with the pretrained models, please refer to [Cosmos Diffusion Inference](cosmos1/models/diffusion/README.md) and [Cosmos Autoregressive Inference](cosmos1/models/autoregressive/README.md).
|
42 |
+
|
43 |
+
The code snippet below provides a gist of the inference usage.
|
44 |
+
|
45 |
+
```bash
|
46 |
+
PROMPT="A sleek, humanoid robot stands in a vast warehouse filled with neatly stacked cardboard boxes on industrial shelves. \
|
47 |
+
The robot's metallic body gleams under the bright, even lighting, highlighting its futuristic design and intricate joints. \
|
48 |
+
A glowing blue light emanates from its chest, adding a touch of advanced technology. The background is dominated by rows of boxes, \
|
49 |
+
suggesting a highly organized storage system. The floor is lined with wooden pallets, enhancing the industrial setting. \
|
50 |
+
The camera remains static, capturing the robot's poised stance amidst the orderly environment, with a shallow depth of \
|
51 |
+
field that keeps the focus on the robot while subtly blurring the background for a cinematic effect."
|
52 |
+
|
53 |
+
# Example using 7B model
|
54 |
+
PYTHONPATH=$(pwd) python cosmos1/models/diffusion/inference/text2world.py \
|
55 |
+
--checkpoint_dir checkpoints \
|
56 |
+
--diffusion_transformer_dir Cosmos-1.0-Diffusion-7B-Text2World \
|
57 |
+
--prompt "$PROMPT" \
|
58 |
+
--offload_prompt_upsampler \
|
59 |
+
--video_save_name Cosmos-1.0-Diffusion-7B-Text2World
|
60 |
+
```
|
61 |
+
|
62 |
+
<video src="https://github.com/user-attachments/assets/db7bebfe-5314-40a6-b045-4f6ce0a87f2a">
|
63 |
+
Your browser does not support the video tag.
|
64 |
+
</video>
|
65 |
+
|
66 |
+
We also offer [multi-GPU inference](cosmos1/models/diffusion/nemo/inference/README.md) support for Diffusion Text2World WFM models through NeMo Framework.
|
67 |
+
|
68 |
+
### Post-training
|
69 |
+
|
70 |
+
NeMo Framework provides GPU accelerated post-training with general post-training for both [diffusion](cosmos1/models/diffusion/nemo/post_training/README.md) and [autoregressive](cosmos1/models/autoregressive/nemo/post_training/README.md) models, with other types of post-training coming soon.
|
71 |
+
|
72 |
+
## License and Contact
|
73 |
+
|
74 |
+
This project will download and install additional third-party open source software projects. Review the license terms of these open source projects before use.
|
75 |
+
|
76 |
+
NVIDIA Cosmos source code is released under the [Apache 2 License](https://www.apache.org/licenses/LICENSE-2.0).
|
77 |
+
|
78 |
+
NVIDIA Cosmos models are released under the [NVIDIA Open Model License](https://www.nvidia.com/en-us/agreements/enterprise-software/nvidia-open-model-license). For a custom license, please contact [[email protected]](mailto:[email protected]).
|
RELEASE.md
ADDED
@@ -0,0 +1,7 @@
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|
1 |
+
# Release Cadence
|
2 |
+
|
3 |
+
|
4 |
+
| Version | Description | Date |
|
5 |
+
|------------|----------|----------|
|
6 |
+
| [v1.0](release_notes/v0p1.md) | Initial diffusion and autoregressive WFMs release | 2025-01-06 |
|
7 |
+
| [v0.1](release_notes/v0p1.md) | Initial tokenizer release | 2024-11-06 |
|
requirements.txt
ADDED
@@ -0,0 +1,30 @@
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|
1 |
+
# SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
2 |
+
# SPDX-License-Identifier: Apache-2.0
|
3 |
+
#
|
4 |
+
# Licensed under the Apache License, Version 2.0 (the "License");
|
5 |
+
# you may not use this file except in compliance with the License.
|
6 |
+
# You may obtain a copy of the License at
|
7 |
+
#
|
8 |
+
# http://www.apache.org/licenses/LICENSE-2.0
|
9 |
+
#
|
10 |
+
# Unless required by applicable law or agreed to in writing, software
|
11 |
+
# distributed under the License is distributed on an "AS IS" BASIS,
|
12 |
+
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
13 |
+
# See the License for the specific language governing permissions and
|
14 |
+
# limitations under the License.
|
15 |
+
|
16 |
+
# Please keep requirements sorted alphabetically
|
17 |
+
av
|
18 |
+
better-profanity
|
19 |
+
git+https://github.com/NVlabs/Pytorch_Retinaface.git@b843f45
|
20 |
+
hydra-core
|
21 |
+
imageio[ffmpeg]
|
22 |
+
iopath
|
23 |
+
loguru
|
24 |
+
mediapy
|
25 |
+
nltk
|
26 |
+
peft
|
27 |
+
pillow
|
28 |
+
sentencepiece
|
29 |
+
termcolor
|
30 |
+
transformers==4.45.0
|